How To Become A Pro Gamer 19
GameDailyBiz reports on what it takes to make it on the pro gaming circuit. From the article: "The simplest answer would be by getting good enough in their game of choice to attract the attention of others already playing the sport. While gaming is still not at the point where there is a vast network scouting talent and coaches turning players into champions, there are people looking for up-and-coming talent. Win enough and you'll attract their attention."
I know! (Score:3, Funny)
Re:I know! (Score:5, Funny)
Same as Karmawhoring on Slashdot. (Score:3, Funny)
Be especially good in this or similar kind of games (topics), there are just as many.
Make sure the game will get popular/make it to front page.
Do/write something interesting in the game/story
Post early.
Yep, a karma whore professional.
3 Step Program (Score:1, Redundant)
The Other way Around (Score:3, Insightful)
What is the sense of paying 20 really good players in a competition in some LAN party. I am not sure the masses would be convinced to buy the game.
Re:The Other way Around (Score:1)
How? (Score:2, Insightful)
Re:How? (Score:2)
Be a girl.
More specifically, be at least a reasonably hot girl.
Re:How? (Score:2)
Re:How? (Score:1)
This is the internet, you don't need to be a hot girl.
But it sure helps a lot.
Pure Pwnage (Score:4, Informative)
Hmm (Score:4, Funny)
Wonder when we'll start to see scholarships and special treatment from professors.
Re:Hmm (Score:3, Insightful)
Re:Hmm (Score:2)
For some odd reason it works in Korea... Not quite sure why.
But simply put watching a computer game is boring, the only people willing to pay to watch would be other high level gamers. Not quite unlike golf I guess... Oh well nevermind... I guess gamers just have to have enough money
Re:Hmm (Score:5, Insightful)
Of course the game is important too, not just the engines specability-- CS (The biggest online competitive game) is actually one of the most boring to spectate considering how long people can spend waiting for the round to end to save a weapon, or other long periods of inaction. Plus using a round based system instead of a timelimit makes it hard to schedule, which is important for speccing.
Re:Hmm (Score:1)
the top tier korean starcraft progamers make 50-200k a year.
Watch Pro Gamers (Score:2, Interesting)
An athlete you aint (Score:1, Flamebait)
If you're so dull that you actually need an analogy to understand what they're doing, you probably don't read anyhow.