GameStop Cracks Down on Underage Game Sales 105
Via GamePolitics, which has commentary of its own on the situation, a report on the Destructoid site pointing out a new, harsher penalty for GameStop employees that sell M-Rated games to minors. To be blunt: they're fired. Not only that but their managers are fired too, for failing to keep an eye on them. This new policy was set down last week in a conference call, which also warned that 'secret shopper' sub-17-year-olds would be trying to keep game store employees on their toes. The article quotes statistics from the ESRB saying that the M-rated policy has, in the past, only been enforced 65% of the time. I would imagine this will work to fix that.
Manager Fired too (Score:5, Insightful)
Re:Manager Fired too (Score:4, Insightful)
You may not always have the option (the current labour shortage in Calgary means even terrible employees can't be fired) but, in general, if you have to look over an employee's shoulder in order to ensure they're doing what you told them they weren't a good hire.
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Re:Manager Fired too (Score:4, Insightful)
No, they're expecting the manager to "take care" of the problem before his boss or corp ever hears about it. By adding this threat, they're hoping to get the managers to take their job seriously. Which means communicating how critical this rule is, as well as enforcing it if they do become aware of a violation. If a manager fails to take it seriously, the matter will eventually get back to the powers-that-be through either "mystery shoppers" or parental complaints.
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Also, at some stores (I don't know if this is the case at GameStop), managers get a cut of the revenue for their shift or bonuses based on certain performance goals. A bad manager could let his employees break the rule, then fire them when (if) they are caught.
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Of course, it is mostly meant to be hyperbole, to make them look good in the publics eye, so I guess it doesn't really matter
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Thank god. (Score:5, Insightful)
Shyamalan (Score:2, Interesting)
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And I'm sure we'll see plenty of great games within a PG-13 framework as well. But developers shouldn't be constrained only to that framework, and that is the goal here. Keep developers free to create what they want.
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They are now, and may continue to be if the ratings are enforced by the game sellers. If the ratings aren't enforced, then we'll see more efforts to ban certain types of games outright. That should not happen.
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Write your Senator and tell them to vote AGAINST S.652! Text as follows:
ATZ^M ATE1^M ATM1L3S11=50&D1&Q0#CLS=8^M ATDT18882255322^M AT#VTX^M [WAV DATA] ATH0
Manhunt 2 (Score:3, Insightful)
Not saying it's a game for kids. I'm just saying it's probably the parents job of being mindful of what their kids are playing, rather than leaving it up to some retailer.
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This might hurt the sales of Manhunt, but it won't have much effect on Gamestop.
Re:Manhunt 2 (Score:4, Insightful)
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Back in 2000, some people even thought Al Gore won the Presidential Race. I mean, really. What did they know about...
Wait. Nevermind. I see your point now.
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http://www.theesa.com/facts/top_10_facts.php [theesa.com]
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Welcome to America! I hope you enjoy your time here, but I think you should know something about the people here. They don't blame themselves for anything. If the parents can't blame Gamestop for selling the game to their kid, then they'll try to
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While I wouldn't purchase this particular title for my child, what would make a parent irresponsible if they did for theirs? After all, isn't the point that a parent should weigh the content of the game against the maturity of their child? That it should be the parents' call?
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Um.... If they actually parent, it is.
When my son was six (couple of years ago), he hung around a friend his age at a nearby home. A friend we found out eventually was as unctuous as Eddie Haskel. My son eventually told us the 'friend' has repeatedly chased him around with a lit lighter threatening to burn him. This was after the kid's grandmother caught him doing it. I would consider someone c
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They will take that money to a local weed dealer and buy a quarter. Then they will go home and download a torrent of the game.
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Most of the ancedotal stories I've heard from game store employees over the years is that when one of them TRIED to refuse a sale of a "M" game to a kid, said kid would get his enraged parent to come into the store and yell at the clerk and his manager for violating constitutional rights. Most stories ended with the parent storming out of the store, vowing never to return. Definitely not a red-letter day for customer service...
Besides, it's not as though Gamestop is the only way to obtain this gam
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I agree w/ this up to a point -- parents don't seem to accept enough responsibility for their children; however, parents can't keep an eye on their children 24/7. The game rating is a system that's created to help parents control what games their children are playing, and that only really works if game retailers help make the system work
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I've failed my 3 year old.. (Score:2)
he's often asking,
"can I bad guys now?"
3 years old.... he launches it, and by god, types in the iddqd and idkfa as needed.
his favorites are the chainsaw and the plasma gun.
no BS.. I'm a horrible person for this.
it's tapered off of late, but, damn.. it's embarrasing...
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It's imperfect (much like beer) a child can ask an adult to buy their "mature" games for them, but for the most part if a child wants a "mature" game their parent will have to buy it for them; thus a parent will have control on the content their children have access to.
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I like the Beer analogy, but there are several laws that make giving beer to minors illegal
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The main sticking point is that unlike porn, booze or cigarettes, there isn't a corresponding LAW forbidding the sale of "M" video games or "R" rated movie tickets - enforcement is entirely voluntary. So I'm not really sure wha
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Agreed. Same thing should be said about liquor, cigarettes, and certain OTC meds. Hell if the parents don't CARE enough to suporvise the kids, why should the guy at your local C-Store or Gamestop?
I wonder... (Score:3, Funny)
"You're fired!"
It would probably wet his panties to get to fire people like that. Certainly a new move on Gamestop's part. This is what we need instead of more stupid legislation.
I blame the parents (Score:3, Interesting)
GameStop is probably introducing such harsh rules in order to cover their own rear ends when it comes to parents trying to punish the game stores for failing to, essentially, enforce a rule the parents fail to set.
Being so blindly mindful of the ESRB rating is in my opinion completely irresponsible from any parent's perspective, and I wish GameStop wouldn't respect it as much as they do.
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You would think a parent would look at what their kids are playing, you know, maybe show an interest in them or something, and realize that these games are not for kids.
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What a CRAZY idea!
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I do agree that it's not the store's job to enforce parental standards.
Lemme get this straight.. (Score:1)
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Hrm. (Score:1)
In other words gamestop revenues drop 40% (Score:1)
In other news... (Score:3, Insightful)
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Manager fired (Score:5, Insightful)
The only way this will reasonably work is if the point-of-sale system requires manager approval to sell an M rated game. Hopefully the (ahem) genius that devised the ridiculous policy will at least figure out this simple way to make it somewhat fair.
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Going to take one punk kid with a bad attitude, to get you fired, because they dont feel like following the rules? If the manager has to stand there and be sure every transaction is done correctly, or THEY are fired, why bother with the kid at the front counter? The dang manager will end up doing all the sales.
Typical corporate mandates that are not considered, before enforced.
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My district manager response when I told him I was leaving and what I was going to get payed, "I don't blame you"...I'm pretty sure I was about to be out earning him.
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oh noes this is horrible (Score:5, Funny)
this will end well (Score:2, Funny)
About time (Score:2, Insightful)
More "Gold" editions of games (Score:2)
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In fact, try selling it anywhere. No major retailer will sell unrated games. And if your game isn't in a major retailer, it's probably not going to sell all that well.
Does "rated other than by ESRB" mean rated? (Score:2)
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I for one applaud the decision... (Score:2, Funny)
Let's ask the obvious question... (Score:1)
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The EB Games I worked at on and off since '98 (gotta love seasonal jobs for the discount), we had a 3-strike policy. We policed ourselves, since we never wanted to deal with an angry parent. But if someone screwed up, it wasn't pretty. Bathroom duty for a month sucked.
Plus it was fun seeing a 12yr odl try and dupe their parent into buying something like GTAx, and asking the parent "are you aware this is a mature rated game?"
I was going to say to boycott them.. (Score:3, Insightful)
If you've played the game Postal (the first one, not the recent FPS "Postal 2"), you'll know it's excessively violent and pretty extreme what with people crawling along in agony, leaving a trail of blood on the ground behind them...
Anyway, I picked up a copy at the age of 13, despite various warnings right on the box (made by the game developer themselves not some parental-advisory group).
Playing Postal at the age of 13 didn't do a damned single negative thing. In fact it gave me a great way to release my pent up anger and frustration about the world around me during those times. If anything it was more *therapeutic* to me, than influential in a harmful way. This is of course merely my own experience and I'm a pretty "dark" kind of person to begin with, so violent stuff doesn't phase me, for instance loving movies like Natural Born Killers, Se7en, American History X etc. all throughout my teenage years...
Anyway, I was going to say I'll boycott GameStop, but I don't buy software anymore unless I *really* like it...
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We can stand up on our self-righ
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This is true. (Score:2)
Props to the staff for doing their job.
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Nice name, btw. Les Claypool is the shit
As a parent, I appreciate this (Score:2)
I personally appreciate this move. No, it's certainly not going to keep my kids from being able to get some game they just have to have, but it might make it just hard enough to not be worthwhile.
However, it's still nothing more than an extra tool for responsible parents. I'd much rather my kids feel comfortable asking me to buy something that they wanted than to have to sneak it in without my knowledge. I'd be happy to hear their argument for it and have the chance to accept it or explain my reasons a
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While I applaud your desire to keep your children safe, I have to wonder if the "threat" here isn't more in your own imagination than real. In my experience, it is not uncommon to parents to make all manner of completly irrational decisions based entirely on ideas of risk that are, to say the least, complete fantasy.
Frankly, I delpore this, and all of this kowtowing as I really don't see any real harm that comes from exposure to so called "mature themes" in video games. Generally speaking, the truely
It's ironic... (Score:4, Insightful)
It used to be that alcohol was a part of man's daily life. Making water into beer and wine kept it potable for long periods of time. While "underage" - if you could call it that - drinking wasn't illegal, it was generally frowned upon for a man to let his son or daughter get roaring drunk. There was family oversight of drinking activities, which tended to restrain people from getting totally sloshed. That, and the fact that hard liquor hadn't been invented...
As the industrial era came upon us, families generally stopped producing alcohol. They could buy it more cheaply from the brewery than they could make it. Consequently, there came about laws which prevented minors from purchasing alcohol. Now the state had to step in to prevent unscrupulous shopkeepers from profiteering from inappropriate drinking. The rationale was pretty good - underage drinking does have deletrious effects on developing minds and bodies.
Still later, when the dangers of tobacco became apparent, selling it to minors was prohibited. Again, it was done with the intention of protecting children, and given that nicotine is more addictive than heroin, it didn't seem like such a bad law.
Now, in the Land of the Future(TM), selling strings of bits to minors is prohibited. Somehow, we are supposed to believe that children are not capable of dealing with violent video games, even though they'll see 16,000 murders on tv by the time they are 18. This restriction, mind you, from the same society that considers Jack Bauer torturing a suspect on national tv to be entertainment. Show it all you want on tv, but don't dare let a minor buy a violent video game.
What an improvement to society!
It's ironic... (Score:1)
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Uhhhh.... was that supposed to be in months or years?
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Re:TV Parental Controls (Score:2)
Most newer TV sets have parental controls. Just for grins, I turned on just the top 2 ratings for M and TV 14. We have a 13 year old as well as some younger children. Last Saturady evening I flipped through the over the air ana
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Yay! Corporate infighting has a new weapon (Score:2, Interesting)
They've cracked down on Overage Game Sales too (Score:2)
Thanks to online rental companies I'm not reliant on their stores to get my video game fix. I just can't wait until digital distribution ends this madness for PC titles once and for all.
Nobody's going to RTFA... (Score:2)
"65% of the time, M-rated sales policies were enforced. The other 35% of the time resulted in high school shootings and teen pregnancy."
Classic.
Manager firing precedent for alcohol/tobacco? (Score:2)
I am guessing the answer is no, which makes it odd for GameStop to enforce such a policy in their own stores. For one thing, it's actually illegal to sell alcohol/tobacco to a minor, whereas it's not that way with M-rated games. So it seems odd to mak
As a parent... (Score:1)
My kid is just over a year old, so it's going to be a little while before I even have to REALLY concern myself with this. Of course I, as a gamer, am already thinking about this. I don't play games in front of him at all, let alone any games with "questionable" content. You bet your a$$ I'm going to try my best to instill a sense of right and wrong, appropriate vs