Prepping For The 360 409
An anonymous reader writes "The Xbox 360 launches on Tuesday, and ZDNet talks to some of the folks who are already prepping for it. John Dvorak also has commentary on the new console, and he seems to like it." From the Dvorak article: "Luckily Microsoft's Xbox 360 crew, and other game developers, are working on cool stuff that will cross over to PCs. When game developers retake their rightful place on top of the hill of progress, we'll all be better off. Needless to say, I am impressed by the Xbox 360. The Xbox 360 explores new menu structures with a unique and pleasant GUI. One often-overlooked element that the Microsoft games group brings to the party is its unique GUIs that are unlike the folder/desktop metaphor that Xerox and Apple developed."
Long Tail media center (Score:5, Interesting)
Re:Long Tail media center (Score:2, Funny)
So he's interest in it as a media extender....what in the world does that have to do with the "long tail" (sorry - Long Tail)? I realize that it's one of the overused and oversold catch phrases of the day, but really it just makes it sound dumb.
Now I'm going to eat the Long Tail of dinners - pizza. Maybe I'll have a Long Tail drink - a glass of water. Then I'll watch some Long Tail television,
Re:Long Tail media center (Score:3, Interesting)
What "new channel" for media access does it provide that isn't provided by every cheap computer already out there across the nation? It's yet another computer device - BFD. Your dramatization about it is as laughable as the originators.
Chris Anderson has helped popularize the concept of the Long Tail by coining the phrase back in 2004. I sent you to the sourc
Re:Long Tail media center (Score:3, Informative)
Bah, I guess I have been trolled, but I will do my best to make this productive. It is perhaps different because a number of folks still do not have their computers in the "living room" space. Computers, even cheap ones are still in other places in the house, while game con
Re:Long Tail media center (Score:5, Insightful)
Perhaps reading available information and studying a bit of statistics before you post will help you to understand a bit more than you currently appear to.
I would say the other guy is spot-on. The Long Tail is an great concept, but when you overuse it in places where it doesn't belong, you devalue the term in general.
OK (Score:3, Funny)
Re:OK (Score:3, Informative)
Play Xbox 360 online without Xbox Live [360insider.net].
Re:OK (Score:2, Informative)
--AlphaDecay
Re:OK (Score:2)
Just a minute... (Score:4, Funny)
Let alone 3-359...
Or is this Xbox 2?
Duh... (Score:5, Funny)
Re:Duh... (Score:3, Insightful)
Indeed, though I wouldn't blame Microsoft for making the decision on the name. It might be seemingly insignificant, but I do think it'd make a subtle difference to public perception.
Re:Duh... (Score:2)
Microsoft naming conventions... (Score:3, Funny)
Re:Just a minute... (Score:2, Interesting)
Re:Just a minute... (Score:5, Funny)
Re:Just a minute... (Score:5, Funny)
Wonder if the 720 is next?
Getting dizzy.
Re:Just a minute... (Score:5, Funny)
Re:Just a minute... (Score:3, Funny)
Re:Uhmm.. (Score:5, Funny)
Xtra Pain (Score:2, Funny)
Re:Just a minute... (Score:5, Funny)
GUI?? (Score:5, Insightful)
Since when has the GUI had anything whatsoever to do with how good and/or successful a console is? Does Dvorak not realize the whole purpose of a console is to play games?
Even if you're a convergence guy and believe people will be using their Xbox for movies as well as games, I still don't see how the GUI has anything to do with anything. What you want is a system where you interact with the GUI as little as possible, whatever you're doing. Most people shouldn't even know that it exists.
The fact that so many people are focusing so heavily on the Xbox 360's GUI suggests to me that it's far too prominent and intrusive.
Re:GUI?? (Score:4, Insightful)
Have you ever played Metroid Prime 2? A horrible GUI / menu system can really make a game pretty annoying to play.
Re:GUI?? (Score:3, Insightful)
For me console GUI will mean nothing as I don't really do anything with my consoles besides play games. Then again I won't be getting an XBox 360 anytime soon due to the lack of any games worth buying a system for.
Re:GUI?? (Score:5, Insightful)
It's also a poor example of ruining the experience of a game because it's not standard across all Gamecube titles.
On both sides of the other hand, the 360's interface seems to chime in the same no matter what game you are playing. So in that respect it's a good thing that the GUI is as good as it is, because if it weren't people would get frustrated quickly. On top of that, this is only the GUI for the system and system related functions. Each game within itself will obviously have it's own GUI seperate from that of the system.
I think the original GP was pointing out that a game console should not have a standard GUI as such, because it's one step closer to an operating system based game consoles, and that's precisely the one direction most of us really want game consoles going.
I've played with the 360 quite a bit and though I don't really like any of the first generation games (Not one of them are on my purchase list! Not a single one!) the console itself does seem quite nice. I'm a little disturbed by the jagged edges visible in some of the games even on high-definition, but that's more a case of poor quality in the software rather than the console itself because other games look absolutely beautiful.
I'll build a better opinion of the 360 as better titles start to trickle in. For now I wouldn't recommend it to anyone who isn't simply going to use it to play older games, or in the unlikely event that you actually feel you MUST have one of the launch titles.
Dvorak is impressed by the GUI and hyped about the system. The rest of the industry admits it's nice but have focused on the unexciting launch titles and are largely lukewarm to the system right now.
(As an aside, I am not a Sony or Nintendo fanboy. I own all consoles, normally before release dates.)
Re:GUI?? (Score:2, Informative)
The best example I can give is the original Amped on the XBOX. I really liked this game, but the menu was horribly frustrating, if I wanted to restart a run, i should have been able to do it with a button clicks in less than a second. Instead i had to wait for the menu to do its pretty animation, costing me a few seconds every time, bloody a
Re:GUI?? (Score:2)
Re:GUI?? (Score:5, Informative)
The main point of the article was actually about its WMC integration, and how you can stream your songs and pictures from your PC to your 360. Its a pretty neat thing, and allows those of us with large digital music collections an easy way to get from PC->Stereo without any special hardware. Just run a (free, as in beer) program on your PC, and go into the dashboard and click "Find PC". Now all the songs you're sharing can be played in game, through your stereo.
The other half of the UI is the Xbox Guide, which is the "in game" menu and takes the place of a _lot_ of stuff that was done custom and differently for every game on the Xbox 1. Your friends, messaging, voice chat, music tracks, even if you prefer inverted up/down for FPS games are all in a standardized UI accessable anytime from any game.
I find on a whole that these standardizations will _help_ UI become non-intrusive merely because game teams don't have to focus on writing it. I can't tell you how many bugs I've had on "remove the controller, stop the game" in previous titles, and any time spent reducing the overhead of writing system glue code and more time spent writing game features is a true boon to the industry as a whole.
Re:GUI?? (Score:3, Funny)
Funny, I'd consider needing an Xbox 360 and a Windows Media Center equipped PC "special hardware."
Re:GUI?? (Score:3, Informative)
This is great... (Score:3, Funny)
Re:This is great... (Score:2)
Re:GUI?? (Score:3, Insightful)
So you see articles about GUIs, and pricing, supply chain management, and schedules. Its like working at Microsoft and sitting through a boring meeting on xbox360. I can't wait for it to come out so I can stop hearing the rumors.
Not to mention all the live demos I've seen have been attached to nice HDTV's. Those killer game graphics the reviewers rave about isnt going to look nea
Re:GUI?? (Score:3, Insightful)
Congratulations, Microsoft, on creating another wonderful and capable platform, then putting a tire boot on it to interfere with its use.
Re:GUI?? (Score:2)
Re:GUI?? (Score:5, Informative)
Re:GUI?? (Score:5, Funny)
Re:GUI?? (Score:4, Interesting)
I don't think Apple have ever been particularly secretive about the origins of the GUI -feel free to correct me if you can point to an instance where Apple have claimed to invent the GUI, as far as I can tell they only took credit for Mac OS.
Notably, there was a significant amount of apple stock transferred to Xerox PARC, who were unwilling to make a commercial product out out of the Star and Alto GUI systems, what with being a RESEARCH centre and all. Laser printing and Ethernet are other examples of now-ubiquitous technology that PARC failed to capitalise on were they "stolen" as well?
In fact, several key engineers from PARC left Apple so that they could take advantage of the opportunity to be on the team that brought the GUI to the masses.
Finally, have you ever seen what Xerox's GUI looked like? There's no more similarity between the interface of the Star and Mac GUIs than there is between DOS and UNIX, that is to say superficial resemblance only. Drop down menus, drag and drop, double-clicking and many other features that are standard fare on todays computer interfaces originated at Apple, not PARC, though quite probably from the same people.
It'd be nice if people would stick to talking about things they actually have a clue about instead of spreading nonsense about how they would like history to have been.
I suppose you think Bill Gates invented the personal computer industry and Linus Torvalds stole all the code in Linux from SCO as well.
Re:GUI?? (Score:2)
Re:GUI?? (Score:3, Interesting)
I am also prepping for it (Score:4, Insightful)
Re:I am also prepping for it (Score:2)
I'm just glad it's anybody but Sony this time around. I'm tired of having 'supercomputer' redefined for me.
360 is impressive, has potential, but needs time (Score:3, Interesting)
Who cares what Dvorak thinks (Score:5, Interesting)
Dvorak also said cable modems were stupid (Score:5, Funny)
Re:Dvorak also said cable modems were stupid (Score:2)
Re:Dvorak also said cable modems were stupid (Score:2)
Still, he seems to say more than he knows, resulting in foot-in-mouth on numerous occassions.
Re:Who cares what Dvorak thinks (Score:5, Funny)
Actually, I think he's on the verge on becomming a valuable resource. You just have to invert his value judgements.
For instance: if Dvorak likes the 360 then it must be awful.
It's all very spatilomantic, I suppose, but it works for me...
Re:Who cares what Dvorak thinks (Score:2)
notice (Score:5, Insightful)
half the launch titles are ports, and the other half aren't genre defining or groundbreaking. i don't see, even with the pretty graphics neat GUI (i didn't know playing games had anything to do with having a pretty GUI) any gameplay changes. how can the gameplay be any different, the controller is a perfected S controller.
there's no way that playing an xbox 360 game can be any better than the current generation. this isn't N64 -> PS2 era, the N64/PS1 had actual processing limits and storage space limits and RAM limits that actually affected gameplay. even the current gen consoles introduced innovations like online play, (good) wireless controllers, and graphics that were closer to photorealism.
but xbox 360 makes one innovation - moving closer to photorealism. that's it. there's nothing else. all the other innovations involve money-grabbing (Microsoft Points to buy pointless shit, higher console price, streaming from a media center PC...to get more people to buy media center edition pcs)
take a company like nintendo that continuously adds something to the gaming mix, like the dpad, analog stick, shoulder buttons, online play (famicom modem anyone?), revolution controller, and (good) wireless controllers, and then see real success. sony and microsoft are on their 3rd and 2nd generations, but besides nintendo, there has been no other console company able to survive longer than that in the gaming world.
microsoft (and sony) are just following along with the trends - IMO to be successful, a company has to make the trend, and make the gaming culture. that's why nintendo's still around.
Re:notice (Score:3, Interesting)
Personally I would like to see a GTA style game that is actually like a city, with a few hundred NPC's and cars on the streets (gridlock). Keep the engine from the xbox generation, and just add characters. Make use of those fancy multi-threaded processors. Graphics are not everything, and these multi core systems should finally have th
Re:notice (Score:3, Interesting)
When I saw GTA:SA for the PS2 I was amazed at the size of the city but yes there are problems with NPCs [specially to do with how they spawn].
Things I would like to see in a GTA series
1. Limited fuel in the vehicles
2. More intelligent NPCs e.g. not just duck or run away but fight back or fetch police
3. Less obvious police. That is have them actually COME FROM SOMEWHERE and not just spawn "behind you"
4. Have cops enforce traffic laws. E.g. get caught speedi
Problem is (Score:3, Informative)
Now with the next gen consoles, perhaps the kin
Re:notice (Score:3, Insightful)
In that article, one of the interviewees mentioned that they toyed with having cops pull you over for traffic violations. They nixed it because it became far too hard to accomplish missions, much less just tool around town, and they just couldn't put a genuinely fun game together with that in the mix.
In other words, they tri
Re:notice (Score:2)
Re:notice (Score:3, Insightful)
Microsoft and Sony spend a LOT more, and make a LOT more -- but their revenue is lower than expenditures.
Yes, Nintendo is running a far more profitable business. However, this is because their target is significantly lower than their competitor's. It's the same reason that Jet Blue, a tiny little airline, is consistently profitable (or
Re:notice (Score:3, Insightful)
But you're right in a couple of ways. I haven't seen anything groundbreaking about even the PS2. Sure it had lots of extra polygons to throw around, but the 'Emotion Engine' hype failed to live up to expectations. Did the PS2 ever do anything any other console couldn't? Nope.
Re:DUR PHOTOREALISM (Score:3, Insightful)
Huh? Do you honestly think that Valve are the people who came up with High Dynamic Range rendering? If it's not that, what are you talking about? Simulating a 50mm lens?
GUI??? (Score:3, Insightful)
<sarcasm>
Yeah. After all, we know that the feature that made the Atari 2600, Super Nintendo Entertainment System, and Playstation/Playstation 2 such huge market smashes were the quality of their menus...
</sarcasm>
Perhaps this will mean something for the latest generation of consoles once they take on a bigger role as a general media centre -- some day. But I have a feeling that the quality of a consoles menus is hardly going to be a buying consideration for 99.999% of next generation console purchases. In the end, it's all about the games, and from what I've seen and heard about the 360 so far, the games are generally uninspiring in terms of either gameplay or graphics.
But hey, if it has nice menus, at least those MS fanboys who run out to buy one on Tuesday will have something to show their friends to try to defend their purchuse (jab jab jab :) ).
Yaz.
One Thing I Like (Score:5, Interesting)
I don't know if the 360 can read the playlist info, but that would be even better. I doubt it (Apple wouldn't tell 'em, they'd have to reverse engineer it).
But this ability is a great little feature. It takes something that was too hard to use on the XBox (because of having to rerip my CDs) and makes it easily available.
Re:One Thing I Like (Score:2)
Re:One Thing I Like (Score:2)
Re:One Thing I Like (Score:4, Interesting)
Microsoft is launching in Palmdale? Palmdale? (Score:3, Informative)
Maybe Microsoft figures that, given how boring life is in Palmdale, people will show up for their event. If they held it in, say, Santa Monica, nobody would come.
They can spin it (Score:2)
Xbox 360 release (Score:4, Informative)
anyway, we all know about MS's intentional low supply but here's what Amazon.co.uk has to say:
"Due to limited supply from Microsoft, we are unable to guarantee delivery of some Xbox 360 pre-orders for Christmas. Please also note that all pre-orders made on or after November 2nd, 2005 will have expected delivery dates in 2006. We are working with Microsoft to ensure the consoles are delivered as soon as they become available."
i.e. if you're in the UK and didn't pre-order ages ago, you might as well wait for PS3 or Revolution.
That's correct (Score:3, Interesting)
MS stated they didn't want to do that, and instead are going for a total, worldwide release and are trying to distribute some units to everywhere. It'll mean essentially instant sellout in all markets, however should mean that you can perodicly get more, and that they'll be available in
GUI Wars! (Score:5, Funny)
Jesus, get a grip (Score:5, Funny)
Yes, it's big. Yes, it'll hurt a little, at least in your wallet. But it's not that big a deal, it doesn't make you a woman or anything.
Trust me.
Re:Jesus, get a grip (Score:2)
It isn't news. The fucking thing will come out in [purposefully] limited supply in two days.
OH WOW WEE.
That said I sure do want one... I wonder why...
Tom
Re:Jesus, get a grip (Score:2)
Already out? (Score:2)
I Already Got Mine: Impressions (Score:4, Informative)
For those of you that might have some questions, here goes:
1) The menu structure is tabbed (side tabs). I don't really like it. I think it's needlessly complicated, and in a couple of cases there are tabs for settings whose differences are too subtle for me to remember which tab they belong on.
2) Halo 2 runs on it, although for some reason the digital sound doesn't include the subwoofer on the 360 for this title. I have no idea why. The subwoofer works fine for other functions on the 360, and Halo 2 is otherwise outputting digital sound. I have my woofer set to a very high threshold.
3) The chipset is clearly much faster than the original, including in the emulation mode for games such as Halo 2. In Halo 2, cutscenes thar have a delay, then dialog without an image, then layers being drawn for the first few seconds of the cutscene don't have any of that. It's all very fast, very clear, right away.
4) The AV cable was more than sufficient for me. It appears to have composite video out on RCA jacks, as well as analog sound. On the plug that connects directly into the box is a port for fiber to go to your amp for the digital sound. Nice hookup. I may find myself purchasing another one on Tuesday, though, to make my life more portable.
5) The hard drive attachment is really cool. It just snaps externally in place "on top" of the unit (when sitting like a tower). I have mine sitting like a console on top of its older sibling.
6) The wireless controls are very nice. I'm a fan of "The Duke" controls, because my hands are pretty big. The S controls, and the stupid controls for PS2 and GameCube feel too stinking small. This one, however, didn't cramp my hands, even after several hours of gameplay. I still don't like it as much as "The Duke", but otherwise it's fine.
7) The wireless control was very nicely balanced, and the force fededback wasn't so strong as to shake my fillings (like "The Duke", or barely noticable (like the others). I was very worried that the wireless controls wouldn't have enough feedback, as has been the complaint about many wireless controls. I would say that this control does not have that problem. In fact, this control is so comfortable and so nice without the cable that I would STRONGLY recommend that everyone spend the exra $10 and buy them.
8) I really like the bump buttons. They're easier than the old white and black, and they're not in the way, yet reachable and findable, unlike PS2's L1 & R1.
9) It's great that the order that the wireless controls are assigned is set based on the order in which controls sign in, not the order in which they are originally registered on the box (getting a control assigned and recognized on the box is a little weird for the first two controls, but after doing it a couple of times it was a breeze). In addition, each control and the box have a four-quadrant circular LED array. The box lights up the quadrants for the controls that are currently connected. The controller lights up the quadrant to indicate which player the controller is. The box can be turned on or off right from the wireless control. Turning off the box shuts down the controls that people activated for that session. Controls are "acivated" for a session by hitting the green "X" button in the middle of the control, so even if you have four controls registered to your box, you won't be chewing batteries for all of them unless you are using all of them.
10) The headset is much nicer than the old one. That was probably obvious to everyone who bought one as soon as they got it.
11) It's stated both on the box and in the pamphlet that comes with the wireless controls that the force feedback is adjustable to conserve battery powe
Re:I Already Got Mine: Impressions (Score:2, Informative)
Re:I Already Got Mine: Impressions (Score:5, Informative)
Backwards compatible title list:
http://www.xbox.com/en-US/games/backwardcompatibi
Launch titles:
http://www.majornelson.com/2005/11/14/xbox-360-la
Arcade titles:
http://www.majornelson.com/2005/11/15/xbox-live-m
The list of backwards compatible games will grow over time, so if you're not already signed up for Xbox Live (even Silver, which is free), you should do so. Enjoy your 360!
Page View Pumping (Score:3, Interesting)
Dvorak has a long long history (see post circa '95 above) of writing asinine articles that are just plain wrong. And I'm not talking about 'hindsight 20/20' wrong - I mean predictions which make me wonder if he's in the same industry that we all are in.
Anyway, it seems like the
With online advertising spending at an all time high (and growing at absurd rates), maybe it's time for the editors to be a little more discriminating before rewarding mediocrity with tens of thousands of impressions.
GCC Prepping, all right (Score:5, Funny)
What can I say, Microsoft? Let the hacking games begin again!
Prepping for the 360 at home: (Score:2)
I've already reached capacity with mine to the point I have to route things through the VCR(2 a/v in ports) and still I have no room for my atari 2600 flashback system nor intellivison system-in-a-controller thing. SUre, I could use the a/v in ports on the tv, but I
I'm sorry, but... (Score:5, Funny)
You do not prep for the XBox360. And this is from someone who might buy one if anything more interesting than Kameo appears. Oblivion was pushed back to when?!
Yeah, yeah... there's the story this weekend about the gamer earning six figues. Chump change and a rarity.
Most embedded GUIs are not desktop-based (Score:3, Insightful)
What a load of bull (Score:5, Insightful)
What is wrong with your, people ? :-)
Give me a break. This isn't the second coming of the messiah. It is a game console, for god's sake. There is no need to get prepared - get your credit card, walk to the store, stand in line, buy it, play. For that matter, wait one more week and you don't have to stand in line. Surely, one could survive seven days without the Xbox360 ? Especially considering that there aren't many games available at this time!It is sad how well trained the consumer has become. We are so eager to take out our wallets and buy anything new, we can hardly wait a day. It doesn't matter what it is - it's new and everybody is buying it! But wait, now that you have a Xbox360 you surely need a big-screen Plasma TV ? And a new speaker system!
On the other hand, this is what keeps our economy strong, so don't listen to me too hard :-)
Prepare for a shortage (Score:3, Insightful)
I think the funniest thing about preparing for the X-Box 360 is preparing for the shortage. There have been reports that Microsoft is *requiring* retailers to run out of them on the first day.
Rather than preparing for the expected number of customers, retailers are expected to intentionally have to turn people away, just so Microsoft can get good buzz.
If you hear stories of shortages, remember why!
Read this review of Xbox 360 versus PS3 . Shocking (Score:3, Insightful)
When I read this I was dumbfounded. Then I thought about it for a sec. The PS3 is all caught up in tech spec numbers. Whats most important part of a console ? The graphics card. Xbox360 wins. Sony may have the FP's. But who cares. IT's about how your game looks.
This is what pissed me off about what Sony is doing. They should have gone DUAL GRAPHICS CARD instead of trying some new vector chip like the PS2. The graphics card is what matters. Nothing else. The GPU(general) is not that important but for game logic.
Who is running the Sony PS3 development ?
I see disaster for them .
Re:Xbox360 and Slashdot (Score:5, Insightful)
I think it's a decent assumption that many folks are interested in the consoles. This only happens once evert four or so years, and for many a console is a mainstream source of entertainment.
We saw the same thing happen with Xbox, PS2, and Gamecube. It's probably more of a valid argument to say that
Re:Xbox360 and Slashdot (Score:2)
WAIT a second there! Where and when did I say that Slashdot is "being a blatant commercial for Microsoft"? If you're going to throw mud at me, have the decency of supporting your stance.
Otherwise, I have to conclude that you have managed to missunderstand a fairly simple and short wri
Re:Xbox360 and Slashdot (Score:2)
Probably not. But that's not because I think Slashdot's giving MS advertising fellatio, but rather because the XBOX 360 is the first one out by a long shot. It's the first 'next generation' system. So what all will it deliver so we can expect the PS3 and the Rev to do it, too? (hence why I expect some die-down on next-gen hype.)
The last two times around, Sony slurped up
Re:Xbox360 and Slashdot (Score:2, Flamebait)
I mostly agree- though new console releases aren't that common (I don't remember this much pointless coverage of DS or PSP releases). The only effect of increased hype will be to make the system release more likely to be seen as a failure even if it does moderately well, and that perceived failure will later manifest itself as real failure. The hype dries up
Re:Xbox360 and Slashdot (Score:2)
Re:Xbox360 and Slashdot (Score:3, Informative)
I am definitely *not* going to buy Xbox2 for my son this Christmas. It's pointless upgrading orchestrated by the genius marketing people - wah, wah, I want! coming from the children.
The marketers have learned what the "new economy" is: selling junk to kids that don't know any better.
I've seen most of the games today and they are mostly "updates" to existing ones with supposedly better graphics. Predictably, all the kids go, "cool" due to the hype.
Re:Xbox360 and Slashdot (Score:4, Funny)
Nope. He's got every possible game machine, a computer that is just short of cutting edge, a stereo, Walkman, TV, VCR, DVD, etc.
So the ex-wife and I got together and decided to
Re:I have.... (Score:3, Informative)
IT's a lot different if you're coming ito it fresh....
Which would you buy your 14 yr old? $300 for a console and maybe another $100 on some games. Or $3000 on a new computer and then another $100 on some games.
There is your apples to apples.
For someone, such as yourself, who really likes computers and is already likely to have over $1000 worth of hardware in the house, then it does not make sense for you to
Re:I have.... (Score:2, Interesting)
that said if i had a hdtv i would probably get an xbox360 just to dump my windows gaming partition.
Re:I have.... (Score:2)
Re:Closed, instable DRM'ed PC (Score:3, Funny)
whoa, thats some S&M crap, do u enjoy being whipped too?
Mod parent better (Score:2)
Where's the revolution (in general, not the Nintendo system)? Where's the Ico and Shadow Of The Colussus types of games that come out of nowhere and change my idea of what a videogame could and should be? Why are those so rare?
C'mon... flamebait? Here?! Redundant, maybe, but flamebait? You might as well "tsk tsk" a rude gesture at a celebrity roast.
Re:Dvorak (Score:3, Insightful)
That said, I think the 360 has potential, but I guess I'll find out Tuesday whether or not it's bad enough to justify Dvorak "liking" it.
Re:Dvorak (Score:4, Informative)
1. It's made by Microsoft
2. It's not made by Apple
I'm no Dvorak fan, but you honestly have no idea who he is do you?
He has been one of the strongest and biggest name Mac proponents in the industry for the last 15 years. He also has incredible amounts of disdain for Microsoft.
I Call Troll (Score:3, Insightful)
Are you talking about the same John "Apple is Dying" [pcmag.com] Dvorak who has been predicting the death of Apple since the 90s at the very least? Does this [pcmag.com] or this [pcmag.com] really sound like the words of a Mac lover ? No one who is even vaguely familiar with the name Dvorak in the Mac community is of the opinion that the guy has had any affection for Apple for over a
Re:Very Bad News From First 360 Owners (Score:3, Insightful)