BlizzCon Friday Wrapup 18
Besides the Burning Crusade announcement, there's lots of interesting stuff going on out in California. Gamespot reports from the scene and has a first look at the Blood Elf starting area. Meanwhile, Next Generation has the lay of the land from the first day of Blizzard's games get-together. From the Gamespot article: "As for the scene, Morhaime announced that slightly fewer than 8,000 attendees would be at Blizzcon, and there seemed to be about that many people crowding in Hall A of the Anaheim Convention Center. The line for showgoers to pick up their free goody bags seemed to snake as long as a line for a ride at nearby Disneyland, looking to be easily more than an hour's wait. Though there were dozens of computer stations, lines for Blizzcon attendees looking to play the new expansion pack were also quite long. Two GameSpot editors stood in line for about an hour to get 30 minutes of play time with the content."
From the GameSpot article... (Score:2, Interesting)
Jack Thompson: PIXELANTES ARE SKIPPING SCHOOL TO ATTEND A GAME CONVENTION?! MORE REASON GAMES ARE EVIL, TRUST ME.
Re:From the GameSpot article... (Score:2, Funny)
Besides, I don't know about anyone else, but I could only take so many consecutive days of teacher's tender loving fingers before I needed a day or two break from him.
Re:From the GameSpot article... (Score:2, Insightful)
Making your kids go to school on-time every day is part of instilling in them a positive work ethic. Of course, when you consider that the parents probably took a sick day to head to Blizzcon with their kids, it all kinda makes sense.
Re:From the GameSpot article... (Score:2, Insightful)
Blizzard planning on killing modding? (Score:3, Interesting)
So, anyway, there's a rumor going around that they announced at BlizzCon that mods are going to have to be digitally signed in a future content patch. Anyone know if this is true?
If it is true, it will kill all third-party mods, "legal" or not. Even if they allow third-party authors to apply for digital signatures, it will still prevent them from developing at all. You can't develop a modification if you have to get EVERY single version of it signed by Blizzard. Bugs happen, it's a fact of development. If you have to wait a day between tests of various versions, mod development will simply stop.
So, is this true? Does Blizzard really intend to close off modding to their player-base, and only allow certain "golden" mods? I can only hope that this isn't the case.
Re:Blizzard planning on killing modding? (Score:1)
Too powerful mods would include stuff like automation (either botting or just "automatically heal self whenm damage below threshold", "immediately trigger $skill again when the effect runs out/the reload time is up" or "use $counteraction when $action is encountered"). Not-so-powerful ones will maybe give you an extra panel or two to fill up with stuff or
Re:Blizzard planning on killing modding? (Score:3, Informative)
Re:Blizzard planning on killing modding? (Score:2)
Not really
Re:Blizzard planning on killing modding? (Score:2)
For a Druid at least (haven't played a priest), it's not just to not waste healing, it's because my higher level heals won't work on lower level players. So if I want to assist lower level player I have to reconfigure my spell bar. If I'm in a mixed level group I have to have multiple levels of spells available. If I'm in a mixed level outdoor PVP raid, I might need to use almost all the spell levels. The same thin
Re:Blizzard planning on killing modding? (Score:4, Informative)
Yeah, but take a paladin for example. Say im in a battleground with 7 teammates defending some point. A warlock and priest come up, and debuff/DoT everyone in my group (they are fast!). I can cleanse all 7 of them just by jamming on the decursive button seven times quickly. There is no way humanly possible you could do that without decursive. Those with decursive have a huge advantage over those without.
Re:Blizzard planning on killing modding? (Score:2)
Sign a mod that's used to macro/cheat/blizzard doesn't like? Bye-bye goes your account.
Pretty low turn around time, etc, but you live with the risk blizz might ban you if you do something they decide they don't like.
Starcraft II (Score:2)
Re:Starcraft II (Score:1)
Re:Starcraft II (Score:1)
Re:Starcraft II (Score:2)
Video Recordings and Information from BlizzCon 05 (Score:5, Informative)