God of War Creator Calls For Games With Soul 73
David Jaffe, creator of last year's very popular God of War, made a plea during a talk at the DICE event for developers to create games with soul. From Next Generation's coverage: "He then made clear that the game industry had to adequately compensate those with talent in order to attract them, saying the industry must provide 'financial incentive for more creative people to come join us instead of working with TV and cinema.' Jaffe appeared to debate the issue of the industry's future within himself. 'Maybe it's all bullshit. Some days, I think games can be something else, the next great entertainment media. And then other days, I feel it's just like porn or motion rides, where there's no capacity to reach high emotional levels.'" Update: 02/10 05:44 GMT by Z : More views on Jaffe's talk are available at 1up and Gamespot.
Soul...yeah! (Score:1)
Violence is golden
Suggestion (Score:2, Interesting)
Then take their crazy crazy half-baked concept ideas and make them into a usable story.
Aping cinema (Score:3, Interesting)
must..resist...King Kong joke...
Despite corny puns, it's utterly true. Though all art forms have to draw on more established ones at the beginning, (movies have long since stopped drawing much from theatre, though that was painfully true in the beginning,) video games do have to learn to draw from their own strengths. As long as they're the reflection of movies, they'll always look bad.
That being said, I have a big beef with this article. He's calling for "Games with Soul," eh? Oh yeah? How so? That's a pretty broad statement, there, feller. And whatever Jaffe meant by it, we can't figure out from this article.
Re:Aping cinema (Score:5, Insightful)
I think he meant in the same way good music is the one with soul, regardless the style. The one made with passion and love for what you do. Not the one tailored to sell X copies by a commitee.
And if it's that, he'd be right. Damn right.
Comment removed (Score:4, Insightful)
Re:Aping cinema (Score:2)
It's even simpler than everyone else has said. A game with soul is one where the people making it care about the game beyond the potential cash value to their wallets. It's game with quality. To get quality you have to care about the game you are making, not only that but your bo
Soul? (Score:5, Funny)
Re:Soul? (Score:1)
This is difficult (Score:1, Funny)
Re:This is difficult (Score:1)
Pot calling kettle... (Score:3, Insightful)
This is from a guy who made a painfully derivative game chock full of gore and titties. He is getting WAY too much attention from the gaming press lately - probably because Sony keeps buying advertising for God of War.
Re:Pot calling kettle... (Score:4, Insightful)
Games can take existing genres and either improve upon them or simply be entertaining in their own right. They dont have to be new ALL the time, otherwise there would be about 20 games in total, ever. 'Games with soul' means a game where you are in awe of the experience the game provides you. Where the controls are so streamlined, the interface so clean and the gameplay so pure that you forget that you are playing a game and just get immersed in the experience, and the game does its best to never knock you out of that feeling. Its a game that, as you play it, you feel as though the game has been made by GAMERS, who would be proud to put their name to this game, and who would love to play their own game, instead of just shovelling crap out the door to meet financial quotas. Personally i think GoW fits that bill. FEAR is another recent example.
2. I happen to like gore and titties in my games. So sue me.
Re:Pot calling kettle... (Score:1, Funny)
Dont worry son, we will. - Jack Thompson
Re:Pot calling kettle... (Score:2)
Perhaps I will be mocked for saying this, but I felt that way while recently playing the PC version of Halo. Yeah, it's just a linear-story, console-style shooter, but I love that frickin' game. I may yet reinstall Windows just so I can play it again. Pacing seemed to be the key ingredient that made it so enjoyable.
Honorable mentions: TIE Fighter, Sentinel Worlds: Future Magic, Baldur's Gate II. All of them had
Re:Pot calling kettle... (Score:3, Insightful)
And the story was not a generic "Bob was wronged, Bob went on a rampage". It's not terribly different from that, but the way it was presented was excelent. You really got involved in the story through the fantastic cut-scenes (which had a very cool art style). Mo
Heavenly Games? (Score:3, Funny)
Re:Heavenly Games? (Score:3, Funny)
hmmm... so a game where you play around with abusing a self proclaimed messianic figure. You must mean this:
http://www.planetdan.net/pics/misc/georgerag.swf [planetdan.net]
Re:Heavenly Games? (Score:1)
Re:Heavenly Games? (Score:5, Insightful)
Actually, the game would be something like:
You have been assigned by the emperor to rule over a far-away province, and to make it managable. Your pay is a cut of the proceeds you send back to empire central. The province is unruly, for the population is a stiff necked people. It is your job to keep the peace, put down rebellions, and eliminate the usual troublemakers. The Emperor is sending you in because it needs more taxes collected for massive expansion projects, and to maintain the borders. Do well, and you'll retire a rich man. Your Name is Pontius Pilate. Good Luck.
Re:Heavenly Games? (Score:2)
Actually, I find that oddly appealing. At least there's a bit of creativity as work there.
Well, there is roleplaying... (Score:4, Interesting)
Required VGCats linkage (Score:3, Funny)
Great video games. (Score:4, Interesting)
Video games are the next great entertainment media. And anyone who says games can't reach high emotional levels needs to play Final Fantasy VI. Right now. Go!
I recently discovered FF6 (yeah, I know, little behind) and it's amazing. I never cry during video games or movies, but this game's got me a couple times.
Just like movies took time to be recognized as having the potential to be great, video games will as well.
Re:Great video games. (Score:3, Interesting)
What can change the nature of a man? You'll find out if you play the game.
Re:Great video games. (Score:2)
What can change the nature of a man? You'll find out if you play the game."
I agree it was a good and amazing experience but there were parts that dragged.
I think the problem with torment was that it was too heavily focused on dialog there wasn't much of a game there and they seemed to be churning out baldurs gates clones by the dozen back then, al
Re:Great video games. (Score:1)
Re:Great video games. (Score:2)
Then I stop playing.
Fucking Japanese RPGs. Walk, fight, walk, fight, watch 20 minutes of overly saccharine dross that's supposed to evoke a deep "emotional" response (other than derisive laughter?). Give me a break.
They could just call those games, "S
Re:Great video games. (Score:2)
Re:Great video games. (Score:2)
What's your favorite FF?
Re:Great video games. (Score:2)
I haven't played all of them, but VI is definitely my favorite. Some of the others come close behind... The original was good in its time. IV was great and probably my second favorite. VII was fun but I think got more praise than it deserved. VIII, IX, and X were fun, but they just failed to keep my interest when I reached the later stages... You know, the "wander around the world and uncover all the 'secret' stuff" stage of things. I've never played X-2 and I'm unsure of what to thin
Re:Great video games. (Score:2)
Talk to ya later.
Re:Great video games. (Score:2)
8's battle system was kind of fun, but horribly broken
Re:Great video games. (Score:2)
A frequent c
Why not just build the Matrix? (Score:1)
Seriously, we are almost at the point where we could start living in a virtual world online. If done correctly, it could be beneficial.
--
Perhaps someday children will go to school by going online and learning in a virtual classroom.
Re:Why not just build the Matrix? (Score:1)
Quality soul (Score:1)
Re:Quality soul (Score:2)
No doubt about it. (Score:2, Insightful)
My guess is the guy in TFA is subconsciously lamenting the fact that HE isn't the prophet of his chosen medium, because anyone with a brain knows that a Great Master is an inevitability.
Either way he should shut up. God of War was great, OK, we get it. Move on. Games have soul when the game makers have soul. It's easy.
As far as pitching games like movies: they either are playing the room or don't believe (or understand) the medium. Half Life
Re:No doubt about it. (Score:2)
Yeah. Woo fucking who.
Re:No doubt about it. (Score:2)
Re:No doubt about it. (Score:2)
Does it change the point I made in ANY way whatsoever?
Re:No doubt about it. (Score:2)
Re:No doubt about it. (Score:2)
No, the Video Game needs its Cecil B. deMille; it needs the man who can define the medium in its own terms, not the terms of another medium.
Chris Mattern
To get a soul... (Score:4, Funny)
Another way of saying down w/ flashy graphics? (Score:3, Interesting)
Re:Another way of saying down w/ flashy graphics? (Score:2)
I just found a great game. (Score:2)
Taken literally out of "Context" (Score:1)
He meant, game programmers and creative teams should engage in creative process through other source of inspiration than traditional media we are constantly exposed to.
He admittedly said he's not without fault. GOW was partly inspired by Raiders of the Lost Ark [imdb.com].
Personally I think, he's idealist who doesn't like living in a reality... I'll believe his words when I see his next project.
Jaffe SPEAKS, all must OBEY! (Score:2)
I've never played or seen God of War, but I'm already sick of seeing this guy's every utterance reported on ./
Platitudes are not philosophy; and all the whining in the world doesn't make games today any better.
Re:Jaffe SPEAKS, all must OBEY! (Score:1)
Really though, I don't know why David Jaffe is the current Google in terms of Slashdot stories, but GoW sold a lot of copies, and it's a game people paid attention to. Yes, he's saying shit that's been said before, but the only difference is that because of his game's popularity, people are actually taking note (i.e., I've heard this all before, just not on Slashdot.)
But I agree with you. Saying and doing are two different things
General Comment (Score:3, Insightful)
Its much better to fail than to accept doing nothing at all with some stupid half-arsed off the cuff comment. But on Slashdot, empty irony wins. Very clever.
All this... (Score:1)
GEE THANKS FOR THE SUGGESTION!
(Do as I say, not as I do?)
Disclaimer:
I played one level of God of War, beat the first boss, did the ladies thing, saved and haven't played since.
Follow-up:
No, I didn't stop playing it because I didn't like it. I really did like the game...
Ziggy Marley calls for games with reggae (Score:2)
-Eric
High Emotion is possible (Score:1)
Not likely... (Score:2)
You can make successful games with "soul" and they make tremendous amounts of money as a reward.. HOWEVER, if you try to make a game with said "soul" and if fails.. it could mean death to your company.
What? No Shiny Reference? This is the GAMES spot! (Score:1)
SACRIFICE
Come on what game has more soul than that? -DW
What soul? (Score:2)
I can't really think of anything recent that stands out. Morrowind and the expansions impressed me. A