Mysterious Games Lurk In The Future 44
FiringSquad has up a piece running down a bunch of games that we know are on the horizon, but have precious few details about. Without even names to describe them, the article talks about projects like Bioware's MMOG, the next original title from id, Tim Schaefer's new game for Vivendi, and whatever the premier title for John Romero's new studio. The article taken as a whole is short on details, but brings to light several titles that are sure to provoke public interest when they are finally announced. From the article: "Psychonauts was a rarity in games; a title that had a quirky and fun game design that was actually funny and original. The high sales, however, did not occur as expected. The acclaim that DoubleFine got for their first title helped to secure their publishing deal with Vivendi and that hopefully will give their next title more of a marketing boost than Majesco created for their first game. So what will it be like? Quirky, fun and original ... just like all of Tim Schafer's titles."
Curse you blizzard... (Score:5, Funny)
Or World of Starcraft...
Or... Star...craffttt.....
Re:Curse you blizzard... (Score:5, Funny)
They'd make it, but they require more vespene gas.
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on slashdot (Score:2)
DOA Code Chronos (Score:2)
Itagaki likes to concentrate on one project at a time, and I believe now that he's done wasting his time on DOAX2 he's working on Ninja Gaiden 2 for the Xbox 360. Code Chronos is supposed to follow, but what is it??
There's also the mystery of what Nintendo's next Wii-centric Zelda title will be like, bu
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I can't believe nobody mentioned this yet! (Score:2)
Nah... seriously though. I'm waiting for UT 2007
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For instance Gears of War runs on the Unreal 3 engine, Unreal Tournament 2007 will also run on the Unreal 3 engine.
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Unreal 3 engine, but the game name is Unreal Tournament 3. Note the added word, Tournament.
UQM2 (Score:3, Funny)
it's a sequel (Score:4, Funny)
I heard John Romero was working on a sequel to his last blockbuster. That's right. Daikatana Forever, starring Samuel L. Jackson as your sidekick Superfly. The whole game takes place on an airliner full of snakes.
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TIE Fighter (Score:2, Insightful)
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Free Radical + LucasArts (Score:3, Insightful)
What's that? Free Radical does shooters? Darn.
As for Tim Shafer, three words: (Score:2)
Seriously, if I'd reveiewed Psychonauts for the PS2, you'd have some serious down marks for the load times, particularly for the store just outside the starting area. It's two small rooms! It doesn't need 30 second load times in each direction! Geez, did you let the development team for Spyro: Enter the Dragonfly do your loading code?
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"Frustrating End Game"
I really enjoyed the game up until the meat circus level. Then there are 2 sequences where you basically have to play perfectly for a period of about 5 minutes or start the sequence over from scratch. I'm talking about "Help the kid catch the bunny" and "Prove to your dad you are an acrobat".
It almost made me hate the game by the time I was done.
For what it's worth, I purchased it through Steam. On my 2 year old PC, the load times were acceptable... typically
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The PS2 version read everything from the DVD.
To be honest, I haven't played through to the end of the game. The load times annoyed me too much, and I shelved the game.
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I agree wholeheartedly with that. For an otherwise very easy game, that part was insanely difficult. Especially the part where you have to jump from one wire mesh wall to another while avoiding the flames and the risin
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Psychonauts and PS2 (Score:2)
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Xbox load screens were only truly awful in a couple of games that I played. Top Spin was absolutely
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Although there are exceptions, I'm pretty sure Ico (for example) doesn't make you wait, so there must be clever work-arounds for the PS2 that have been in existence for most of its lifetime.
In summation (Score:4, Funny)
Wow, how does one about getting a job in games journalism again? I want me a piece of that action.
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Same way all the other idiots do. Set up a blog, and write rubbish.
Of course you will need a lobotomy to be successful.
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By turning that into 10 paragraphs that keep people reading, basically.
Games (Score:1)