A Look Back at the Gaming News of 2006 21
Every year in gaming is interesting, but last year was ... special. Two major console launches, the rebranding of Windows-based games, a couple of magazine shutdowns, new sites, scandals, rumours, and the last 'real' E3 we're likely to see. Thankfully, several of the gaming sites have gone back to revisit some of the important bits from last year. Eurogamer has pulled out the biggest stories from the first part of the year, as well as the second half of the year, offering up a comprehensive piece called 'That Was The News'. 1up is highlighting some of their best gaming culture articles, with articles ranging from sex to humor, and then all the way back to Warcraft. Gamasutra does the same, with their ten most-read stories of the year giving a good snapshot of what was on the minds of gamers in 2006.
Sony's PS3 Dissappointment Timeline (Score:5, Informative)
First, we start with Sony itself. Yes, I was going to only make a timeline of the PS3 news, but how can you ignore this arrogance from late 2005?
Nov. 10th, 2005 - Sony is caught hiding a rootkit inside music CD's that place a virus on users computer. Sony's Tom Hesse defends the decision by stating that people don't know what it is, so they shouldn't care
Now that we know Sony cares about us, lets move on to the PS3...
Feb 27th, 2006 - Sony misses it's Spring launch date
May 8th, 2006 - Sony holds it's E3 conference announcing the pricing of the PS3 at $600/$500
May 8th, 2006 - New PS3 controller will have six degrees of motion, but no rumble feature. Sony's Phil Harrison states that rumble was last gen and no longer needed.
May 31st, 2006 - Sony's Phil Harrison denies copying the Wiimote and states that the PS3 will replace the PC
Sep 5th, 2006 - Gamers looking to get the best picture out of Sony's premium PlayStation 3 package will need to shell out extra for proper hookups.
Sept 6th, 2006 - PS3 is delayed in Europe until March 2007
Sept 6th, 2006 - PS3 launch shipment is cut from 2 million to 400,000 in the US (100,000 to Japan)
Sept 8th, 2006 - Sony's President admits that the company's hardware is in a current state of decline
Sept 26th, 2006 - PS3 first-party titles announced to be the same price as third party titles, at $59.99
Sept 26th, 2006 - Square Enix will not exclusively support Sony's PS3 as much as they did with the PS2.
Sept 29th, 2006 - Sony's President Ken Kutaragi states that his company does not care about the Xbox 360 and Wii competition.
October 12th, 2006 - Sony Exec calls the 360 and Wii "too expensive"
October 19th, 2006 - The infamous spec sheet comparison and how Sony claims the Xbox 360 requires HD-DVD to play games
October 20th, 2006 - Announced that Sony may have to replace your PS3 controller for you after it no longer holds charge
October 24th, 2006 - Sony sinks Lik-Sang
October 26th, 2006 - Sony's Q2 profits decrease by 94%
October 28th, 2006 - Sony president Ken Kutaragi said he expects the PS3 to be capable of running games at a stunning 120fps
October 30th, 2006 - PS3 will push Sony $1.71 billion into the red
October 31st, 2006 - Japan launch of the PS3 is cut to 80,000 units
Nov 8th, 2006 - Sony ships without update. You must update your PS3 out of the box in order to use PlayStation Network
Nov 9th, 2006 - NBA Live 2007 is cancelled on the PS3
Nov 9th, 2006 - Oblivion is pushed back from launch title to Jan 2007
Nov 10th, 2006 - Sony's Phil Harrison states that he can no longer confirm a March 2007 launch for Europe
Nov 11th, 2006 - PS3 launches in Japan and rewards few
Nov 11th, 2006 - Sony unprepared for Japan launch
Nov 14th, 2006 - Sony will miss 400,000 unit target for the US. Approx 150k to 200k will be shipped for launch
Nov 14th, 2006 - PS3 has backwards compatibility problems
Nov 16th, 2006 - PS3 downscales 720p games instead of upscaling to 1080i
Nov 16th, 2006 - Sony's Jack Tretton comments on the PS3 BC problems and states that the Wii has 0 backwards compatibility
Nov 20, 2006 - NYT not impressed with PS3
Nov 20, 2006 - Game Devs Prefer 360
Nov 20, 2006 - PS3 annoys Joystiq
Nov 21, 2006 - PS3, PSP Rainbow Six held till '07
Nov 23, 2006 - Saving Sony, one console at a time
Nov 25, 2006 - Sony retracts 1080i fix statement, leaving customers in lurch.
Nov 26, 2006 - More PS3 exclusives head to 360
Nov 26, 2006 - Bloomberg: Sony missed PS3 ship targets
Nov 30, 2006 - Sony shuffles senior execs
Nov 30, 2006 - Analyst: "I cannot imagine a PlayStation 4"
Dec 4, 2006 - Sony Australia: Wii "More Fun" than PS3
Dec 8, 2006 - Court rules for Immersion; Sony to pay up
Dec 11, 2006 - Industry watchers weigh in on "record-low tie ratios" for Wii
hey, obsessive guy (Score:4, Funny)
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Dec 30, 2006 -- Child lies to me that they had "talked to Best Buy in Westland" and that they did in fact have a new shipment of wiis that morning. After driving 35 minutes to get there, manager notes they have no such shipment, and expects none in the forseable future. Child a
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I find that interesting, as this is exactly what both my friend (who got his hands on 4 PS3's, 2 of each kind) told me. He sold one for $1,500 (60gb) and one for $800 (20gb) and he couldn't sell the other two, which he returned to the store. He said there was just too many scams and shams going on with try to sell them and they just
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Since when is February Spring?
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As for what wasn't special... (Score:1)
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The very idea of constraining supply to positively manipulate demand seems stupid, although it probably works (have we had the opportunity to see what happens when a major console ships with supply left over?). I mean, in theory, wouldn't you want Gadget Y whether it is selling out or not? Is this tactic employe
Gamasutra (Score:2)
Gamasutra is targeted at game developers, so this is a good snapshot of what was on the mind of game developers, not gamers per se. I realize that probably most game developers are also gamers, but they really are in a different category.
Helpful guidelines for discussing this topic. (Score:3, Insightful)
Opening Sentence -- A strident sentence declaring your steadfast allegiance to one of three multi-national electronics companies, followed by a detailed description of exactly why said company cares about you deeply, both as a consumer and an individual. This sentence should include liberal usage of the terms "next-gen", "the gaming industry", and "fanbois", and should be followed by several line breaks and possibly an emoticon.
Martyr's Tale of Sacrifice -- Wherein the author should detail the trials and tribulations which he endured to purchase his product of choice. If possible, this dilemma should be immediately related back to the product's amazing sales performance, in contrast to the utterly dismal sales of its competitors.
Martyr's Tale of Martyrdom -- In keeping with the general tone of the opening paragraph, the next section of your post should be a desperate lament to those who are polluting the internet with $_SYSTEM bashing. It should also be mentioned at this point that Slashdot is now controlled by a shadowy cabal of $_OTHER_SYSTEM supporters who are misrepresenting the true public opinion of this issue for their own personal gain and popularity.
Links to Blog Entries -- Next, we move into the 'discovery' phase of the post. Here, a list of links to blog entries should be detailed. It is important that very few of these entries actually contain any useful information, and even more important that none of them are links to respected news outlets -- These should be remedially written diatribes about the superiority of $_SYSTEM that include a photograph of a display box on a shelf in Kalamazoo to demonstrate, beyond a shadow of a doubt, that nobody is buying $_OTHER_SYSTEM.
Reference to Overblown Technical Deficiancies -- Whether it's a faulty piece of nylon, or an unsupported specialty video mode, every technical product will have initial mechanical glitches. Exploit this to hammer home your opinion! Completely ignore all statements, fixes, or recall attempts issued by the company and make sure to do everything in your power to illustrate $_OTHER_SYSTEM as a faulty machine that was created solely for the purpose of fleecing computers. This is a good time to refer back to the theme of your Opening Sentence and mention that the manufacturers of these systems are simply money-grubbing capitalist automatons, while the manufacturer of YOUR system operates from a place of pure altruism, happiness, and flying unicorns.
Summary -- This can be anything from a simple rephrasing of your opening statement to something more dramatic and edgy, such as "I CANT BELIEVE YOU BOUGHT A $_SYSTEM SUCKERS!!!" in all caps. While the content of this may very, make sure to employ a tone of overwhelming gravity -- lest people forget, you are discussing video game consoles here and this topic should be treated as the massively important and life-changing decision that it is. No hyperbole could EVER be too overblown to emphasize the importance of your choice of entertainment products, so make sure to use plenty of phrases like "I'd rather die than...", "Sure, idiots might think that...", and "Jesus christ, are you fucking retarded?" Another valuable tactic is to use comically exaggerated descriptions of physical violence to explain what would happen to anybody who tried to "force you to buy/play a $_OTHER_SYSTEM", as electronics retailers are often known to do.
Hopefully this has been a helpful primer to entering the Great Console Debate of 2007. Follow these simple guidelines and watch opinions sway!
Real E3 (Score:1)
'Real' is a matter of opinion -- some might say the more recent E3's degenerated into something more and more fake (ie. smoke and mirrors) as time went on. From oversized booths to expensive parties and the like, it probably ate more than its share of marketing (vs. development) dollars from most game publisher's budgets.
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The Map in PDF format [gencon.com]
Other trends (Score:2)
Selling half-finished games.
On the PC, this is currently the major problem. I've played so many games in '06 that were clearly not released "when done", but much earlier. Massive gameplay problems, huuuge AI errors, crippling graphics problems. Ever since the Internet and widespread broadband adoption have made patching easy, it seems companies ship when it's half done and hope they can work the major bugs out be
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