The Revolution Will Be Globalized 64
Gamespot is reporting that Nintendo plans on a global launch for the Revolution. From the article: "Talking about the Revolution in an interview with Nikkei Business, Iwata stated, 'I can only say that it's coming out during 2006, but it will be after the current fiscal year. We hope to make it a simultaneous worldwide release as much as it's possible ... It [the Revolution] would be a complete failure if we didn't sell more units than the Nintendo GameCube'"
Re:Next Gen (Score:2)
Re:Mod chips (Score:3, Informative)
Re:June 2006 confirmed (Score:5, Interesting)
Why would it cost the equivalent of $360 in mainland Europe and $354 in the UK? Are the VATs that high?
Re:June 2006 confirmed (Score:1)
Re:June 2006 confirmed (Score:2, Informative)
Re:June 2006 confirmed (Score:2)
Re:June 2006 confirmed (Score:1)
Thier what is full of shit?
What is a "thier?"
Re:June 2006 confirmed (Score:2, Insightful)
300 EUR
200 GBP
ouch, sucks to be European if you want a Revolution.
Re:June 2006 confirmed (Score:1)
Re:June 2006 confirmed (Score:2)
North America saw on successful revolution in the United States, but many, many short-lived revolutions in Mexico. South America has a similar history: short lived revolutions sparking a swing in the opposite direction. Neither side helping out the commoner.
In Africa they skip the revolution phase, and head straight to genocide.
The Asian countries have such long histories that most of the revolutions where far
worldwide release (Score:1)
Re:worldwide release (Score:1)
Re:worldwide release (Score:2)
Re:worldwide release (Score:2)
Maybe you did not read the topic. It referred to a global launch of the **console**, not games. I would suspect that there will still be plenty of Japanese games that take a while (or never) to come to the US.
Re:worldwide release (Score:2)
Re:worldwide release (Score:1)
Either they do it like they do now and delay the initial release while they wait on translations (which makes no sense, and could hurt the games in the long run)
What about games that need little translation outside the menus, such as Dance Dance Revolution Extreme for PS2 (no, the North American version is nothing like the Japanese version)?
Re:worldwide release (Score:3, Insightful)
Re:worldwide release (Score:1)
Refreshing... (Score:5, Interesting)
Now if they'd only ditch their ridiculous region locking (to their credit, no Game Boy or DS system is reigon-locked, which I've taken advantage of several times) I'd be a happy camper. One step at a time, maybe.
I'm surprisingly excited about the Revolution... As much as I love traditional video games, I've got to say the idea of some wacky new directions has a lot of appeal. After getting a taste of that "brave new world" stuff on the DS, I'm pretty confident it's not just rhetoric. New experiences, here we come! Not that I won't be suckered into buying a PS3 as well, I'm sure...
Re:Refreshing... (Score:2)
So, if a quirky japanese game doesn't do well in Japan, it has no hope on the US. I don't like the idea of the game being only available online, but, hey, it is better than nothing.
Re:Refreshing... (Score:3, Insightful)
iQue DS is region locked (Score:2)
Now if [Nintendo would] only ditch their ridiculous region locking (to their credit, no Game Boy or DS system is reigon-locked, which I've taken advantage of several times)
Games designed for the iQue DS system, available in China, will not play on Nintendo DS systems sold in NZ/Au, North America, Japan, or Europe. Given that the iQue DS firmware is known to be twice as big as the multi-region Nintendo DS firmware, the current hypothesis is that there is an ideographic [wikipedia.org] font in the iQue DS firmware, and i
It's more difficult for software (Score:2)
I agree that it's frustrating( been waiting a long time for Band Brothers), but keep in mind it can be much harder to do simultaneous releases with certain software titles because of localization. For example, an adventure or rpg game could have hundreds of pages of text that needs to be translated, new voice actors and recording sessions, and potentially swapping out assets that may be offensive or not relevant the target cultures. Sure, you could do it simultaneously (and some games do), but it's muc
Localization or localisation? (Score:1)
For example, an adventure or rpg game could have hundreds of pages of text that needs to be translated
Then what about games other than adventures and rpgs? Why don't, say, fighting games or platform games almost always see a simultaneous (or at least within a month or two) release? Why are games released in the UK but not in the US (e.g. Kuru Kuru Kururin and Payback for GBA) or vice versa?
Re:It's more difficult for software (Score:1)
Actually, localisation is pretty routine work. The only problem is for smaller companies, who do not have the needed structures to localise a game, so many games are simply ignored.
The price. (Score:5, Interesting)
I'm not an economist, but it looks like the buying power of the average US consumer isn't going to improve in the next year. People are more likely to take a chance on a $200 box then a $400 (or $600).
Re:The price. (Score:1, Insightful)
Another boon for Nintendo is the delay rumors around the PS3. If it IS delayed even half as long as some of the rumors, tha
Re:The price. (Score:5, Insightful)
Tell that to Sega!
Re:The price. (Score:1)
Re:The price. (Score:1)
And the Genesis didn't exist? (Score:2)
Re:The price. (Score:2)
I had an XBOX a long time ago which I sold and i recently got myself a Gamecube thought. The XBOX was boring, paper mario is fun.
Re:The price. (Score:4, Insightful)
You can't be talking about the videogame industry. TurboGrafx-16/Turbo CD, Sega CD/32x/Saturn/Game Gear/Dreamcast, Virtual Boy, Atari Jaguar, and others were the "first" of their kind, and failed horribly. Even a bizzare homoerotic smear campaign against Sega couldn't save the Turbo system. The PlayStation was out before the N64, and yet it didn't dominate that system. Same for the PS2.
Price has never been a serious factor before,
Apparently you forgot about the 3DO and the release price that the Saturn had, which was compounded with the screwy situation of two addons for the Genesis. A phantom example is the fact that no handheld system has ever really been able to supplant the Game Boy, partly due to the fact that Nintendo sells so many they can afford a very low price.
If Nintendo gets a good release lead on Sony, and have the games to back it up (Their weakness with the DS, although the same can be said for the PSP) they can easily come out on top.
Dude, you could really strengthen your arguments if you said WTF you were talking about. I assume you mean that the DS and PSP had crappy launch games, but you could also be saying that the DS has a bad game lineup in general (which is not true). Also, I don't see Nintendo being able to get "back on top" of the console pile in the next 2-3 years. This is mostly due to the momentum they are working against. Go find how many PS2s were sold, and then compare that with how many XBoxen and Cubes were sold. Nintendo can't just come flying out of the gate and steal all of Sony's marketshare with a shiny new console, because THEIR COMPETITION HAS SHINY NEW TOYS TOO. A third problem for Nintendo is the constant FUD they encounter from the press. gamesarefun.com has some great editorials debunking some of the myths about Nintendo, but I'm sure new ones will sprout like weeds (OMG the controll3r has less buttons than teh GBA! Nintendo si teh d00med!!1 lolo)
Re:The price. (Score:1)
Re:The price. (Score:2)
Re:The price. (Score:1)
History has also "shown" the opposite. I don't think you can apply simplistic rules like so many poeple like to do with sales expectations.
Too many poeple are thinking from a hardcore point of view, stating how many games are coming for the system, what the performance is etc.
The casual consumer isn't interested in any of that, and even the best marketing about superiority can't overpower basic market prfere
Pricepoint (Score:2)
It would be great if a situation like this happened, but here in Australia, the Gamecube has pretty much been withdrawn from the market. The few stores that still have it (such as EB) have it at $99 AUD for a new console, when the XBox and PS2 are still above the $200 AUD mark. These remaining Gamecube consoles are not flying off the shelves, even though there are still over a hundred titles on the market for the Gamecube, and new titles are still coming out.
I've been holding off on getting a Gamecube, b
Re:Pricepoint (Score:2)
Re:Pricepoint (Score:2)
Re:Pricepoint (Score:2)
Re:Pricepoint (Score:1)
Re:Pricepoint (Score:2)
Re:The price. (Score:1)
Smash Bros (Score:2, Interesting)
As long as Smash Bros 3 (or whatever it would be called) comes out for the Revolution, I'll be buying it. I still avidly play SSBM for the GC--it's probably the most replayable game ever made. Other than Contra.
Re:Smash Bros (Score:3, Interesting)
Re:Smash Bros (Score:1)
Glad to know that SSB3 will be coming out, and that it'll be online. IT'S ABOUT TIME, NINTENDO. I was hoping that SSBM would be online, but obviously it isn't...so sad.
My wife (among others) won't play Smash Bros. with me. I've been playing for 4 years now, so noobs generally don't do to well...I've been playing 1-on-3 team for a challenge lately :) However, she doesn't mind me playing video games--as long as I don't pay more attention to them then to her ;)
More like the latter half of 06 (Score:2)
I think that, unless the PS3 gets a large headstart, the Revolution will probably be out late September-early October. Enough to drum up interest for Christmas, and will allow it to be available for Black Friday in the States.
Is it me, or is this blurb inherently marxist? (Score:1, Offtopic)