Serious Gaming For Health 14
TecnaDigit writes "The Games for Health Conference, is being hosted this month by the Serious Games Initiative at the Maryland School of Medicine. The writers at GamEnlight have posted an editorial about the Serious Games organization. The organization has an uphill battle facing them, with the way games are so readily scorned these days. But they recognize the potential for this area as well, and work with honest dedication to develop games for a better, more knowledgeable future. The article also has an insightful look at how the uses of technology and gaming changes as we become older."
The real issue (Score:3, Insightful)
A more useful question, it seems to me, is what one gets out of such games. It seems like their "educational" value is limited to demonstrating the correctness of the underlying ruleset, which is to say, the correctness of the developers' prejudices. Passing that off as "learning" seems entirely counterproductive to me.
Re:The real issue (Score:1)
Exactly. Who decides what is educational or not? Recently 'intelligent design' was recommended as a part of the curriculum of our 'educational system'. Will the same people proposing 'game
Well, will it have good gameplay? (Score:2)
Basically the whole question I'd have, and the only question fo
Serious Games? (Score:1, Funny)
/Frivolous/ gaming for health is more fun! (Score:5, Insightful)
Fortunately the trend is well established. Thus, I predict that future videogame players will all be lean, flexible, well-muscled, finely-trained athletes able to beat up football players and steal their lunch money.
Re:/Frivolous/ gaming for health is more fun! (Score:1)
Re:/Frivolous/ gaming for health is more fun! (Score:3, Insightful)
Personally, the main thing I don't like about home video games is feeling like a couch potato - sitting in one place for hours on end using only thumb and finger muscles. Using a Kilowatt or a DDR pad makes gaming feel more productive, in that you can exercise your brain and your body at the same time.
And you don't have to track calories if you don't want to. But hey, different strokes. It's not like I'm opposed to riding bikes or jog
Re:/Frivolous/ gaming for health is more fun! (Score:3, Funny)
No Sam at SGI? (Score:2)
From a personal experience (Score:1)
I guess it could actually inspire small kids to use their inhalers.
But it was utter boring, with nothing new at all efter 2 minutes playing.
Mostly about Educational Gaming (Score:2, Interesting)
If according to Mr. Popularity himself, Jack Thompson, violent games cause violent kids because the interaction level of aggressive games teaches them aggression far better than any other form of media, shouldn't it follow that educational games teach children educational themes far b
Re: (Score:2)
NPR story this morning (Score:2)