Repercussions of Legislation on the Gaming Industry 35
1up.com has a look at the ways in which anti-violence legislation may affect the gaming industry. From the article: "Although Gamepolitics.com Editor Dennis McCauley says that the Strickland case will be thrown out due to lack of merit because 'no compelling evidence indicates that playing a violent videogame can turn someone into a triple murderer,' the Strickland v. Sony case is detrimental to the industry. It is challenging freedom of speech and expression in videogames -- in contradiction to the 2003 Court of Appeals ruling that videogames are protected by the First Amendment. If Strickland et al were to win, it could force the industry to censor itself out of fear of future lawsuits. And it might result in future federal regulation of videogame content."
Cue forehead slap (Score:4, Funny)
IMHO... (Score:2)
The fact -your- kid knows the real thing apart from the game world doesn't mean some other kid does. The fact you're a responsible parent and watch what titles your kid plays, doesn't mean other parents are. And if your kid gets shot by a psycho kid who played one brutal game too many, and lost t
Re:IMHO... (Score:5, Insightful)
But for what purpose?
Take nudity for example. When I was last in Eurpoean I saw full frontal nudity (male and female) on television. The Europeans are a lot more tolerant of this kind of thing. Yet by many indices they have a much lower rate of social deviance.
Americans are legislating morality. They don't have any scientific evidence that nudity or profanity is bad they just know it is. They also believe in creationism.
Re:IMHO... (Score:2, Insightful)
Full frontal nudity is "social deviance" in US culture. That's an interesting choice of words. =]
S
Re:IMHO... (Score:2, Funny)
Re:IMHO... (Score:2, Insightful)
Take note of the critical two words of that sentence: "psycho kid." A kid with the severity of psychological issues that would be necessary to confuse video games with the real world would, sooner or later, run across something violent - be it a video game, a movie, or a fight at school - that would push him to violent acts of his own. Video games are rarely, i
Re:IMHO... (Score:2)
Re:IMHO... (Score:2, Insightful)
At the end of the day, it comes down to teaching children what is right and what is wrong. It's not like kids magically learn that killing people is unacceptab
Re:IMHO... (Score:2)
You're thinking on a single-bit level. Normal kid - psycho kid. Normal kid sees arbitrary amount of violence, never does any fighting, psycho kid sees dogs fighting in the lawn and goes on a rampage.
Thing is, there's no fixed level of "psycho". Expose a normal, psychically sta
Re:IMHO... (Score:1)
If that is correct, then we are all absolutely screwed. This world is practically soaked in violence. Yes, there are violent video games, violent movies, violent lyrics in music, and all that. But there's also the news media... watch the evening news one night and see what they tell you. Murders, car crashes, rapes, robberies - you'd think the entire city was one big bloodbath. Or you could watch CNN and hear about the war in Ira
Are we worrying too much? (Score:3, Interesting)
I'll admit it's scary that some big, bad men (or women) could take away the hobby that we enjoy, but I think that we've been blowing things out of proportion.
I don't speak for everyone here, but I live in the United States where we at least attempt to protect the freedom to express ourselves and say what we want. Granted that the issues of censoring games completely and selling games with mature themes to minors are very different issues, but we tend to like to blur them together and treat any legislation as an attack on first ammendment rights. In the case of legislation to prevent sales of M rated games to minors, I really don't care whether or not it passes. The hundreds of posts on the issue that I've read as this debate comes up almost weekly have presented compelling arguments for both sides. Such legislation passing wouldn't affect me because I'm over 18.
On the other hand, legislation that seeks to censor games and prohibit them from containing sexual or violent content violates our so called rights. Even assuming that such legislation were to pass, somewhere on the chain it would be overturned by the courts. Considering that America has become increasingly less conservative over the years, and that other attempts to censor music, books, and television have usually failed in the past, I don't see it as a major concern today.
It's a good thing that we're vocal about our concerns as gamers and I wouldn't suggest that you stop being political, but do we really need to get our feathers ruffled on a weekly basis about something that's not likely to happen?
Re:Are we worrying too much? (Score:3, Insightful)
Prohibition only took, what? 12 years?
And I'll bet they just went and let all the bootleggers out of jail afterwards, right?
Re:Are we worrying too much? (Score:2)
War on drugs? Started by Nixon to distract people from the vietnam war...
Re:Are we worrying too much? (Score:2)
A key thing to realize about the history of the protection of first amendment rights in America - There has been two
movies (Score:4, Interesting)
I suppose it's because the game industry doesn't (yet) have a total lockdown on the government the way the movie industry does. No sense railing against values in movies since the government won't pass any laws that they're specifically paid off NOT to pass by the movie industry.
At least one good thing to look forward to is that the dinosaurs that make up the movie industry will die off, while each year the number of gamers increases. Imagine the day when all the old people were gamers in their youth, or even in their old age too...
Re:movies (Score:2)
Re:movies (Score:2)
Games get the scrutiny because the mainstream media owns the TV and movie companies, so they avoid running stories that criticize them.
Re:movies (Score:3, Informative)
Re:movies (Score:2)
You watch a movie from a distance that is both physical and pychological.
You are not a partcipant in the action. You are not invited to wield the knife and you are not rewarded for the ingenuity of your kills.
...where did I leave that BFG... (Score:4, Interesting)
Now when they start talking about banning games entirely or setting unreasonably strict censors on things, then their going to have one gamer with a BFG to deal with...
Video games don't cause violence, ignorant politicians do.
Re:...where did I leave that BFG... (Score:2)
I don't have a problem with that either, but what irks me is that the same rules should apply to all forms of entertainment media, not just games. So unless there's legislation to stop the sale of M and AO movies (DVDs or cinema tickets) to children, there shouldn't be any such legislation applying to games.
Re:...where did I leave that BFG... (Score:1)
Hell yeah! Your certainly right there...all this legislation is targeting specifically video games, and completely ignoring the fact a kid can rent a R-movie or check out an erotic novel without any penalties on the distributor. It's completely ludacris to say video games are so much more harmful than other forms of media.
Going through my girlfriends book collection, I'd much rather have my little bro
I call BS (Score:4, Interesting)
BS. Public discussion of the issues is a Good Thing(tm), especially if it helps parents realize they need to pay attention to what Johnny's doing on his XBox.
It may be harmful in the short term to certain profit-seeking enterprises in the industry, but in the long term the discussion will have positive repercussions.
I know I'm oversimplifying here, but either the game industry adapts to new rules (and keeps making money) or the industry keeps on going as is without new rules (and keeps making money). The adult market is big enough that it will continue to be catered to...
The only parties likely to lose out, depending on the outcome (which is certain, despite what alarmists say):
Kids who want to play adult games.
Adults who are too embarassed to buy adult-themed games.
Freedom of Speech.
The only one I'm worried about is #3.
Re:I call BS (Score:2)
Stimulating discussion and raising awareness is a good thing, so long as it's understood this must never be allowed to actually pass. Remember the Comics Code [wikipedia.org]? The Hollywood Production Code [wikipedia.org] that preceded the rating system? Censorship is a Bad Thing, and censors always, always, always look foolish in hindsight.
Re:I call BS (Score:2)
Of course, I'm full of Friday optimism right now, and it's not a foregone truth that the past will predict the future. And we have to make sure that we are loud enough to ensure we're not facing draconian censorship
Won't someone PLEASE think of the indie studios!? (Score:3, Interesting)
Mind you, I'm not aware of any indie games sold at retail outlets, but there may be an unfilled Cheapass Games [cheapass.com] like niche that would be closed by this law.
Addendum: (Score:3, Informative)
Defiantly some negatives (Score:2, Insightful)
What is retailer's reaction to this going to be? Wal-Mart target and just about every other retailer already refuse to carry Ao games. Will this law make them extend this policy to M games as well? If it does, this would be very bad for the video game industry. That would make it necessary for video games to be created T and lower only. You can not survive in the consol market if the chair retailers don't carry your product.
What will the developer's
Pete Ashdown (Score:2)
Damnit (Score:2)