CliffyB Talks Gears of War And Design 17
CliffyB talks with the fine folks at Gamasutra about the upcoming 360 title Gears of War. Besides some interesting insights into the game, they talk about the designer's game philosophy and the next generation of games. From the article: "No, we're not making Knights Of The Old Republic or anything here. Who these characters are is largely pre-defined, as far as Marcus being an anti-hero, and Dom being his buddy. Part of it is just my own game design philosophy because, for me, whenever I play those games, I always go evil. And I have a feeling that if they made those games, if you could only choose the dark path, and you only thought you could choose the light path, nobody would notice, because it seems to me that everyone who goes for the Force chokes."
Really? (Score:3, Insightful)
Is that really true? I always pick the good side myself... until I screw up half way through the game by roughing up a chicken or picking up a nice shiny piece of armor, thinking it is my own.
Re:Really? (Score:1)
I have a feeling that if they made those games, if you could only choose the dark path, and you only thought you could choose the light path, nobody would notice, because it seems to me that everyone who goes for the Force chokes.
So he's saying that if they made a game where you could only be a bad guy, people wouldn't notice? Well, duh. Why else do you think people watch The Shield or any other number of shows and movies like that? Because they can still be made to id
Re:Really? (Score:2)
At least the first time you play it, I think a lot of people wouldn't end up on the side they thought they would (in both directions).
Same here. (Score:1)
"Will you help us save our kingdom from evil?"
YES [NO]
"Please, you are our only hope!"
YES [NO]
"Please, you are our only hope!"
YES [NO]
"Please, you are our only hope!"
YES [NO]
"Please, you are our only hope!"
[YES] NO
"Thank you so much, I knew you would save us."
Re:Really? (Score:2)
Re:How Did This Clown... (Score:1)
Something I always wanted to know about Cliffy B. (Score:1)
Re:Something I always wanted to know about Cliffy (Score:2)
are you saying he changed his name?
Re:Something I always wanted to know about Cliffy (Score:1)
Re:Something I always wanted to know about Cliffy (Score:1)
This guy supposed to be a designer...? (Score:3, Insightful)
Going good (Score:5, Insightful)
However, it definitely shows the atmosphere and nature of people that make up his world. Myself and most of my friends can play the good or evil path in games that allow those decisions decision. I prefer to pathe my own way, rather than follow a predetermined course of character development, in games like Knights of the Old Republic, and ones that offer even more organic choices like Morrowind.
Being good in a game is not something a lot of people choke on from my perspective. It's fun to play the bad guy and get away with the darker side of human nature that's traditionally supressed in our culture, but there's also something to be said for playing the heroic pinnacle of goodness and saving the world too.
One thing that no one's addressed... (Score:2)