Rumour Control on the Revolution Controller 83
Gamespot's excellent Rumor Control column this week has some weighty topics to consider. Specifically, they take on the rumor floating around that the revolution in the Revolution's controller will be 'tilt resistance'. From the article: "When Nintendo intimated that the truly revolutionary aspect of its next-generation consoles was in its controller, rumors began to fly fast and furiously. One of the very first was that it would incorporate gyroscopes, which would allow players to control games via physical movement of the controller. Later rumors said the controller would sport everything from a touch screen, which would allow for configurable virtual buttons, to there not being any controller at all--just a visor and floor-mounted motion sensor." Their verdict? We're going to have to wait and see what Iwata has to say at the TGS. Other topics covered this week include Nintencats and Killzone 2.
Tilt has been done (Score:1, Informative)
Just buy this controller and try the tilt feature at home. You'll go back to the control pad after a week tops.
Re:Tilt has been done (Score:2, Insightful)
Re:Tilt has been done (Score:4, Informative)
It's not a tilt detector, it's a tilt inhibitor, specifically, gyroscopes.
In fact, if the gryoscopes can be rotated, it could easily be something that tries to tilt the controller out of your hand.
At least, that's the rumor.
Re:Tilt has been done (Score:3, Informative)
Re:Tilt has been done (Score:1)
You want to steer around that corner? You not only have to push 'left', but you have to push on the right side of the controller to keep it level, or left doesn't count as much.
Tilt 'control' is pretty dumb, but 'you must fight the added tilt' is actually a pretty cool idea, or at least sounds like it.
Gyroscopes and batteries (Score:2)
Re:Gyroscopes and batteries (Score:1)
I can imagine motors that spin up and don't use much power past that. However, while I'm no expert on motion, I would suspect that generating a tilt would suck power.
just what I need... (Score:2)
Maybe they're going to try to make a profit on the replacement controller market this time around?
Re:Tilt has been done (Score:1)
Re:The Nintendo Revolution: (Score:2, Insightful)
Yeah, because Halo 3 and Grand Theft Auto: New Quasi-Fictiosious City are going to be nothing like any game ever made...
Dislaimer: I'm no fanboy for either camp - it's just that the parent is ridiculous.
Re:The Nintendo Revolution: (Score:1)
Gyroscopes are not the answer (Score:5, Insightful)
Re:Gyroscopes are not the answer (Score:1)
Re:Gyroscopes are not the answer (Score:2)
Re:Gyroscopes are not the answer (Score:1)
Re:Gyroscopes are not the answer (Score:2)
Stop the madness! (Score:3, Funny)
Give me a light, reasonably sized, fairly simple, ergonomically designed controller and do something else with your time besides trying to develop stupid whiz-bangs that nobody wants.
Re:Stop the madness! (Score:3, Funny)
Re:Stop the madness! (Score:1)
I can't tell if this is sarcasm.
Re:Stop the madness! (Score:1)
Re:Stop the madness! (Score:1)
Re:Stop the madness! (Score:1)
One screen that is a little bit taller 256 x 224 instead of 256x192 would allow easier SNES and N64 ports. Throw in one analog stick, and I think you'd have a better overall package. It would probably be cheaper and have a longer lasting battery.
Re:Stop the madness! (Score:3, Interesting)
Re:Stop the madness! (Score:2)
Re:Stop the madness! (Score:1)
Re:Stop the madness! (Score:1)
The N64, on the other hand, outputted at 320x240, so a single DS screen is too small for that. Also, there's no way the current DS hardware could emulate an N64 at anywhere near full speed. Mario 64 was a port, which r
Re:Stop the madness! (Score:1)
Re:Stop the madness! (Score:1)
Re:Stop the madness! (Score:2)
Oh yeah, and I've dropped mine plenty of times and it still works great.
Re:Stop the madness! (Score:1)
Iwata and Miyamoto feel that the current controllers have gotten too complex, with too many buttons and counterintuitive interfaces. They want to make something that's simpler and that anyone can pick up and use easily.
Also, Nintendo's Wavebird controllers are the best wireless controllers I've ever seen. The batteries last for months or years, they're light and comfortable to hold, and they're very sturdy.
bleh (Score:2, Interesting)
you know, just every week
but i'd love to get my hands on nintencats
Re:bleh (Score:1)
silly me (Score:1)
Re:silly me (Score:2)
Hey man, did you get the special gold herpes edition yet? I'm commanding my syphillis to attack the central nervous system now! It's awesome!
Re:silly me (Score:3, Funny)
haha memories (Score:4, Funny)
Re:haha memories (Score:3, Insightful)
Re:haha memories (Score:1)
Most people have the wrong idea (Score:3, Interesting)
1) The Revolution controler will have an analog stick on the left side of the controller to be used for navigation.
2) The Revolution controler will have two shoulder buttons, both will probably be analog with digital clicks underneith.
3) The Revolution controler will have four face butons, probably in an unconventional configuration; they could possibly be analog with digital clicks underneith.
4) The Revolution Controler will probably not have either a microphone nor speakers in it; it will probably have a headset for online play (which may be used to handle voice control in certain games though)
5) Touch screens, Magnetic thingimagigs, and whatnot are probably too expensive to add to a controller (Nintendo, unlike Microsoft, will probably still try to sell it in the $30 range)
6) The z button is probably history.
The reasoning behind these assumptions is that Nintendo will be providing a controller which is still capable of playing the majority of games and comes at a reasonably low price point.
If you noticed I excluded both the D-Pad and the C-Stick in my list; of all existing features of a controler I think that these two are the most likely to be overhauled. I suspect that a track ball or some other 'mouse replacement' could be used in place of the c-stick because Nintendo believes that it's primary purpose is camera control and a mouse is far superior to a joystick in this aspect.
Giroscopes may still be a feature of the controller, but I suspect that they would not be the main feature.
Re:Most people have the wrong idea (Score:1)
I think it would be more likely that the new controller is just a lump of play-doh and a bunch of buttons & sticks that you can shape into any controller you want.
OK, not really, but it would be fun. The game needs two sticks and a shoulder button? jus
Re:Most people have the wrong idea (Score:1)
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I'll agree with the grandparent that the Z button and D-pad are probably history (the Z button being a relic from N64 days, and the D-pad being from NES days). A trackball-like device would be nice, but prone to getting gunked up. On the plus side, you
Revolution Controller for GameCube (Score:5, Funny)
I've seen the Revolution Controller for Nintendo's console [gamebiz.com.au], and it has nothing to do with tilt sensitivity or tilt resistance.
Granted, it's a Dance Dance Revolution controller, but still...
A Simpler Vision. (Score:1)
Re:A Simpler Vision. (Score:3, Insightful)
That would be a wavebird.
I do think that it's probably something simple and user-friendly, though I can't see something that would be simple yet be hailed as their major inovation. Oh well, we'll see it soon enough. I hope to be surprised.
Re:A Simpler Vision. (Score:1)
As I said I imagine a simple design but a surprise would be a nice thing. A gentle reminder perhaps that there are new things under the sun.
Re:A Simpler Vision. (Score:2, Informative)
Re:A Simpler Vision. (Score:1)
Maybe you're getting interference from somewhere. Everyone I've talked to about this hasn't noticed any lag whatsoever, and nearly every professional review says the same thing.
Nintencats (Score:5, Funny)
Re:Nintencats (Score:1, Funny)
They're useless and worthless and, unlike dogs, don't give a fuck about you!
Re:Nintencats (Score:1)
Re:Nintencats (Score:3, Funny)
It's called "Hey You Pikachu".
Tuggers (Score:2)
One button for each of the four fingers for forward, backward, slide left, and slide right. The Thresh configuration.
I don't care how many touch
Things to consider (Score:5, Interesting)
1.) The price of controllers cannot skyrocket, so doodads like the touch screen are incredibly unlikely.
2.) This controller will have to play most of Nintendo's library of games, so it's unlikely that the physical resemblance of this controller will be that different from previous incarnations. (i.e. screw the rumor that it's only a helmet.)
3.) We've gotten hints that the revolutionary aspect is simple and has been done before, but hasn't really been used in games. I expect that the revolution won't be in the technology, but rather they mean that the way games are played will be different. (Much like the N64's analog stick really changed the playing field.)
4.) Nintendo's really turned net friendly this time around. It is likely they want the Rev to have an interface that is net friendly so something like an OSK is possible.
5.) Whatever it is, it's simple enough that Sony or Microsoft could throw it in at the last minute. So Nintendo's staying mum on it.
With these details in mind, here are the rumors I think we should be paying attention to:
- Somebody suggested once that the Rev controller would have an eye kinda like the light gun. Although I have reservations about this, it would be interesting to use your controller like a pointer. This would be fairly cheap to do and it would work. Though I do worry that these controllers would only work on CRT TVs. It wouldn't be a death blow, but this would be the last generation Nintendo would be able to pull this off.
- There has been a LOT of talk about gyros. I've also read a few comments already suggesting that gyros/tilt sensors/etc are a gimmick. To that I say: Bullshit. A couple of years ago I got to work with a gyro sensor. (I think it was from Intersense, but unfortunately I do not recall too clearly.) It was very good at detecting the orientation of the sensor. It would have been very possible to play a game like Quake with this sensor. My only reservation about this rumor is that I was under the impression these sensors were expensive. But, since I do not know that for sure, it still remains (in my mind) within the realm of possibility. I'd say this one's pretty likely. This fits the 'Revolutionary' bit as well as the 'not used much in games' bit.
- Gyro inhibitor: This is a fairly new rumor, and sadly I haven't kept up on it. I do remember a supposed 'leaked source' that claimed this device would cause the controlller to provide resistance if you tried to move it. I have mixed feelings about this one. On the one hand, it seems to fit Nintendo's fancy. Afterall, it's like a fancier version of the Rumble Pak. On the other hand, can they really fit something like this into a controller, power it, and make it useful? If anybody has any info on this sort of technology, I'd be really intrigued to hear it. If it works,though, it'd be a neat addition to the gyro.
- Touch interface. Note, I did not say touch SCREEN interface. Rather, like those glide point pads used commonly on laptops. There have been rumors that the handles on the controller are touch sensitive. You can squeeze or rub them somehow to interact with the game. I have to admit, I have trouble picturing this. On the other hand, imagine a small one of these things taking the place of the smaller analog stick on the GameCube controller. That would be a simple mouse-like interface that would make the OSK idea work and it could potentially even control the camera. It fits with the 'been done before, but not really for games' bit, but I would scratch my head if Nintendo called that revolutionary. But if they do manage to make the handles work like I read... well maybe.
- I read somewhere that the controller can get hot. That's right, it heats up. Intentionally, not like a Toshiba laptop heats up. Maybe my imaginat
Re:Things to consider (Score:2)
3.) We've gotten hints that the revolutionary aspect is simple and has been done before, but hasn't really been used in games.
4.) Nintendo's really turned net friendly this time around. It is likely they want the Rev to have an interface that is net friendly so something like an OSK is possible.
but also considering the other three axioms, I think I have a good guess: it's a keyboard. PC gamers have been telling the consolers for years that a keyboard's a superior interface for games -
Re:Things to consider (Score:1)
Re:Things to consider (Score:3, Interesting)
But consider:
The DS is probably being sold at a profit, even at $130. The GBA was sold at a profit at $70. Guessing that the margins are about the same, and that many of the parts are the same, the DS-specific elements (wireless, extra screen, lights, touchscreen, ARM9, mic, battery) could be priced at $60. The touchscreen is probably the most expensive part of that, but still, we're not exactly talking ab
Re:Things to consider (Score:2)
I hate them for a different reason. If you push down on them, they act as another button. They're called 'L3' and 'R3'. That drove me nuts. GTA kept telling me to push the R3 button, and I couldn't find a button labeled that. The car I was driving would also honk while I was making extreme turns. Took me forever to work out what I was doing. Even after knowing about them, I never really did get to whe
Re:Things to consider (Score:2, Funny)
The fetal position does not protect you from bullets, contrary to conventional wisdom.
Re:Things to consider (Score:2)
I guess its because I always had a light touch when it comes to handheld controllers. Leads to less hand strain, that's for sure.
Re:Things to consider (Score:2)
Re:Things to consider (Score:1)
the revolution has gamecube ports for the gamecube controller, which to the best of my knowledge can play any game back to the NES
thats assuming a nintendo neophyte will have a revolution, but will not have a gamecube controller to play zelda:a link to the past on, but
My prediction (Score:1)
Re:My prediction (Score:1)
Re:My prediction (Score:1)
Obviously the M&K combo won't work with all games but some traditiona
Re:My prediction (Score:1)
Re:My prediction (Score:1)
It doesn't take a whole lot of thinking to come up with a tool that's simpler, more intuitive, and less restricting than a keyboard and mouse. Most PC "elitists" that proclaim the superiority of the keyboard/mouse are just bitter because either they can't figure out how to use an analog stick or they can't play their favorite g
Re:My prediction (Score:1)
Re:My prediction (Score:1)
Re:My prediction (Score:1)
Re:Tilt maybe, force feedback no... (Score:1)