Pyschonauts Now Back-Compat on 360 64
The much requested addition of backwards compatability for Psychonauts has reached the Xbox 360, reports the British Gaming Blog. The list also adds support for titles like Ultimate Spider-Man, Buffy, Shenmue II and ... Aquaman. The list was dropped early, so don't put the discs in quite yet and expect them to work. Still ... yay Psychonauts.
Because (Score:4, Informative)
Psychonauts in particular is a sentimental favorite for a whole lot of people in the so-called "hardcore" gaming community. It was one of the titles that everyone pointed to when MS released a compatibility updates, as evidence that MS doesn't care about real gamers.
Seeing shovelware titles like Cabela's Big Game Hunter and Barbie Horse Adventures making the cut while fantastic games like Psychonauts and Shenmue 2 were forgotten was a bad thing. This release is one of the biggest steps in the right direction MS has taken.
There's lots still room for improvement, with notably absent fan-favorite titles like Oddworld: Stranger's Wrath, Phantom Dust, Otogi, Chronicles of Riddick, Mercenaries, Panzer Dragoon and Jet Set Radio Future. But still, this is a damn good update.
Re: (Score:2)
Re: (Score:2)
Shovelware doesn't "make the cut". It just happens to become compatible as they work to refine the emulator. Would you rather they didn't add it to the list?
Re: (Score:2)
It's gone so far that after the beating they got for including Barbie some poorly selling or unpopular titles that "happen" to become BC simply aren't listed in the announcement or the BC list (for instance: 25 to life)... it's sad that NOT including another game in the list brings them less grief from the ignorant.
I'm calling bullshit on that line of thinking (Score:2)
They were pissed because Microsoft is on record [xbox.com] as saying that they prioritize games based on how they've sold. So regardless of how easy it was to develop the emulator, the suggestion is indeed that shovelware that sells well makes the cut, obscure classics are ignored. Call it bad
Re: (Score:2)
Re: (Score:2)
sure, you may not like the title. but someone did.
Barbie rolls with the Gangsters... (Score:2)
In all fairness. Barbie Horse Adventures made the list because it started to work after they made adjustments for GTA 3 to work. The underlying engine, is apprently very similar.
Re: (Score:2)
Re: (Score:2)
Lucy in the Sky and Diamonds... (Score:2)
PSYCHONAUTS (Score:1)
Re: (Score:2)
:-P
Re: (Score:1)
What happened to Microsoft? (Score:2)
Re: (Score:3, Informative)
XBox runs on x86. XBox 360 runs on PowerPC.
XBox uses an nvidia video chipset with NVidia-specific extensions.
XBox 360 uses an ATI chipset with ATI-specific extensions.
Take a guess why they've run into problems.
Re: (Score:2)
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
I can't? Want me to try?
The catch is that you probably won't have sound or music.
Re: (Score:1)
We're still on AT (Score:5, Informative)
PC games write to hardware registers only through drivers, which are shipped as part of an operating system and can be replaced along with the operating system. Console games, on the other hand, ship the drivers with the game and often ship a game with drivers customized specifically for that game, often taking advantage of imperfectly understood quirks of the hardware. In addition, unlike old PCs and new PCs, the Xbox and Xbox 360 consoles have different CPU architectures, and the Xbox 360 needs an emulator, in effect the opposite of Rosetta, in order to execute Xbox games' Intel instructions on a PowerPC architecture.
Wii's backward compatibility is a result of the hardware upgrade being as transparent as that from Game Boy to Game Boy Color or from PC to PC/XT to PC/AT to what we have now. Other systems with backward compatibility (Sega Genesis, PlayStation 2, Game Boy Advance, Nintendo DS, PLAYSTATION 3) just include the previous generation console's CPU and a subset of its I/O hardware in order to run its games, which hardware may (Gen, PS2, DS) or may not (GBA, PS3) be used for some tasks in titles for the new platform. Microsoft could not do either in Xbox 360 due to contractual disputes with Intel and NVIDIA.
Re: (Score:2)
I understand Intel and nVidia resenting that their next gen chips were not selected for the 360, but not allowing the old chips to be used? Maybe I'm old fashioned, but it seems like some profit is better than no profit. And given their symbiotic relationship in the PC arena, you'd think they would have been able to work something out for the console.
Re: (Score:2)
Re: (Score:1)
Apparently Intel and nVidia were dumped in favor of IBM and ATI because the former would not release their IP to Microsoft. The upshot of this is that Microsoft could not take advantage of economies of scale to reduce prices (thus no Xbox-on-a-chip, without which it's impossible to incl
Re: (Score:1)
It's both because of technical and business reasons:
Technical first, because as you may know, the Xbox360 runs on ATI graphics, rather than Nvidia for the Xbox. This means that emulating the old games requires extra resources to be put in development.
The reason why each game has to be ported "individually" is because the emulation done here is not a full console emulation (probably due to performace / time to dev reasons), but I suspect rather something similar to High Level Emula
Re: (Score:2)
I expect that MS secretly hoped that Sony would say the PS3 was not backwards compatible. But when Sony announced full backwards compatibility Microsoft was forced to
Re: (Score:2)
The PS2 is backwards compatible because it, literally, includes the hardware of a PS1. The PS3 is BC because it, literally, includes the hardware of a PS2.
Microsoft could not include an Xbox in the 360 without paying huge chunks of change to Intel and nVidia. One of their requirements for the 360 was to own the designs of the cpu and gpu, so they could go thorugh the usual shrinking and redesign to save money down the road, and is one of the reasons they dropped Intel and nVidia.
So, we have an article about Psychonauts... (Score:2)
Re: (Score:2)
An improvement... (Score:2)
JSRF is a first-generation game, it shouldn't have been pushing the Xbox's limits too hard. What on earth were Sega doing to the console that is so hard for MS's 'emulation ninjas' to reproduce?
Re: (Score:2)
Re: (Score:1)
On the other hand, JSRF was one of the pack-in games for a good 2+ years of the Xbox's life. You'd imagine that there are a large number of copies out there that people may want to play.
And on the other, other hand, only the Emulation Ninjas (yes, that's their job titles. No, really,
Re: (Score:2)
360 has poor backwards support (Score:2)
360 has poor b/c support. Wii are 100% (Score:2)
Though I can't speak for the PS3, the Wii has been 100% compatible with all the GC titles I played, (including Progressive Scan over the Wii Component cables) with no issues so far. In fact I haven't heard of a list of any GameCube games reporting issues with the Wii. The Wii plays the games and can use most of the GC peripherals as it has 4 controller ports, and 2 Memory card slots.
Some peripherals don't work though. The Gameboy player won't wo
Re: (Score:2)
Of course if all the licensing issues weren't there and the hardware was more compatible with the old generation Microsoft most likely would of taken the easy way out of rendering the ori
Re: (Score:2)
Agreed. Just FYI, the GC games did support 480p. I was just commenting that the B/c mode of the Wii supported it as Well.
Of course if all the licensing issues weren't there and the hardware was more compatible with the old generation Microsoft most likely would of taken the easy way out of rendering the original xbox games exactly how they were rendered before.
Agreed. They backed into Backwords compatibi
Re: (Score:1, Informative)
Which two? What other games do you have? Are you sure they're not supported? The BC list has something like 200-250 games on it now, and while there are still some big-name games missing (the second and third Prince of Persia games, for example), it does cover a fair amount of popular games (which, BTW, is what Microsoft said they were going to do). It also covers some silly or bad games (Barbie Horse Adventure, Aquaman), but those are by-products of m
Re: (Score:2)
Actually the PS3 plays PSX games just fine. Sony has a compatibil
Re: (Score:1)
Re: (Score:2, Informative)
That's just not true. I posted this recently, but it deserves a repost. As of the June update the 360 was backwards compatible with 27% of the top 300 games [cheapassgamer.com] (32% of top 100), and about the same percentage of the entire Xbox catalog. To be fair, 8 of the top 10 are BC and almost half of the to
Two Points... (Score:2)
Two points:
Re: (Score:2)
Re: (Score:1)
And that's why I qualified my statement by explicitly stating consoles and that I was ignoring handhelds. Yes, the GBA can play GB/GBC games and the DS can play GBA games, but until the Wii no console from Nintendo could play previous-generation games. As I stated, the SNES could not play NES games, the N64 could not play SNES games, and the Gamecube could not p
Re: (Score:2)
Psychonauts (Score:2)
Re: (Score:2, Informative)
My only quibble is that it gets frustratingly, ridiculously, stupidly hard near the end of the game. When finishing the game is more chore then joy, you have f'd up somewhere along the way.
But, with that one thing
Re: (Score:2)
Go buy Psychonauts. (Score:5, Insightful)
Hate platformers but love adventure games? Go buy Psychonauts.
Love those old Lucasarts games like Day of the Tentacle, Maniac Mansion, etc? Go buy Psychonauts.
Have a PC? Go buy Psychonauts. Have a console? Go buy Psychonauts.
Something for the girlfriend to help you play? Go buy Psychonauts.
Want to support digital distribution? Go buy it through steam.
Wanna help indies? Go buy it period.
Yes, I'm raving about it - it's worth doing so. Yes, okay, technically it's a platformer - but written by Tim Schaefer, a damn funny writer. It's equal parts platformer, hysterical humor, and adventure gaming. It's not just fun to play, it's funny at the same time. The sense of joy, and the sense of humor, is astonishing.
Ye gods, this sounds like a plug. Here - go play the demo. Then go spend the $20 or $30 or whatever it costs. I WANT MORE!
www.gamershell.com/download_8864.shtml
www.fileplanet.com/152193/150000/fileinfo/Psychon
Re: (Score:2)
Re: (Score:3, Insightful)
I'd put it this way: If you have ever complained about the lack of originality in gaming, you are morally obligated to pick this up. New copies through Steam, other copies through the usual channels.
And play it slow. Poke around in corners, soak up the details usually missing in games. This was very well done.
Particularly pick this up if: You like stories that partially take place inside of characters heads, innovative platforming (you have got t
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
Re: (Score:2)
Compatiblity Goodness (Score:1)
And I also cheer for Psychonauts, what an a