The Evolution of the Revolution 43
Jane Pinckard, over at 1up, has a look at the evolution of the Nintendo Revolution controller...not that we have any real idea what the revolution will be. She takes a look at what we know to be untrue, and speculates on what might be. From the article: "One natural line of thinking, after eliminating the buttons and the D-pad, was that the controller would be touchable - not a far-fetched idea, since the DS uses a touch screen. What could be more intuitive than the power of touch? Throw in the microphone - another DS feature - and you have this model featured on the right; the creator kept the buttons and the analog stick, possibly to enable backwards compatibility. But the main interface of this controller concept is the spacious haptic touch screen."
Evolution? (Score:5, Funny)
Re:-1, Flamebait? This is +5, Funny! (Score:3, Insightful)
Rob
Re:Superior? (Score:2, Funny)
Re:Evolution? (Score:2)
Penny Arcade (Score:4, Funny)
http://www.penny-arcade.com/view.php?date=2005-08
Gestures and touch are not that far fetched (Score:3, Informative)
Re:Gestures and touch are not that far fetched (Score:2)
Mod me down if you want, that mental image is really disturbing...
Cache (Score:2, Informative)
http://www.1up.com.nyud.net:8090/do/newsStory?cId
And my god, are some of those mockups ugly or what? Except the last one, of course.
Re:Cache (Score:1)
Re:Cache (Score:1)
DS as controller. (Score:4, Interesting)
I know that is information overload...
BTW from what I have seen so far, DS touch pad with a pen is a good substitute for a mouse (although not perfect, but it's really close).
Re:DS as controller. (Score:1)
Hard to live up to the hype (Score:5, Insightful)
In fact, it won't, if only because of the Nintendo ON virtual-reality video. Everyone _knows_ virtual reality isn't possible, but they'll still be disappointed when it doesn't happen.
The worst thing would be if someone guessed close to the truth - people will look and say "Oh, that's neat, I guess, but we already thought and talked about it. And why doesn't it have X?". The best thing Nintendo could do is come up with something surprising enough that people forget it's not as cool as virtual reality.
And, of course, it has to be weird enough to get major news sources to pick up on it, so Nintendo can fulfill their goal of attracting non-hardcore gamers. Even if it disappoints, if it's strange enough people will hear about the Revolution. "Game maker Nintendo revealed today that their vision of the future controller for video games is a dead cat on a string. Nintendo's system, which costs $4.99 and comes in 43 colors, can play all video games made between 1980 and 2000."
It'll get people's attention, anyway.
Re:Hard to live up to the hype (Score:2)
So far Nintendo has promised that the controller will be something that people will want to pick up and play with. Frankly I don't think this will be a difficult promise to keep. Nintendo's controllers are always the most innovative and interesting in every generation. And it doesn't have to be weird. It just
Re:Hard to live up to the hype (Score:2)
Actually nintendo doesn't know what to do for the next controller.
That's why all the hush hush about it. That way they wait until the fans create their mockup and then they steal the best ideas.
Re:Hard to live up to the hype (Score:1)
Um... (Score:4, Informative)
The real question (Score:1, Insightful)
Now let's face it, each of the current consoles controllers are good for specific types of games and not so good for others; that is the PS2 controller is superior for most fighting games but the Gamecube controller is better for Adventure games (and whatnot). What I am wondering
I'd like to see... (Score:1)
In this day and age of ten trillion first person shooters, a person needs to be able to work as many things at once as quickly as possible.
Re:I'd like to see... (Score:2)
Second, from a usability standpoint, you would have to hold it with just enough pressure from just the right parts of your hand to keep it in your grip but not hit any buttons by accident. Sounds uncom
Re:I'd like to see... (Score:1)
I know it doesn't fit with Nintendo's business model to construct their controller with hardcore gamers in mind, but I think that the people who play games most would find such a configuration preferable to the classi
Simplicity (Score:1)
Re:Hype and Bolder flap. (Score:1)
Re:Hype and Bolder flap. (Score:3, Informative)
Re:Hype and Bolder flap. (Score:4, Insightful)
Relying on established franchises doesn't necessarily mean that Nintendo (or Sony or Microsoft) isn't being innovative. Franchise usage and innovation aren't mutually exclusive concepts.
Take Donkey Kong games as an example.
You can't really blame them for using a franchise people recognize. Square did it with Final Fantasy Tactics, too. Different gameplay, but the name will at least get your average gamer to look at the package.
Touchpad remote controls (Score:2, Insightful)
Touchpads on laptops work well because there's no specificity to the touchpad itself, it's simply a pointing device, ie mouse. I'm not sure what the Nintendo people are
Ummm... (Score:2)
It's gonna be a basic design evolution of the 'Cube controller, with a gyroscope that breaks too easily.
Remember the Segway? (Score:1)