The Revolution's Power And Launch Date 127
IGN is reporting on new details for Nintendo's next-generation console. They have discussion of the Revolution's graphical power, and some reflection on when the console might launch. From the former article: "Based on the information studios have relayed to us, Revolution is truly poised to cater to an altogether different game market than either Microsoft or Sony with their Xbox 360 and PlayStation 3 consoles respectively. Nintendo's machine will simply not deliver the same graphic horsepower as its competitors. Revolution is all about the controller and what it can do for gameplay experiences. When Revolution was initially unveiled, a Nintendo executive said it would be 'two-to-three times more powerful than GameCube.' The company never commented on Revolution's horsepower again and we were later told that the initial statement was incorrect. However, according to development houses, that description accurately sums up Revolution's power. "
Attention citizens! (Score:1, Funny)
The gamecube is good enough (Score:5, Insightful)
Re:The gamecube is good enough (Score:4, Informative)
Re:The gamecube is good enough (Score:2)
Re:The gamecube is good enough (Score:2)
Re:The gamecube is good enough (Score:2)
Re:The gamecube is good enough (Score:2)
Re:The gamecube is good enough (Score:2, Insightful)
The uncanny valley is about *robotics* (Score:2)
Re:The uncanny valley is about *robotics* (Score:2)
Re:The gamecube is good enough (Score:3, Interesting)
Nor am I; although it could stand higher-resolution output. Otherwise, it's pretty much fine.
Pretty much. What I've seen has been pretty much crap compared to the current generation. Slight improvements at best; no high-poly models, particle
Re:The gamecube is good enough (Score:2)
Re:The gamecube is good enough (Score:2)
Then I suggest you open your eyes and see some more. Take, for example, PGR3. Whilst in PGR2 (a pretty damn fine looking game by last-gen standards) they used 10,000 polys per car, in PGR3 it's closer to 100,000 [bizarreonline.net] on average. To me, 10x increase != "slight improvement". Add the fully scaled reflections, HDR lighting [bizarreonline.net], amazingly detailed buildings and
Re:The gamecube is good enough (Score:2)
"But it's shinier!" is hardly a decent argument against "slight improvement". So it's s
Re:The gamecube is good enough (Score:2)
Any way, 10x more polys is only interesting if you can notice the extra detail.
PGR3 uses half of those polys to render a realistic first person camera, on the inside of the car. So you have a realistic steering wheel, velocimeter, etc.
But I ALWAYS play on the third person camera on racing games. If a racing game doesn't have a third person camera, I just don't play. So that extra detail is lost to me.
And the exterior of the car doesn't look so much better than the b
Re:The gamecube is good enough (Score:1)
Re:The gamecube is good enough (Score:1)
Re:The gamecube is good enough (Score:1)
Re:The gamecube is good enough (Score:2)
Eh. SotC isn't that great. Yeah, it does some neat stuff. But compare it to, say, God of War, Jak3, Gran Turismo 4, FFXII, Dragon Quest 8, and some other Nth generation games, and it's actually not all that great. Yes, it has beautiful moments. No, it's not the best the PS2 has.
Over powered hardware makes things easier (Score:2)
As a side note, I like the idea of the controllers. When I get old and decrepit and can't hold a ps2 controller I can still play a Revolution.
Re:Over powered hardware makes things easier (Score:1)
Re:The gamecube is good enough (Score:2)
"Hype" doens't have to be about a/v. Besides, how much hype are you going to get for forearm hair in NFL 2KXYZ?
Re:The gamecube is good enough (Score:2)
Also, you make some sort of assumptio
Re:The gamecube is good enough (Score:2)
While the Revolution isn't real yet, there's enough info to make a comparison, at least for minor points like this. WiFi connection is allready live, and is a pleasure, primarily due to the fact that nobody can be stupid at you, due to the lack of voice chat.
I didn't mean to come off as a Nintendo fanboy, but the Cube has been capable of hand
Re:The gamecube is good enough (Score:3, Insightful)
Because that's what 90% of the population has?
Re:The gamecube is good enough (Score:1)
You mean I'm supposed to put it into my PC?
Re:The gamecube is good enough (Score:4, Insightful)
Because that's the TV I have. And, for your information, I have seen 360 gaming on an HDTV. Higher resolutions are really nice, I'll agree, but not $1000-for-a-new-TV nice. It looked pretty good, but I wouldn't call it a more than 3xGCN. Possibly twice as good. (this was some basketball game). But the practical issue is that even if the 360 is capable of HD, nobody actually has HD, so it's virtually pointless, at least right now.
Furthmore, my point was that even if it is 3x better of 10x better, it can not possibly accomplish the same jump as the PSX/N64 -> GCN/PS2/XBox/DC jump. We're hitting the ceiling, and graphics power that costs twice is much is going to provide a fractional increase in perceptable graphics improvement.
Re:The gamecube is good enough (Score:2)
And I'm sure that a VGA to DVI converter wouldn't be TOO hard to find.
That being said, I agree with the whole claim on reaching a graphical ceiling and really do think that the Revolution is a step in the right general direction.
Re:The gamecube is good enough (Score:1)
Re:The gamecube is good enough (Score:2)
But anyway, I've made my point.
Re:The gamecube is good enough (Score:1)
Re:The gamecube is good enough (Score:2)
And if it makes the game look significantly better, then why not?
Re:The gamecube is good enough (Score:1)
While I have no idea what the actual percentage of people who own an HDTV in the US is...I can say that half of my friends (and me!) own an HDTV. My perception is that almost everyone has one.
I can't wait to see the Revolution on my HDTV either. XB360 will wait until version 3.a and a price drop or two...
Re:The gamecube is good enough (Score:3, Insightful)
It's because you associate with people that have similar interests as you (ie, care about nice looking TVs) and are at a similar financial level (ie, can afford nice looking TVs). Another reason is that the media industry wants you to think everyone has one so that if you didn't, you'd feel left out and think you needed one.
One photorealistic system (Score:1)
Seriously, my family's HDTV takes a satellite signal from an S-video (i.e. low def) cab
I like my classics! (Score:2, Funny)
Re:I like my classics! (Score:1)
Say again? (Score:1, Interesting)
what?
So basically, you can't even shift your body once you start the game, otherwise your character will end up doing some funky jig. Dunno about the rest of you, but that seems mildly uncomfortable to put it mildly.
And what if you don't sit in a position that keeps the controller level? I use a beanbag, and my TV is several feet above the floor. So I'm usually at an angle towards the TV. Will Solid Snake be perpetually looking up as well since my contro
Re:Say again? (Score:2)
Re:Say again? (Score:3, Funny)
No, but it will look like he's *very* happy to see you...
Re:Say again? (Score:3)
The controller's motion sensitivity is the controller. It's not as if you'll be playing a FPS, and it'll react to motion and the standard "look up, look down" buttons, as if there's a conflict. It's just the motion.
The controller is designed to enable this, too; it's not just a conventional controller with motion stuff tacked on. You won't hold it like a con
Re:Say again? (Score:1)
Who knows... I havent done any research on the controller at all
Re:Say again? (Score:2, Funny)
Yes. It's nearly as bad as using a PC. Every time my mouse goes over the side of the pad, I have to reboot.
Re:Say again? (Score:1)
Also, realistically, it should be programmable (from the developer end) exactly how sensitive it is to movement, as different objects move differently. While you may want it to sense every little vibration of movement in an FPS, in a rhythm simulation game, general awareness of what directio
MOD UNIMAGINITIVE PARENT DOWN (Score:1, Troll)
Moreover, games will use different movements for actions, so simply shifting on the sofa won't automatically do something on-screen. Worst-case scenario is the character is in a dangerous situation and the player has to pause before shifting themselves. How inconvenient is this to most people? Not very. For those with hemorrhoids who need to squirm, I sugges
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:1)
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:1)
All the systems have boot animations. I won't be surprised if Nintendo uses theirs for initial calibration. Perhaps a shimmering bulls-eye pattern with a "cursor" that moves around as the player moves the controller.
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:1)
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:2)
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:1)
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:2)
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:2)
But that's crazy talk!
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:1)
Re:MOD UNIMAGINITIVE PARENT DOWN (Score:1)
Re:Say again? (Score:2)
2x - 3x as powerful (Score:2, Interesting)
I'm not too worried about the revolution giving us some good games, but I'm worried about mainstream gamers opening their eyes outside of MTV and
Re:2x - 3x as powerful (Score:2)
Re:2x - 3x as powerful (Score:2)
That is entirely false. CPU's don't work that way, even though it sounds logical. For the sake of explanation, you could build a system with a processor that runs 2x as fast as another, but if that first system has twice as much bandwidth for its bus it will run at least the same speed as the latter. It also depends a great deal on the way software is coded, but those are
Re:2x - 3x as powerful (Score:2)
Survey Says... (Score:3, Interesting)
However, folks tend to forget that the Gamecube offered 8 layer texture mapping... 8. That is huge, however, the GC was simply not powerful enough to really do anything meaningful with a screen full of 8 layer polys.
If the graphics chip ends up being a slightly updated GC chip, I'm cool with that. I have seen what can be done in demos on the GC and sweet Jebus is it amazing!... yet only graphic demos.
So if the system ends up about 2-3x as powerful with a 1.5x GPU you now have a very capable system that can produce graphics plenty pretty enough to look stunning even on a HD set.
I truly believe that the folks who are mainly concerned with numbers and horsepower will stay away from the Revolution - or maybe buy one in addition to another system - and that is FINE. There are so many families and casual gamers out there clamoring for a simpler system that the numbers will eclipse us "hardcore" gamers. While we are strong, we are few in the grand scheme of things. Realize that more Billions of dollars are pulled in by many forms of entertainment like Barbie dolls annually than out beloved hardcore gaming demographic. When Nintendo taps this wide market, Sony and MS will soon be doing an about face and targeting them too.
I wish Nintendo and the true spirit of gaming nothing but the best, and I will be purchasing a Revolution on day 1 and have my pre-order in as soon as they become available to help show the amount of initial interest and garner as much developer support as possible.
Re:Survey Says... (Score:2)
Based on my contacts at the Ubisoft testing studio, they all fear the Revolution and expect it to be a testing nightmare, with whole teams of people swigning their arms all about all day long... I would actually like to see a Rev. game being tested...
Re:Survey Says... (Score:2)
You only need one game that requires larger ranges of motion to have fun watching the testers studio...
Re:Survey Says... (Score:1)
The company who is conentrating on pushing gaming forward, would be more geared towards the hardcore gamers like myself. That is the main reason I'll be buying a revolution and not the other systems. The fact that they are trying to make it accessible to a wider audience is only a b
Re:Survey Says... (Score:1, Insightful)
My definition of the hardcore gamer is someone like you or I... I use the term "True Gamer" for this demog
Re:Survey Says... (Score:2)
I have one of those. Someone bought
Re:Survey Says... (Score:1)
If your collection spans a few systems and genere's
Re:Survey Says... (Score:1)
hard-core:
competitive,
spends money on the latest and greatest,
highly skilled at the games they play
true-gamer:
more focused on fun
buys a wider range of games (some latest and greatest, but some obscure and hard to find)
Basically to be a true gamer, you have to game across genres and if you dis a game or system because it doesn't do a hojillion vectonoxals at 1000fps then you are
Re:Survey Says... (Score:1)
Re:Survey Says... (Score:1)
Nintendo has yet to produce a real slouch of a console(not handheld) in a competitive marke
Re:Survey Says... (Score:2)
Just bought my gamecube 1-2 months ago to, have played to little thought
Re:Survey Says... (Score:1)
Re:Survey Says... (Score:2)
The problem is more that I don't sit down playing
Don't have konga but I can live without it.
Graphics? (Score:2)
Re:Worried about Nintendo (Score:2)
It looks a hell of a lot better (to me) than the PS3 one.
Re:Worried about Nintendo (Score:3, Interesting)
DS has the same power of a N64. Maybe less.
PSP has the power of a Dreamcast. Possibly more (although not the same as a PS2, despite what Sony claims).
DS outsells PSP worldwide. Has more, and better games.
Re:Worried about Nintendo (Score:1)
In retrospect, I thought the same about the game gear vs. the game boy. IMHO, The game boy Sucked. Yes I had one, and yes
Re:Worried about Nintendo (Score:1)
Re:Worried about Nintendo (Score:2)
Loved that system.
The game gear was great for me... (Score:1)
Re:The game gear was great for me... (Score:1)
Re:Worried about Nintendo (Score:1)
But then again, PSP costs 100 bucks more, has much shorter battery life, and uses a mechanical drive, which IMHO, sucks (as a free extra you get glorious load times).
The PSP is trying to bring the PS2 experience to your pocket. Not that it can't be fun, but I don't play home consoles like I play handhelds.
Why do you think there are so few d
Re:Worried about Nintendo (Score:2)
The DS' power, meanwhile, is like a weaker N64, but with slightly *better* graphics: note that Mario Kart DS contains MK64 tracks but also renders polygonal characters, instead of resorting to MK64's cheaty, sprite-based rendering of drivers and karts.
I don't think the DS/PSP battle is over yet, but the recent rush of
Re:Worried about Nintendo (Score:1, Interesting)
Re:Worried about Nintendo (Score:3, Interesting)
A lot of people called the DS a gimmick but it has faired very well. Selling a lot of systems and creating a fun handheld with a lot of potential that is being taken advantage of. And I"m sure there's a lot more on the way.
I don't worry about the Revolution being a gimmick. It's innovation. It'll open up whole new possiblities in console gaming. Also having a system only two to three times more powerful is enough. Flashy graphics onl
Re:Worried about Nintendo (Score:1, Interesting)
Sony said that they still had a major surprise to reveal about the PS3. What if that surprise is that their controller also has a gyroscopic sensors built into it, giving it the same capabilities as the Revolution controller?
This would make Microsoft and their "traditional" controller the odd man out. Sony's market share (coupled with Nintendo's market share) would push developers away from the 360. Why would Sony side with the big N? Sony's not worried about Nintend
Re:Worried about Nintendo (Score:1)
Re:Worried about Nintendo (Score:2)
Re:Worried about Nintendo (Score:2, Interesting)
Re:Worried about Nintendo (Score:2)
Re:Worried about Nintendo (Score:2)
Do you remember the SNES, N64, and Game Cube? They all came to the table after the competition. Nintendo has a wait and see and do things right attitude rather than the first to market.
Re:Worried about Nintendo (Score:2)
Take Castlevania, for instance. Wonderful game, but the use of the touch screen was just intrusively stupid. Then there was Dr Driller (or whatever it was called). The touch screen was only usefull for the menus. Mario 64? The touch screen was horrid, unless you only wanted to play those little "side games".
So far, I know of 3 good gam
Re:Worried about Nintendo (Score:1)
Metroid Prime will use it to simulate mouselook (it works awesomely in the demo).
Advance Wars allows you to use it, and also allows the traditional GBA control scheme.
Trauma Centre, it's integral to the game play.
There's also point-and-click adventure games (Phoenix Wright, Lost in Blue) where it makes sense.
Furthermore, ports of PC games (there are confirmed ports of Europa Universalis II and Age of Empires on the way to the DS) will be MUCH more natural with a touch screen than with a d-pad.
Re:Worried about Nintendo (Score:2, Interesting)
If by "awesomely" you mean "induces agonizing hand and wrist pain," yes.
That is the biggest problem I have with the DS. I enjoy most of the games, but it is the least ergonomic device I've ever used. I can only play Mario Kart DS for 20 minutes or so before I have to put it down. I hope that they release a revised version some day that isn't so painful to use.
Re:Worried about Nintendo (Score:2)
Re:Worried about Nintendo (Score:1)
It's that the case for the thing is gigantic and top heavy and the buttons are tiny and awkwardly placed way over on the edge. Since it's already so gigantic, I wish they'd go the extra mile and add some grips to the bottom of it. It would alleviate the "crab pinch" grip you have to use.
For games like Metroid where using my thumb on the screen is required, I cramp almost immediately. There is no way you can reach the top or far left side of the touch screen without causing pain. My thum
Re:Worried about Nintendo (Score:2)
Re:Worried about Nintendo (Score:2)
Other than that, I find that Kirby and Trauma Center make good use of the touch screen. From friends who like FPSes, Hunters takes getting used to but the control sceme with the touchpad is good. Some games use the touchpad pointlessly just to say they use it, but it really is adding real value ot the system by allowing game types that would be difficult or impossible without it.
THe Rev controller will likely be the same way- some good games that u
Re:Worried about Nintendo (Score:2)
Re:Worried about Nintendo (Score:1)
Re:What's the point? (Score:2)