EA's Quarterly Profits Down 31% 77
On the heels of announced layoffs, Electronic Arts reported reduced profits for the just-ended quarter. From the Gamespot article: "Whether the layoffs propped up EA's stock is debatable, as its share price lost over 2 percent of its value, $1.18. Trading was heavy indeed--twice normal volume, in fact, with 7.3 million shares changing hands. And no wonder: Shortly after the US markets closed, EA announced its earnings for its third fiscal quarter, which ran from October to December 2005. Besides being of great import to stockholders in the world's biggest third-party publisher, the report was seen by many as being a bellwether of the game industry's overall health."
YES (Score:3, Insightful)
That said, I sincerely hope the programmers working there get new jobs ASAP. But, yes. EA fucking sucks.
Thanks, EA, for killing two of my favorite franchises - Command and Conquer (whose universe EnB was set in, interestingly) and Wing Commander. You damn dirty apes.
Re:YES (Score:1, Insightful)
Re:YES (Score:2)
It was an active game for the entire time that I played it (nearly up until it closed). I had to turn off the trade channel because it was always so busy it'd scroll off the text I was trying to read from the other channels. The problem is there was so little progression in the plot and game mechanics because the team that ran it (including devs and support) shrunk to something like four people total,
Re:YES (Score:2)
Re:YES (Score:2, Informative)
http://en.wikipedia.org/wiki/Earth_%26_Beyond [wikipedia.org]
Re:YES (Score:1)
Re:YES (Score:2)
Re:YES (Score:2)
Yes. Danme them all to hell.
The loud, bloody, slow and painful death throes of C&C that was C&C:Generals merits more than the company simply going broke. Their management should be drawn, quarters and hung by their entrails, and the video made into the new intro movie for the new C&C successor.
Re:YES (Score:2, Informative)
Fancy that (Score:5, Insightful)
Thats one option. The other is that they just slashed the price of most of their PS2 and XBox titles in an effort to maintain sales during the transition to XBox 360 and PS3.
The answer: stop working your staff into an early grave working on games that 10 years ago they wouldn't havae touched with a barge pole.
The implemented solution will be to release John Madden 2008 and FIFA 2008 in the summer of 2006 for the XBox Spinning Top and PS4 for $200 in an attempt to gazump its competitors. There will of course be collatoral damage, and a new record will be set with a EA developer dying from stress and fatigue before he's even been conceived.
Re:Fancy that (Score:2)
EA is not the only game company, so if staff is being worked "into an early grave" on games that "they wouldn't have touched with a barge pole" if they had a choice, why do they still work there? Midway, Activision, THQ, and MS Games are all hiring. And EA has just conveniently pointed out that their employees are not bound by non-compete agreements.
The only reason EA had such poor earnings is that so few people actually GOT a 360 duri
Re:Fancy that (Score:1)
> holiday sales season; customers are saving up their cash instead of spending on current-gen
> games.
I doubt it. If they didn't get a 360 they'll buy a game for whatever system(s) they've currently got, and buy a 360 game when they get a 360 console.
Re:Fancy that (Score:2)
As a coder if you want to make money in gaming, partner up with other coders produce one top selling title and then sell out. The alternate as a coding employee, exp
Re:Fancy that (Score:2)
I will never buy another EA game (Score:5, Interesting)
Re:I will never buy another EA game (Score:1)
Re:I will never buy another EA game (Score:1)
I'm sorry, what was that?
Re:I will never buy another EA game (Score:1)
Re:I will never buy another EA game (Score:2)
The Gamecube is simarily designed with loading times in mind. Sure, not every game for the console is a poster child for quick loading, but most first-party and some third-party titles don't even have loading screens (Smash Bros M
Re:I will never buy another EA game (Score:2)
If you didn't return it, or at least sell it off at a used game shop, then EA doesn't care -- they got your money.
Carlos, you're a S.O.B. (Score:1)
Re:Carlos, you're a S.O.B. (Score:1)
Re:Carlos, you're a S.O.B. (Score:1)
This slump has been caused by the failure to release new and exciting games that have any mass appeal. The Sims was one of the last games to do this and that is how old now? FPS, MMO and RTS games are a very narrow market, and cannot sustain an industry as game makers want to do since they are cheap, easy, and quick to pump out. The ind
Re:Carlos, you're a S.O.B. (Score:1)
quick fix! (Score:4, Insightful)
Better fix! (Score:1, Funny)
But then a lot of people still watch Reality TV, so the Human species is basically a lost cause I guess.
Re:Better fix! (Score:1, Funny)
They treat their customers like shit (Score:5, Insightful)
Just look at the whole mess around BF2 (Battlefield 2) - they had a game with the potential to be the BEST FPS of the decade an what did they do:
- Rushed it out the door with many bugs, unoptimized code (you need 2GB memory to be able to play it properly) and unbalanced gameplay (unbeatable airpower anyone?).
- Did not release a proper fix for several months. Even now it's still an unbalanced hog of a game.
- Instead of fixing the game, they invested their resources into getting a (payed) game expansion released after just a couple of months. This actually made the game even more demanding in terms of system resources and less stable. A second expansion is scheduled to come out this month.
- The game expansion added new weapons that could also be used in normal maps. Said weapons were more powerfull than the ones available to players with only the original version of the game, thus meaning that those with the expansion had a built-in gameplay advantage. This is pretty much the sleaziest way to push an expansion i've ever seen in this industry.
- All the while, any support requests registered in their site were magically going to the status "solved" without them actually solving anything.
Basically these guys keep treating their whole client base as (fanboy) teenagers and kids (which a lot of them are), while the demographics of gamers has been steadily changing in the last decade and the 25-35 year old males now form one of (if not the) biggest group of gamers.
Notice that 25-35 year olds have a lot more disposable income than teenages and kids
Meanwhile the rest of the industry has actually moved out of the 1990s mentality of "people are used to games that crash so we can rush them out the door"...
I am not surprised at all that EA's profits are significantly down.
Still, i hardly expect that EA's management will take the blame - i'm sure that, somehow, it was all due to software piracy
I blame the internet (Score:3, Interesting)
Im not looking forward to the PS3 with online, I buy a console because I know I won't have to worry about game patching, it looks likes thats all about to cha
Re:They treat their customers like shit (Score:3, Interesting)
In five years of console gaming I haven't had to suffer a single bug - why should PC gamers put up with it?
Re:They treat their customers like shit (Score:1)
Remember kids: Blaming the second hand games market is the in thing to do now.
Re:They treat their customers like shit (Score:4, Insightful)
Sounds kinda like what MS did with MechWarrior 4. For example:
I own MW4: Vengeance, and make a game for the public to join. What happens? People who bought the "mech packs" can come on into MY virgin game and use their vehicles and weapons that I, the friggin host of the game, can't.
Used to be my favorite game. Stopped playing after that one (mostly because for some reason nobody released rips on the networks)
Re:They treat their customers like shit (Score:3, Interesting)
Actually there were +1 -1 +1 = 1 patches (Score:1)
Re:They treat their customers like shit (Score:4, Insightful)
The other biggie, Ubisoft, is just as bad. I had to actually block all traffic to Ubisoft's servers so that I could play Raven Shield. It would attempt to communicate with their servers to "authorize" the network game, but if my Internet link was down it would just stop the game every 10 seconds or so while the attempt timed out.
After those two little brushes with the stupidity of EA and Ubisoft, both of them guaranteed that I won't be purchasing from them.
Re:They treat their customers like shit (Score:2)
Allright! (Score:2)
Too busy playing to buy new stuff? (Score:4, Insightful)
Me, I'm still busy with NetHack [nethack.org]. But once I finish that -- any day now, really, or next week the latest -- I might take a look at this new-fangled stuff...
"game to end all games" (Score:3, Insightful)
Re:Too busy playing to buy new stuff? (Score:2)
Madden (Score:1)
Maybe next year they'll have the new engine with skeletal animation and real physics etc that have been standard for 2-3 years now. I'm still surprised by the number of bugs present on what is essentially a game with 5+ years of dev time invested in it.
Of course they're branching off into an AFL football
Re:Microsoft Will Feel EA's Wrath (Score:5, Insightful)
This is the second time in a few months that EA management has specifically and publicly expressed their extreme displeasure with Microsoft and the 360.
Quote? Here's mine, from the CEO yesterday:
"We also had a successful launch on the Xbox 360 and expect that we will be the number one publisher on this platform in 2006"
Outside of some of the bigger sports titles, 360 projects are getting canceled at EA.
Really? Name one.
EA's management loved putting Microsoft in their place when they very publicly ignored the Xbox online service.
Now you're smoking. EA ignored XBL originally for sure, but the roar of disapproval from actual players was audible even in EA central. Guess what? Everything they do is now XBL enabled and has been for some time. Way to "stick it to the man". Please.
This is my analysis (Score:2)
Re:Correlation (Score:1)
Xbox 360 sales can't even reach Xbox 1 sales because there aren't any Xbox 360s to sell here. I suppose that you could argue that this is due to "manufacturing defects", but certainly not due to "shitty graphics", in fact the graphical power of the console is actually too good, which makes the console pricy to build, suspect to defects, and makes companies (such as EA, oh sn
It's all because Godfather was delayed (Score:5, Informative)
One 'major' title is easily 20-30% of their bottom line in a quarter.
Now the reason why they aren't improving otherwise is because they treat their customers like shit, and are ran by clueless idiots that chase the quick buck over long-term sales and customer loyalty - bit like every other megacorp on the planet.
Re:It's all because Godfather was delayed (Score:2)
Fun story... I read that Marlon Brando did voice work for the game shortly before he died. Apparently EA games was in contract negotiations with an unnamed actor (Al Pacino) for voice work. The unnam
Re:It's all because Godfather was delayed (Score:2)
You make it sound like a bad thing! The fact that they let it miss the holiday season indicates, to me at least, that they are focusing on a high-quality product instead of trying to "hash together a shippable build".
Everybody gives game companies shit for releasing incomplete or buggy games, and now some people are giving companies shit for not
Re:It's all because Godfather was delayed (Score:1)
Perhaps, but I would say that it's more along the lines of "You can never please everyone."
No surprise there.. (Score:1)
Re:Try this (Score:1)
By the way, there are many "annual" games that I like, such as Mario Party and DDR. The difference? Those series actually provide a lot of value each year (Party has new games,
The market provisions of EA (Score:2)
But let's look at the market and why it is operating the way it does. First of all, no company is getting boycotted for bad quality games. In fact, the average gamer that I talk to has no problem with a month or three of bugs -- it seems that the firs
Re:The market provisions of EA (Score:2)
I gave it my best the first week I had it, but after numerous crashes and hengs, I had to move on. I've been watching the patches that have come out, but haven't tried any yet as they don't seem to address any of the issues that I had.
Next time, Im pirating. I don't give a shit. I've purchased too many rushed, unstable, and overpriced PC games. I'm not going to get burned again.
Re:The market provisions of EA (Score:2)
EA may have a lot of different producers, but they are not independent thay are all controlled by EA. And they may all be tight knit as you say but EA is the one that sets the production schedules and allocates resources, and they are responsible for the quality of the end product.
"In the end, EA is providing the market what it has accepted as a level of quality: a not-quite-ready model of product selling bef
Surprise, surprise... (Score:1)
In the past month alone almost every Slashdot story has been about company after company in massive losses and huge slumps. Not surprising. The PSP and DS adoption rate
You guys are killing me. (Score:1)
Makes sense (Score:1)
Their Harry Potter Goblet of Fire game also sucked (Score:1, Insightful)
Seriously, it is about 99 out of 100 negative. I wish I had read those reviews before I bought it for my kids. The previous three HP games they made were very decent. This 4th one was awful. The worst thing about it was the way in which the game maintains a helicopter eye's view of everything. Instead of feeling like you are part of the action, it feels like you are wat