Blizzard Banhammer Kills 18k 79
Gamespot reports that Blizzard has banned 18,000 accounts from their popular World of Warcraft MMOG. From official site: " A majority of these accounts were found to be using third-party programs to farm gold and items. Such actions can severely impact the economy of a realm and the overall game enjoyment for all players. We will continue to actively monitor all World of Warcraft realms in order to protect the service and its players from the negative effects of cheating. Please note that selling World of Warcraft content, such as gold, items, and characters, can result in the permanent removal of the involved accounts from World of Warcraft. "
This just in: (Score:5, Funny)
Does this mean we get another "WoW hits 5 million subscribers" news topic in a few weeks?
Re:This just in: (Score:2, Funny)
Re:This just in: (Score:2)
Re:This just in: (Score:2)
18k cheaters who don't listen to good music ... (Score:2, Insightful)
Silly cheaters!
Re:18k cheaters who don't listen to good music ... (Score:1)
Plugging the hole while the dam bursts around them (Score:4, Interesting)
And I'm sure it will only be days before the gold farmers they banned will be back up and running with fresh bought copies of the game. The draw of easy cash it just too alluring for these people to just stop. I'm not really sure how Blizzard is going to stop this.
Perhaps a better way is to ban the credit card that's being used to pay for the account. But that's not always easy as they can use a game card bought in a store.
Anyone have a solution to this problem? Or is it really a non-problem?
Re:Plugging the hole while the dam bursts around t (Score:2)
Who are the farmers selling their equipment to if "nobody can play the game" because of them?
Re:Plugging the hole while the dam bursts around t (Score:1)
Re:Plugging the hole while the dam bursts around t (Score:2)
With a mage, its pretty easy to beat this. I don't know of some/most/all of the farmers use some kind of macro to auto-attack then not pay attention to whats going on, but on many many occasions I've found someone farming an area, saying random-word phrases now and then, and who doesn't appear to speak any English.
If its a mob that I need to kill and they're hoarding them, I'll just use my instant fire
Re:Plugging the hole while the dam bursts around t (Score:2)
Re:Plugging the hole while the dam bursts around t (Score:1, Insightful)
Re:Plugging the hole while the dam bursts around t (Score:2)
Re:Plugging the hole while the dam bursts around t (Score:2)
Meanwhile, in a different game [play.net] I used to play, it took over a month of 24/7 training (which you can generally only accomplish by macros and scripts, which are illegal if AFK) to get to level 100 (while not the max as there is no cap, it's pretty much the peak right now).
Re:Plugging the hole while the dam bursts around t (Score:3, Interesting)
All this does is guarantee another 18,000 game purchases, and that is money in blizzard's pocket.
Re:Plugging the hole while the dam bursts around t (Score:4, Interesting)
Gold is just a cheesy way to handle economies in MMO's. Gold has always been basically bullshit in every RPG, think about itif given enough time you could kill 20,000,000 rats/bunnies/slimes and get all the money you need in even the earlest RPG's... what you need is a new system that is more like the real world with multiple ways of coming about weapons/items/armor.
Re:Plugging the hole while the dam bursts around t (Score:2)
Tradeskills are another matter. I can see sinking TONS of gold into materials for high end
Re:Plugging the hole while the dam bursts around t (Score:1)
Re:Plugging the hole while the dam bursts around t (Score:1)
Re:Plugging the hole while the dam bursts around t (Score:2)
Life sucks too (Score:1)
-Jeff
Its not just gold farming,RTFA (Score:2)
A majority of these accounts were found to be using third-party programs to farm gold and items
There is nothing wrong with the side-economy of gold-farming in and of itself. In fact, it is just a natural extention of the MMORPG, and if Blizzard killed it by force, it would just be making the game less realistic. In the real world, people with money pay people with less money to do their dirty work for them, why would the online world be any different? Its a game, not a Utopia.
The whole point of the crackd
Re:Its not just gold farming,RTFA (Score:2)
The point you seem to miss here, however, is that the real world and World of Warcraft are supposed to be two separate things. In other words, apart from initial purchase and subsequent subscription fees, real world money shouldn't be exerting an undue influence on this online world. In particular, that real world cash shouldn't have a ne
"It's my subscription money..." So? (Score:2)
You know, I've seen this attitude before, and it disgusts me. Not the goldfarming attitude (though I find that disgusting, too), but the attitude that since you pay a subscription fee, you're entitled to do whatever you want to in a game.
First of all, you're flat out wrong. If you read your EULA, you will find that there are a lot of things (probably a lot more than you even realize) that are outright prohibit
Re:Its not just gold farming,RTFA (Score:2)
Re:Its not just gold farming,RTFA (Score:2)
That's just it... in WoW, having even 100,000 gold would still not get you gear as good as those who attend 40-man raid dungeons. There just aren't enough good sellable items - every good instance drop binds to you when you pick it up, and becomes usable only by you.
The best you could do using gold is to buy an epic mount (which doesn't really help you much), and maybe one or two lower level epic armor pieces or weapons.
WOW! (Score:2)
Re:WOW! (Score:1)
Re:WOW! (Score:1)
Re:Plugging the hole while the dam bursts around t (Score:2)
I Wonder.. (Score:1, Interesting)
I guess ill find out next time i try to log in
Re:I Wonder.. (Score:1)
-Gabe
Re:I Wonder.. (Score:2)
FSBO: Small Farm in the Country (Score:4, Funny)
One small cottage, large automated gold farm, and one banned account.
Length of Time (Score:1, Insightful)
Re:Length of Time (Score:1)
Re:Length of Time (Score:2)
What size die did they roll? (Score:3, Funny)
I'm impressed (Score:4, Insightful)
Re:I'm impressed (Score:2, Interesting)
So if my guesses are correct, anyone who plays 24/7 is actually costing them more in bandwidth and servers than a normal player, and therefore isn't nearly as valuable to them as someone who only plays a few h
Re:I'm impressed (Score:2)
The profit margins are probably so high at this point, that you could play 24 hours a day, and they'd still be making money on you. Bandwidth isn't all that expensive, and servers are a fixed cost. With a population as high as they have, and bandwidth, and server costs so low, they would have to be operating at insane levels of inefficiency to not have a 90%+ profit margin on subscription fees.
Re:I'm impressed (Score:1)
Guess it must just be that extra 18k * $30-50 from new box sales.
Re:I'm impressed (Score:2)
Most games plan a certain number of users/server. (The server I refer to here is a single node of a cluster that makes up one entity that users can select as a server.) I can't remember the source, but some games plan for about 100 players in an area, and that's a server. Sometimes a single server can serve up multiple low population areas. Some games dynamically distribute load, especially for instanced areas. But in the end, the server is rated
Re:I'm impressed (Score:2)
Keep the game purchases up, etc. Looks like they'll make money off of this, not lose it if those people are so addicted they'll come back eh?
Re:I'm impressed (Score:1)
Banhammer 18k (Score:4, Funny)
Re:Banhammer 18k (Score:2)
A true innovation in MMO design.
Impact? (Score:2)
Wow! 0.36% of users were earning enough to severely impact the economy?
I've observed market fluctuations of more than 25%, and I never considered it abnormal.
I guess those farmers were earning over 50 times the normal rate.
Seriously, I've heard lots of people complain about "farmers", but I think mostly
they're confusing them with run of the mill jerks.
Most farmers (toons) play 24/7.
Farmers are going to b
Re:Impact? (Score:1, Informative)
and in the event they were successful with duping they could double their gold, and double
Re:Impact? (Score:1)
Re:Impact? (Score:1)
Considering the fact that a few hundred people control the majority of the "wealth" on the planet, I think the consequences of 21mil of the richest people in the world dying would have a very substantial effect on the world economy.
About damn time (Score:4, Informative)
It's no secret to us that "gold farmers" [wikipedia.org] are the dominant force in the WoW economy. Several of our key discoveries in the game have come from watching the habits and patterns of gold farmers across server lines. When a patch changes an aspect of the game relating to the economy, the gold farmers are quick to react.
I'm glad to see Blizzard cracking down on this, although it seems to be directly related to their new "anti-virus and anti-hack" portal system, causing me to think its less about the real "gold farmers" and more about little Timmy trying out a program his friend gave him to run a little faster (a.k.a. Speedhacks [wikipedia.org].
Re:About damn time (Score:2)
Re:About damn time (Score:2)
Me Too.
CAPTCHA (Score:3, Insightful)
Re:CAPTCHA (Score:2)
Re:CAPTCHA (Score:1)
Re:CAPTCHA (Score:1)
Re:CAPTCHA (Score:2)
Further, a web-based game lends itself to those checks more easily. A MMORPG, where an interupption can mean death in seconds while you try to figure out the code, is a very different beast.
Not to mention, you don't (generally) pay-to-play on browser games, and you do on massives. You will be more likely to (loudly) protest the interruption on a massive.
Plus, they just plain don't work. Scripters with a financial incentive have defeated virtual
Hmm, bad idea to work around bad design? (Score:2)
Re:CAPTCHA (Score:2)
Re:CAPTCHA (Score:2)
Re:CAPTCHA (Score:2)
Generally speaking the "third party programs" aren't bots - they're programs to cheat. Examples include "radar" programs that monitor resources spawning and various "hack" programs to allow teleporting in-game or various other abilities.
The accounts are generally manned by a human at all times - because there's another form of "captcha" already in the game, other players and GMs. Since the farmers have to be able to interact with those at a moment's notice, the accounts are already monitored by an actua
Gold Farming Crazies (Score:1)
Guys, don't assume (Score:2, Informative)
Factual Error (Score:2)
anticheat (Score:1)