Game Music Concerts Spread Gamer Culture 75
The Escapist, this week, is all about game music. A featured article by Kyle Orland touches on the phenomenon of game music concerts. That they're popular with gamers is unsurprising, but the piece also discusses the ways in which these events can make non-gamers aware of gaming's unique culture. From the article: "The most e-mails we get, oddly enough, after a show, will be from the mom who brought the neighborhood kids or the grandmother who brought the grandson or the girlfriend who got dragged there by the boyfriend. Those are the letters we get that go 'Wow, I never knew that videogame music was this powerful. I never knew that the graphics were this amazing. Thank you for turning me on to this thing. I get it now.'"
Riight. (Score:2, Interesting)
However, I don't buy the comment "I never knew the graphics were this amazing!" Non-gamers I know don't really care about graphics. Music has a universal appeal. Polygonal rendering does not.
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out a way to rip the buzzer out of my Apple IIGS and later on my 8080
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Nongamers probably rememeber playing or watching someone play Pac-Man or Super Mario Bros. or something when they were younger, and that's what they think of when they think of games. Comparing that memory to, a full CGI from a modern Final Fantasy is quite a difference, so I'm not that surprised that they noticed it
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For me, there's few games more entertaining than LiquidWar, CoreWars, and RealTimeBattle. Though I got a kick out of Final Fantasy 8. (Which is, oddly, considered by many to be one of the worst of the post-SNES FF games.) I don't play FPS games much, but I do alright in UT2K4.
And, of course, there's StepMania...
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The people who watched people playing Pac-Man might not care about the gameplay aspect, and might well be impressed by the pretty pictures. The grandparent has a point.
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I wasn't talking about people who liked Pac-Man. I was talking about people who saw other people play it, tried it and got eaten by ghosts without realizing what the point was and that has been their lasting impression of games. You know. Nongamers.
And FF8 as the worst of post-SNES Final Fantasies? That implies that the NES and SNES Final Fantasies were bad, when in reality the w
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I think he meant that the 2D and 3D Final Fantasy's are different enough, demographically, visually, and from depth-wise (except for FF6), that they're tough to compare. And in a way, I agree. Oh, and you're full of shit, FFVIII is an amazing game. Some of the best character portrayal in video games, a very well devised scope (starts very small, and ends very large), a lot of subtlety, and far and away one of the best soundtracks. And the best thing about it, it's one of the first video games that dared to
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English can be a very confusing language. However, his statement was not confusing at all.
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Actually, in my experience, in hard-core FF circles, FF8 is considered one of the strongest (it's my favorite in the series, btw). It was bound to turn a lot of people off, since it's much more character driven (rather than plot driven) and by the fact that younger boys think that "love stories are gay", also, it's skill/equipment system is a huge departure from the rest of the series.
I meet many many people who hate the game, but I find that most of them have only played a couple of games in the series,
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Well, I can be an exception for you. I'm out of college, have played every Final Fantasy (except XI. and Mystic Quest.), wasn't all that impressed with VII, and I hate VIII. I don't think love storie
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FF8 wasn't a horrible game, but there are much better ones out there. FFVI, VII, Tactics, and XII FTW.
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But know what really, REALLY ticked me off about it? It *could* have been the best of the series. It had so much going for it. Even with a little tweaking (and better tutorials) the junction system could have worked. (perversely, I like the idea that if you, say, junction your HP to Cura, suddenly you're hurting yourself every time you use a spell. Adds interesting strategy.)
But it was clearly rushed. I
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FF12 is great. I'm nearing the end of it now (I'm just doing all the hunts before going into the last part of the story). The one thing that works about it is that they pulled back and made it fairly impersonal, which has its pros and cons. For one, EVERY console RPG I've ever played has some hokeyness about it, that I just have to put aside (I was able to do that with FF8, where some people are not... I wasn't able to do that with FF7, though), but FF12 had the least amount of any game I've played. Unfortu
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Because franky I don't even understand what gameplay means. Over the years I've heard it's something that the modern games always seem to lack and old games have.
This post is not sarcasm. Someone define gameplay for me.
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That really doesn't fit into "The people I know who played Pac-Man despise modern games for lack of gameplay."
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I don't know about Gradius, though; I never played it.
Many modern games, especially FPS games, allow you to employ strategies as well. Their being fundamentally different (Predicting which power up your o
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Spreading the love... (Score:2, Interesting)
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You did mention the best one if you want to get people interested in them, and that is probably Relics of the Chozo, the full album based on Metroid music. It is absoloutly beautiful.
I admit I havn't poked around much at OCR recently (I really should), and there are probably soem new stunners like Relics o
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You should. There's a Latin version of Mega Man III - Needle Man stage, It sounds awesome.
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It's absolutely amazing. A must-download!
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Drag people in the theatres by lowering standards? (Score:1)
I do not like classical music, because the atmosphere and the stories just don't fit into my life. But I have great respect for the art and complexity of this music.
Game music often just combines the worst of both worlds. Endless tragic moments which you can easily compose with an orchestra and the stupidity of mass compatible simple melodies.
So that's supposed to be popular? This will be over as soon as enough parents discovered that most of the music is just junk, despite of being played by an orchest
Re:Drag people in the theatres by lowering standar (Score:1)
There are two reasons I collect video game music. Some of it is for nostalgic purposes, some of it is genuinely good.
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There are two reasons I collect video game music. Some of it is for nostalgic purposes, some of it is genuinely good.
Sorry, I didn't mean to say that all game music is junk. I really love some game music too, but almost all my favorites are electronic music and not played by an orchestra!
Most game music that uses an orchestra is just nothing compared to "real" classical music. So why listen to that when you can have the real deal?
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The music helps you remember and relive those moments from that game/movie/show.
After all, who DOESN'T think of their favorite scene from Episode IV whenever they hear the main fanfare from the Star Wars theme? In fact, I bet there's a lot of people who can tell you what was happening on screen at the exact moment certain strains of music were playing.
Just because it doesn't contain the complexities of, say, Bach, or the
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Wrong. Some of it is quite different, some of it is very similar to earlier movements. The way you just to put "real" classical music into one pot shows how you simply have no Idea of the variety of different approaches in classical music.
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Agreed. But partially, this is an error in terminology. "Classical" music, technically refers to a period of about 75 years of western art music in the 18th century that basically stems from Hydan to Mozart. Bach is the tail end of the Baroque era, and Beethoven is basically the grandfather of the Romantic movement, which turned its back on the black & white philosophies of the classical era. Unfortunately, we've used the term "classical" to refer to ALL western art music from the Baroque era forward. M
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Calling anything performed by an orchestra 'classical' is a pet peeve of mine. It makes as much sense as calling all video games 'platformers' even though there are several distinct genres of games.
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What the hell are you talking about? Videogame music and classical music are two entirely different things. Just because both use the same instruments doesn't mean that they're the same. You might as well say "why listen to Led Zeppelin when you can have the real deal by listening to Alice Cooper?"
Besides, all the classical music I've heard has been very boring, un
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What the hell are you talking about?
Forgive my lack of explanation. The missing point here is, that I think that most game music played by an orchestra uses really well known composing patterns.
The games that do something new, or at least good, with an orchestra are really rare (as in, I've never heard it)
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True, but video game music is meant to accompany video games. Why go listen to it on its own, other than out of nostalgia? A lot of this discussion seems to be about trying to turn people onto game music for the music's sake. But why, when there is so much better music out there?
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Why the fuck is it so difficult for some of you here to comprehend that others enjoy videogame music, even outside the game? Do you get out of bed every day and think "what the fuck man, how can some people listen to that shit?" And
Re:Drag people in the theatres by lowering standar (Score:2)
initial offput associations of video game music from people that don't have a clue is that it is always some dude sitting in a room playing around with a synthesizer up untill he comes up with something 'cool,' and then proceeds to build it up from there. It's just a stereotype of a computer geek or programmer posing as a 'real' artist just so that something could be produced, to fulfill a gaping home. after all, you don't even know if the music is being made with a syntisizer at all, it could be just a ser
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That's pretty much the process by which all music in history has been written, except sometimes the synthesizer is replaced by a piano, or guitar, or harpsichord.
Is it fair to say that someone like Nobuo Uematsu [...] is not a 'real' composer, but John Will
Re:Drag people in the theatres by lowering standar (Score:2)
But maybe this will give you something to think about:
Think of how much this applies to your favourite songs/musical style.
Re:Drag people in the theatres by lowering standar (Score:1)
However, when I heard the music that they had played, even though it had been recorded with a video camera, I immediately loved it since it both had the massive sound of the Royal Stockholm Philharmonic Orc
Re:Drag people in the theatres by lowering standar (Score:2)
I don't know wtf you mean by mass compatible, but simple melodies are the foundations of great music. I've taken a music theory class, I've done a little bit of songwriting, and I've been playing music since I was pretty young. I can tell you one of the biggest mistakes beginner songwriter is making overly complex melodies when
The environment has become hostile to orchestras (Score:2)
The "classics" are used in commercials because the music itself is in the public domain. It's dicey to use any music from the last century or so for commercials since you're in the copyright-clearing minefield. If the rights holders are dead or hard to find, the cost of compliance goes straight up.
Given that, you're better off grabbing a bit of, say, Verdi (I'm thinking of his "Dies Irae" from his Requiem), and handing it to musicians, and using that. You'd own copyright on the *recording* and save all
Re:The environment has become hostile to orchestra (Score:1)
You are 100% right, this is the real problem of orchestral music nowadays. The audience is simply dying away and most people cannot appreciate it anymore. (I'm not really an exception to that)
And now we can discuss the real subject: Is it a good idea to play game music, just to drag young people to the orchestra?
There might be some benefits in doing this sometimes, because if there are at least some people who start getting interested in orchestral music, that would be a good thing.
But in the long run
It's Coming Around (Score:1)
Classic video/arcade games! (Score:4, Interesting)
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Spreading Gaming Culture? Please... (Score:2)
Gaming culture is not the game theme song as much as what pumps through the headphones as you frag and warm up for your tournament or next match at a LAN pa
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More likely, the girlfriend is out the window and never coming back.
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Good music is good music. It doesn't matter if it's standalone or part of a videogame or movie.
That's the whole point (Score:2)
And naturally, while most of the audience already loves gaming, the concerts aim to create more exposure for games and their music. Game music has gotten to the level where i
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A step in the right direction. (Score:2)
But where.... (Score:1)
Family? Ha! (Score:2)
Disclosure: I'm the current webmaster of VGMusic.com [vgmusic.com], and have worked for the site as far back as 1997.
C64 music! (Score:2)
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April Fools! (Score:2)
Is it April Fools already?
Everyone knows gamer geeks don't have girl/boyfriends
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I'll atest to that (Score:3, Interesting)
I got into video games through music. I was studying composition at Oberlin Music Conservatory, and I had been delving into a lot of Progressive Rock on the side... listening to a lot of Emerson Lake & Palmer, Yes, and Genesis. A friend of mine, with similar tastes in music told me I had to check out this stuff by this guy Nobuo Uematsu, who was largely influenced by ELP and Yes. He played me some selections from FF8 and FF6, and I was blown away. I immediately downloaded an emulator (didn't have a console at the time), and played through FF6 and FF8 immediately, and from then on, I was hooked. Then, I started transcribing many of various themes and pieces for piano. I finished out my stay at Oberlin with a piano recital of arranged game music, and packed a small auditorium with gamers, musicians, and all interested folks, alike... one of the best shows I've ever had the privilage of performing in.
Since then, I've been studying film scoring, in hopes to one day go into film or game composition. And I still play my daily dose of video games.
I got involved with the site "VGMix", and had a lot of my work up there, unfortunately, the site went down about a year ago, and hasn't come back up since. I put a few things on OCRemix, but I don't tend to follow the site very much. I have an album of piano recordings I did in the studio, but the cost of licensing prohibits me from releasing the recordings publicly.
RTFA (Score:2)
Horrible, horrible web design.
Don't see a problem? Increase your font size, then scroll.
Old News (Score:1)
Press Play On Tape (Score:1)
There's a version of Cannon Fodder performed on game controllers here [youtube.com], and a boy-band cover of Comic Bakery here [youtube.com].