2005 Game Sales Set Record 32
Despite a Holiday slump, 2005 game sales hit all-time highs. Gamasutra reports: "The growth was largely driven through an expanding market for handheld systems. Previously dominated by Nintendo's Game Boy series, 2005 saw the market expand to comfortably support three handhelds: the existing Game Boy Advance, Nintendo's 'third pillar' in the Nintendo DS, and Sony's PlayStation Portable. Portable software sales rose to $1.4 billion, a rise of 42 percent over 2004. The Game Boy Advance, due to its longer lifespan and greater install base, still took the majority of the handheld game market, claiming 52 percent of portable game sales."
Not for me (Score:2)
It wasn't a good year, not really a lot of great games were released.
2006 is going to be different.
Re:Not for me (Score:2)
Re:Not for me (Score:2)
I thought it was all doom and gloom (Score:4, Interesting)
You can't blame game companies. When tomb raider sold a gazillion installments game execs must have thought they had found the golden goose. (I do not want you to fantasize about Lara Croft lying golden eggs you sick pervert)
Now games do not have to be innovative, many GBA DS games are not really THAT innovative BUT you have to add something new or a really big improvement for the gaming public to warm up.
Oh well seems all the doom stories one way or another were overrated. Again. So games are dying stories are out for the rest of the month. What can we use instead. BSD old buddy, how is that cough? Sun you look a bit under the weather.
Re:I thought it was all doom and gloom (Score:3, Insightful)
Your comment made me think just exactly how "innovative" a game has to be for me to buy it... And I decided that I would happy if they would port Myst to the DS. I would be even happier if they would port the sequels. And happier still if they would spice those ports up a bit, making them similar to Trace Memory.
So, your comme
Re:I thought it was all doom and gloom (Score:3, Insightful)
You know, I had the same thought earlier today. Actually I'm surprised that RTS games haven't found a home on the DS yet.
Excellent Thread (Score:2)
As to the RTS, yep I'll take StarCraftDS any day, spruce it up a bit. I'll take the Myst suggestion too, as I was preoccupied
Re:Excellent Thread (Score:3, Interesting)
Re:Excellent Thread (Score:2)
Also, PW is the DS entry in a series of games in Japan.
Re:Excellent Thread (Score:3, Insightful)
PW actually was a game in Japan for the GBA ported to the DS. With one case that makes use of DS's many different input schemes. It's quite ingenious. There are games like that in Japan, where game play is totally different than FPS, RTS. Rythm games, dance games, Nintendogs, things like that. I was looking forward to the P
Re:I thought it was all doom and gloom (Score:2)
But one can only dream.
Re:I thought it was all doom and gloom (Score:2)
Why would she lie? [grin]
The article should read (Score:2, Insightful)
Re:The article should read (Score:4, Funny)
Re:The article should read (Score:2)
Home Consoles Did Terribly (Score:1, Informative)
Re:Home Consoles Did Terribly (Score:2)
Doom and gloom is actually true... (Score:5, Interesting)
From the article:
"Total sales for the year were over $10.5 billion, an improvement of six percent over 2004's $9.9 billion and narrowly edging out 2002's $10.2 billion."
This does not mean there are more customers now than before. It simply means people are paying more.
The PSP is more than $200 (with $50 games). The Xbox 360 is $400 (with its games $60). And the DS costs more than a gamecube.
Development costs are going up everywhere (except for the DS). So this 'extra money' will probably not counter the increased costs it takes for new software.
In 2006, the PS3 will cost at least around $500 with around $60 price for games. And PS3 games will not be cheap to develop.
The measuring stick for the games industry needs to be actual gamers, rather than how much money is being spent. If everything costed twice as much and there were less gamers, the article would still say, "Games market had grown!" when, in fact, it actually shrunk.
Re:Doom and gloom is actually true... (Score:1)
Re:Doom and gloom is actually true... (Score:1)
Dangerous Numbers (Score:2)
Actual money being spent is a useful statistic for the game companies. Actual number of gamers doesn't really help a lot, and in fact could look more damaging to companies
For example: Sony's much touted 100-million PS2 units. While that sounds like a lot (and it is), you have to think how many of those are secondary units in a household or replacements for a dead one. I know I'm on my second
Game Industry is lying to everyone? (Score:1)
So we cannot have reports that may be damaging to companies? If the industry is lying to itself, then it is in worse shape than we thought.
For example: Sony's much touted 100-million PS2 units. While that sounds like a lot (and it is), you have to think how many of those are secondary units in a household or replacements for a dead one...
Wow, GBA still rockin' (Score:3, Insightful)
So if the PSP is dominating the handheld market with its distant third, does that mean the Gamecube is dominating the home console market with its distant third?
Just curious, because whenever we talk about the PSP, we always say that it's, uh... dominating the market. Even though its selling less, has less games, and is making less money. *cough*
Re:Wow, GBA still rockin' (Score:1, Informative)
Re:Wow, GBA still rockin' (Score:2)
And yes, I know they sold like 12K 360s. Still.
Listen up RIAA & MPAA (Score:1)
If you added up the total sales for Games, Music and Movies, the total amount probably hasn't changed much in the last ten years.
Re:Listen up RIAA & MPAA (Score:2)
Give credit where credit is due.... (Score:1, Offtopic)
Maybe it's just sloppy language, but I think this is mistaking a result for a cause. The (revenue) growth may have been MAINLY in the handheld categories, but it was driven by:
- Hollywood failing to generate a single new idea for the past 3(?) years. Despite the lack of ideas, movie tickets are now somewhere just south of $10 each, making a "movie night" for a family of 4, plus dinner at a moderate restaurant, popcorn, pop =