The Future Playground 40
eldavojohn writes "The BBC has an article on the London Science Museum's exhibit 'The Future Playground' which showcases some new technologies that may transform gaming. You may recognize some of these technologies as 'old news' but it's the way they're being utilized for gaming that makes this interesting. The most interesting one is the inflatable display which the article describes: 'The Puffer Sphere is an inflatable ball on which images can be projected, said Oliver Collier — one of its creators. Mr Collier said the idea of using the inflatable as a display grew out of an undergraduate project at the University of Edinburgh to use it as the basis for an interactive art installation.'"
ah (Score:2, Funny)
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I watched the elementary school playground down the street from me go from having gravel to wood chips to that rubbery playmat stuff made from old tires in the span of 10 years. And all of the wooden "castles" and whatnot were replaced with kid-sized habitrail tubes (you'd think they would've at least kept the wood chips for that).
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Only concussion? Luxury...
When I were a lad I broke my arm in two places falling from a slide, and had to spend a week in hospital. Of course, those were the days when hospitals had enough beds*.
* in the UK
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In my day, they'd just patch a broken arm up with some twine and sticks and send you back into the fields to work.
-Eric
twine AND sticks? (Score:2)
Pussy.
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You were lucky! We lived for three months in a rolled-up newspaper in a septic tank! We used to have to go up every morning, at six o'clock and clean the newspaper, go to work down the mill, fourteen hours a day, week in, week out, for six pence a week, and when we got home, our dad would slash us to sleep with his belt!
Graham Chapman:
Luxury! We used to have to get up out of the lake at three o'clock in the morning, clean the lake, eat
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Virtual Reality, where are you ? (Score:5, Interesting)
Then there were Helmets for PC computers. Playing "Heretic 1" or "Descent 1" with them was possible, but the machines were not powerful enough to enjoy the games (because there were no 3D cards yet).
Years later (today !), PC machines with more-than-powerful 3D cards are here, but the Helmets for Everyone are not here. Why ? Machines are powerful, 3D cards are powerful, LCD screens are cheap, so why no Helmets for Everyone ?
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It's about the money. (Score:2)
I agree with you - the desire and the marketing and the investments were all made way before their time. The time is now. You want a market for geeky gadgets, man, this is the time and place. We all can only hope Nintendo reads Slashdot and adapts some so
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I'm betting on augmented reality as the way things will go.
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Oh, and there is some people like me whose prescription can not be measured with those things. I remember the first time I tried to get my shortsightedness measured by one of these things the optometrist got really angry because the machine could not "focus" before I blinked (only with my right eye, my left eye passed
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The problem? For most people, the real 3d effect is disturbing and causes headache. I think the theory goes that the effect is too good for the poor brain, which now expects the sensation of physical motion to be coming along with the visual image.
Also there's no focal depth, unlike real life. Every pixel is in focus regardless of whether its close or far in the 3D scene.
And even if areas of image could be made out of focus depending on where the eye looks, there would be no parallax effects.
In addition (as anyone with binoculars knows), even with just one flat plane its difficult to get the focal depth right for each eye, not to mention matching the x,y positions exactly so that the eyes don't have to look apart/together/one-up-one-down more than
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I don't know... I played Descent 1 with a VR helmet and while sure it wasn't great looking at 320x200 that was all you got with a normal display anyway so it was "state of the art", and frankly I thought it was awesome. Doom/Heretic not so much, especially because the sprite-based monsters looked ridiculous in
It's hard to sell a product that makes people puke (Score:2)
It's hard to sell a product that makes people puke (Score:2, Interesting)
Re:It's hard to sell a product that makes people p (Score:2)
"vr helmets, well, make people puke."
So does Paris Hilton, but they still market the crap out of her.
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eMagin Z800 (Score:2)
Because VR is a solitary experience. (Score:1)
Mainly: because wearing a helmet makes gaming a SOLITARY experience. Contrast this with Nintendo's recent Wii, which is all the rage because it makes gaming a SOCIAL experience. The social aspect of gaming, which a helmet would destroy -- isn't just playing party games with the Wii; it's even more rudimentary than that. It's being able to call your girlfriend over and have her watch over your shoulder as you play a particula
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you are right tho, with two high powered video cards in SLI, providing sufficient data to two small lcd's should not be too hard.
Realistically, with the size of those headsets, you should be able to fit a couple of GPU's and some software in the unit itself, allowing it to render any output signal in 3D.
non-native 3D sources would not look AS good, but still not shocking, just like old 3D movies.
I guess the pr
alright but... (Score:1)
The playground of the future... (Score:4, Insightful)
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Well (Score:2)
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immersion (Score:1)
Inflatable Display? (Score:1)
windows version (Score:3, Funny)
Here is a pic of the Puffer Sphere running Windows [break.com]
Inflatable? (Score:1)
Quick, call Dr. Schlock!
Oh please (Score:3, Interesting)
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