Game Businesses Can Learn From Touring Bands 10
heartless_ writes "The Lost Garden Blog has an interesting article up comparing small time game developers to small local touring rock bands. From the article... 'I call these small online multiplayer games 'village games.' They are quirky, isolated communities much like a traditional village or small town. The communities tend to be a bit more friendly and insular then their larger city-sized brethren such as Everquest or World of Warcraft. The game play tends to be a bit more unique and able to take risks.'" Woo Puzzle Pirates.
Unusual comparison (Score:2, Insightful)
You mean like how they both suck? (Okay, sorry, that was the troll in me. I just to say it
I Agree (Score:2, Insightful)
MUDs (Score:3, Insightful)
Bands that are popular with smaller groups, although they might not change their songs for their various audience, at least they'll have alot more interaction with the fans on an individual basis than larger groups.
one thing i didnt see addressed. (Score:2, Insightful)
Re:one thing i didnt see addressed. (Score:2, Interesting)
games should hire their own theme bands (Score:2, Interesting)
What can they learn? (Score:3, Funny)
Since when do AI musicians have anything to teach to small game developers?
Anyone else assume that Turing bands are composed only of organ players?
Sorry... late in the day... eyesight obliterated by LCD... misread the summary title.
Re:What can they learn? (Score:2, Funny)
n. a musical performance group that produces music which cannot be reliably distinguished from a $30 electronic piano keyboard's pre-programmed music samples.
So true ... (Score:2)
http://www.starsonata.com/ [starsonata.com] - Massively Multiplayer with Spaceships
http://www.tinywarz.com/ [tinywarz.com] - Massively Multiplayer Turn-based Strategy
Just to name a few