Nintendo To Dominate Next Generation? 194
Via GameSetWatch, an editorial on the site Firing Squad suggesting that Nintendo is poised for a gaming industry coup. Their unique controller and appeal to casual gamers, the author posits, will turn the status quo on its head. From the article: "The cheapness of the console will help it sell and it's unlikely that Nintendo will face production shortages since it won't use exotic and difficult-to-make components. With a large installed owner base, more developers will be inclined to take a shot at it, publishers will feel pressured to release key titles (like Madden) for the Revolution regardless of their past GameCube experience. The controller is standard enough to work for most titles - so Xbox and PlayStation games will most likely work on the Revolution without major trouble, yet that same controller offers unique features that will be difficult to replicate for Microsoft's and Sony's consoles."
Look at it this way: (Score:5, Insightful)
Anyway, it makes sense that the revo will get independent and interesting games, if only because of the controller, while the other two consoles will get the same old, same old. Not that there's anything wrong with a new NHL game for the Xbox360 or PS3;)
Re:Look at it this way: (Score:5, Insightful)
Re:Look at it this way: (Score:2, Informative)
Nintendo presumabley continuing there tradition of being behind the times, keeping legacy controller ports is so last generation.
Re:Look at it this way: (Score:5, Informative)
You apparently have not seen this photo [ign.com].
It's not 100% confirmation of anything, but Nintendo took this photo themselves and they didn't do it for nothing. They're showing you something here - and what else would it be than that you can use your regular old GameCube controllers with the Revolution?
Re:Look at it this way: (Score:2)
I realised after making my comment, he does know this. He says "I'd be surprised if Revolution games would be able to use the Gamecube controller connectors ". ie: He knows the Revolution has Gamecube connectors, but he thinks they're only for Gamecube (and downloaed / emulated?) games.
Personally I think it depends on what form this "controller shell" takes, if it's similar to the Gamecube controller, I'd guess "shell" using games might be able to use Gamecube controllers. Plus some Revolution games might
Re:Look at it this way: (Score:2)
Keep in mind - there is probably very l
Re:Look at it this way: (Score:2)
Maybe you forgot what happened to Sony in regards to the dual-shock fiasco??
Re:Look at it this way: (Score:2)
Meh. I dunno about that.
I'm not exactly "chomping at the bit" to get my hands on a 360 or a PS3 (and not just for political reasons). The beasts are too pricey. They yet again promise nothing new over the current generation except for whizzier-bangier graphics and high-definition output.
Have you priced a high-definition television lately? Aiming a game at HDTV targets just isn't worth it yet.
It just ain't worth it to me yet to upgrade. I still buy (used) Gamecube games because they're fun and because
Nintendo 1985? (Score:1)
Re:Nintendo 1985? (Score:3, Informative)
Re:Nintendo 1985? (Score:1)
A couple of prerequesites (Score:5, Insightful)
This will also depend on the public, especially non-gamers, "getting" the controller, which will require really good in-store demos.
There's always the risk that good value will backfire in the face of percieved value - namely, that the Revolution will be looked upon as cheap and underpowered in comparison to its competitors.
Finally, there's the assumption that the Revolution will use no exotic, hard-to-produce components. You've got to wonder if the little motion-sensor widgets for pitch/roll/yaw are going to be a rate limiting step in production.
Re:A couple of prerequesites (Score:5, Interesting)
This is Nintendo. Nintendo isn't the synonym for video games it used to be (that job is now taken over in popular culture by Playstation or X-Box). But they are still a MAJOR brand. Everyone knows about the GameBoy. They had a very successful system in the GameCube, the N64, the SNES, the NES, and the DS. They weren't always the leaders of the generation (that stopped in home consoles with the SNES), but they have good solid stuff.
Besides, this is Nintendo. That means Mario. Mario Party. Super Smash Brothers. Zelda. Mario Kart. Plus tons of other great little games that will come out like Pikmin. Was there anything even CLOSE to Pikmin on any other system?
Nintendo may not be the post powerful console out there. That's fine with me. As I have said in previous posts, it's not like we are hurting for better graphics with the current generation (and the Rev is supposed to be 4x as powerful as the system that showed us Resident Evil 4). But I know there will be great games. Even if theys system is not the most popular (which could happen this time around, if Nintendo's bets pay off) it will have great games.
Even the Virtual Boy which failed in the market (which I loved) had great games. Mario Crash, Mairo Tennis (about the best tennis game I've played), Wario Land, and more.
The games will keep the afloat if they get stuck as an "also-ran". But I think they will be more successful than there were this generation.
Re:A couple of prerequesites (Score:2)
Re:A couple of prerequesites (Score:5, Interesting)
How many non-"gamers" will plunk down $400 + game + tax if they find something they like on the 360. How many other games do they think they will find on the 360 they like?
This should be interesting to see what happens. I'm hoping the Big-N takes first in the next-gen race (a bit unlikely). But I wouldn't be surprised if they were much more competitive, perhaps taking 2nd place by a small margin.
Re:A couple of prerequesites (Score:4, Insightful)
Their console market is what they need to shore up.
Re:A couple of prerequesites (Score:4, Insightful)
For the top 10% of developers the controller is a big selling point; when you're making a big budget game (like Resident Evil) it is becoming increasingly difficult to seperate your product from the dozens of other products in the market place. If Sega Releases Virtual Fighter and Namco releases Tekken at about the same time how can you encourage someone to buy your game instead of the competing game when they look and play on a very similar level and have similar marketing budgets; thus both developers spend $10 Million on a game and neither does as well as it could have because the games are not distinct enough. With the wider range of control setups new sub genres can be created which should enable developers to make a more distinct product.
The Revolutions' 'weaker' graphics (unknown graphical specifications brings this into question, a better term would be Nintendo's de-emphasis on graphics) attracts all game developers. Whether you're a tiny developer producing games with your 10 best friends, or a massive company like EA, the graphical push behind games produces an increasingly high cost to produce games which is troublesome. The fact is that Noname Development house wants to enter the market while EA wants to produce new markets and the high cost hurts both goals; for EA, they want to sell games to both teenage girls and Grandparents but couldn't risk $10-$20 Million on a game with expected sales of 100K.
Re:A couple of prerequesites (Score:2, Insightful)
Eyetoy is an add-on, the revmote is the standard controller for the system. How many people do you know who actually own an eyetoy? I'm going to assume, for the sake of argument, you know at least one, cause I don't know any, including myself. The reason? So far, there have not been any really good games to display what the eyetoy can do. If there was some AAA must have eyetoy title, you would see
Re:A couple of prerequesites (Score:2)
Actually it was
Actually, it wasn't.
And that "Xwand" was never an Xbox peripheral. The device existed, but in actuality it wasn't related to Microsoft at all and was meant for home appliances. The blogger who originally made it public is who decided to report that it was an Xbox accessory.
Re:Pikcraft (Score:2)
Re:A couple of prerequesites (Score:2)
What, you think those parts are being made just so Nintendo can make a cool controller? You've got it backwards. There are apparently lots of uses for motion-sensor chips (hell, Apple is putting them into all their newer Powerbooks primarily for the mundane task of parking the hard
Re:A couple of prerequesites (Score:2)
Just from the number of people I talk to who just want street fighter II or super mario bros again, I can safely say that looking simple and cheap isn't a bad thing. Hell a lot of people still play the original NES (if they can get their hands on it).
Re:A couple of prerequesites (Score:2)
Re:A couple of prerequesites (Score:1)
The last few years it's been purely Sony and Microsoft; Sega and Nintendo - formerly the giants of gaming - have been nowhere to be seen, except on the fringes with handhold consoles. Retailers have to believe that there is room in the market, and on the shelves, for another console. Nintendo better have some pretty amazing games at launch, and/or a cheap price or unique feature the others are lacking. I'm not sure a controller that p
The low price won't help it (Score:2, Insightful)
If anything sells the Revolution, it won't be low price. Otherwise the GameCube would have dominated the market for the same reason.
Comment removed (Score:4, Informative)
Re:The low price won't help it (Score:1, Informative)
Yes.
The current gen will end up with the following installed base numbers:
1) Sony PS2 - currently at 100 million, most likely somewhere in the 120 million range by the time production of the hardware stops in two to three years
2) Nintendo GameCube - currently at 22 million, will probably end up in the 25 to 27 million range by the time the production of the hardware
Re:The low price won't help it (Score:2)
I suppose it can be broken down to:
Gamecube: It's number 2 in the world!
Xbox: It was pretty much neck and neck with the Gamecube until they stopped making it, and it's number two in Europe and North America!
I'm not sure if the Xbox has been a "humilating marketplace failure", at least in the west, the console did perfectly well on the marketplace, it's more a financial failure for Microsoft.
Re:The low price won't help it (Score:1)
Until you start to look at GBAs and/or DSs.
Re:The low price won't help it (Score:2)
Plus, according to Wikipedia the DS has sold 14 million, Gameboy Advance 70 million, which even when counted together don't beat the 100 million PS2s.
If you counted pre-Advance Gameboys you'd certainly beat the PS2 though. But to be fair you'd have to add the 100 million PlayStations as well.
Re:The low price won't help it (Score:1)
Re:The low price won't help it (Score:2)
For example, if you're right, the Gamecube may be second place worldwide, but in the UK, just about all stores have dropped the Gamecube (my favourite was my local ASDA, where the Nintendo DS pushed out it's own big brother), whilst the third placed Xbox is still going strong. (Although the Xbox 360 hasn't really made much progress yet).
"The Gamecube/Xbox sold a hundred billion units" (Score:3, Insightful)
(My second favourite type of post is a tie between unneccesary sarcasm and blatant hypocracy)
As for the Revo, don't underestimate it. I completely agree with Nintendo's sentiment that Sony and MS are moving in the wrong direction. High costs, high prices, system shortages, and the like.
Personally, I don't even really
Re: (Score:2, Informative)
My predictions for this generation (Score:2, Interesting)
PS3 will blow the XBox 360 away technically bit will be way too expensive for most gamers to crush the 360.
Revolution will be the "winner", either as the sole gaming machine or next to their XBox 360 or PS3, mainly because it'll be a lot cheaper, but some "killer games" utilizing the controler will lock the deal.
Anyway, I'm not buying any before all of them are released.
Re:My predictions for this generation (Score:2)
What happens to your prediction when the PS3 costs the same amount as the 360?
I'll probably buy all three, but it seems like a long shot to me that Microsoft will pull ahead of Sony if the PS3 manages to hit store shelves before June. The only one I'm really excited for at this point is the Revolution though.
Re:My predictions for this generation (Score:2)
What are the chances of Sony hitting the market in the second quarter? I haven't seen a single report of a hands-on PS3 experience (meaning press demos), something that one would expect several months before the console hits the market. As far as I know, there still hasn't even been a picture of the finalized controller that was supposedly undergoin
Re:My predictions for this generation (Score:3, Informative)
Re:Did Sony make a new announcement? (Score:1)
Every unbiased source I can find puts the two consoles neck and neck... "technically".
Unless Sony has made some, new, recent announcement about their hardware, that just sounds like Sony Fanboy wishful thinking.
Re:Did Sony make a new announcement? (Score:1, Interesting)
They released a fairly limited storage medium for their system (DVD) AND compounded it via two models that included or excluded a hard drive. Standardization is part of what makes consoles good. MS realizes this themselves with their methods and standards for releases BUT they failed to create a unified single base because they wanted options. The system is very limited versus the PS3 at least initially and really I have my doubts about whether MS can get people to upgrade. B
A theory about the Revolution... (Score:3, Insightful)
But what bothers me is Nintendo's secrecy about specs. They seem to downplay any inprovements in graphical performance and they say that it will have complete backwards compatability with the GameCube on top of having an amazingly low price. This made me wonder how will they achieve this. My thought is that the Revolution will really just be a GameCube with some extra hardware added and put in a different case.
Anyone else get this vibe?
Re:A theory about the Revolution... (Score:2)
Because their message has consistently been that they're not about the specs and whiz-bang, they're about fun games. If you're focused on improvements in graphical performance, pick up an X360 or a PS3; they're the ones aimed at you.
Re:A theory about the Revolution... (Score:3, Insightful)
People have been spoiled by the graphical improvements of previous generations; when the Nintendo Entertainment system came out people made comments like "It looks like a cartoon" because of how advanced the graphics were compared to the Atari and Colleco systems; when the Super Nintendo Entertainment system came out people were (once again) blown away by the graphics; the N64 amazed
Re:A theory about the Revolution... (Score:2)
Re:A theory about the Revolution... (Score:3, Insightful)
If you look at the Xbox 360 on a standard TV it really doesn't look that much better - but on an HDTV it looks very nice and crisp.
Maybe someday I'll be able to afford an HDTV - but not at the current pricing levels.
Re:A theory about the Revolution... (Score:2)
Take a game like RE4 on GC. Looks awesome, ZERO AI. Automated zombie-bots...that's it.
More complex AI is a hard thing to do with limited resources, more processing power will enable games on XBox360 and PS3 to have awesome AI and awesome grap
All will win (Score:3, Insightful)
Each console brings something different to the market. Nintendo with its edgy and risky ideas and strong 1st party titles, Xbox360 with its live component and the "winner" for time to market, and the PS3 with its established user base.
They will all do well.
Re:All will win (Score:1)
Hey, who are you and what did you do with the real nex? No really, complimenting and pointing out the upside of the "other" two. Not making outrageous claims about Xbox 360 launch numbers beating all previous launches, esp the PS2... not dissing Blu-ray players and speculating an astronomical price for the PS3? Should we be calling 911 and reporting a possible homicide/identity theft here?
Seriously, if I had mod points I would mod this post up. I do agree PC gaming is on a downwar
Its the Revolution I'm looking forward too (Score:5, Insightful)
I still don't understand what all the fuss was/is about the PS2. Lifes too short to watch progress bars, when your supposed to be having fun.
Being able to play Nintendo's entire back catalogue sounds too good to be true. Finally having a controller that reacts to its possition in space has been the aspiration of every gamer since the 80s - the only thing that could top that is having a game that gives you extra control when you stick your tounge out
I don't care that its not HD. Even if I buy one HD TV in the next year, that will be one in a house of 4 TVs. I've yet to see any real evidence that I need it. As my PC improved I was able to play Half-life at 640x480, then 800x600 and finally 1024x768. It was the graphics that got better, not the game. It may add a layer of realism to the game, but Doom 3 proved that once you stop looking at the eye-candy it's the underlying gameplay that makes the game worth the money.
Re:Its the Revolution I'm looking forward too (Score:1)
I actually own all three, and while I could find alot of really interesting new RPGs and Strategy games for the PS2, all I could find for the Xbox were regurgitated PC games and for the GC they were virtually non-existant.
It's interesting to note that after owning my Xbox for over 2 years, I still only own three games for it
Re:Its the Revolution I'm looking forward too (Score:2)
Wow, a Super Monkey Ball drinking game. Why am I reminded of that drinking game Ford Prefect played with Ol' Janx Spirit at the beginning of Hitchhiker's? One of the effects of alcohol is to supress motor skills, so once one begins to lose at Drink Monkey Ball one is likely to continue losing....
Re:Its the Revolution I'm looking forward too (Score:2)
Super Tequila Fighter 2 Turbo, anyone?
Look at history (Score:5, Interesting)
The only time Sony has been humbled is with the Nintendo DS which decided to change things up dramatically; whereas all systems Sony faced before used conventional input the DS has a Microphone and Touch Screen; all systems Sony faced before pushed for greater graphics whereas the Nintendo DS focused settled on a much more modest graphical level; and finally where every system that faced Sony before lacked decent Backwards compatibility, the Nintendo DS contained a catelog of games from one of the most popular platforms ever.
Now the Revolution has many similar charateristics to the DS, they both use a more conventional game medium (DVD and SD [like] flash memory), they have a well established back catelog, they have new input possibilities, they're both (expected) to be affordable, neither are focused on being the graphical powerhouse, etc.
Re:Look at history (Score:2)
My thoughts (Score:2)
Sadly, most of the Cube's 3rd-party releases were rushed ports of PS2 or Xbox games. This meant that, even though the Cube was more powerful than the PS2, the graphics and performance were often worse. Now we have the least powerful system, but I think that the quality of the ports will remain about the same.
I think that Nintendo's focus on low-def is a good thin
Re:My thoughts (Score:1)
Please, put more effort into gameplay, story, characters, controllers (!!), etc. and spend relatively less on redering.
It occurs to me that this will also help non-huge 3rd party dev's get into the market. Not so shabby, having less graphics.
Backward compatibility? (Score:2)
As near as I can tell, Nintendo is going to have emulation for all their previous systems (except GC, of which Revolution is an extension, so they run natively), and let you download games (for a small fee, I presume) sort of like Xbox Live Arcade.
The only questions I have about that are: will they come out with cartridge slot acessories (after all, they did have a GB slot accessory for the N64), and will it be possible to get homebre
Controller? (Score:1)
What I do not think is that it is going to get as many cross platform games as this guy is suggesting. The fact that they are not using these "exotic" parts means that they will not be able to get these games from the multi-processor mul
Re:Controller? (Score:4, Insightful)
Hold "A" and move the controller to the left, certain action if performed. Move to the right, another. Move to front, then up, *another*. Back, left, up-down quickly, and your "Finish Him" move is performed. Or use the nunchaku for movement, and let the controller take care of other actions.
The controller knows where it is in space, what angle is facing, and what speed is moving. That's a *lot* of buttons
Maybe it won't be confortable, or it won't be fun, but that we will have to wait to see...
Re:Controller? (Score:2)
Ordinarily I'd agree with you, but then I saw Half-Life 2 on the Xbox. We have a ps2 and a cube and a PC and we have games across systems. Negligible differences in graph
no exotic components you say? (Score:2)
I actually see a Nintendo backlash brewing. (Score:5, Interesting)
1. We've had a chance to watch the 1st next-gen console launch, with its attendant hardware failure stories, and criticise it (X360)
2. We've seen Sony do ridiculously stupid things with DRM in the music space, and so we hate them, and have possibly boycotted them
3. Nintendo showed us a really wizzy controller... and not much else.
I like Nintendo, they are true innovators, but the way the hype is blowing right now, people are expecting the sun and moon from their next console. If it doesn't deliver, the fan base is going to be incredibly bitter (well, except for the really hardcore fans). Expectations are very high for the Revolution. But its only partially based on that neat demo they did - the rest is bitterness and resentment towards MS and Sony. Nintendo looks good just standing still... but the Revolution had really better be a true revolution, I actually think the hype is higher for that box than any other at the moment.
Re:I actually see a Nintendo backlash brewing. (Score:4, Insightful)
2. We've seen Sony do ridiculously stupid things with DRM in the music space, and so we hate them, and have possibly boycotted them"
You've been on Slashdot too long. In the Real World, few people have heard of the X360 hardware problems and nobody cares about the Sony rootkit (if they even know about it). Neither company is exactly losing money hand over fist because a handfull of Slashdotters are boycotting them.
Re:I actually see a Nintendo backlash brewing. (Score:1)
The average gamer may be a dumbass, but he sure as hell will notice the DRM bullshit if he needs to network the console to play his new games or the lack of a PS3 section at Blockbuster. After all, there was a pretty big backlash against Sony's music CDs, and that was not limited to
Re:I actually see a Nintendo backlash brewing. (Score:2)
The average gamer doesn't play online and especially not on a LAN.
"After all, there was a pretty big backlash against Sony's music CDs, and that was not limited to
Where? Aside from an odd lawsuit from a state AG here and there, you can even still find plenty of affected disks on store shelves.
Re:I actually see a Nintendo backlash brewing. (Score:1)
My dad the outdoorsman (Score:1)
Re:My dad the outdoorsman (Score:1)
I'll be buying.. (Score:1)
"Japanese nationalism hurt 360 sales"? Bullshit. (Score:3, Insightful)
From TFA: "In Japan, as usual, an American-made (or rather, American-designed) product has flopped. Like countless other American companies, Microsoft has faced a stiff, impenetrable and informal wall of Japanese nationalism which clings stubbornly to a Japanese product."
The author ignores the fact that Microsoft dominates the desktop PC OS market in Japan as it does in most other parts of the world.
Look, I wouldn't try to counter claims that there's a lot of unchecked racism in Japan, and I've been told -- by many Japanese people -- that believe they take their nationalism more seriously than people in other countries. But I think that when it comes to games, the formula is this simple:
( fun game + reasonable price ) -->yields--> ( customer of game producer and platform manufacturer )
It's the kids of middle-class families and the teen-to-thirtysomethings who decide whether the 360 will sink or swim, and they sure as hell aren't thinking about the emperor when they try to decide whether to drop the money for it. It may be that Microsoft didn't cater to the gaming preferences that are more prevalent in that country, but if so, that's their *avoidable* problem. It's not like they don't have huge corporate offices in Japan.
Re:"Japanese nationalism hurt 360 sales"? Bullshit (Score:2)
Are there Japanese-made, Japanese-backed gaming console alternatives to the American backed Xbox 360?
I guess I therefore fail to see your point. If you brought in products for which there are Japanese alternatives, then I might begin to see it.
Comment removed (Score:3, Insightful)
All on Nintendo's Shoulders (Score:1)
Just as Nintendo did with the DS, they should push innovation from 3rd parties and try to have exclusive Revo
Two words: "Mario Swords" (Score:1)
"Mario Melee."
That controller offers many avenues to stress relief.
Could it be the downfall of the "button pusher?"
Well (Score:2)
Let me check the 8 ball.. (Score:2)
Yes Nintendo with its new controller looks like a winner, unfortunately thats exactly the problem. whenever you mention good things about revolution you mention the controller and maybe price. Why? because the rest of the revolution is simply not impressive for starters the revoluti
The article is wrong (Score:2)
This is just plain wrong. The Xbox 360 is far from the most expensive console yet. That honor goes to the NeoGeo, and that's before even accounting for inflation (or the games for that matter).
Re:The article is wrong (Score:2)
Price? (Score:2)
Nintendo has recently stated that Revolution will be "under $300" and will be here for Thanksgiving. We all know that means $299. Not exactly cheap, though it should be possible for it to come in at lower price point considering it's relatively low-tech. Nintendo has a history of making a -profit- selling their consoles while Sony/Micro
Re:Well, this is Slashdot, so... (Score:2)
Re:For any other company, it would just be a gimmi (Score:5, Insightful)
But because Nintendo is making the controller, it's automatically going to reshape the gaming landscape. Such claims need to be taken with a rather large grain of salt - Virtual Boy, anyone?
Force-feedback, anyone? Analog stick, anyone? Shoulder buttons, anyone? Yeah, no-one else has every used anything that Nintendo's pioneered on its' controllers. That would be just plain nutty.
(And I'll put good money on the odds that the PSP2 will have a touch screen, and that the PS4 and Xbox720 controllers will have accelerometers.)
Re:For any other company, it would just be a gimmi (Score:1)
Re:For any other company, it would just be a gimmi (Score:1)
If it was a peripheral manufacturer like Logitech making the controller, with no definite developer support, it would probably bomb
However since Nintendo will also develop their own software specifically for this controller from their back catalogue of gaming IPs and also the new ideas they keep bringing (eg Electroplankton, Nintendogs), the controller will be much more successful. Nintendo still have enough clout within the industry wi
Re:For any other company, it would just be a gimmi (Score:2)
Shoulder buttons/4 controller ports/analog stick/Rumble Pak anyone?
Re:For any other company, it would just be a gimmi (Score:2)
Analog stick, Emerson Arcadia, 1982
Rumble, Sony Dual Analog Japanese version, 1996 (Rumble Pack was 1997)
That leaves... shoulder buttons.
Re:For any other company, it would just be a gimmi (Score:5, Insightful)
Virtually non-existent again until the N64. Now it's standard fare on everything except the Sony systems.
"Analog stick, Emerson Arcadia, 1982"
Virtually non-existent again until the N64. Now it's standard fare on everything.
"Rumble, Sony Dual Analog Japanese version, 1996 (Rumble Pack was 1997)"
Nintendo's Rumble Pack was announced well before the Dual Analog Sony controller came out. This is the exact reason Nintendo was so secretive about the Rev controller.
I never used the word invent. Nintendo's been leading the controller parade since the SNES. They have also been leading the portable parade, despite bringing up the Virtual Boy.
Re:For any other company, it would just be a gimmi (Score:2)
The same controller also made dual analog sticks standard faire, which Nintendo and Microsoft both copied.
Sega made pressure sensitive shoulder buttons, copied by Nintendo with the Gamecube controller. PS2 has pressure sensitive buttons, but they aren't triggers. I have no idea how Microsoft has done it.
So, it's safe to say that Nintendo
Re:For any other company, it would just be a gimmi (Score:2)
Re:For any other company, it would just be a gimmi (Score:2)
I see sticks, but I'm not seeing analog. At the very least, the default controller wasn't analog (something not even Sony managed until the PS2).
"Rumble, Sony Dual Analog Japanese version, 1996 "
It didn't rumble. The dual analog controller was just that: a standard PSX controller with two sticks.
Re:For any other company, it would just be a gimmi (Score:2)
Sony managed it with the Playstation Dual Shock, which replaced the old playstation main system in stores in 1998/1999.
It didn't rumble. The dual analog controller was just that: a standard PSX controller with two sticks.
"This rumble feature is similar to the one featured on the first edition of the Japanese Dual Analog, a feature that was removed shortly aft
Re:For any other company, it would just be a gimmi (Score:2)
But there were still PSX consoles in the wild that didn't come with the DualShock, and those folks had to buy a DualShock as an accessory. You couldn't guarantee that a PSX owner had a DualShock any more than you could guarantee that a Genesis owner had the Arcade Pad (or a Sega CD, for that matter). Because of that, 99+% of the games published for the PSX, even well after the release o
Re:For any other company, it would just be a gimmi (Score:2)
Backwards compatibility doesn't stop games from
Re:For any other company, it would just be a gimmi (Score:2)
Although I think Nintendo may have invented the thumbstick, the N64 design was rather unique, and they then copied the Dualshock style stick for the Gamecube.
Re:For any other company, it would just be a gimmi (Score:2)
Re:For any other company, it would just be a gimmi (Score:2)
Re:For any other company, it would just be a gimmi (Score:2, Insightful)
Shoulder buttons were considered a gimmick when they were first announced on the SNES.
Dedicated camera controls were considered a gimmick when they were announced for the n64, as was the controller expansion slot, and force feedback (which Nintendo announced before Sony added it standard to their controllers).
No one called the analog thumbstick a gimmick, but they did call dual screens, and touch screens a gimmick. But so are m
Re:Dominate? No. Head To Head With Sony (Score:3, Insightful)
chances rising that Microsoft will pull the plug on the 360?
Someone is letting their wishes dictate how they think.
Re:It could happen (Score:2)
Re:It could happen (Score:2)
Re:It could happen (Score:2)
But you do bring a good point