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WoW Supported On New Intel Macs 97
If you were worried about your Azeroth fix on the new Intel Macs, worry not. Ars Technica reports that World of Warcraft is officially supported on Apple's newest toys. From the article: "What Blizzard did today was pop the cherry on Mac gaming with Intel inside Azeroth. Apple was cool enough to provide a prototype iMac, and Blizzard was cool enough to have been working overtime on the Intel version of Warcraft. WoW for Intel will be publicly available in about three weeks--for free! As if people wouldn't take a Krol Blade to their non-mousing arm in payment for a real FSB for 3D."
Comment removed (Score:5, Interesting)
Re: (Score:2)
Re: (Score:2)
Re:"awfully smooth" (Score:1)
Let me just start off by saying (Score:5, Insightful)
As if people wouldn't take a Krol Blade to their non-mousing arm in payment for a real FSB for 3D
Thanks for paying attention, but the G5 FSB kicks, has kicked, and still kicks the Intel FSB ass. The high end G5 sports a 1.25 Ghz bus per CPU; and even the iMac G5 had a 667 Mhz bus. So the only real advancement in this regard is on the lousy bus of the PowerBook. So big deal.
It is nice that WoW has announced for the IntelliMac, but going to Intel isn't going to change everything overnight because the G5 didn't really suck that bad.
Re:Let me just start off by saying (Score:1)
Re:Let me just start off by saying (Score:4, Informative)
Also, take note of the fact that G5 chips prior to the latest dual core parts in the PCIe towers, only have 512KB L2. The new Intel Core Duo has four times that amount. While shared amongst two cores in the Intel chip, it's pretty well known that WoW is only partially multithreaded, i.e. it will max out one CPU and use 10-20% of the other one.
Finally, be careful when comparing frequencies of buses - the G5 bus has 32 bits of read and 32 bits of write "pipe" clocked at 1GHz+ speed; the Intel part doesn't have such high frequency but has 64 bits of data path that is bidirectional. For code that is doing a steady stream of reads or writes, the available bandwidth is comparable. At max read throughput the G5 you cite can move 5GB/s up the read pipe; the Intel can hit 5.3GB/s. One can argue that the G5 can be reading and writing at the same time by virtue of its split pipes, alas, the DIMMS at the other end of the channel are not similarly endowed.
There must be some set of reasons why the iMac Core Duo is in fact outperforming G5 tower systems costing twice as much when running WoW; the factors above are likely to be significant.
I can see it now (Score:5, Funny)
Re:I can see it now (Score:1)
It is even much easier to get a Linux PC, than an Intel Mac.
I know this is off topic, but it is just something I simply don't get.
Easier to get? I think not. (Score:2)
Erm, no. It's cheaper to get a Linux PC, certainly, but I don't know about easier. I can walk down to my choice of CompUSA or the nearest large shopping mall with an Apple store, plunk down my American Express, and walk away with an iMac under my arm. And I can plug that sucker into the wall and into my router and be online, playing WoW, today, with basically zero effort.
You can't do that with Linux, at least not right now. You can get a preinstall
Re:I can see it now (Score:2)
Re:I can see it now (Score:2)
Pop the cherry? (Score:5, Funny)
This is World of Warcraft we're talking about here. Owning this game would seem to preclude any actual cherry popping from taking place...
Re:Pop the cherry? (Score:1)
Well, let's see:
Based on the above, probably not.
Re:Pop the cherry? (Score:1)
Needs a video upgrade (Score:3, Informative)
Re:Needs a video upgrade (Score:4, Insightful)
Anyway, you're talking about top-of-the-line video cards, cards that are $300 to $500 when they're NOT sold by a company that places a premium on style and raises their prices accordingly. It's also worth noting that the x1600 chipset is going to run cooler than those you mentioned, which is vital for a small all-in-one (even the power supply is in there - no outboard brick) unit.
Anyone who buys an iMac knows that they're not getting a gaming powerhouse. If someone wanted a top-flight gaming PC s/he would buy an x86 system with a serious graphics card or, if a Mac aficionado, a PowerMac - perhaps holding off until the Intel chips get in the latter, on the off-chance that running Windows and getting THAT gaming goodness would be possible.
Re:Needs a video upgrade (Score:1)
Then I did my research, and here's the $299 system [dell.com] (after $50 rebate), the Dimension B110. According to Dell's site, it has integrated Intel graphics. According to this guy [suncitycc.org], the board has no PCI-E or AGP slot, making it virtually a dead-end system.
I stand corrected.
On the flip side, I've built decent Athlon systems, with 256 MB RAM, decent HDD, and on board (but upgradable video) for under $350. They w
Re:Needs a video upgrade (Score:2)
Really, though, it's probably a good idea for them since they often also ship these PCs with power supplies insufficient to drive a high-end graphics card. While folks might end up annoyed that they can't
Re:Needs a video upgrade (Score:2)
Re:Needs a video upgrade (Score:2)
I disagree with the statement that the "[X1600 series] [is] one of the worst video cards of this generation". While the mid-range X1600 is not as fast as the high-end members of X800 series, as one might expect, the X1600 is still no slouch, it is faster than the 6600 and the X700 from the last gen
Re:Needs a video upgrade (Score:2)
The 6600 architecture was risky. 8 fragment pipelines, but only 4 ROPs meant the chip would be marginal at REALLY old games (just see how badly it scores in 3dmark 2001), and be excellent for newer games.
One of the benefits of the architecture is "free" anistropic filtering (compared to other architectures), because those 8 fragment pipes are never fully utilize
They should be fixing bugs so I can get my fix (Score:2)
Blizzard should be working overtime to fix the truckload of bugs they introduced with the 1.9 patch rather than worrying about whether WoW will run on the new Macs. Who wants to play a game that's half broken?
</dork>
And that, ladies and gentlemen, is the sound of me reaching a new personal low. I need to stop playing WoW.
Re:No PPC or x86 Mac client (Score:5, Insightful)
WoW is supported on Windows, PPC Mac, and now x86 Mac. Can you guess why WoW has a huge Mac following and GW does not?
I'll give you a moment to think about your answer.
Re:No PPC or x86 Mac client (Score:2)
Unfortunately A.net went with DirectX for everything so porting it anywhere else would be a big job.
Re:No PPC or x86 Mac client (Score:2)
And you expect any other conclusion?
Thats like saying "Game X is available on the PS2 but Game Y is not. Guess why Game X is more popular on the PS2 than Game Y." Duh.
Re:No PPC or x86 Mac client (Score:1)
Maybe, but is it better than sliced bread?
GW more like D2 wrt "Massive" (Score:2)
Well maybe for those who are willing to drop "Massive" out of MMORG. You only have a large number of players around when you are in the chat / trade area. Once you and your small party go off to fight / adventure you get put into an instanced world all by yourself. It's much more like Diablo II. Lots of people when you are in Battle.net chat, only a handful are with you when in the game. Nothing wrong with this, GW is an awsome game, it is fun, but it's not quite a MMORG so co
Re:Waste Of Time (Score:2)
Blizzard before WoW: Zero Monthly PC/Mac Subscribers.
Blizzard after WoW: Five Million Monthly PC/Mac Subscribers.
Do you think the above is more or less relevant to Blizzard's decision making than some general industry statistic, assuming of course you are quoting the statistic correctly and that it was correct in the first place.
Re:Waste Of Time (Score:5, Interesting)
I can state with confidence that this is not the case (re money changing hands for a PR stunt). Blizzard is supporting Intel Mac with WoW because our Mac players want it.
In fact, at the start of Macworld we had the Intel binary handy but no hardware to show it on, we had a G5 tower in the booth. After some discussions with Apple staff here and there, we were able to arrange the Intel demo over by the gaming area. It worked out very well and the vast majority of players that subsequently test drove it, were highly satisfied with the performance and stability shown on the new iMac.
We started working on WoW for Intel Mac at the time of the WWDC announcement in June 2005, in order to be prepared for the new hardware's inevitable arrival. The upcoming 1.9.3 patch will contain the first end user shipment of that work in the form of the new universal-binary executable.
The cover story you are attempting to sell .. (Score:1)
1. Apple announces that they will switch all of their computer lines to Intel.
2. A company that has been porting it's games to Mac for over 10 years decided to start porting it's most popular game. A game which is also the most recent, the one to run most poorly under Rosetta emulation, and the one that collects a monthly fee from each player.
Yeah, right, did you really think you could sell the spin above to the sophisticated re
Re:The cover story you are attempting to sell .. (Score:2)
Re:Waste Of Time (Score:1)
"Free"? (Score:1)
Re:"Free"? (Score:2)
Therefore, it's the "if you already own it, we'll give you this version for your Mac for free" type of free.
Re:"Free"? (Score:2, Insightful)
Re:"Free"? (Score:2)
Considering the fact that I've seen videos previewing WoW from 2001, I'd say the $50 price tag for the box is to recoup the 3+ years of development costs. The $15 per month is paying for server bandwidth and continued development on the game.
Re:"Free"? (Score:2)
Nowhere in there do you mention profit, something I'm sure is present in both the box and subscription prices.
Re:"Free"? (Score:2)
Re:"Free"? (Score:1)
Lots of reasons:
1) They don't have to. With a million-plus people buying it, and lag/over crowding being one of their major challenges the last thing they needed is more players. The price on the box kept the influx of players at a (barely) containable rate.
You'll note that many of the older smaller mmorgs *do* now offer the game for free (at least the base game, possibly with some of the earlier expansions). Partly because t
Free Universal Binary replaces the ppc-only binary (Score:2)
According to the WoW Mac Tech Support forum, you can install WoW for Intel-based Macs by two means:
Pure evil (Score:3, Funny)
Re:Pure evil (Score:1)
G5 bashing again... who pays you? (Score:1)
Decent FSB - doh... and please don't confuse it with memory latency, which is improved btw in the latest g5s.
Speedier etc? I am tired of hearind those uninformed statemens. "Like real gaming on PC?" Doh doh doh!!!!!!!!!
I have been running wow at my dual g5 2.0ghz since its introduction and never had performance issues. Yes, I do own a gig of ram and a geForce 6800 ultra
All these people who state these new iMacs are soooooo much snappier etc never used a g5 one. And just h
Re:G5 bashing again... who pays you? (Score:2)
I can't believe that technological lead Apple has is all going away.
"Hail to my new athlon-64 pc
Exactly. No one but stupid, diehard Mac nuts are going to waste money on these new Intel systems.
Yeah, the Quad G5 was not bad...but hardly a tech leader. They're kind of laggi
Re:G5 bashing again... who pays you? (Score:2)
So Steve told you to hates teh IBM, and now you hates teh IBM.
Well guess what punk? You're going to be getting the system retards of your magnitude deserve this year from Intel.
Actually, I don't own a Mac nor have I even touched one in almost 5 years, so I'm not part of the Apple crowd. Guess I'm just a normal braindead fuck. Also, I try to respond in a controlled manner and try not to let these things...computers...upset me
Linux support? (Score:5, Interesting)
Re:Linux support? (Score:3, Insightful)
Re:Linux support? (Score:2)
Re:Linux support? (Score:5, Informative)
Oh, stop saying this. It didn't stop me from shipping Unreal Tournament 2004 without a single line of code that is Gnome, KDE, Red Hat, Ubuntu, Gentoo, or Suse (or whatever) specific. I figured (at least, I hoped) if there WERE issues in a given desktop or distro, the distro would make changes to support a popular game, but in practice, this never needed to happen. We used SDL (which is really the Gold Standard on Linux now, like DirectX would be on Windows), and OpenAL, which hid all sorts of other platform differences under the hood. Loki_setup handled installation across all distros for us, and we didn't worry about package managers.
UT2004 was probably my most popular endeavor, but there are lots of other games I've shipped with similar experiences.
People don't support Linux for a number of reasons, and while one of them is almost certainly the belief that Linux is terribly "fractured," in reality, it's not even remotely a problem...at least not in terms of shipping a game.
So stop spreading the belief.
--ryan.
Intel based Mac changes nothing (Score:2)
The exact same amount as when Mac OS X only ran on PowerPC. The new Intel based Macs change nothing. The problem is that Mac OS X apps are not really written to a "unix api", they are written to Apple proprietary APIs, carbon or coacoa. Mac ports in general get you closer to Linux than Windows-only games, OpenGL is required and things like DirectPlay are avoided, but this is true whether the Mac target
Re: (Score:2)
Waitaminute... (Score:2)
huh. learn somethin' everyday.
Let them fix the servers first (Score:1)
Re:Let them fix the servers first (Score:2)
God forbid you go outside and take a walk in the park or read something in a nice cafe somewhere for a few hours.
Re:Let them fix the servers first (Score:1)
Re:Let them fix the servers first (Score:1)
What a delightful bit of snobbishness fuels this troll's post! I think this simpleton imagines every WoW subscriber hunched in front of a computer, waiting for Blizzard's technical staff to permit them to be entertained.
Most folks, the employed-adult majority of WoW players included, have a limited amount of time with which to entertain themselves. When this time presents itself, the
Re:Let them fix the servers first (Score:1)
After the little crash, most of us went away for food, shopping etc, be back at 21:00 and hope that someone noticed that the server needed a little restart. It's a good thing you have voice comm instead of only the ingame chat.
NSFW? (Score:3, Funny)
What Does Blizzard Have Against Linux? (Score:1, Troll)
No Support = Something Against, why? (Score:3)
Why do you think Blizzard has something against Linux? It may simply be a sound business decision. Even id has said that supporting Linux clients do not make business sense, they just do it because they think it is cool [old Game Developer Magazine interview].
It is really that Linux gamers offer Blizzard very little. Linux gamers generally dual boot or emulate, so they are already customers. Offering a Linux versio
Re:No Support = Something Against, why? (Score:2)
Re:No Support = Something Against, why? (Score:2)
But that often leads to a least common denominator approach. It probably is best for major titles to go with best of breed APIs on their repsective targets and to use platform specific features that enhance the user experience.
"Linux gamers generally dual boot or emulate, so they are already customers. Offering a Linux version would generally not produce a new sale, it would replace a Windows sale with a Linux sale, there is no new
Re:No Support = Something Against, why? (Score:2)
This, I think, is not brought up enough. Mac users have a long track record (I remember reading an article in MacWorld or MacUser, back during some of the really bad years, that quantified it) of being ready to plunk down money for just about anything. It's no surprise -- until the Mac Mini, every Mac user had paid close to a thousand dollars for their computer by itself, and probably more for accessories: they're used to spending money on stuff.
Mac use
Re: (Score:2)
Re:What Does Blizzard Have Against Linux? (Score:3)
Given that cost, the size of the intersection of Linux users who want to play WoW, have a fast enough computer, have a supported 3D card and can get the drivers installed, don't already have a Windows/Mac install and would b
Re:What Does Blizzard Have Against Linux? (Score:2)
the size of the intersection of Linux users who want to play WoW, have a fast enough computer, have a supported 3D card and can get the drivers installed, don't already have a Windows/Mac install and would be prepared to pay for it
That, ladies and gentlemen, is the best summary of the reason why you don't see a Linux version.
Many -- if not most -- Mac users don't have a PC. Therefore if there's no Mac version, they don't play or buy the game. However a lot of Linux users either dual-boot or ow
WoW on a Mac (Score:2)
The issues I've seen with WoW on a Mac were more to do with the video codec not coping in high end instances (imps in MC, Razorgore, Vael, etc...) where there were too many items to render. I'm not sure how the intel processor is going to address the OpenGL problems.
Of course, Proudmoore would need to stay live for more than an hour at a time for this to be important at the moment...