SAG Approves Gaming Contract 20
GameDailyBiz reports that the Screen Actor's Guild has finally reached an agreement with the gaming industry over the work of voice actors. From the article: "The new 3.5-year contract gives actors a 36 percent increase in minimum pay, more contributions to benefit plans and other amenities. It does not, however, give voice actors for video games any residuals based on sales of titles, which was the bone of contention between the two unions and the video game companies--the actors felt they should be entitled to residuals on games that sell in excess of 400,000 copies."
Shut Up and Talk (Score:1, Insightful)
Oh wait - that's right, that doesn't happen anywhere but Hollywood. Get a real job and quit crying you little voice-acting pussies. Really, I don't care if a completely unknown person does the voice acting. It's actually preferred and they'll probably do a more believable job.
Re:Shut Up and Talk-to the hand. (Score:1)
NOBODY CARES ABOUT VOICE ACTORS, PERIOD.
At best, they dont' ruin a game.
At worst, they ruin a game.
With incredibly rare exception has any voice acting actually propelled a game and enhanced its quality.
residuals my ass ... (Score:4, Insightful)
The only thing that developments like this are going to acomplish is a reduction in the use of SAG "talent" in games.
Re:residuals my ass ... (Score:2)
It's true that SOME games have done this because they otherwise sucked, but on the whole, games that do it are doing it to add value and drama (sports games do this too, only with sports figures)...however, you can still add drama to a storyline with any decent stage actor...
It's also the same reason popular songs are put into video game soundtracks...the actors are betting that if you like their character in the game
Re:residuals my ass ... (Score:1)
Who bought GTA because of the particular actors doing the voice acting?
Who can really even recall who the people were?
Who would have cared if they had replaced $100k/day hollywood actors doing voice actors with $2,000/day reasonable lesser known talent?
Re:residuals my ass ... (Score:2)
There's a good reason for this. (Score:2)
The SAG has a hand in Theatrical Movies, video rentals, and DVDs as well. As video games take off (this is partly to blame on the economy...video games, magazines, books, etc all have better sales when the economy sucks because it's cheap/reusable entertainment) the SAG is starting to see their other forms of income shrink...
The problem is, and I don't know if they unde
Damnit! (Score:1)
Back of the line... (Score:2)
Had game publishers agreed to residuals for voice actors, I'm pretty sure all holy hell would break lose. (Or at the least, you would've seen a mass exodus of developers).
I sure as hell wouldn't stick around in the industry while some prima-donna comes in, gets paid $150+ an hour, and then walks away with residuals for what
I can't believe it (Score:1)
This is a GOOD thing (Score:1)
-gary
Residuals? Why? (Score:2)
In fact
Re:Residuals? Why? (Score:2)
What game, what game?!
That said, when it comes to voice acting, I still have to give the cup to Michael Bell and Simon Templeman ("Raziel" and "Kain", respectively).
Normally, I agree with voice-acting being a "quirk" but LoK/SR wouldn't have been the same without it. Come on now. Who's played the games and doesn't automatically think of the 415 times you hear Raziel/Michael Bell refer to Kain as "A/That Bastard."
Re:Residuals? Why? (Score:2)
Two Edge Sword (Score:1)
SAG misunderstanding (Score:1)