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Games Entertainment

Gamers Of The Apocalypse 54

The Escapist's theme this week is 'retro-style games', and Russ Pitts (one of the gents behind Gamers With Jobs) has a piece on post-apocalyptic gaming. Entitled 'Duck and Cover', it touches on games with that fallout flavour. From the article: "The desolate imagery and desperate sense of hopelessness in the face of unimaginable tragedy make Fallout a difficult game to finish (especially for a Day After Kid), but it is precisely the ending of this game that makes every moment of pain and frustration worthwhile. Watching the Fallout's ending cut-scene rendered me utterly speechless. I literally could not summon the words or thoughts to describe my emotions."
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Gamers Of The Apocalypse

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  • Comment removed (Score:4, Interesting)

    by account_deleted ( 4530225 ) on Tuesday February 21, 2006 @02:01PM (#14769311)
    Comment removed based on user account deletion
    • Wait 10 years, and then go outside. It'll be real, though, not a game.
    • Auto Assault. http://www.autoassault.com/index.html [autoassault.com]

      Enjoy!
      • Whoa, looks sweet.

        Why does every game like that have to be riddled with scantily clad females? Sheesh. You'd think if you lived in a place with sandstorms and hostile chemicals, you would wear at least a t-shirt that didn't have holes all through it.

        Other than that, looks like a good game!
        • by d3ac0n ( 715594 )
          Why does every game like that have to be riddled with scantily clad females?

          Personally, I like my females scantily clad, or not clad at all. Assuming they are good looking, of course. Margaret Thatcher has my permission to remain fully clothed at all times, thank you very much.
      • I've played in a couple of Auto Assault weekend beta events.

        *WARNING* I don't play any MMORPG's. I do play Planetside. A bunch. So my opinions might be tainted...

        The game is pretty. The landscapes are cool. Its obvious that the designers put a ton of work into it. I couldn't get too far on the beta weekends; I think I got one toon to level 9 (I have a family that keeps interfering with my online life...). I made it out of the tutorial and the n00b zone, and was exploring the slightly-less-n00bish zon
      • So who is the Solrain of this new Netdevil game, i.e. what faction do the dev's play? I don't want to miss out on being on the team with best stuff.
    • Check out Fallen Earth [fallenearth.com]. More foot-based than Auto Assault.
    • <shameless plug>For those that can get past an oddly-burning need for cutting-edge 3D,we're working on a web-based post-apocalypse game (check my sig). It's still definitely a beta, is pretty goofy, and isn't anything close to WoW. We like it though.</shameless plug>

      May you all have mercy upon our poor server.

    • There's one in development, http://www.conflictomega.com/ [conflictomega.com]. Progress appears slow though.
  • by grumpygrodyguy ( 603716 ) on Tuesday February 21, 2006 @02:19PM (#14769478)
    1) Wasteland [the-underdogs.org] is the godfather of all post-apocalyptic RPGs. If you haven't played it, try giving it a few hours.

    2) Burntime [the-underdogs.org] is another people might enjoy, it's a challenging mix of post-apocalyptic RPG and RTS.
    • And also this RTS: Krush, Kill n Destroy. http://kknd2.com/ [kknd2.com]
      It was great for its time. The cut scenes were great and there were three different endings for the three factions you play: The Survivors (Humans), The Evolved and the Series 9 Robots.

      Too bad it was released right about the time StarCraft came out. Poor multi-player support killed it too.

      I still play this game from time to time. Really gives you that post-apocalyptic feeling.

      It still has a huge (albeit dwindling) fanbase. http://planet.kknd2.com/ [kknd2.com]
    • Comment removed based on user account deletion
  • Fallout 2 (Score:5, Interesting)

    by mmalove ( 919245 ) on Tuesday February 21, 2006 @02:20PM (#14769484)
    Fallout 2 was one of, if not the, best open ended RPGs out there. I never did finish it though. The farthest I got with with a pugilist (I poured points into Hand to Hand), which while requiring a good deal of reloads when combat didn't go quite right, was in fact the funnest and funniest rpg I ever played. For all the streetfighter II, there was nothing quite like critically kicking an alien in the eyeball, blinding it, knocking it back 100 meters, and ultimately killing it in one cruel blow.

    Somehow, with all it's 3d skill/stat/level/3cd/2expansion, Morrowind never could hold a candle to this rpg. I'm now itchin to reinstall it:)
    • by Rayonic ( 462789 )
      Ever play with a character who had an Intelligence of 1? (Or however low it will let you set it.) Lots of hilarious dialogue, as your character can barely string three words together. Yet, the game remains perfectly beatable.
    • Fallout 2 was one of, if not the, best open ended RPGs out there. I never did finish it though. The farthest I got with with a pugilist (I poured points into Hand to Hand),

      Actually, I'm 100% sure you could not beat Fallout 2 with H2H combat. I didn't really try, but the two options to beat the game were to use speach skills to talk a group of soldiers into defecting and fighting the last boss for you... Or... Fighting the boss with every know weapon to mankind. Mostly rockets, grenades, and anything else th
      • Re:Fallout 2 (Score:4, Interesting)

        by Txiasaeia ( 581598 ) on Tuesday February 21, 2006 @03:43PM (#14770247)
        "Actually, I'm 100% sure you could not beat Fallout 2 with H2H combat..."

        Heh, you're wrong. It's entirely possible to defeat the end baddie in hand to hand combat with a mega power fist and lots of criticals. I did this about two weeks ago.

        • Even then, you could reprogram the miniguns in the final area to shoot at Horrigan instead. Then, you hardly have to worry about getting critically hit by his minigun by getting all personal with H2H.

          Now throwing weapons might be a true challenge. Really, what do you do until you get the grenades? :) (Haven't played the game in about 3 years)

      • Re:Fallout 2 (Score:4, Interesting)

        by tdelaney ( 458893 ) on Tuesday February 21, 2006 @04:18PM (#14770575)
        Speaking as someone who's completed both Fallout 1&2 over 40 times each (and counting ...)

        It is entirely possible to complete FO2 using H2H - it's lots of fun too. First thing - aimed attacks on the arms ...

        It's what I love about the Fallouts - you can play any way you want. Combat, diplomacy, good, evil, theft (for the most part) ... I've done them all. I've completed games where I've killed every single person in every location. I've completed games where I personally haven't killed anyone directly. I've had games last as short as a few hours, and gams last over 100 hours.
        • Sigh... you're absolutely right. This story makes me want to go back and load up FO1/2 and play through them again. Oh, how I wish for a true spiritual successor to the series, rather than Daggerfall: Fallout.
          • Fallout 1 and 2 stay installed on my drive permanently. So does Jagged Alliance 2. Every so often I'll get bored with whatever games I've been playing and go for some retro Fallout or JA2 fun.

            Try Fallout as a melee character, get the super sledge and smack the living crap out of stuff. Totally fun!

    • I'm not much an RPG genre fan, but all this praise to the Fallout games is wetting my appetite to try a bite. Is there a place to download the game legally? I assume it is off store shelves by now.
  • Sorry, but WTF is a "Day after kid"?
    • Given the topic, he's probably referring to the made-for-TV movie The Day After [imdb.com], which was directed by Geek movie god, Nicholas Meyer (Star Trek II). It was shown in 1983 on the ABC television network in the U.S. and showed what might happen in small-town Kansas after a nuclear holocaust.

      My guess is that he was a kid when that movie first aired, which had a powerful impact on a lot of viewers back then, thus making him a "Day After" kid.
    • Okay, will someone explain to me why the parent was slammed as a "troll"? As I replied, the author of the Escapist article is most likely referring to himself in reference to a 1983 movie -- that's 23 years ago, folks -- from a U.S. network. Okay, he could have asked with a bit less attitiude, but there should be no surprise that people would not understand the reference.

      Not everyone on Slashdot is from the U.S., and not everyone on Slashdot is old enough to remember some of the events in 1983 that woul
    • If you RTFA the statement is italicized, thus making it fairly obvious that "day after
      " is some sort of work, in this case the movie referred to in the article. As the entire headline blurb is in italics, this helpful clue is not evident. Had the editor taken the extra time to un-italicize (the standard practice when italicizing sections of text with already italicized section) the two words, it would have been a bit more clear.
  • my Sniper Rifle (the yellow/black striped one) and YK42B pulse rifle - blowing hole in peoples sides and turning em to crispy chicken was fun, cept for all the reloading I did just to get a critical hit...

    one of the really annoying things about Fallout 2 is it allways seemed to crash more towards the end of the game, kinda like it didnt want me to beat it, maybe thats just bad karma for all that reloading from different saves to get critical hits...

  • Fallout series had alot going for it. I personally thought it was a great game series even though i played Fallout 2 first then went back to 1 several years later. It was more "real" than Half life. You could pimp yourself out, or your wife out for money. The game was dark, they didn't hold back too much on their apocalyptic vision. excellent story, just that turn based combat got really annoying, really. We need more dark visionaries in that Half life, Fallout style. Someone to put reality in our face and
  • by The Optimizer ( 14168 ) on Tuesday February 21, 2006 @05:52PM (#14771479)
    As a game developer, the community following that Fallout and Fallout 2 have sustained to this day totally amazes me. Of course when I've encountered some of the ex-Black Isle guys, I had my moments of being reduced to a fanboy as well. No offence guys :-)

    Anyway, the user community has slowly but surely reverse engineered most of the Fallout games with the intent of making mods and fixing bugs in the games. The release of the Fallout 2 Mapper (thanks to many of the former team, especially Chris A) help accelerate the process.

    One of the great things that came out of their effort has been a few mods that fix most of the gameplay bugs in Fallout 2. Fixed Items, Quests, Dialog options, NPC's, missing encounters, and so on. I personally replayed the game last fall with Seraph's Fallout 2 patch, and _WOW_, what an improvement.

    My recommendation: If this article made you think you would like to replay Fallout or Fallout 2, head on over to http://www.nma-fallout.com/ [nma-fallout.com] and dig up one the latest patches and play the game as the designers had intended it to be.

  • Fallout + Xcom (Score:1, Interesting)

    by Anonymous Coward
    We need a Fallout game that throws in a lot of Xcom (UFO: Enemy Unknown), a little DotC (Defender of the Crown), and some Roadwar 2000. We need to capture and research weapons and technology, build or capture bases to increase your gang's land holding, gather or connect resources to your bustling empire, and varying missions (ala Defender of the Crown). Lay siege to someone else's base, make a stealth loot-run, go exploring in ruins (The Glow), and return to research and develop everything that was gained.

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