The Xbox vs. PC Gaming 31
An anonymous reader writes "FiringSquad.com brought back their Face Off format to debate how the Xbox was beneficial or harmful for the PC industry. It's an interesting read with a special 3rd guest, Tim Sweeney from Epic Games, giving a few comments at the end." From the article: "The exact impact on Microsoft on the ATI/NVIDIA rivalry is difficult to know. NVIDIA received $200 million up-front from Microsoft for the Xbox. That was as much as the entire 3dfx company was worth in 1998, when the Voodoo2 was at its peak. Likewise, the original plan was for DirectX 8 to provide an API for the pixel shader in the GeForce 2 GTS. But something happened to the DirectX8 spec where all of a sudden, the minimum level of support was the GeForce 3. That something was Microsoft."
Re:Of course games are art. (Score:1)
Re:Of course games are art. (Score:1)
Beneficial, Easily (Score:5, Insightful)
Games that might not have been made otherwise, or PC games that would never make it to the Xbox but had financing because of a developer's/studio's profit from another game that was on the Xbox, are the benefit.
Are there really PC gamers who stopped paying PC games and went solely to the Xbox? Maybe a few. But are there people who never would have bought a PC game (or owned a machine capable of running said game) that _did_ buy that PC game for play on their Xbox? Yes, definitly a lot.
Re:Beneficial, Easily (Score:2, Insightful)
Maybe only a few, but I bet there a lot of people like me who, upon getting a console game, no longer felt the desire to upgrade their PC because the PC couldn't handle game graphics but was fine for business apps.
Re:Beneficial, Easily (Score:1)
I'm one of those, who fealt it was a wiser investment in buying the XBox360 for $400+, instead of getting a PC with the equivalent sound and graphics power for $1500-$2000+
Gaming is advancing too quickly for me to affordably keep up with them. I've noticed my problem when I had disable every single graphical goodie in Half-Life 2 just so I could play it. Even today, I'd have to spend more cash on a PC than the XBox 360 just so I can turn on all the graphical coolness and max out the resolution
Re:Beneficial, Easily (Score:1)
My point is I can play Half-Life 2 on it with some of the bells and whistles at a higher resolution than a TV. If I turned those off I could increase the res close to true high def (1920x1080). So you buy a $300 computer a
Re:Beneficial, Easily (Score:1)
Sorry
Re:Beneficial, Easily (Score:1)
Yes, I was one of them. I had been a huge PC gamer, but after having been given the Xbox for my birthday, I soon realized after years of console neglect just how much fun it was to play on a console. I also appreciated the fact that I didn't have to upgrade hardware every few months just to play the newest FPS. With console games you just pop in the disk and play, as opposed to the PC where you patch, get new drivers, upgrade
Re:Beneficial, Easily (Score:1)
Re:Beneficial, Easily (Score:1)
Nonsense. I was a PC gamer exclusively for years, now I've mostly gone console. (Ironically, for this thread, the only current gen console I don't own is the XBox.) Since I stopped playing games on my PC I haven't had to upgrade it or update any drivers, and it's been rock solid. Then I played Civ IV and all of a sudden it's crashing to d
Re:Beneficial, Easily (Score:1)
Even so, if you own a computer, you should patch it, you should get new drivers, and you should defrag it anyway.
Re:Beneficial, Easily (Score:2)
Heck yeah...
I'm one of them. I switched over about 2.5 years ago, and I haven't regretted it at all.
Now I buy a ton more games than I used to. On the PC I bought maybe 5 or 6 games a year. Now I buy about 20 Xbox games each year.
The big difference is that now I am not spending my time, effort and money on just getting my hardware to work with the PC games. The final straw came with Rallisport Challenge. On my PC, it cras
Wow (Score:2)
I would have cut that part out. This nobody is asked to give his opinion and he slaps the people giving him a voice.
Re:Wow (Score:1)
Re:Wow (Score:3, Funny)
Re:Wow (Score:2)
Harmful it is. (Score:2)
There are plenty of Xbox commercials that do this, and nowhere mention any existance of a PC version.
Re:Harmful it is. (Score:3, Interesting)
Did you also complain when the Lord of the Rings trailers didn't mention the books?
Or when commercials home versions of arcade games don't mention that arcades had it first?
Juh!? (Score:1)
So you could do DirectX 8 like shader effects in software, on a GeForce 2 GTX, or for that matter the "nForce 2"'s integrated graphics?
Re:Juh!? (Score:1)
Re:Juh!? (Score:2)
The GeForce 2 didn't have pixel shaders, which is why it is a bit odd that the article mentions it as a point.
My only guess is that they are insinuating that Microsoft pressured nVidia to delay implementing it in hardware until the GeForce 3. However, there are so many factual errors in this article that I really have to wonder if they truely know what they're talking about. Another prime example is whe
Re:Juh!? (Score:1, Interesting)
On the NV1x series of cards (GeForce 1, 2) and above, nVidia provided limited programability in the form of register combiners. Register combiners were exposed only through OpenGL, through the NV_register_combiners and NV_register_combiners2 extensions. They provide per-pixel shading functionality, and a programming model that's partly configuration, and partly programming. While it doesn't provide the same programming model as DirectX 8's shaders,
Re:Juh!? (Score:1)
Principle (Score:4, Informative)
XBOX has nothing to do with Direct X (Score:3, Interesting)
Re:XBOX has nothing to do with Direct X (Score:1)
Neverminding the fact that the price of the entire console is cheaper than the "latest and greatest" video cards from either of the major manufacturers, typically.
I mean, stereotypically
Re:XBOX has nothing to do with Direct X (Score:1)
The first home video games came out in 1972 Since then consoles remained ahead of the home computer for gaming until the 486. Heck it took half a decade for the first home computers to come out and more than a decade for the first PC's.
Even if you include the Spectrum, Commodore and Amiga, which I prefer to think of as hybrids, consoles pretty much invented home gaming. Sure the computers write the games but the consoles, and the market those games were invented for, defined t