Prognosticating the Year Ahead 37
Press the Buttons has an interesting and plausible sounding set of theories for the year ahead. From the article: "Sega will finally create an exceptional 3D Sonic the Hedgehog title when Sonic Team puts the entire extended cast (Tails, Knuckles, Amy, Cream, Blaze, Shadow, and the rest) back in the toy box for a while and focuses on what made the original Sonic games so much fun: blue skies and plenty of speed." Some of them may just be wishful thinking, though.
Make Sonic about Sonic and it'll be good. (Score:3, Interesting)
Re:Make Sonic about Sonic and it'll be good. (Score:1)
Re:Make Sonic about Sonic and it'll be good. (Score:2)
That they have introduced many new characters and attempted to create a complex plot isn't the problem, but an effect of the problem. The problem is that translating the successful 2D gameplay to 3D is still proving very difficult for Sega.
I disagree that the non-gameplay extras necessarily spoil the games. But then again, I'm just a fanboy; how can I possibly fairly critique the effect of characters and plot on games?
Re:Make Sonic about Sonic and it'll be good. (Score:2)
Re:FP! (Score:1, Troll)
Best Sonic in years... (Score:1)
Re:Best Sonic in years... (Score:2)
Re:Best Sonic in years... (Score:1)
The GBA, Revolution, Rare (Score:3, Interesting)
I'd be very surprised to see another version of the GBA. The Micro has sold decently and has made a little profit, but I think that Nintendo knows that the SP is about as good as the platform is going to get. It's perfect (especially the new ones with the backlit screens). They'll probably just invest in trying to find ways to make it cheaper.
As for converting non-gamers to the Revolution, all Nintendo has to do is flood the nation's Wal-Marts with nice displays. The controller is just too cool. A fair price and perhaps a bundled game will seal the deal.
I don't see anyone but the most die-hard Banjo-Kazooie fans buying an X-Box 360 just to revisit the platformer. It was really great, but I don't think either BK was as good as Mario 64. They'd probably just wait a few months for Mario Revolution. Halo, KOTOR and the rest are going to sell the consoles. Anyone who wants to play a good platformer would probably just buy a Revolution anyway. It's going to be cheap.
Re:The GBA, Revolution, Rare (Score:2)
My wishlist would be:
- Legend of Zelda DS
- Starcraft DS
- An improved DS, about half the weight and thickness
Re:The GBA, Revolution, Rare (Score:2)
Re:The GBA, Revolution, Rare (Score:3, Interesting)
In my case, I found the DS a bit uncomfortable at first but have since gotten quite used to it, hardly noticing the increased weight. For me, the only current problem is the increase
Re:The GBA, Revolution, Rare (Score:2)
Re:The GBA, Revolution, Rare (Score:2)
Re:The GBA, Revolution, Rare (Score:2)
Yeah, I think the series actually peaked in the original Banjo-Kazooie. The later levels in Banjo-Tooie were actually too large to conceptualize well without more ways to orient the player, and adding in intra-level transport didn't help the situation much. The original BK's levels were just the right size -- it could have just used more of them, and it already had a lot.
(It could also have come
GTA? I don't think so. (Score:2, Insightful)
First of all, launch titles tend to be quick, easy, short-dev-time games. GTA is clearly none of those. So unless Take Two wants to release a half-assed launch quality GTA game, I don't see this happening.
Also, Take Two said GTA4 was in the works and it would be for the PS2. Granted, this was some time ago, but they haven't said anything to the contrary.
It's possible. But unlikely. At least in my view.
Re:GTA? I don't think so. (Score:1)
Ahhh, but my friend, money makes all things possible. And likely.
Sony knows that GTA was the best kind of software, i.e. the kind that sells hardware.
The GTA franchise can really get away with murder at this point. It's like Tetris: the core gameplay is just plain fun. Just give it a well thought out wrapper, a couple of new and simple features and it'll be a solid game. Porting the engine to the cell (or creating a new one) is probably going on as. we.
Not farfetched for a reason. (Score:3, Insightful)
Sony trying to get people onto the PS3 via shortages? Sure, it's working on the 360, and worked on the PS2, etc.
Microsoft having lots of 360s on the shelf when PS3 comes out? It'd be dumb of them not to, especially when they've said Halo 3 comes out right then.
Nintendo continuing to cater to the new, larger, unwashed of gaming, rather than the hardcore? Business as usual.
What these predictions lack is any kind of foresight over new trends. How hard is it to predict new MegaMan games?! If this person had their finger on the pulse of these companies and could predict brand new, interesting games (like Ribbit King, Katamari Damacy, and Guitar Heroes), that'd be something really worth getting excited over.
Also, Nokia already said the N-Gage was a failure. Why mention it? The PSP is also a pretty spectacular failure, since you get the same games you could play on a nice TV with surround sound, but on a smaller screen with terrible battery life. Maybe the PSP get a game worth buying beyond Lumines, but not even the GTA rehash (one of Sony's big cards) for it is boosting sales.
Re:Not farfetched for a reason. (Score:2)
Maybe because it has not been advertised anywhere. I was looking forward to the game and even I didn't know it had been released when I suddenly saw it on a shelf in a local game store.
Re:Not farfetched for a reason. (Score:1)
Harmonix(Guitar Hero, Amplitude, Frequency) is interested in making a Rev game. That should be inte
Re:Not farfetched for a reason. (Score:2)
The only way I can see the PSP succeeding in any capacity is if it somehow got some system selling titles and a price cut. No one is going to buy something that expensive that can be lost, and it
Re:Not farfetched for a reason. (Score:1)
Oh, and Harmonix also made an eye-toy game. Apart from frequency and amplitude, they're pretty big on peripherals, so I'm hoping they do something for the rev with the modular controller. But just about everything about Nintendo's new console is sewn up by a web of NDAs and thousands of bits of speculation.
And RE: the PSP. Part of the problem is game/UMD pricing. I'll be damned
Just remove the 3D and youre good (Score:2)
The rendering may be 3D, if such effects are desired (NOT in Monkey Island). But it should be a 2D side scrolling game. People are still using genecy/kgens and running sonic roms because theyre still fun. You dont ABSOLUTELY ABSOLUTELY have to use that GPU on the PC/co
To be fair... (Score:2)
I don't think anyone can imagine a modern 2D FPS game on anything weaker than a cellphone anymore.
Some/Few platformers have success in the change from 2D to 3D (Super Mario 64 anyone? Super Mario Sunshine to a lesser degree and the Crash Bandicoot series deserves mention).
Fighting games have (arguably) gotten worse with the change since development time and cost have risen without any major improvements to the genre. (Where the 4-8 p
I can't beleive no one said this... (Score:2)
Too obvious???
Re:My predictions (Score:1)
Read more about it here:
http://en.wikipedia.org/wiki/Earthbound_Zero [wikipedia.org]
My prediction (or at least wishful thinking). (Score:1)
My prediction: next gen will hurt industry (Score:2)
I think this effect will become more apparent as we lead get through the first half of 06.