EA To Sell Game Music on iTunes 57
J. Charles Holt writes "Electronic Arts has announced that they're going to start releasing themes to popular computer games on online sources such as iTunes." From the article: "Those who doubt the hit potential of video game theme songs probably haven't seen Billboard's Hot Ringtones chart lately, where Koji Kondo has sat right near the top for 55 weeks. Who's Koji Kondo? He composed the theme for 'Super Mario Bros.,' which ranks this week right between the Black Eyed Peas and Bow Wow featuring Ciara."
I sell it on eMule, for free. (Score:2, Informative)
After all, most of us probably bought the game, which means you bought the Music License along with the game.
My cartridge was defective and apart, but Nintendo wouldn't send me a replacement. However, I still retain the rights to the music and provide this music to others who are in the same situation.
Please do not download any music which you do not own. Thank you.
I wonder if I could use this crackpot strategy with audio tapes. My Metallica tapes are also defective, and stopped
Re:I sell it on eMule, for free. (Score:2)
Re:I sell it on eMule, for free. (Score:2, Insightful)
EULAs, my good friend. Do you read them? (Score:1)
For pretty much all media, you purchase permission to use <i>that physical copy</i> of the content. It can be revoked for violation of the liscence agreement (pirating, copying it to an ipod, listening to a competitor's CDs, etc). Actually, you're not supposed to be allowed to listen to the CD anymore if you break anything in the EULA, and that's probably on the RIAA/MPAA's todo list.
Re:EULAs, my good friend. Do you read them? (Score:2)
But again, I was 14 years old. If they want to sue me because I didn't read the EULA, they can go ahead and try.
Re:EULAs, my good friend. Do you read them? (Score:1)
Re:I sell it on eMule, for free. (Score:1)
#1. you didn't use your OWN cart.
#2. you did not use it for backup purposes.
#3. you did not remove it from the original media.
You are 100% in violation of every country's (who signed the Berne Convention) interpretation of copyright law.
(Think of it this way, since this isn't for backup there can only be one copy. You would have to destory the place in memory that contained the song (*This is also the reason you cannot re-sell this, or anyother single part of memeory on a game c
Re:I sell it on eMule, for free. (Score:1)
Conducive to productivity (Score:4, Interesting)
I personally wouldn't go buying it twice though. Many games have it in an ordinary directory in mp3 or ogg format, ripe for fair use. Others embed it into libraries or executables, which require some third party tool to extract (if at all). My feeling is that if I buy a game fair and square I should be able to pull the music out.
Um... (Score:3, Funny)
Re:Um... (Score:2, Funny)
Re:Um... (Score:2)
Re:Um... (Score:1)
Not a bad idea... (Score:5, Insightful)
Having never owned a game soundtrack before, my original thought was, "Wow, that's useless." This soundtrack, however, turned out to be one of the best relaxation/study CD's that I have. While Tone was rather unique at the time for having so much effort being put into the musical score, many game makers spend a great deal of time and money to create good (and sometimes excellent) music to go with the game. I know I've owned more than one game that I wished I had the soundtrack. This sounds like it's really worth checking out.
Re:Not a bad idea... (Score:2)
Re:Not a bad idea... (Score:2)
Re:Not a bad idea... (Score:1)
Music Artist Curse (Score:2)
Online Remix Community? (Score:1)
Another way for Big to eat Small (Score:2, Interesting)
There was a time when you just needed an idea and programming skills to make a game. Now you need lots of specialists to make all the sounds and graphics competitive, or your gameplay will never see the light of day.
Soon, companies may say, "that's a great game idea, but can we make money from the soundtrack spinoff?" Hiring a top-notch composer will be
Re:Another way for Big to eat Small (Score:1)
If the gaming public likes 50 Cent and his G-Unit shooting people, online WW2 sims, and MMOs, that's what they'll get. If they like inventive games, that's what they'll get. Don't blame corporaions for giving the gaming public what they like. It's how they stay in business.
THAT'S "Old School"? (Score:3, Interesting)
Wha....? That's what they call "old school"? Try going back to the C64/Amiga days when there was some really fantastic music out there. Musicians/composers pushed the envelopes with what they could do because they had to get the most out of limited, music voices (three fore the C64 and six for the Amiga, I believe). I'd love to hear modern versions of the themes from Skate or Die and M.U.L.E., both coincidentally from Electronic Arts.
Companies like EA and Activistion really should look at remastering some of their REAL "old school" music. I'd love to hear so many soundtracks for my old C64 games in a modern accompanyment while staying 100% true to the old sound, like what a lot of C64 remixers have done.
My list (at least those that I can think of right off the bat)...
Hell, there are a number of old game songs I'd like to hear remastered, licensing and approval by the original composers notwithstanding.
The idea that Command and Conquer is old school while ignoring classics like Skare or Die is almost insulting. It would also be a nice tribute for EA and other companies to the real "old school" gaming that set the foundation for where these game companies are today.
* Such a CD was released in the early 1990s, but good luck finding it any more. It contained from really great music by Mark Seibert, who composed the music for the King's Quest series, Police Quest series, and others.
Re:THAT'S "Old School"? (Score:2)
(NOT the NES version though. That sucked with a great and powerful suction.)
Re:THAT'S "Old School"? (Score:1, Redundant)
*rimshot*
Re:THAT'S "Old School"? (Score:2)
Quest Studios (Score:1)
Re:THAT'S "Old School"? (Score:2)
I could mod the parent up, but I'll just give a hollaback and toss out some more old "old school" suggestions:
THIS is "Old School"! (Score:2)
Beep
boo
And the music was generated through gameplay - a concept WAY AHEAD of it's time.
Oh, yeah! I can dig it!
Planescape Torment (Score:3, Interesting)
Re:Planescape Torment (Score:1)
Re: (Score:2)
YES. (Score:2, Funny)
Now I can finally get that soundtrack to Blades of Steel! I've been waiting for 17 years now...
Not so fast, EA... (Score:2, Insightful)
What ou fail to realize is that the *reason* Japanese videogame music sells so well is that... wait for it... IT'S GOOD MUSIC.
That's right. Square and Nintendo hire people called COMPOSERS that WORK on making MUSIC for GAMES. They are talented people whose life work is making beautiful, catchy, haunting melodies for your gaming pleasure.
While it might be nice to think you can make a fast buck by shoveling crappy soundtracks on iTunes, don't expect any
Re:Not so fast, EA... (Score:2)
Don't go placing the Japanese on a pedestal. There's plenty of horrible licenced jpop and generic techno in their games.
Ignoring the faults of one game developer culture while praising the tri
Haven't they been doing this for a while? (Score:2)
I think it's great that they're releasing them, pity I haven't played any EA games in a while so have no interest in actually buying them. Now the second Halo 2 sountrack would be nice when i
Furthermore (Score:2)
Re:Furthermore (Score:1)
Re:Furthermore (Score:2)
Am I In Trouble Now? (Score:2)
I consider the whole collection to be 100% legitimate. Both on the grounds that I own, or have owned, all the games in question;
Re:Am I In Trouble Now? (Score:2)
rock and roll racing (Score:2)
Re:rock and roll racing (Score:2)
Re:rock and roll racing (Score:1)
Re:rock and roll racing (Score:2)
Music Construction Set (Score:1)
Cool idea.. but EA? (Score:2)
Oh gawd... (Score:3, Funny)
*Un-Un-Un-Unbelievable*
Oh what a tangled web we wieve (Score:1)
You ARE ripping off artists when you do because they ARE paid on a different scale between ingame/inmovie and out of game/movie CDs
(* the difference being the music didn't necessarily sell the game/movie but the music DID 100% sell the CD)
As far as remixers go, in "most" cases if they are mearly using the composition and not the original they can apply to the composer for a compulsory lice
Re:Oh what a tangled web we wieve (Score:2, Interesting)
I'm sorry, but that doesn't really make sense. Also, unless I'm mistaken, I believe the DCMA allows you to actually convert the soundtrack to MP3 or anot