60% Of Kids Play Games Every Day 31
Next Generation has a piece up stating that, according to a JuniorSenior Research poll, something like 60% of all children play video games every day. From the article: "39% of the children polled said they were happy to pay a high price for games they especially wanted, and said they had saved up to buy a particular game. A third of children say their friends are the primary resource for information about new games, signaling the absolute importance of playground evangelists. Surprisingly a quarter of kids say advertising is a key source of information, while only 10% say they rely on TV shows."
remaining 40% of kids. (Score:5, Funny)
Children Paying? (Score:5, Insightful)
From my experience it's usually mummy and daddy doing the paying, despite what the children say.
Re:Children Paying? (Score:3, Interesting)
Re:Children Paying? (Score:1, Troll)
It's usually the parents paying for the broadband internet service, the burner and media. Though it's usually the children who pay the high price of sitting for hours looking for the best sources to download the game or just the price of waiting for it to download.
Re:Children Paying? (Score:2)
I have talked with MANY people. Only one of them never copies games and always buys them. A handful of others have a console so they bought some games (and then a modchip). One that usually copies games but also buys a reasonable amount, for games they like. Also there are not a small number of people I know who bought Warcraft3 and HalfLife2, but only after finishing the single player aspect and getting annoyed from hacked bnet servers (for WC3).
In my whole life, I bought only one game (and it w
Re:Children Paying? (Score:3, Interesting)
Of course I was
It's a question of stating the obvious isn't it? (Score:1)
Internet? (Score:2, Interesting)
Re:Internet? (Score:1)
Re: (Score:3, Funny)
how appropriate! (Score:2, Insightful)
It now costs more to amuse a child than it once did to educate his father.
The Poll (Score:3, Insightful)
Secondly, I give very little credence to polls like this inthe first place. Kids are much more likely to answer polls in untruthful ways, whether it be to impress their friends or because they don't quite understand the questions. Remember those drug surveys you had to take in high school (if you're in the 20 something crowd like me)? How many of your friends ever answered those correctly? Further, even the slightest change in the wording of the questions could probably change the answers significantly.
Not an extremely useful survey at all, but definitely interesting for stimulating conversation of the topic at hand.
Re:The Poll (Score:2)
Re:The Poll (Score:1)
Re:The Poll (Score:2)
Look, I know that's just your feeling about the situation, and that's okay. But I'm just wondering where this emotional opinion of yours came from. Sterotypes of the Dutch? Of Americans? Enlighten us.
Re:The Poll (Score:1)
You kids can just call me Abraham.- (Score:3, Funny)
Why, back in my day when I was a youngster, many many years ago, I was given two shillings per month allowance for feeding the Gobblins, before they became turkeys - we had to change the name because of the War. You always had to wear an onion on your belt, as was the style at the time.
Our town had two video game shoppes on either end, Hanzel's Interactive Inn, and Paul's Pixel Purchasorium on the north end of town, but that was for high-class folk, what with their fammycoms.
I myself was an Amiga boy, I got my joystick from my pappy, who got his from his grandpappy, who had to fight them Injuns for his. The joystick was about 10 cubits high and weighed about 40 stone, and we had to wake EARLY in the morning to make the walk to the games shoppe if we wanted to be there before it closed... 15 leagues to be exact.
When you got to the store you'd stand in line, and ask the developer to compile you up some code, yessir! And he would sit down, and COBOL you up some fine bits, and this was before that newfangled removable storage... you was just told a bunch of 1s and 0s, and had to remember what order they came in on the way back home.
You'd come back, chop some trees, feed 'em into the old generator, and play your game in front of the stove fire. Oh, those were simple days, better days. Back when 8 whole bits was more than the King of England himself could afford.
Hmph, and you try and tell this to those punk kids today, and they say you're making it all up. Bunch of no-good whippersnappers.
It's just a matter of time (Score:2, Interesting)
Re:It's just a matter of time (Score:3, Insightful)
I'd say knowing how kids spend their time, and that old standbys like books and television have dropped so much in popularity is definitely worth knowing.
As for your other suggested surveys? There would be no way to see how M-rated games "negatively affect" children, as it would be easy to lie about it. Beyond that, once you're past a certain age, you aren't really affected by it. You realize that it's just a game.
If you ask me, that survey seems like an ev
Re:It's just a matter of time (Score:1)
So what (Score:2, Insightful)
Please be specific (Score:2)
Also gotta define the age of a 'child' and make SURE little girls are included.
Also define a game. Flash shooters that say you'll win an ipod? Clicking them takes 2 seconds. Is that a 'hit' in this study?
I suspect the vast majority of kids in India and China (even Russia) do not play games daily. I strongly suspect the vast majority of African and Papuan children do not play games daily. So I highly suspect this statistic as it is stated.
And the other 40% (Score:1)
Kids' stuff? (Score:1)
Sorry to turn your research into garbage, but The average game player is 30 years old and has been playing games for 9.5 years [theesa.com]
It gets even worse. The research states that "39% of the children polled said they were happy to pay a high price for games they especially wanted". That's a shame because, according to that same page linked above, "the averag