A Look Back At Expensive System Launches 81
As the launch for the Xbox 360 approaches, with incredibly expensive bundles up for offer, Joystiq takes a look back at expensive system launches of the past. From the article: "Commodore 64 - $1207.04 (originally valued at $595 in 1982) Despite being the most popular computer model of all time, selling between 17 and 25 million units, the Commodore 64 was a relatively expensive games machine by today's standards. However, it offered extremely good value for money by offering unprecedented sound and graphics quality."
what about my Atari 1200XL? (Score:5, Interesting)
Not quite... (Score:5, Interesting)
Comparing the XBox 360 with the Commodore 64/Apple II is stupid. They aren't comparing the 360 vs. my home computer even though it plays games. Why? Because then their stupid article won't be taken seriously by the 16-year-olds who have never even seen an Apple II.
I'm waiting for the XBox 360 vs. graphing calculator articles. "The 360 is expensive but a great grpahing calculator can cost a fair amount of money. And really aren't all 3D games just complex math anyways?!"
Re:Not quite... (Score:1)
Re:Not quite... (Score:1)
The Commodore/Amiga computers were games machines, at the time that's the only possible reason such graphical and audio capabilities would have been built into them.
Re:Not quite... (Score:2)
Re:Not quite... (Score:3, Interesting)
[cue whooshing sounds] The Amiga - an elegant system, from a more civilized age.
Re:Not quite... (Score:1)
Linux has been ported to the Playstation 2 AND the GC. The PS2 even supports USB keyboard devices.
Amigas and Commodores were personal computers that could also play games. The current and next-gen consoles are gaming machines that will have other functionality as well.
Re:Not quite... (Score:3, Informative)
Yeah, other machine types make perfectly usable general-purpose boxes, after some tweaking. That doesn't change the fact that in todays world, people call x86 machines "PCs".
Re:Not quite... (Score:1)
Re:Not quite... (Score:2)
Ahem... *cough* [uiuc.edu]
Re:Not quite... (Score:1)
I like how you cut out the important part of the sentence. It was that particular project (and any other programmer experiment) that I was being sure to exclude in my statement.
Re:Not quite... (Score:1)
The Amiga was often used for far more than just gaming - for the cost it was great for musicians or artists to work with AND OR play games on the system.
Also the C64 games could be developed
They are BOTH personal computers, the Xbox can be a fcking super computer "stuffed in a plastic box" it's
Re:Not quite... (Score:2)
The Amiga was heavily used in broadcast and video production - without that superior audio and visual capability provided by the Amiga that would not have been possible without much more money.
Re:Not quite... (Score:1)
And linear algebra, and calculus, and logic....
Re:Not quite... (Score:2)
Re:Not quite... (Score:4, Insightful)
The C-64 has two Atari-compatible joystick ports.
The C-64 has a cartridge port, for instantly loading applications. (Like, hmm, games.)
The C-64 has 8 hardware sprites.
The C-64 has 4 (I believe) sound channels.
The C-64 has enough horsepower for pixel-perfect ports of popular games at the time, like Zaxxon, Pac-Man, Q-Bert, etc.
The C-64 is capable of plugging into a TV set and using it as a monitor.
The C-64 has a 320x240 resolution screen with 16 colors.
If it looks like a duck, and it quacks like a duck, it's a duck. Face it, the Commodore 64 is a video game console that also happens to be able to run some non-game applications.
If it were designed as a computer first, it would have loaded an OS off disk like a IBM PC, it would have emphasized text on the display instead of graphics (probably monochrome, but relatively high-res) like a PC, it would have had one sound channel to save costs for things that a computer user at the time wouldn't need, it wouldn't have had joystick ports or a cartridge slot.
Re:Not quite... (Score:3, Informative)
Of the list you mentioned, The 800XL had:
joystick ports, cartridge port, sprites (p/m graphics), 4 sound channels, plugged into a TV, 320x240 8 bit (sort-of) color.
Yet, that aside, I would consider the 800XL a computer. The 5200 (which was internally very much the same) was a game console.
The difference. The 5200 really couldn't be used for much else (I suppose it could have if somebody really wanted to hack it) whereas the 800 series computers were very adept at it.
Let's look at that l
Re:Not quite... (Score:2)
It did load an OS off a disk and that was GEOS, which was packaged with the computer in the late eighties and was much better than Windows 1.0/2.0.
Actually 320x200 _was_ hi-res mode, and was used for desktop publishing, spreadsheets and other graphical applications. Coupled with a dot-matrix printer, a peripheral never available to consoles.
A console is a device which has hardware components entirel
Re:Not quite... (Score:1)
It's funny that you mention GEOS because when I finally got another computer, a 486, it had Win3.1 on it. I thought at the time that it was really just GEOS but on a better PC.
Re:Not quite... (Score:2)
Re:Not quite... (Score:1)
What's the point? (Score:1)
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
"This guy El Guapo is not just famous, he's IN-famous!"
Re:What's the point? (Score:2)
No, you are correct, sir...that guy just plain fucked up.
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
Someone was bound to say it...
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
Or maybe it was booze and loose women. Something like that. Needlepoint and heroin? Nude wrestling and horse husbandry?
I digress...
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
Jefe: We have stuffed many pinatas for your birthday celebration!
El Guapo: How many pinatas?
Jefe: Many pinatas, many!
El Guapo: Jefe, would you say I have a plethora of pinatas?
Jefe: Yes, El Guapo. You have a plethora.
El Guapo: Jefe, what is a plethora?
El Guapo:
Re:What's the point? (Score:1)
Re:What's the point? (Score:1)
C64 (Score:4, Insightful)
Even when I got the Amiga, 80 column display and ANSI color wasnt perfected in terminal applications. Finally switching to a 486.
I use to goto the Spokane commodore users group, and seen people still using a c64 for reading news, writing news letters with spell checkers. Was cool to see how these old classic computers where still going strong. The only problem I ever had with the C64 was Floppy disk allignment, suckers would always get out of allignment.
Great little computer for its day.
Re:C64 (Score:1, Funny)
I use to goto the Spokane commodore users group
Look who still can't shake their BASIC programming days out of their head.
Re:C64 (Score:3, Interesting)
Re:C64 (Score:1)
Article Summary (Score:3, Insightful)
Bundles price isn't a big deal (Score:2)
Also the bundles arn't that expensive when you compare to previous console launches. By the time you buy all the add ons and games you want for any system, you would easily spend more than even the cost of these bundles.
The bundles are directed at the more hardcore gamers, who have no problems buying a lot up front.
Re:Bundles price isn't a big deal (Score:2)
They'll bring the moving truck to get their 360 and all it's titles, and they'll leave with one big box, two or three games and several hundred dollars returned for games that had their release dates pushed back until february!
</sardonicglee>
Re:Bundles price isn't a big deal (Score:2)
For years, I refused to buy certain brands of automobiles because their dealers used similar methods to boost their profits, and acted like they were doing you a favor by allowing you to buy one of their automobiles at an inflated price.
Re:Bundles price isn't a big deal (Score:2)
They can legally then say they ran out of supplies and sucker you into paying for the expensive bundle. Which they will probably stock 50+ units of. It's too early to make a judgment we don't know how they are boxed.
Re:Bundles price isn't a big deal (Score:1)
Re:Bundles price isn't a big deal (Score:3, Informative)
They can legally then say they ran out of supplies and sucker you into paying for the expensive bundle.
No, they can't. A store has to have a "reasonable quantity" of stock on hand for any advertised product. Reasonable quantity is defined as a quantity expected to meet demand.
You cannot have 1 unit of something on hand, advertis
Re:Bundles price isn't a big deal (Score:1)
The big epiphany here though is that most of the systems on their list, save for the Neo-G
That sounds about right. (Score:3, Insightful)
Re:That sounds about right. (Score:2)
Neo Geo (Score:4, Informative)
And also, I don't think its fair to compare a video game console with full blown computers from the past.
Re:Neo Geo (Score:3, Funny)
Re:Neo Geo (Score:2)
all the next gen hw is very capable but the fact is, we'll all be renting them. that is the only issue i have with em.
C64? Try VIC-20 (Score:4, Informative)
The C64 was a home computer; the VIC-20 was a console computer. It was primarily used to play games, although it did have word-processing capability (though limited to 22 chars per line), etc. Its display was typically a TV, and IIRC, it came with a joystick.
Price at retail launch (Jan 1981) was $299, which is approximately $610 in today's dollars, making it about the same as the Xbox 360.
Of course, GTA4 in ANSI just doesn't seem as appealing.
Re:C64? Try VIC-20 (Score:2)
We had several games for it, some of them on tape, but the best ones were the cartridge-based games that plugged into the back. We had a clone of Q*bert that was quite fun.
Re:C64? Try VIC-20 (Score:2)
When we got the PET2001, floppy disks were not available. So, lots of tape cassettes... I scoff at people who complain about 15 second load times today.
Telengard, by Avalon Hill, had a load time of abo
Re:C64? Try VIC-20 (Score:2)
Longest tape load time I can recall was "Manic Miner" on my c64 - took about 25 minutes to load. The best games were the ones with Invadaload on them - a really neat, light space-invaders clone you could play while the tape was spooling.
Ah, memories!
Re:C64? Try VIC-20 (Score:1)
Re:C64? Try VIC-20 (Score:2)
Stop posting this misinformation. The suggested retail price of the most expensive Xbox 360 package is $399.99, despite what the Microsoft-hating hordes on this site want you to believe. It doesn't cost $610.
Re:C64? Try VIC-20 (Score:2)
Yes, there is some FUD about retail price... but going from experience, there is no way I'll be able to get an XBox 360 at a retail store without buying a bundled package at release... which will probably cost me $600.
It's not MS that will be setting retail price, it's the retailers. And you can bet your sweet A that they'll be forcing bundles on us.
Re:C64? Try VIC-20 (Score:2)
it's only at launch and ALL consoles are way overpriced in the begining, especially due to the artificial scarcity introduced by the manufacturers.
Re:C64? Try VIC-20 (Score:2)
My view (Score:3, Insightful)
The "Gee-Whiz" factor of eye-candy is fairly powerful, but slow release schedules and high prices have historically been killers. The fact that the underlying accessibility and gameplay needs to be top-notch as well cannot be overlooked and nothing so far seems to be bringing anything new to the table.
With the average bundle cost hovering around $600 and the fact that most stores will be selling in bundle-only format, I actually predict that the sales will not match the PS2/Xbox/GC releases. I think there will be a lot of hype, and a lot of die-hard fanboy sales, but I just don't see either of these systems capturing the average game market in any meaningful way. And once the slow release schedule becomes apparent the sales numbers are going to drop off quite briskly. The only unknown in this launch is the Revolution, and I am keeping a keen eye for what it's future holds.
Re:My view (Score:2)
I would like to think that retailers would have learned from the overpriced bundle disaster that was the PSP launch and one more upcoming failure that people don't want any electronic device enough to be forced to buy a bunch of other crap they don't want with it.
If there aren't stores selling Xbox 360s in a non-bundle format on release day, I predict a large stockpile of them in the cases of every Wal-Mart waiting to be bought a week after laun
Re:My view (Score:2, Insightful)
If you haven't kept up almost every retailer is selling the 360 as a bundle only. The profit margins on the console itself are so razor thin and there is too much competition so retailers
Pioneer LaserActive (Score:2)
http://darkwatcher.psxfanatics.com/console/laser. h tm [psxfanatics.com]
Re:Please sir! I'd like some real news. (Score:1)
Re:Please sir! I'd like some real news. (Score:1)
inflation (Score:2)
Wow...do things cost twice as much as they did in 1982 on average? It seems so hard to believe, the way prices sneak up on you, but then when I think of the particulars, what I pay for a candy bar or soda, what I've heard houses go for, what a paperback book costs...I guess I have to believe it.
Re:inflation (Score:2, Informative)
Re:inflation (Score:2)
And then somethings, like computer equipment...well, I'd say advances in technolgy have balanced inflation pretty well in the case of the C=64...$600 is a fair price for a computer system these days as well.
Re:inflation (Score:3, Interesting)
Consumer Confidence (Score:2, Interesting)
Geesh... (Score:2)
Can we stop with all the 'Xbox 360 is expensive, but that's okay by me' articles? So what. The bundles are ridiculous. Big deal. Don't buy 'em. The premium/non-core system costs 100 dollars more than the original Xbox, which didn't come with Component cables, a remote, a wireless controller, or a headset. Big deal.
Walk into a Gamestop and preorder an Xbox 360 without any bundling or having to preorder any games if you don't like the online bundles. It's really easy, I promise. I did it on Saturday without
3DO (Score:2, Insightful)