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Role Playing (Games)

Adventureland Creator Interviewed 17

MMOG blog Aggro Me has an in-depth interview with Adventureland creator Scott Adams. From the article: "I learned to program on mainframe computers back in the 1960s. Later I worked at a radar station downrange for Space Defense Command and at night I had access to the mainframe machine and the radar consoles. I programmed in a game of Star trek that used the radar displays as the output. You have to realize back in those days most input mainframes were done in batch mode or over teletype machines. Having a real time game running on one was a bit far out. This was long before Pong too, to give you some idea of the time frame."
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Adventureland Creator Interviewed

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  • by Blakey Rat ( 99501 ) on Thursday November 17, 2005 @05:58PM (#14057513)
    It would be great to hear more about his involvement in game development back in the early days, but this article is about Everquest II... and *only* about Everquest II. The quote from the summary just provides a bit of background, the rest is all EQII all the time. Kind of disappointing.
    • Not only was it all about Everquest, the guy strikes me as a bit hypocritical about the matter.

      First, he goes into great detail of how he uses multiple accounts and multiple characters simultaneously because he didn't want to deal with finding a party or having to try to do things in a party that wasn't perfectly rounded.

      Then, he talks about his guild, and how he doesn't want selfish "me-first" people, but instead wants people who will give and help others.

      I don't know. Making multiple accounts to avoid the
      • Hi,

        Actually I do love the mutiple player aspect of EQ2. I frequently group up with guild mates and others in my hydra and also enjoy raiding with them. My hydra is basically done because, well I want to be challenged, and trust me running 4 characters at once is about as challenging as it gets!
    • Play 'em now (Score:3, Interesting)

      by triso ( 67491 )
      You can play all of the Scott Adams adventures by installing the scottfree interpreter at http://linux.maruhn.com/sec/scottfree.html [maruhn.com] (for linux.) Clients are also available for Windows, OSX and DOS.
    • I disagree. It was cool to see what a pioneer finds interesting today. Anyone with Google can find a ton of interviews w/ SA about the old days, so for me, even though I don't play MMORPG (too addictive) it was still an interesting read.

    • Ask away, I will try and answer. Keep in mind this interview was on an EQ2 fan site so the question were heavily biased towards that game.
  • by EnronHaliburton2004 ( 815366 ) * on Thursday November 17, 2005 @06:10PM (#14057631) Homepage Journal
    Later I worked at a radar station downrange for Space Defense Command and at night I had access to the mainframe machine and the radar consoles.

    Ladies and gentlemen. This is the man with the finger on the button. God help us all. :)
  • Took me a while to realize the article was talking about a different Scott Adams. [dilbert.com]
  • Comment removed based on user account deletion
  • Scott Adams produced loads of small adventures, but most of them sucked, even for the time they were created. Some of them, however, were absolutely shining. If am mainly thinking here of "The Count", an adventure that takes place in only about 10 rooms, with just a few objects, but has quite an intriguing story. The interesting thing is that things HAPPEN to the player in the story. It is obvious that there is a second person at work in the world, but you don't really get to meet him until the very end. Th
  • Nothing meaningful, I just needed to 'say yoho' in honor of Mr. Adams. I played the conversions of many of his games for the TI-99/4A home computer. Thank you, Scott Adams!
  • The only MMORPG I've ever played is FFXI and I can't for the life of me imagine playing 5 characters at a time. Playing just one in the higher levels in a group requires my utmost and constant attention. Heck, even solo as Beastmaster (lv 75, /bow) I have to be on my toes a lot.

    Is EQII so simple as that?

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