2007 IGF Finalists Announced 25
Gamasutra has the listing of the finalists for the 2007 Independent Games Festival. The 9th year of the event saw a strong turnout for contenders, with 141 entries into the field. From the article: "Nominations are led by Bit Blot's dreamlike, innovatively controlled 2D underwater adventure title Aquaria , which garnered 4 nominations, including one for the Seumas McNally Grand Prize. According to a statement: 'Other Grand Prize nominees included Queasy Games' cleverly designed abstract shoot-em-up, Everyday Shooter , which grabbed 3 nominations in total — nominees for the top prize were rounded out by Peter Stock's intelligently complex physics puzzle game Armadillo Run /a>, Three Rings' Wild West indie strategy MMO Bang! Howdy , and Naked Sky's Xbox Live Arcade action-puzzler RoboBlitz ." In the interests of full disclosure, I was a judge for the first round of voting this year.
Derek & Alec (Score:1)
I have an entry in the Student Showcase (Score:3, Interesting)
And because I'm a huge proponent of data-driven design and logic, all of our spell logic is written in Lua and the spell data (damage, mana cost, etc.) is written in XML, so it allows whoever wants to run a server the ability to change the spells however they want.
good indy RPGs? (Score:2)
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Only Student Game (Score:2, Interesting)
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I just downloaded Toblo, and it's a blast. I need to convince some of my friends to get a LAN game going.
I have to ask, though: is there any chance of a map editor being released? Some community-created maps could give this game a ton of longevity.
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Armadillo Run (Score:3, Interesting)
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Slightly odd... (Score:3, Interesting)
I also have to point out that if Bang! Hopwdy is anything like Three Ring's previous MMO, Yohoho! Puzzle Pirates it's going to be a lot of fun. It seems to be on the same economic model as the earlier game: free to play indefinitely, online and pay to get more features and do more stuff.
Finally, RoboBlitz is on the Xbox Live Arcade, but it's also on PC. The trial is available here [roboblitz.com]. The full game costs as much on the PC as it does on the Xbox: $15. I've played a couple of hours of it and it's a fun combination of an FPS, a platformer, and a physics-based puzzler.
It's nice to see these types of games get coverage on here.
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