Xbox 360 to have HD-DVD, Eventually 409
thebaboon writes "Bill Gates announced that the Xbox 360 will have an HD-DVD drive, just not for launch. From the article: "According
to the statements made by Bill Gates in Japan, Xbox 360, the new gaming console, will include HD-DVD drives. Considering that such a decision would postpone the launching date, Microsoft will equip the initial models with classic DVD drives, and only after the new HD-DVD are ready, the Xbox will incorporate them."
Not very smart (Score:5, Insightful)
Re:Not very smart (Score:3, Insightful)
If the goal is the establish the "HD-DVD" standard to win over "Blu-Ray" then it makes sense. Unlike for a personal computer, both movie players and entertainment consoles are entertainment related and people don't seem to be as careful about issues such as for
Re:Not very smart (Score:4, Insightful)
Re:Not very smart (Score:2)
Actually, that's all complete gibberish. However Xbox360-v1 vs Xbox360-HD would make more sense
The whole beauty of the console is that if you buy a game for your console, it actually WORKS
Like Everquest Online for PS2? Oh wait....
Re:Not very smart (Score:4, Insightful)
Re:Not very smart (Score:3, Interesting)
Hilarious. MS is shooting themselves in the foot on features, Sony is shooting themselves in the foot on price, and Nintendo suddenly looks like the little engine that could, or the tortoise racing two hares.
Re:Not very smart (Score:3, Funny)
Yeah, and 640KB ought to be enough for everyone.
Re:You keep saying that... (Score:5, Informative)
Re:You keep saying that... (Score:3, Informative)
Re:Not very smart (Score:2)
There's simply very little reason to do it, and a lot of good reasons NOT to do it. What game designers want to piss off all the early adopters of a platform? (And that's exactly who they'd piss off if they came out with a HD-DVD only game).
Re:Not very smart (Score:2)
At the end of the day it will be IBM that wins regardless
Re:Not very smart (Score:2)
Re:Not very smart (Score:2)
Re:Not very smart (Score:4, Insightful)
Re:Not very smart (Score:2)
Re:Not very smart (Score:2)
Re:Not very smart (Score:2)
No, probably work fine in America at least (Score:3, Interesting)
An upgrade is certianly an option too, bring your box to an authorized dealer, they upgrade it, maybe for free,
Re:No, probably work fine in America at least (Score:2)
That sounds remarkably like "640K is enough for anyone".
I have a two DVD console game (from Squaresoft), so it's getting there.
Re:No, probably work fine in America at least (Score:2)
I know there are DVD games out there, I have a couple, but being on a DVD doesn't mean that DVD is full of stuff. UT2004 is on DVD and it's like 3GB or so. That's a lot, but not even what a SL DVD can handle.
Re:No, probably work fine in America at least (Score:2, Insightful)
HD-DVD "Games" are the problem (Score:5, Informative)
When the transition was made between CD and DVD games, it was said that a DVD would never be filled. Well, they're filled. And BTW, nobody would accept a Dual-Sided DVD. Do you know how annoying it would be to be told every few minutes to flip your disk over?
The question, really, is will anyone release games on HD-DVD instead of DVD? I'm betting so, as there will be blue-ray games getting ported from the PS3. And when that happens, whoever bought the DVD version of the Xbox will be screwed out of playing the lastest Final Fantasy, or Gran Turismo 5, or Fable 2.
As a HD-DVD player I could care less. But as a game console that is supposed to play HD-DVD games, this will anger a lot of suddenly ex-customers.
MS will not allow HD-DVD games (Score:2)
Re:HD-DVD "Games" are the problem (Score:4, Informative)
Net result is the textures look more real, and properly react to the environment, they change as the light does and so on. That's actually how it's nearly always done on for high-end rendering. You don't texture map something, that won't look good, instead you use material shaders to describe the surfaces, and the engine calculates how it all looks.
For games this kind of thing is still in it's infancy, but it's growing fast and will be big on next gen consoles. On the Xbox, the graphics card had the capability to do this, but in a pretty limited capacity, so it only got used for certian things (like a specular layer or for water or something). The 360 is on par with the latest nVidia 7000 series chips, and it has the shaders to do a whole ot of this.
Sound is likewise handled like this. The sound processor convolutes teh sound in realtime in reaction to the environment. That actually works really well even on older hardware like the Xbox. It'l even take in to account the number and locations of your speakers if you like.
I'm not saying it's impossible to fill a DVD, but doesn't seem likely. Like I said, average game today is running maybe 3-4 CDs in size. You get about 12 CDs worth of space on a DL DVD, so that's some room to grow.
Re:HD-DVD "Games" are the problem (Score:5, Insightful)
Except you're wrong. Most textures in the highest resolution systems (e.g. movies, etc.) are most certainly NOT procedural. They're just extremely high-resolution texture maps (including high-resolution normal and bump maps).
Procedural textures are extremely important and useful, but there are certain effects (such as the texturing of a face - which requires coloring specific to the contours of a face, etc.) that are not viable via procedural textures but are easily accomplished with high-res textures. Your comments indicate that you don't understand the workflow involved in high-end rendering, much less games (which involve more texture mapping and less procedural texturing than film work).
Re:HD-DVD "Games" are the problem (Score:4, Interesting)
Now normal mapping is something else entirely. That's an operation to fake geometry, more or less. Tou design a high detail model, then you cut it way down so it can work well on a graphics card. Then you use a normal map to fill in the missing detail, which it does faily well.
Also I'd note normal mapping in games is exceedingly rare these days.
Now you are correct in that there are methods for using modified texture mapping to do high resolution renderings, such a thing was done in Fight Club for the apartment scenes. However that isn't the direction computer games are moving. They come from a realm of nothing but texture maps. The orignal 3d games were just mapped textures and a light map on that. Not until the GeForce 3 genrations of cards could you get mathematical textures. As time goes on cards get better and better at this (having more powerful pixel shaders is a big thing) and games go over to it.
It's not supprising, space aside, games have demands movies don't. In a movie, you know the lighting, the camera angles, etc. So you can work on your textures and have them right for what you are doing. Not the case in a game, people can wander aroundand do as they please. A texture needs to look good from all arbitrary angles, not just one. The lighting can change as well, as the environment is dynamic. Thus it makes a lot of sense to use procedural textures.
In some cases it's real simple. World of Warcraft basicaly throws a specular shader on a bunch of stuff to make it shiny. Cheap trick, but nice visualy. Doom 3 makes far greater use to get reflections off of surfaces to look somewhat correct.
Regardless of all this, the point stands. You go ahead and render every texture and light combination perfectly form every angle. You aren't streaming that off DVD in a fashion to make a game playable. It needs to be done in realtime in hardware.
Re:HD-DVD "Games" are the problem (Score:5, Funny)
Re:HD-DVD "Games" are the problem (Score:5, Insightful)
You mention a dozen esoteric ways to fill a HD-DVD except the obvious one:
Full motion video at 1080p
Re:HD-DVD "Games" are the problem (Score:2)
Full motion video at 1080p"
Unlikely. We're not seeing much FMV these days. Short of teasers and intros, most of that stuff is done in real time. It's a lot easier and cheaper to let the 3D engine handle that stuff than it is to get high quality CG rendered video at that res and frame rate. In the case of pre-rendered FMV, a simple "move the character a little to the right" operation can be a huge expenediture in time and rendering
Re:No, probably work fine in America at least (Score:2)
Re:No, probably work fine in America at least (Score:4, Insightful)
There is one thing we're pretty sensitive to here in the states, though- actually, much more sensitive to than the Japanese: being screwed over by being the early adopter. It's bad enough to know that HDTV prices are going to drop, which is certainly keeping a decent number of folks away from those; here we have an example of a product that not only might see superior competition released in another six months ( competition which will play all those PS2 games you have sitting around ), but definitely will be supplanted by a superior model in another 6 months. It's like buying a computer, except you don't _have_ to buy it to get your project done.
As such, if MS is worried they might not have a great supply of these things in the first 6 months, this might stem demand.
IF, on the other hand, they really want people to buy them the minute they're available, they need to spell out what the upgrade path is and make the cost known up-front. This makes me really NOT want to buy a 360. I was thinking about it before, but you know what? Maybe I'll wait until PS3s are available in the wild, and can be compared side-to-side with an Xbox 360 with HD-DVD, so I can make a more informed decision about which to buy.
An upgrade is certianly an option too, bring your box to an authorized dealer, they upgrade it, maybe for free, maybe for a small charge.
You're dreaming if you think a new HDDVD for the 360 will be a cheap option, and you're crazy if you think it's going to be free. Sorry, that's just silly to say.
It's just hard to generate that much data for a game. You can only develop so much content on a reasonable budget.
Who ever said anything about games developed on a resonable budget? Those will still be current-generation games, for the most part... this generation of console games are going to have budgets that dwarf those of many smaller movies, and are going to include lots and lots of HD movie content ( which, now that you mention it, isn't necessarily super-expensive to create, but these will be crazy-big-budget games). That'll fill up an HD-DVD real fast, all that HD video.
I think any disadvantage of having peopel wait will be compensated by being first to market.
Game console history is littered with the dead, forgotten bodies of the first-to-market. Knowing a more capable XBox will be released in 6 months or so of the original, and that games might be released that the original can't play... those are concepts that make me really NOT want to buy an Xbox. Sure, if I have plenty of cash burning a hole in my pocket, maybe... but maybe I'd sink it into a gaming PC or graphics card instead. As it is, I'm like most Americans, and I can't afford to spend hundreds and hundreds of dollars on every game console that comes out, just to line Microsoft's pockets... I'll be waiting and watching, looking to compare the Xbox 360 HD-DVD directly with the PS3 Blu-Ray. No, it won't be about the disc format, it'll be about the games... but even if I had been thinking I'd for sure buy the 360, I think knowing the HD-DVD version would be out within a year might make me think twice...
Re:Not very smart (Score:2)
The only thing I can see working is if people
Rock and a hard place (Score:3, Insightful)
If, on the other hand, they don't release titles on HD-DVD, then the people who pay extra for the later models that come with hd-dvd are going to be wondering why they paid extra for a pink-elephant hardware 'feature'.
Disks are cheap (Score:2)
Re:Not very smart (Score:2)
So will a higher price and a later launch date.
Re:Not very smart (Score:2)
People will still buy first gen, because most people DON'T CARE. Those that wait still fall into the general goal.
Re:Not very smart (Score:2)
I think the real news is that they confirmed it, I was pretty sure this is what they were going to do before reading this. Since MS isn't trying to sweep this under the rug I'm wondering if they aren't planning on having a "surprise" at
Re:Not very smart (Score:2)
YAY! (Score:4, Funny)
Yep... (Score:5, Insightful)
Potential to fragment and confuse the XBox 360 market.
Re:Yep... (Score:5, Interesting)
Potential to fragment and confuse the XBox 360 market.
The funny part is that in the current generation they were the only one of the three that DIDN'T fracture their market this way...by shipping all Xboxes with ethernet and a hard drive standard, they made sure that everybody had the same console, so that software publishers could target those features knowing that they'd be aiming for the -entire- market. There's a reason networking never really took off for PS2 and GameCube in this generation, and I'll be interested to see how successful HD-DVD is for the Xbox in the next.
Re:Yep... (Score:3, Insightful)
The PS2 has always led the Xbox in online users by about a factor of four to one. The service being free certainly helps...
In fact, I disagree with your suggestion that MS didn't "fracture the market" with the way they implemented networking - because you have to pay, on an ongoing basis, to enable that feature on your box. Many people (more than 90% of Xbox users, by MS's own numbers) have chosen not to do so. So, t
Re:Wrong (Score:3, Insightful)
Wrong-o. The new-model PS2 cannot take the HDD expansion, thus rendering it more or less obsolete. THAT is what happens when a feature isn't built in...it gets ignored and/or abandoned.
And of the hundreds of NES games produced, how many used the light gun? Or the power pad? Of all the games produced for the PS2, what percentage us
This is called "Screw the Die-Hard Gamer" XP (Score:4, Insightful)
Re:This is called "Screw the Die-Hard Gamer" XP (Score:2)
Completely screw all the die-hards that buy early or pre-order machines, so they don't get a feature that'll be a major selling point a while down the road.
Pff.. HD-DVD is going to be a hard sell to the vast majority of consumers. Everyone already has DVD players, and no one wants to upgrade to HD-DVD because they don't even have a high-definition screen to take advantage of it. DVD is at the "good enough" stage right now. That might not be the case in say 5-10 years, but I find it doubtfull that many s
Re:This is called "Screw the Die-Hard Gamer" XP (Score:3, Interesting)
Well, my guess is that Blu-Ray is going to be the "winner", or that some compromise will be made and all players will support both BR and HD-DVD. In either case, I'm not willing to bet with my dollars, so the PS3 having Blu-Ray from the start is going to mean I can experiment with BR titles without having to buy a new separate player. For HD-DVD, I'm just going to wait. I wasn't going to get an XBox360 anyway, since I have a bunch of PS2 games I'll still want to play, but not having at least one of the n
Re:This is called "Screw the Die-Hard Gamer" XP (Score:2)
Sony and MS have to open their wallets to force 3rd party publishers into not releasing on PC (or at least delaying the PC port,) forcing die-hard gamers to have to pick up the console for exclusive titles.
Any true gamer would just the XBox on principle alone (be
Not a good choice... (Score:2)
Re:Not a good choice... (Score:2)
Re:Not a good choice... (Score:3, Informative)
No it's not a big problem (Score:2)
That's why
Re:No it's not a big problem (Score:2)
And why do gamers accept this? This would be the same as MS coming along and saying "Oh you can't play games under our operating system unless we grant you a license." No-one would stand for that. Same with DVD-player-companies saying "You can only release DVDs that will work in
DVD is patented (Score:2)
Same with DVD-player-companies saying "You can only release DVDs that will work in our players if you are given a license from us."
DVD technology is patented. It already needs a license.
Re:No it's not a big problem (Score:2, Insightful)
Re:Not a good choice... (Score:2)
Then I'll wait (Score:2, Insightful)
Unless they have some sort of free "upgrade" offer...
Re:Then I'll wait (Score:2)
Ask the four million jackasses that bought a PS2 after it launched even though there were no real interesting launch titles. A lot of people don't want to wait a few months, they want it now now now.
Okay, it was harsh of me to call them jackasses. I just don't understand why somebody would spend $300-$400 in a system like it's some sort of investment, but not wait until the games you want to play are actually out in stores. I made this mist
Just like Nintendo did with the N64 (Score:2, Insightful)
Re:Just like Nintendo did with the N64 (Score:2)
Perfect Plan! (Score:5, Insightful)
2) ?
3) Profit!
4) RE-Release 360 Later with HD-DVD
5) MORE Profit!
All the more reason I WON'T be getting a 360 till about a year after release. Heck, I didn't get an X-Box till about 7 months ago.
Re:Perfect Plan! (Score:2)
Re:Perfect Plan! (Score:2)
With 360, though, MS will be able to sell the 1st gen box at less (though probably still a loss) and enjoy a price difference now, then when the technology is mature and needs to be added, sell t
Re:Perfect Plan! (Score:2)
http://www.ebgames.com/ebx/product/244743.asp [ebgames.com] is just one example of this effect.
Regarding Early adoption of new console.... (Score:2, Funny)
Comment removed (Score:5, Insightful)
Re:uhh... (Score:2)
1) The Sega CD was an optinal add on rather than a whole new console.
2) Only if you actually wanted CDs did you need to upgrade. You could still do everything with cartridges as per normal - hence no need to upgrade for "normal sega" functionality.
3) There was not a simultaneously released (big player anyway) console that HAD the functionality already.
I am not rich enough to have a HDTV anyway. Poor me.
It will kill all initial sales (Score:4, Interesting)
A similar occurance with the DreamCast. Fewer people bought it and was waiting for the "vastly more powerful" PS2. Now Sega no longer makes a console thanks to the above cycle.
Yeah, right... (Score:2, Insightful)
The Osborne effect (Score:4, Interesting)
Makes sense to me... (Score:4, Insightful)
Hardware fragmentation (Score:4, Interesting)
DVD space usage (Score:2, Informative)
Re:Hardware fragmentation (Score:2)
Re:Hardware fragmentation (Score:3, Interesting)
The problem is many Japanese developers like having HD quality cutscenes, and they can fill a lot of DVDs.
( DoA is the only title that sold well on xbox in Japan. Japan is the #2 games market, so do the math. )
Well, I WAS going to buy one at release........ (Score:2)
Obviously he wasn't.
If Halo 3 is a launch title, then that will help the sales of the 360, however I'm not sure that it would be enough to get me to invest in a system that will be obsolete in a year.
I can't wait to see what Penny Arcade says about it. You know they will
News wrong and over 1month old (Score:5, Informative)
Re:News wrong and over 1month old (Score:2, Interesting)
Re:News wrong and over 1month old (Score:3, Interesting)
Anyway, the words from BG last month are clear enough:
"We are looking at whether future versions of Xbox will incorporate an additional capability of an HD DVD player or something else."
The
Maybe it's just me.. (Score:2)
Beyond stupid (Score:2)
What is it with these corporate heads these days? Do they have so much hubris that they don't care about "the Osborne effect" anymore? First it was Jobs with the Macintosh platform Intel switcher-roo, and now its Gates with this announcement. Doing this never works out in the game industry. Its like driving nails into the coffin. People have already cited the Dreamcast/DVD fiasco, so I won't spend extra space addressing that.
At this point, Microsoft should delay the console's debut until HD-DVD is read
I see it as smart. (Score:4, Insightful)
Microsoft is playing second fiddle now, and it's XBox division WILL die if it doesn't improve its very disappointing numbers. Microsoft requires the advantage of delivering significantly before Sony. If it means that HD-DVD comes in as an upgrade, so be it.
Will some people want HD-DVD? Yes. But those people who can actually use the technology are in the very very distant minority.
Re:I see it as smart. (Score:2)
The number of HD sets in the US is about 10 million or so. Using the "worldwide" numbers is kind of misleading, as I suspect that it includes a few billion people that might have access to a TV but won't be able to buy a game console even if they wanted one.
Re:I see it as smart. (Score:5, Insightful)
And the lack of HD-DVD will negatively impact very few users - please recall that few world-wide households have HDTV - less than 1%! And about zero percent have HD-DVD discs.
HD-DVD != HDTV. It's a higher capacity format, and while the specification does include higher resolutions for HD-DVD video, the higher capacity (and perhaps bandwidth) is more relevant to gaming. The problem is it would create two classes of Xbox 360s, meaning older consoles would need to be physically upgraded to play new content on HD-DVDs.
Where HDTV is concerned, at last check roughly 10% of households in America have HDTVs. These are individuals willing to spend more money on their entertainment technology and willing early adopters; this is exactly a company selling gaming devices would be targeting.
WMV... (Score:2)
The Osborne Effect (Score:4, Informative)
A number of people have already commented that this is a dumb marketing move - announcing "a better product coming out Real Soon now" - because at least some purchasers will wait rather than buy the first generation and get an inferior product.
This marketing mistake has a name; The Osborne Effect [wikipedia.org]. Apparently an urban legend but never the less a good one, it describes how a similar announcement crippled Osborne Computers in the 1980s. Nice to know that even 20 years later, Microsoft is still copying ideas from competitors <g>.
What's with all the kneejerks? (Score:2)
Bill Gates announced that.. (Score:2)
Reasonable people will wait and evaluate what actually shows up in stores (and WHEN that happens). MS burned its creds years ago.
Standardized Hardware? (Score:2)
Otherwise if the parts are continually different and developers need to consider that, isn't it no different from a PC?
-M
So what? (Score:2)
No (Score:2)
Re:No (Score:2)
Re:Swapable? (Score:2)
I don't see what the big deal is. The inclusion of HD-DVD is likely there simply to play HD movies. I seriously doubt they're going to switch the format of new games over to it. What game developer would divide their potential market by releasing their game on HD-DVD?
I think a lot of people are forgetting that Microsoft isn't selling just a game ma
No HD-DVD games == no confusion (Score:2)
Re:No HD-DVD games == no confusion (Score:2)
Re:No HD-DVD games == no confusion (Score:2)
Microsoft says "no", and what they say goes for their console. It's not a computer.
Re:No HD-DVD games == no confusion (Score:2)
Because Microsoft, like all game console makers, approves all games before they're sold. Unless they're really, really stupid, they wouldn't approve a game that's incompatible with a whole generation of their console.
Re:No HD-DVD games == no confusion (Score:2)
As folks have already mentioned, it would be easy as pie to do a multi-DVD version for the folks who still have the plain old DVD model and a one-disc HD-DVD version for those with the new tech. And, for those who think there's no precedent, keep in mind that there have already been many console games released with two or more versions (though the multiple versions of console games have so far
Re: (Score:2)
Re:Least common denominator.... (Score:2)
The cost of a second disk compared to the total cost of a 360 game is not significant.
There may well be issues to do with minimizing or eliminating disk swaps though...
Re:One possible benefit (Score:2)