SOE Applies Mouse-Only SWG Patch 44
Sony Online Entertainment has patched in a mouse-only control scheme for Star Wars Galaxies, reports Chris Kohler's Game|Life Blog. We reported this weekend on the complaints of Nick Dupree, a disabled player who was unable to play after the NGE changes. From Chris' post: "Our new fast-action combat control scheme inadvertently presented a hardship for some without the use of both hands; for this reason we are introducing mouse-only play which allows all movements and abilities to be controlled through the mouse exclusively. This is live in the game right now and can be accessed through the options menu. "
I'll hold out for more updates (Score:4, Funny)
Re:I'll hold out for more updates (Score:4, Insightful)
Re:I'll hold out for more updates (Score:3, Funny)
Chris Mattern
Re:Good (Score:2)
I haven't seen it, but there are plenty of ways to make a mouse + 2 button interface handle lots of commands. Neverwinter Nights had a good interface (although unfortunately it was the 'only' option, so those who hated it were stuck with it) which worked on a 'spoke' menu system with alternate options radiating outwards from a central point. This setup allowed you to quickly access any menu option with equal speed.
Re:Good (Score:2)
You know it sucks (Score:3, Funny)
Logitech isn't complaining (Score:1)
I know Logitech has some gaming mice with quite a few clickies to choose from -- for example,
http://www.logitech.com/index.cfm/products/details
I've never actually played the game, so I don't know what the UI is like, but perhaps the designers might tweak the interface a bit to allow even functionality for a disabilities.
Re:Logitech isn't complaining (Score:2)
Re:Logitech isn't complaining (Score:1)
Well that was quick... (Score:1)
But this also gets to a larger concept, how great of a PR point would it be if a company presented the fact that it always goes out of its way to consider the disabled when creating their entertainment so
Re:Well that was quick... (Score:1)
Re:Well that was quick... (Score:4, Insightful)
Attaboy's (Score:4, Insightful)
They faced an ADA lawsuit (Score:2)
No, they would faced a federal lawsuit if they had chosen to ignore it, Americans with Disabilities Act. However they still deserve congratulations on the quick fix.
Re:They faced an ADA lawsuit (Score:3, Informative)
The ADA was not created to ensure disabled people can play a video game. There was no threat of any lawsuit, just some pissed off players who've dedicated years of playtime to the game, only to find themselves suddenly unable to play because the SWG Developers are asses
Re:Attaboy's (Score:1)
- It has nothing to do with the insane amount of bad press they got lately?
I am sure they did it out of the kindess of their hearts. It's a brilliant business move to listen to 0.000001% of your user base, waste resources on it, all this time when
Re:Attaboy's (Score:1)
Why not change your keyboard? (Score:2, Funny)
Now you're playing with "Mouse Only", only your mouse has 104 buttons.
Re:Why not change your keyboard? (Score:2)
Put some sticky glide thingies and use a very large mousepad. Just map a key to disable the lazer while you reset the mouse so instead of picking up the mouse you just push down on a key.
Re:Why not change your keyboard? (Score:2)
simulated my ASS!
my lazer mouse has Zerious Emision!!!
This could help the Asian success (Score:1)
Re:This could help the Asian success (Score:2)
On the other hand, this bodes well for the success of the Revolution. Never thought of that as an advertising feature - you can play while smoking! Somehow I doubt it will be in Nintendo's advertising campaigns.
Re:This could help the Asian success (Score:1)
Re:This could help the Asian success (Score:1)
Yeah, but I hear that only old people go to them.
And in Soviet Russia, PC bangs YOU!!!
Thanks folks! Enjoy the veal! Slashdot audiences are the greatest audiences in the worrrrrrrrrrrld!
That confirms it (Score:3, Funny)
My guess is that all game functions are now exclusively under mouse control except "EXIT", which may bode well for future announcements of an "increase in SWGs player base."
A victory for disabled force-users everywhere! (Score:2)
Lol, well actually it has (Score:2)
They had to if you think about it. SWG was launched before R2-D2 got those horrible jetpacks in the prequel movies.
Forget about rights of the disabled, how about the rights of the spunky little robots!
Re:But to get to the options menu... (Score:1)
I have a disability. (Score:4, Funny)
The Options Menu (Score:1)
Well I been posting lengthy posts so far about SWG (Score:3, Insightful)
Well I tried the trial and was less then impressed with the "tutorial" level. I since spotted you can skip it wich is great since it at least allows you to go down to where the action is.
I then found out that for some reason my account is active until the 3rd of jan, no Idon't see any payments to sony on my bankstatements, perhaps as part of a free trial for old players?
I had of course to check it out. The game has changed. And yet it is the same. It is not nearly as dead as some claim BUT it is being deserted. Oh and don't count subscription figures to much. One guy in my guild seems to have 11 alts. 11 accounts being played by one person. Coupled with people who simply stopped playing but whose account is still running this means the game has far fewer players then subscription numbers would have you believe.
So is it as bad as everyone claims.
Well yes. The engine just isn't up to the changes. It never been designed like this. One of the problems? Well enemies can be inside each other, there is no proper collision detection but this makes it very hard to target in the new combat mode that critter wich you want. Usually you target 1 kill then do the next in a group. Now you find yourselve attacking two critters at random meaning it takes longer and you take more damage.
No they took a bugged game and forced it into a new outfit that doesn't fit and stuffed it with new bugs. There is still a hint of what SWG could have become in more capable hands but the NGE just shows that SOE isn't capable.
There really is something fundamentally wrong at SOE were each design decission just doesn't seem to be properly analyzed. It is weird but SOE with SWG seems to have had a nice idea at the beginning and then somehow managed to screw EVEYTHING up. Not big not majorily.
Imagine it like this. Say that for each decision you had four choices. A perfect choice, a totally crap one, a middle of the road one. Well sony then always picks the fourth, the not crap and not middle of the road one. The one choice that is yuck.
Sony would stock their soda dispensers with Pepsi. That says it all really. SWG is pepsi. Nobody drinks pepsi by choice, only because coca-cola isn't sold in some places.
Say what you will about SWG. (Score:2)
WoW is a decent MMO, but one thing it still has in it is that I may be good, and I may be the best I am at playing my character, but someone who has better stats earned through simply sitting on their ass and grinding can still beat me if they're high enough level. No amount of skill can overcome the fact that they have more time to spend on a game than I do.
You can argue that more time spent would equ