Square-Enix Sees Profits Sink 73
Gamespot reports that RPG maker Square-Enix reported an almost 70% decline in net profit for most of last year. From the article: "Square Enix attributed most of its financial difficulties to its primary business--games. The company had a profitable nine months, releasing a number of hits: Kingdom Hearts II, which shipped 1.1 million units in Japan since its release in December; Romancing SaGa for the PS2, which shipped 500,000 units (Japan: 450,000, USA: 50,000); and Dragon Quest VIII, which shipped 430,000 units in North America. However, the numbers couldn't match those of the previous year, when Dragon Quest VIII shipped 3 million units in its first three days of release in Japan. The segment's sales fell 43.3 percent to 21.2 billion yen ($180 million), and its operating income plunged 95.1 percent to 974 million yen ($8.28 million)."
Normal Year is a Headline? (Score:5, Insightful)
Re:Normal Year is a Headline? (Score:5, Informative)
A profitable year isn't enough. Capital markets demand of a growth stock ever-more profitable years. There is room for companies that are stable and not growing much, but they tend to not be valued at a very high multiple over their yearly earnings.
Re: (Score:2)
Re:Normal Year is a Headline? (Score:2)
If FFXII is going to make up for all three of these big releases, it's gonna take a metric ton of sales.
Re:Normal Year is a Headline? (Score:2)
Just include a hundred-page manual in every box, and it won't take many to achieve this; or just make the box from lead to "prevent espionage before publication" - it will get publicity too ;).
Re:Normal Year is a Headline? (Score:2)
A profitable year isn't enough. Capital markets demand of
Re:Normal Year is a Headline? (Score:2)
Re:Normal Year is a Headline? (Score:2)
Why does a company care what its stock price is? When you've made a profit
you've made a profit. Having a low stock price isn't going to take that
away from you.
Re:Normal Year is a Headline? (Score:2)
That's the USA. Things probably are done differently in Japanese companies.
Damn them. (Score:2, Interesting)
Re:Damn them. (Score:3, Interesting)
I agree, but from a slightly different standpoint. I bought DQ8, half because it looked at least interesting, and half because I wanted to play the FF12 demo. While I wouldn't say I was dispappointed by the demo, it;s definately NOT a reason to buy the game, as it's MAYBE (at most) a half hour to an hour long. DQ8 however is turning out to be a VERY pleasant surprise, and I am enjoying it a lot.
Re:Damn them. (Score:1)
I'll just wait and see... maybe they re-balance it a bit to require more interaction. Oh, and maybe they add a more dynamic camera as well.
Re:Damn them. (Score:2)
Re:Damn them. (Score:1)
Dragon Quest 8 (Score:2)
Can someone convince me why I should / should not buy this game? I like DW I, II, and III, and I was a huge fan of USFFIII and FFIX.
Re:Dragon Quest 8 (Score:3, Interesting)
Re:Dragon Quest 8 (Score:2)
Actually I think the short supply of gold is to get the player using / thinking about using the Alchemy Pot.
As far as Gold - if you want a lot of it fast, go to Neos and stomp on Gold Golems. You'll get around 700 gold for each one you defeat.
DQ8 is a fantastic game, by the way. No complaints at al
Re:Dragon Quest 8 (Score:2)
I may be overly sensitive to this one just because I recently completed both the Digital Devil Saga games, which truly forced the player to think about their actions in every encounter. They're both really excellent games, and I'd recommend them t
Re:Dragon Quest 8 (Score:2)
Re:Dragon Quest 8 (Score:1)
Re:Dragon Quest 8 (Score:1)
Re:Dragon Quest 8 (Score:2)
I have it and am loving it. It's definately not for everyone though, since it's an "old-school" Japanese RPG. You may actually have to spend some time levelling up, and you may actually die a few times during the course of the game. While the story/plot are pretty cliche (as are all old school J-RPGs), it's still very well done and the voice acting is surprisingly good.
Those who love more open RPGs like KotOR, Morrowind, Baldur's
Re:Dragon Quest 8 (Score:2)
Re:Dragon Quest 8 (Score:2)
I agree completely with the Interactive Movie comment. I hate this new focus on making games as pretty as possible, while completely obliterating any soul they had. FF-III still is a great game.
~Will
Re:Dragon Quest 8 (Score:1)
Re:Dragon Quest 8 (Score:2)
Re:Dragon Quest 8 (Score:1)
He is a FF nut and I swear he has played every Square game produced. Did that help?
Re:Dragon Quest 8 (Score:2)
Ugh.
I brought the game and it doesn't play on my PS2. Which SUCKS. I spent 2 months convincing myself that I wanted this game and it was worth $50. And now, I need to spend another $150 on it. I mean, I could buy a used one, but... hell, I've got a used one that works "pretty good". It's old and it's clogged with dust and the front bezel is popped off, so I'm sure it's just worn out, but. Damn.
Re:Dragon Quest 8 (Score:2)
Did you play final fantasy x2? (Score:4, Insightful)
I haven't bought a square game since Final Fantasy X2, so I have contributed to their decline I guess. But did you play it? I have played Final Fantasy games for as long as I can remember and I loved FFX. FFX2 was SO lame! Dance fighting with different outfits? I'm a girl and I don't even think that is fun. Hopefully their newer games are better, I haven't gotten into an RPG in a while (I tend to play them a little too much once I start) so I don't know. But if any of them are like FFX2, then I understand why they aren't making as much money!
Final Fantasy Barbie (Score:2)
Re:Did you play final fantasy x2? (Score:2)
Re:Did you play final fantasy x2? (Score:1)
Re:Did you play final fantasy x2? (Score:2)
That's nothing... they screwed up Blitzball! (Score:2)
I for one would welcome a 100%-Blitzball from them. You could play single, teams, or "adventure mode" a-la FF-X, where you'd fight the monsters to gain blitzball abilities or recruit new players.
Perhaps we should mail them and tell them about it?
Re:That's nothing... they screwed up Blitzball! (Score:2)
Please don't. I hated Blitzball.
Re:Did you play final fantasy x2? (Score:2)
I think the only reason why Square released X-2 in the first place, was that they needed another FF-game for those unwilling to dive into their FFXI MMO. (Me, for example) So X-2 was the bone they threw at us.
I'm looking forward to FFXII. The short demo I played (included with every copy of DQVIII, which is a must-have for Squeenix fans),
Re:Did you play final fantasy x2? (Score:2)
I hope for the PS3 they do something really fantastic. They should be able to create a huge and exciting world with that
What goes up, must come down (Score:1)
Re:What goes up, must come down (Score:2)
Wait, so you're saying that DragonQuest VIII was enough to bump their profits over 300%?
A 70% decline (well, 67.7%) isn't a minor bump in the road, it's more of a large hole. Their profits dropped more than two-thirds. If one video game is capable of giving them that large a boost in profits, they have some serious problems.
Background info. (Score:3, Informative)
The series is extremely popular in Japan. Following the release of Dragon Quest III in 1988, the Japanese Diet requested that Enix only release new installments of the Dragon Quest series on Sundays or holidays, to prevent children from skipping school to wait in line for the latest Dragon Quest title.
Dragon Quest is such a cultural phenomenon in Japan that there are live-action ballets, musical concerts, and audio CDs based on the Dragon Quest universe.[3] The London Philharmonic Orchestra ha
Re:Background info. (Score:3, Insightful)
I'd buy that IF Square-Enix were a small game manufactorer. They aren't. They're a large game manufactorer. If one game, regardless of how popular, is enough to bump their profits by 300% for one year, they've got some serious issues.
And if you read the article, they're basically down in all sections, not just the section that produced DragonQuest VIII. For a company like Valve, where they don't make a lot of games, a single popular game should bump their profits by 300%. For a company like Square-En
Re:Background info. (Score:1)
Re:Background info. (Score:2)
Who said the game did poorly? Go back and reread the article & the blurb. While it sold 430,000 units in North America, it sold 3 million units in Japan in the first few days. Gee, I wonder why their income dropped almost in proportion with the difference in total sales of all games?
They're still profitable. Someday, I'm gonna see if ther
Familiarity (Score:2)
If so, that would explain for the low sales. Fans of the series in Japan know how the previous games were, and reacted accordingly. Americans, excluding the small fanbase that does imports, don't know squat about it as far as experience, and in this age of sequels, that really
Re:Familiarity (Score:2, Informative)
Fun Fact, IIRC Dragon Warrior 4 holds the distinction of being the largest NES ROM.
Shrug, it didn't sell well here because most PS2 gamers are nooblets.
Re:Familiarity (Score:2)
As far as largest officially licenced games go, that honor goes to Kirby's Adventure, at 768k. If you count unlicenced US games, Action 52 weighs in at 2048k.
Re:Familiarity (Score:1, Insightful)
It's worse than that. We remember Dragon Warrior on the NES. We remember being bored to tears by it. We remember the sequels on the NES. We remember wishing we could just die. We also remember Final Fantasy on the NES, and how our will to live returned.
Everyone remembers the older games, and everyone is reacting accordingly. It's just that there aren't tha
Joke (Score:2)
Hopefully not pinning hopes on FFXII (Score:3, Interesting)
I'm glad I did. The battle system was one of the most boring I've ever played in an RPG. The game practically plays itself. In the 'Boss Battle' in the second mission, I won without giving any orders to my characters at all except for using one ether when I ran out of magic points. Your allies heal themselves and you and there seemed to be little point in casting magic spells yourself except to heal.
I realize that Final Fantasy has always been a game with changing mechanics and battle systems, but making the battle system as simple as possible is not a step in the right direction.
So maybe the high distribution of DW VIII will contribute to the downturn in sales in more ways than one...
Re:Hopefully not pinning hopes on FFXII (Score:2)
I love rpgs, but I've started to think the same thing about the battle systems. I recommend buying the slashers (Diablo), thinkers (Ogre, Fire Emblem), or the others (Megaman Battle Network) instead.
Re:Hopefully not pinning hopes on FFXII (Score:2)
They've just stopped making better games with the idea that they should instead make LONGER games. There's less relevant story material in FFX than FFVI had, but FFVI only took 15 hours
No surprise (Score:3, Insightful)
Advent Children? (Score:1)
A lot of us (I'm one of them) feel jilted because it's taken so long. The Japanese version didn't even have English subtitles (from what I know). I'm sure this isn't exactly hurting them, but this was probably the first time I looked at Square and went "I've given you so much of my time and money, and I only
Re:Advent Children? (Score:1)
Personally, I can not comprehend the business decision with the movie. The movie was released in North America online fully subtitled 2 days before the official release date by a fansub group. The actual release date two days later after the leaked and fully fansubbed copy, was sold in J
Re:Advent Children? (Score:1)
Re:Advent Children? (Score:1)
Squaresoft was better (Score:1)
Re:Squaresoft was better (Score:1)
Also, not sure if you ever played or liked the Dragon Warrior series, but Dragon Quest VIII is quite a fun game. Kingdom Hearts is okay, but hasn't held my attention. Star Ocean 3 (another Enix game, from the Tri-Ace division in fact) was a travesty. Star Ocean 2 for the PS1 was much better. And I've been told Front Mission 4 is good, but I'm not all that much for g
Re:Squaresoft was better (Score:1)
You know why this happened? (Score:1)