New Mobile Gaming Geared For Women 42
Gamasutra has an interesting interview with Kristin McDonnell, CEO of LimeLife Inc. The company specifically targets female mobile gamers, and she talks about what steps they're taking to make sure they reach out to a challenging sector of the market. From the article: "But if you look at the female gameplay preferences, they are very consistent across ages. So, women who play games, if they're kids or even in their 40s, they like to have short play sessions, especially in mobile. They like frequent rewards, they like learning modes, they like to be able to interact socially, they like to be able to customize the experience. And so those types of gameplay benchmarks are really consistent across the ages, and it's really kind of the game mechanic that you might put on top of it."
What? (Score:4, Funny)
The only other place I have read a sentence even remotely expressing the same idea is in a scientific study on small, furry animals.
Re:What? (Score:1)
You mean, like beavers?
</juvenile joke mode>
Stupid. (Score:5, Funny)
Re:Stupid. (Score:1)
(yeah, i know it was poor).
Seriously though.
'female mobile gamers' has to be the smallest marketshare category mentioned today. I predict mediocre, if not lower, sales, subsequent move into mainstream mobile gamer apparel, and then the company will fold.
Zookeeper on the DS (Score:2, Insightful)
She plays for hours,
She doesn't get rewards (unless a monkey looking like its being electrocuted is a reward)
She plays it in bed (v.unmobile?)
and theres no learning mode...
Go figure?
On the other hand my bother fits all of the mentioned "attributes" in the articial....
How about gamers generally are just different? Some like somethings, some like others? Aiming games at girls isn't going to work. The girls play "lads" games because its taking the mickey out of lads (you can'
Re:Zookeeper on the DS (Score:1)
I used to run a lan gaming center, and the guys their REALLY cared if a girl was playing or not, infact i saw mob mentatility where they would delibertly kill the girl(even tk'ing), now the only reason i see for this was to hide the fact they might die to a girl... So yes, these guys really DID care.(Age range of 10 - 40+)
The funny point however is how she does funny shit like talk like a furby, which causes guys to either get mad and start missing, or just leave the server randomly. However we ar
Nobody talked to me about this one... (Score:1)
What? No more neck problems and stiff thumbs?
I find bloodshed and carnage very rewarding...
Yeah, if I can kill socially...
The closer I get to 40 the more I enjoy random violence and gratuitous gore... I can't possibly be alone in this
Re:Nobody talked to me about this one... (Score:1)
No guys allowed (Score:5, Interesting)
Thanks to whoever came to such an insightful conclusion. How about everyone just makes games that don't suck in general instead of trying to get rich off of them? There is no possibility that any male gamer could also not desire games that are easy and fun to play on their *mobile phones*! As if each game currently available for these devices was aiming to be a MMORPG.
Another thing that I've noticed is that most of these "girl games" are no different from the games "everyone else" plays with the exception of the addition of stylizied or cutsey graphics that just somehow assume that every female in the world can identify with or is missing from their current games.
It would be nice to see more games that are not only fun but everyone of all ages regardless of their personality can enjoy. I think Nintendo is a good example of this. I often dislike these types of movements in seemingly trivial areas such as entertainment when their energy could be better used to beating the out a lot of the old prejudices from other corners of our culture rather than perpetuating stereotypes. Solitaire: Now for women! FEATURING 100% more pink and every card has hearts on it! What was wrong with the old, and seemingly neutral solitaire? Too "masculine"? Whatever.
Women and Gaming (Score:1)
Only two games (Score:1)
Ninja turtles I expected. It makes sense for somebody who's by no means a 'gamer'. Pretty easy with tight, fluid, and (most importantly) simple control. You can play with a friend and just march through a map beating up ninjas with the A button.
Burnout I didn't expect so much. She's been addicted to that game for months. But not the races, just the crash mode.
Different types of games? (Score:5, Interesting)
That said, there are differences (be they biological or social) between the average male and the average female gamer. But I think that one of the biggest is that even a reasonably dorky and hard-core gaming female, like myself, tends to be repulsed by or at best "tunes out" the sophomoric sexuality present in many games. I'm used to it now, and I'm not a prude by any means, but it still breaks the spell of, say, Morrowind, to find a random strip club. And Ivy from Soul Calibur is an awesomely powerful high tier character, but no physical person could move let alone fight with that amount of jiggle and wedgie. Back in middle school I actually stopped playing Duke Nukem because I found the strippers annoying as all hell, though I found the rest of the humor quite amusing.
Like I said, I'm used to it now, but trying to get females into buying games is made much more challenging by the alienation that stems from games seeming to be aimed at males only. This is due both to game design and gamer culture. A game that prominantly features boob jigglage and the lan party asshat asking who your boyfriend is since you obviously can't be there to play games yourself tend to be major buzz-kills.
I just think most females would gladly play the same games as males, if there wasn't that initial alienation. Luckily there's an awesome group of folks at my school who I can play COD, Soul Cal, WoW, Starcraft, or Karaoke fucking Revolution with if I so choose (and have time).
And now I return to my tech desk job repairing computers. That's the other thing. If someone actually taught these sorority girls how to actually use (and not ABuse) their !$!@#$!@$!@#%@# machines, things would be a lot better for women-in-gaming and for me in the specific.
Re:Different types of games? (Score:1)
Hmm...I think I really must look into that particular game a little further...
Re:Different types of games? (Score:1)
For whatever market, condescension bites (Score:5, Insightful)
No kidding. But it doesn't matter if the game's "for girls" or "for Hispanics"; anything that starts out by trying to pander to a given group ends up sucking. Genre novels that are "for gays" or "about a black detective" suffer from the same thing.
My local paper, the Minneapolis Star Tribune, went through a phase where they introduced a bunch of what they clearly saw as "niche-market" comics. "La Cucaracha" was meant for the Hispanic audience, and then they tossed in the gawdawful irony-for-the-irony-impaired "Mallard Fillmore" to placate the right wing, and so on. They all stunk. I don't care if the strip is conservative or liberal; it should try to be funny though.
But you're right:
I have 12-year-old twins, one of whom is a girl. Even within fairly innocent titles, my daughter's choices among the female characters are invariably dressed head-to-toe in latex, or baring their legs up to their ribcage, or (worse) channeling "My Little Pony" commercials. The Jedis all seemed to want to dress like Leia as Jabba's slave girl in Jedi Academy. "Princess Peach" plays her Mario Tennis in a short skirt, iirc.
As a parent, it's hard to find games that don't throw that in your face.
Re:For whatever market, condescension bites (Score:2, Insightful)
Atleast at top-level tennis it is just a given at the moment.
Funny how Mario wears his overalls, then (Score:2)
(You're right though, hardly the worst example, even if it doesn't cut both ways.)
Re:Different types of games? (Score:1)
Re:Different types of games? (Score:1)
You, ms, are a sexist.
Re:Different types of games? (Score:1)
Re:Different types of games? (Score:2)
Re:Different types of games? (Score:1)
Anyhow whether your comment is true or not doesnt really change things.
If the men are eye candy for the women, then she should complain about them as much as the female characters.
If the men are acting as macho models for other men then she should complain about them as being just as made for male players as the female characters.
Doesnt matter which sex the characters end up being made for if they were supposed to be built for both sexes. I.e. if you ha
Re:Different types of games? (Score:3, Interesting)
Are they wearing thongs like Ivy?
I don't mind video game girls having large chests or anything like that, I just want them to wear clothes that are realistic for what they are doing. I didn't mind DOA Beach Vollyball because swimsuits are realistic for beach vollyball, but Ivy's leather thong leotard thing looks like it would be painful to walk in, let
Re:Different types of games? (Score:1)
Um yeah Voldo does.
Ivy's a dominatrix character. Shes taller than the other women, has a whip, her moves are suggestive, her costume is made to match that. Go to the right sites *ahem* and youll find there are real women wearing similar without any 'jiggle' or 'wedgie' issues.
If your asking for a functional costume then everyone in the game would be in nightmare/seigfried like armour.
The outfits in Soul Calibur are fine they fit each character perfectly and if your particu
Re:Different types of games? (Score:3, Funny)
Does anybody like learning modes? (Score:2)
Re:Does anybody like learning modes? (Score:2)
There are certain genres that benefit from a learning mode. RPGs for example usually have a (skippable) tutorial that lets you learn the various aspects of the system. Since the systems tend to be deep it's helpful to get an overview. Other games like the Metal Gear Solid games, Tony Hawk series, Resident Evil 4- to name a few that stick out in my mind- ma
Maybe I'm Wierd but... (Score:3, Insightful)
Re:Maybe I'm Wierd but... (Score:1)
I made a comment earlier about a LAN party where some asshat asked who my boyfriend was, as I obviously wasn't there for my own gaming sake. Later on at that same LAN, a bunch of females, the girlfriends of some of the guys playing, showed up. A few of them sat down at the computers for a short while for the apparant purpose of acting cute, stupid, and gigglishly incompetent, laughingly telling their boyfriends how they could never play these g
Re:Maybe I'm Wierd but... (Score:1)
I like
Re:Maybe I'm Wierd but... (Score:2)
Re:Maybe I'm Wierd but... (Score:1)
Design a game that even an idiot can play.... (Score:1)
The Nintendo DS has quite a few titles out that I could see just about anyone playing. [Trauma Center, Mario Kart, Advance Wars...]
A few of the DS titles while cute, [Animal Crossing, Sprung, Zoo Keeper] weren't specifically designed for female players, yet we hear the stories of boyfriends having their copies stolen by their girlfriends..
I've played one game that was specifcally designed for girls to play - Nancy Drew message in a ha
Re:Design a game that even an idiot can play.... (Score:2)
Re:Design a game that even an idiot can play.... (Score:1)
Screw woman. (Score:1, Flamebait)
Girl gamers, eh? (Score:2)
It's a bad idea to say you're marketing a game at girls. Make different types of games, and market them because they're good, not because they're appealing to a specific niche. You might find that the niche you're aiming for hates the product, and you might just as easily find that there's a completely unexpected ni