Sony Says No To Central PS3 Online Service 114
Saige writes "Online gaming fans are going to have to look past the PS3 to get their fix - Sony has announced that they are not doing a central service for PS3 online gaming. Instead, it will be done in the same manner as the PS2, where each company decides what effort to put into it. Considering how weak the online support has been for the PS2, this may not bode well for Sony, especially with more and more rumours that they won't be launching until at least the 2006 holidays." With the Live service such a success and Nintendo rolling out its WiFi network, it seems odd that Sony isn't going to try for something similar.
announced??? (Score:1, Insightful)
i don't see where they announced anything in that article....it still seems like speculation but maybe it would be easier to tell if we were able to read more than 2 paragraphs of the article
*shrugs*
Article hazy, try again later? (Score:1)
Re:Article hazy, try again later? (Score:2, Insightful)
Frankly, there will be plenty of time to determine a winner. The X-Box Live! system has certain a
Re:Article hazy, try again later? (Score:2)
Ok, let me recap. $60/yr Live subscription pays for most games (except MMO.) PS2 is free for most games (except MMO.) $60/yr basically pays for a consistent gamertag and possible longer server support for older games. Pro
Re:Article hazy, try again later? (Score:1)
My point was that there may be a few games that would request subscription from PS3 users where they would just accept a small amount of the Live revenue for X-Box users instead. My gut feeling is that these games would be a severe minority, but I can't underestimate t
Re:Article hazy, try again later? (Score:2)
I'd be really surpri
Re:Article hazy, try again later? (Score:2)
Re:Article hazy, try again later? (Score:2)
Re:Live a success? (Score:1)
Games with subscriptions, such as any MMORPGs, will not require a Gold account - Silver will be sufficient. So you can only pay the game's subscription, and don't have to pay for Xbox Live too in the process.
Re:Live a success? (Score:2)
You might have to skip a Starbucks stop one morning to cover the cost! Your life is ruined!
Considering that digital cable and some broadband costs more than that EVERY MONTH, I can't take seriously anyone complaining about the cost of Live.
Re:Live a success? (Score:4, Informative)
The fact is that while Microsoft forces people to pay to play their games online the boundries to people adopting online play on the XBox/XBox 360 are too high for average consumers (read: 80% of the market). For geeks the cost of broadband and XBox Live may seem minimal, and the difficulty with setting up your home to play online games may seem trivial, for the average person these are huge. Remember, the average person had difficulty setting their VCR's clock do you think they feel confortable setting up a wireless network or running cable through their house?
Re:Live a success? (Score:3, Insightful)
I think you overestimate the expected market size of Xbox 360 Live. You can easily claim that Joe Sixpack doesn't have the broadband connection or the PC to play Worlds of Warcraft, but WoW is still chugging along and will make a ton of money. There are plenty of potential customers who can hook their broadband connection up to a game console. Wireless networking? Take a wardrive some time -- any populated area is swarming with $20 access points th
Re:Live a success? (Score:2)
Your point is well-taken, but FYI, WoW can be played over a 56k modem - you don't need broadband (or a particularly fast PC either).
Re:Live a success? (Score:3, Insightful)
Well, Nintendo seems to think so. [eurogamer.net]
Most users are not willing to pay for online play, and that's where I think Microsoft is wrong. Most people won't pay every month for something that they use a couple of hours a week, and that's how much the average console owner spends using a console. Even a serious gamer like me would have trouble j
I see their point - but I disagree (Score:5, Insightful)
However, as the success of Live demonstrates, having a centralized system can be a very good thing. I don't use Live myself, but if I didn't have three wonderful little rug rats and if they had a good MMO attached to it (say like WoW of FFXI - coming soon) with voice support, I'd use it.
The question is - how will publishers react? Will they go "Good - we get to do what we want" and make for the PS3, or just use MS's easy to use and so far working Live system?
Re:I see their point - but I disagree (Score:1)
I don't think that's a big mystery. Why would the publishers react any differently than they did with the PS2's model (since it's the same model)? Which means, not-so-great online service for PS3.
Have fun, Sony fans! Man, I love playing online with Live!
Re:I see their point - but I disagree (Score:1)
Re:I see their point - but I disagree (Score:2)
You can probably count on this. Sony has known from the start that the best way to get ahead in the market is to ensure a wide selection of good games. This means the focus must be on attracting publishers to create these games. This focus is the main reason the Playstation was as successful as it was. If it is true that developers prefer the Sony method of "do it the way you want to" then they can look forward to more success.
Re:I see their point - but I disagree (Score:2)
Anyway, I think Sony is hurting themselves a bit by not at least having a central service as an option or hub if you will. I think it's more likely that they simply haven't had the time to plan and test such a service thanks to Microsoft forcing the move to a new generation of hardware earlier than Sony would have liked given the mo
Re:I see their point - but I disagree (Score:1)
Re:I see their point - but I disagree (Score:2)
Developers won't support anything. (Score:4, Insightful)
Re:Developers won't support anything. (Score:2)
Re:Developers won't support anything. (Score:1)
How many MMORPG's?
Is there an online enabled Risk game?
Online poker with support for a USB video camera?
When it comes to online game diversity the PS2 has it all over the Xbox.
Re:Developers won't support anything. (Score:2)
Re:Developers won't support anything. (Score:1)
Live is all about Halo, The Xbox is basically a Halo machine, you know that. Microsoft would probably be better off doing a Halo 3 in a joystick device rather than making the Xbox 360.
You see with the Xbox, everyones playing Halo, but with the PS2 there's online games for every taste, so it's smaller numbers of players, playing a more diverse set of games.
I do know there's still over 10000 on SOCOM 2after the release of SOCOM 3, L
Re:Developers won't support anything. (Score:2)
Re:Developers won't support anything. (Score:2)
How many PS2s have hard drives?
Re:Developers won't support anything. (Score:1)
One with a Linux kit
One with the FFXI HD
Another with an FFXI HD that I wiped to put Linux on.
PS3 owners play on xbox-live (Score:3, Funny)
Full version of article (Score:4, Informative)
It doesn't actually have much more as the bulk of the article talks about the possibility of multiple SKUs for the PS3.
I don't see the problem (Score:2, Interesting)
Re:I don't see the problem (Score:1)
Re:I don't see the problem (Score:1)
Re:I don't see the problem (Score:1)
Build your community of gamers and play on.
MS got about 90% of what's great about PC gaming in live, and simplified it. But I still can't see why I should have to pay for it.
Re:I don't see the problem (Score:2)
Yes, but you couldn't tell when your friend was online playing a different game. And with xbox live 360, you can tell if your friend is playing a single player game and you can send a request to him to play multiplayer.
It's really nice to just turn on the xbox, see that one of my friends is playing Madden, and send him a note that says "When you're done, wanna join me in burnout 3?"
Re:I don't see the problem (Score:1)
Re:I don't see the problem (Score:1)
Prognosticators, start your engines (Score:4, Insightful)
Re:Prognosticators, start your engines (Score:2)
Re:Prognosticators, start your engines (Score:2)
On moronic assumptions (Score:5, Insightful)
With the PS3 the situation is entirely reversed - the system has built-in networking capabilities, and, unlike the Xbox 360, will not require users to subscribe to an online gaming service. By not requiring users to subscribe, Sony creates a larger player base, and frees developers from being trapped in the proprietary world of a central service, meaning that developers have a GREATER incentive to develop network content for the PS3 than for the Xbox 360.
What about costs? (Score:1)
Yeah, this also leaves developers with having to pay for all the extra costs of running their own server farm since Sony is too cheap and lazy to do so for them. Why not just pay the extra fee and have Xbox Live host their online gaming? Xbox Live has been successful in the past and the PS2 online has been a total p
Re:What about costs? (Score:2)
Re:What about costs? (Score:3, Insightful)
I'm curious. What the hell does this have to do with the point I made. The great-grandparent poster was implying that the free Live Silver account was a good thing. I'm still trying to understand how it's good for the customer. I totally see how it's good for Microsoft/Publishers:
1. MS can use it to upsell you to Gold so you can play games online - you cannot play online with Sil
Xbox live isn't free either (Score:2)
Don't get me wrong, I do like Xbox Live. I like the unified logon /
Re:Xbox live isn't free either (Score:1)
My words.
As for developers having a server center, depending on the popularity/success of the game, most developers lack the resources to handle huge loads. Don't forget that PC developers get away with this by having players host their own mirrors and console games such as Halo 2 or Splinter Cell more or less get special treatment due to the fact that Microsoft KNOWS it'll be a hit.
Re:On moronic assumptions (Score:2)
Re:On moronic assumptions (Score:2)
Re:On moronic assumptions (Score:2)
Re:On moronic assumptions (Score:1)
All PS2's have either been bundled with network adapters or had them built in since late 2003. So the install base is large (though not as large as it would have been had the adapter been built into the PS2 from the start)
HOLD ON (Score:1)
do i doubt that sony wishes to go this route? n
What about alternatives? (Score:1)
Netcraft Confirms: Xbox Live is Dying! (Score:2)
Re:Netcraft Confirms: Xbox Live is Dying! (Score:4, Informative)
Microsoft may or may not have a centralized online service for the 360, but I don't see it being mandatory as it is now.
Not only is it mandatory, but microsoft has said that *every* game must be xbox live aware... even single player games. That means single player games will upload stats and high scores to your xbox live account. Friends can find you even if you are playing a single player game.
why live? (Score:1)
I don't want people inviting me to game x while I'm playing game y
If I actually care if person x is online I'd have alternate means of contact with them.
What have I missed out on that would make me want this service? I trust devs of good games to be able to make their online work. Shitty devs with shitty games and shitty work done on online portions I don't care about because of the shitty game factor.
Pure FUD (Score:3, Interesting)
2. The key difference between the PS2 and PS3 is that every PS3 is network ready out of the box. There won't be millions of offline legacy systems out there. As such it's meaningless to make a comparison between the way online play will be realised on the two systems.
3. Xbox Live still can't support non-trivial and persistent online games. Software support will go where the money and users are, not where the fanciest front end is. A lack of a unified gamertag doesn't stop 4.5m people playing WoW.
This is lame even by Zonk's standards.
Re:Pure FUD (Score:1)
kinda makes my earlier comment seem warranted.
http://games.slashdot.org/comments.pl?sid=167130&c id=13935377 [slashdot.org]
also, it makes sense for them to start their smear campaign now right before their launch. look at all the posters here that make up their minds to go after the x360 due to this lil bit of FUD.
also, it doesnt make sense because sonys online department has been swinging towards at least a partially centralized server system for a while now.
Re:Pure FUD (Score:1)
That doesn't mean I'm doing it to represent Microsoft or anything like that. I'm a hardcore gamer too, and that's the part of me that's interested. The part of me that has been playing on Xbox Live since March and been totally impressed with how well it works and how much easier it is than online play on the PC, and wishes Sony would take a clue and do the same thing with the PS3.
I know it's not popular to believe it here on Slashdot, but we're people too. I own
Re:Pure FUD (Score:1)
A closed system that locks in developers and prevents entire genres of games from being viable isn't the only way to make online console gaming work. Live is great at what it does, but not everyone just wants to play driving and sho
Re:Pure FUD (Score:1)
Re:Pure FUD (Score:2, Insightful)
"And claiming Live prevents entire genres of games has no basis in reality whatsoever."
How many MMORPGs are available on the Xbox again?
"You think they're making developers sign contracts that requires them to only make certain types of games on Xbox Live?"
I kn
Re:Pure FUD (Score:1)
but still, dont you think it odd that this gem of info would have been hidden away for months after TGS, if it was announced before then?
i dont know if the story is bogus, but the source seems questionable. thats all.
Re:Pure FUD (Score:1)
Because I seem to recall you being more of a PC/Nintendo girl... Mario Kart: DD with your non-gamer SO and such.
Oh, and didn't you just nab your XBox because you got a pretty good discount on it and the games and figured what the hell? Or am I remembering this wrong?
I know it's not
Re:Pure FUD (Score:1)
And when I started, I wasn't interested in the Xbox. What got me to get one was that I spent a weekend at a (non-MS employee) friend's house dog-sitting, and they had an Xbox and KOTOR, which I started playing and really enjoyed. And since I could get discounted games and accessories from the company store (but not on the Xbox itself or non-MS published games), I figured it would be worth it and got one. This was in Jan.
I then
Re:can't do it (Score:5, Insightful)
You know, success is relative. Let's look at some numbers here.
Number of PS2's sold: 90 million
Number of Xboxes sold: 24 million
Number of subscribers to Xbox Live: ~2 million
Amount of revenue MS has generated from the Xbox, Xbox Live, and Xbox games: -$4 billion (that's negative four billion dollars)
So, let's see. The decentralized PS2 has sold more than three times the number of Xboxes worldwide, and even among that much smaller Xbox user base, less than one in ten owners actually subscribes to Xbox Live. With a $4 billion loss, I literally just can't see what XBL has contributed to MS's bottom line - if the service itself has turned any sort of profit, it's buried under an avalanche of other losses related to the system.
If this is success, I'd like to see what gets termed failure around here!
Personally, XBL is one reason I'm waiting on buying an Xbox 360. I am actually averse to it, and I don't think I'm alone. It's one of the things that's given the current Xbox its reputation as a system for hardcore gamers; it's almost as if you have to have a little community of fellow geeks willing to play online to really get much out of the system. With MS focusing so heavily on even further promoting XBL for the 360, it's basically scaring me away as someone who likes to play solo and with friends or the wife in the same room. I'm just not interested in gaming with a bunch of immature, bitch-happy teen and pre-teen strangers, and I unfortunately (or fortunately?) do not have a little community of online geek friends around me to play games with.
I don't think I'm alone. The PS2 sold as well as it did because it catered to such a broad cross-section of gamers. I don't see that from the 360 - MS keeps saying they're trying to broaden the audience, but their actions say exactly the opposite. Every game has to be online, the system will always be online, buying the system automatically gives you an XBL account. Developers will need to make games with those things in mind. I don't want that. All I want is a little box that sits there and lets me play games either alone or with other people in my own house. Even approximately 90% of current Xbox users appear to feel the same way. I honestly think the heavy focus on Xbox Live is holding back both current Xbox sales as well as future Xbox 360 sales - it's scaring away offline players.
All three of the next-gen systems will be online in one way or another, but I prefer the model Sony and Nintendo are using, which is much more relaxed and feels less forced.
Re:can't do it (Score:1)
As someone with an Xbox and Xbox Live, I have to agree with this statement. Half the Xbox owners that I know don't go online, which is a real bummer for me because I don't like to play with people I don't know. The irony is that Xbox Live is a huge part of what makes the Xbox so great (IMHO).
Re:can't do it (Score:2)
I'm very surprised that Sony didn't at least do a half-assed copy of what XBox Live was. Because what XBox Live will be on the 360 is really the right way to go. I can't imagine that consoles 20 years from now won't basically be based off of some of the core features of XBox Live. Everything I've heard of so far just makes sense to me, and lots of friends and podcasters seem to agree.
Re:can't do it (Score:1)
Everything I've heard of so far just makes sense to me, and lots of friends and podcasters seem to agree.
And as the grand-parent post mentioned, the only people who seem to care are the "geeks". I'm going to go out on a limb here and guess that "lots of friends and podcasters" are in the 10% of XBox owners that use Live. The other 90% don't care.
Personally, I think online play is overrated. I agree with the grand-parent post -- give me a console that just sits there and lets me play games every now an
Re:can't do it (Score:2)
Re:can't do it (Score:1)
Re:can't do it (Score:3, Funny)
Re:can't do it (Score:2)
Yes! I've played two PS2 games that had online play, but I didn't bother to try it out for either of them--even though I have all the hardware and just need to run an Ethernet cable across to the router.
Hardly anyone seems to have managed to make online gaming which is actually a socia
Re:can't do it (Score:1)
Re:can't do it (Score:1)
1. Went to store, bought network adapter and Socom 1.
2. Came home, plugged in adapter, set up network connection, saved settings to memory card.
3. Went online and played Socom.
What the hell kind of hoops has Sony implemented now??
Re:can't do it (Score:2)
Re:can't do it (Score:1)
Re:can't do it (Score:2)
I did use the network adaptor to download the latest updates for my Action Replay Max, but that's all I've used it for. I didn't need to use the network disk for that.
Basically, I only have the online capability because I had to buy a new P
Re:can't do it (Score:1)
And your argument about being "averse" to Live? Well, then, just don't subscribe! Just because every 360 comes with a Silver account, doesn't mean you have to sign up. Heck, don
Re:can't do it (Score:1)
I'm sure the fact that we had several hundred feet of "link cable" already set up around the apartment made things easier but Halo was really what had us give it a shot.
Re:can't do it (Score:1)
Re:can't do it (Score:2)
Re:can't do it (Score:2)
No online gaming service can afford to hire a 24x7 judge/executioner for every game to deal with this bunch. There are just too many online games to be monitored. You can file complaints all you want and pay subscription thru the roof. Nobody is really listening.
Re:can't do it (Score:1)
Will it work? We have to wait and see, but it should be better than how it is now
Re:can't do it (Score:1)
The PS2 never felt like it had to be an online system nor does the Cube. The XBox however truly lends it self to Multiplayer games. Let's face it, single player modes in Halo and most of the Tom Clancy games were fairly lackluster in replay value and overall storylines. Sure they were
look into the future, You must (Score:2)
Sounds scary, as I imagine you want it to sound. But you haven't looked at the meaning behind those numbers. While Microsoft did take a loss, they did so at the expensive of gaining Market share; something that will allow them to be profitable in the future.
It's almost a certainty that when you start a new business (in this case a gaming machine) the business will go in the r
Re:can't do it (Score:4, Informative)
If you don't like multiplayer over XBL, then don't play it. Buy games that are single player. It's like saying "Personall, the Internet is one reason I'm waiting on buying a PC. Iam actually adverse to it, and I don't think I am alone. It's one of the things that's given the PC its reputation as a system for hardcore gamers; it's almost as if you have to have a little community of fellow geeks willing to play online to really get much out of system". It's not like the system won't boot unless it is hooked up to a broadband connection. Of all the reasons not to buy a system, your has to be one of the worst out there. Just because people don't want to shell out extra money for the current XBL doesn't mean that 90% of XBox owners aren't interested. They might not have broadband, they might not be able to afford it, they might not even know it exists. The PS2 sold well because it was backward compatible and had solid games. XBox was just entering the market and expected to take a loss (though I am sure they hoped it was less of a loss).
Re:can't do it (Score:1)
Re:can't do it (Score:1)
Re:can't do it (Score:1)
Re:can't do it (Score:1)
Re:can't do it (Score:2)
Neither do I.
I have all three of the current systems, and about thirty games total for them. If I'm playing multiplayer, it's with one other person who's sitting in the room with me.
I tried online gaming and it just wasn't my kind of thing. I like my games to be like interactive movies with a story arc, or a short party thing, like fighting games. I don't want endless rehashes of the same material, or online matches against people I don't know who cheat in any way possible.
I'm definitely h
Sony has and is doing something similar. (Score:1)
http://www.google.com/search?q=site%3Aslashdot.or
Re:Boycott Sony (Score:1)
Re:Boycott Sony (Score:2)
MOD PARENT UP (Score:2)
PS2 was garbage PS3 probably won't be any better