The Convergence of Games and Film 18
Gamasutra has a piece on the ever-increasing convergence of games and films. The final chapter meeting of the IGDA's San Francisco chapter this year had an event focusing on, in particular, the preponderance of Star Wars games. From the article: "The convergence of film and game production has been predicted for years, but progress has been slow... cultural, logistical, financial, and computational barriers have kept the two worlds apart. Everybody sees convergence, most want it, but few know what it really means and fewer still have actually tried it."
But... (Score:3, Funny)
But.. but.. I thought the convergence were the Mortal Kombat flicks!
Re:But... (Score:2)
Final Fantasy IV (Score:3, Insightful)
There are so many games with rich characters and engaging settings that would be perfect for cinema. Sadly, movie producers go after the franchise crapola games and make franchise crapola movies. Even sadder is that these films make money.
Take a chance! Hell, animate the thing and save money on actors/sets/locations. Buy the rights to an older game for a song. The first one to take a leap and make a good movie based on a good game and catering to the right demographic is going to go gangbusters.
Re:Final Fantasy IV (Score:2)
Thank god for the backwards compatability on the DS, I get to play so many games that I otherwise wouldn't have.
A REAL final fantasy movie would rule (even advent children was OK, spirits within, not so much)
Just had to wait for Hollywood... (Score:4, Funny)
If this ever happens any way...
Oh great... (Score:1)
Re:Oh great... (Score:1)
Re:Oh great... (Score:1)
Re:Oh great... (Score:2)
of course (Score:2)
Gaming: more revenue than movie tickets (Score:3, Informative)
True in terms of the number of people, okay.
Since 1996, though, video games have collected more revenue than is made on ticket sales for movie theaters [answers.com]. However, movies sell a lot of ancillary stuff like TV broadcast rights and DVDs, and as an industry the movie studios still take in more money.
Basically this story's one more drip in the "games as an offshoot of movie sales" bucket. I guess my reaction is that the tie-in games are a pretty serious source
If games were supposed to be movies... (Score:2, Insightful)
What REALLY is the definition of "convergence"? (Score:3, Interesting)
They talk about a common code base. Okay, so is "convergence" the use of the same graphics engine to create movie sequences and video game graphics? That sounds more like resource sharing, not the merging of two types of media.
Is "convergence" the use of movie or movie-quality sequences in video games? Hell, video games have been doing that for many years. A lot of games, such as the original "Jedi Knight" and the later "Wing Commander" series, used theatrical cut-scenes in the games to further the story along in a more engrossing manner. (I just use those as examples. There are obviously games from before that that used the same techniques.) So, it THAT "convergence"?
But wait
Is "convergence" a game that plays like you're watching a movie? Again, there are many games that took that approach so that action blends seamlessly with cut-scenes and back again. If this is the definition, then is convergence related to the look or the feel or both?
Even looking at the threads here so far, the responses seem to go between video games and movies. So, it doesn't seem as though anyone here really has a firm grasp of what "convergence" entails.
Maybe if the developers/studios would come up with a concrete definition of "convergence", we'd be able to come up with a more credible target for when the two media actually are "converged".
I think means meet in the middle (Score:2)
What is a movie? It is a story telling with the camera used to accentuate or even replace words you would use in a book or audio story. The movie willow instead of saying "the band of adventures travelled for many days across the land" instead has a travelling shot.
Movies are told through the camera.
Traditional games like say eh mario game are far different. 99% of the time no story is being told and the camera is
Re:What REALLY is the definition of "convergence"? (Score:3, Interesting)
These are entirely dissimilar media with one fundamental difference - movies are prerendered while games are realtime. It makes no sense to make a movie in the Quake 4 engine because, by movie standards, it will look like crapola. Short of inviting Sam Jackson to your house and smac
Convergence of PRODUCTION... (Score:2)
Final Fantasy (Score:1)
I Call BULL (Score:1)