Halo 3 To Have 'Mute the Jerk' Button 260
Eurogamer is reporting on comments from the Bungie website. A feature for the upcoming Halo 3, that they've just announced, will be most welcomed by aging FPS players tired of hearing high-pitched squeals through their headsets. When playing an online match, players will be able to hit a button and then choose one of the gamertags playing the game. The result: a total mute on that player for the remainder of the game. They don't mention it on the site, but one would hope the Xbox Live servers are taking metrics on this activity, to be used in calculating the player's reputation. The more you mouth off, the worse you look to future players. Anyone have some other feature they think might make online gaming better?
Just one more step (Score:4, Insightful)
Re:Just one more step (Score:5, Insightful)
Re:Just one more step (Score:5, Funny)
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Re:Just one more step (Score:5, Funny)
Sounds like a philosophical question to me... "If a 12-year-old n00b plays halo and everyone has him muted, does he still complain about lag?"
Re:Just one more step (Score:5, Funny)
Will problem players know? (Score:5, Insightful)
It would be a good deterrent if they knew that multiple players considered them not worth talking to. Even better if it sends them into an incoherent rage that results in more and more people muting them, if you ask me. Nothing quite like a wave of unpopularity to send an immature kid off sulking.
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Of course, to be a productive rehabilitation tool, rep points would have to be temporary.
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What I want is something similar to slashcode's degrees of separation. I want to have a foes list, plus friends of friends and foes of friends. Football suffers massively from idiocy online. From what I've heard, seems like all of the games do.
Re:Will problem players know? (Score:5, Informative)
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I do think that a player being notified they've been put in the STFU list is mandatory, though.
-BbT
Re:Will problem players know? (Score:4, Funny)
Notification? How about if it plays his audio back to him, at normal volume times the number of people muting him? (a law of conservation of sorts)
Re:Just one more step (Score:5, Insightful)
-stormin
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and don't step on his blue suede stomtrooper boots!
Re:Just one more step (Score:5, Interesting)
And the racist comments! I can't believe how much offensive racist crap I've heard in the past two weeks. Today's gaming youth in America is an embarrassment.
My headset experience only lasted two weeks, because I'm back to playing without it.
Vote kick/ban (Score:5, Insightful)
Re:Vote kick/ban (Score:5, Insightful)
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Vote by: Animaether
Reason: rofl he's gay!
Hit F10 to kick, F11 to ignore
*watches the crowd hit F10 in knee-jerk reaction to any vote, or simply because they agree that you're gay*
Yeah... those vote kick/ban mechanisms work *so* well.
Seriously, they would need meta-moderation of not only those who suggest the kick, but also those who hit F10 on anything.
* note: Not saying you're gay, but that seems to be a wildly popular reason in most online games where there's a kick vote mechanism
Is this really new? (Score:2, Interesting)
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Re:Is this really new? (Score:5, Insightful)
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Re:Is this really new? (Score:5, Informative)
I'm pretty sure that beyond it being a quicker-access, the rest of it is the same: meaning when the person is muted, he is muted forever and ever in your personal account preferences. And only in gameplay... post and pre game, everyone can be heard. They may have changed that, but if so they haven't spelled it out.
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On the whole, I don't recall there being much that was especially new or innovative about Halo when I played it on the PC. The graphics were nice, but the biggest thing it had going for it was polish, not innov
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Oh thank God! (Score:5, Funny)
Bout time (Score:5, Interesting)
Re:Bout time (Score:5, Funny)
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Re:Bout time (Score:5, Interesting)
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Re:Bout time (Score:5, Insightful)
That tells us two things - that we still have a ways to go where race relations are concerned, and we have a long, long way to go where bigotry towards gays is concerned.
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When I was learning, we had a joystick with one button!!!
Gloassary: Squeaker (Score:5, Funny)
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Totally useful. (Score:3, Funny)
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Re:Totally useful. (Score:5, Funny)
Works great, and when everyone in the game decides to simply gang up on the idiot it makes for even more fun.
Why mute him??? (Score:2)
Re:Why mute him??? (Score:4, Informative)
When you play a game of Halo 2, you get your friends together in a group, if you desire, then you set it up to search for a game in a specific playlist - such as a 4 player Team Slayer (deathmatch) game. The system matches up your group against a group of other people, and then you play on a playlist-selected map with playlist-selected rules, such as a standard 50-kill deathmatch. After the game is over, you see results, then you go back and do it again. It makes sure you play against a variety of people and different game types. It uses the results to also give you a ranking, and matches you up against other people based on that ranking - you play people of your skill level.
It's about 100 times better than the standard PC server setup.
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H2 also supports private games, that only allow in the people you want, much like the standard server model.
It really is a most excellent system, giving the entire experience a much needed overhaul. You really have to try it out to "get" why it's such a good idea.
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This is the reason... (Score:2, Insightful)
This is a step in the right direction.
XBL is perfect for a close-knit group of friends (Score:3, Interesting)
Re:XBL is perfect for a close-knit group of friend (Score:2)
Maybe I'd get into Madden, or NCAA online, or maybe GRAW. But people keep telling me that Halo online is the Holy Grail of gaming experiences. I'm guessing that they haven't played a whole lot of PC FPS games online before.
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Maybe Halo was their first? (Score:3, Insightful)
I agree with you, and this is coming from someone who works in MS Game Studios and knows folk that work at Bungie. I
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On the other hand, if you survive due to copious amounts of Zoloft, you can wear this shirt [jinx.com] as a badge of honour!
Not far enough (Score:2)
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Natural progression (Score:2)
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huh? (Score:2)
are we talking about not wanting girls on xbox live?
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chrizzle's first law of chat: only dudes chat online with strangers. if you don't know a girl in real life and she's chatting with you... she's a dude. it's a science... regular as gravity.
As far as Halo multiplayer goes... (Score:3, Insightful)
I already have this capability... (Score:2, Informative)
My gaming group does not use the built-in chat functions for any of the games that we host. Instead, we use Ventrilo. This approach allows us much finer grained control over chat functions, including the ability to establish multiple channels, G- and R-rated channels, and password-protected channels. Our RCONs also have the ability to ban someone from the voice chat channels without banning them from the game (AND the ban applies to all supported games).
Non-admi
I dunno (Score:2)
I don't know what this is... (Score:3, Funny)
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Other needed buttons (Score:5, Interesting)
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Seriously, I do not CARE that a game was "Produced by or under license" from so-and-so corporation. I don't CARE that it includes "MPEG Sofdec" technology. Game booting used to be a 5-second affair, tops. "Nintendo" screen, ti
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I think at least some of the unskippable ones though are actually just to mask the loading happening in the background.
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yes (Score:5, Funny)
Implementation details. (Score:2)
There's always some jackass... (Score:5, Insightful)
Sounds all well and good, until some jackass decides to start muting everybody else just for the fun of bringing their points down.
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This feature is already there for every Xbox 360 (Score:5, Informative)
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If I had any mod points I would mod your post up as informative. I just got a 360 a couple of weeks ago. I was playing Dead or Alive 4 with a friend Saturday night. We had two open slots for public players. One of the guys that joined was driving me batty and I was wishing I could mute him. I didn't know it was possible to do so. I think you have just saved my sanity in future games.
Re:This feature is already there for every Xbox 36 (Score:2)
It'd be nice... (Score:5, Funny)
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I am part of a clan in ut2k4 and it impresses me how much people spout shit about others in teamspeak and on the console. I guess some people like being "competitive" like that. Personally, I have no need for it.
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Nothing new (Score:2)
I'd like to see automatic punishment for problem players become standard. There are plugins for some games to slay people who shoot teammates in spawn, kick habitual team killers, mirror damage, and so on, but it's up to each server admin to install them and most don't do so. I'd especially love to be able to shoot teammates who block my line of fire while insulting me and screami
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Blame griefers, not age (Score:5, Insightful)
OK, so there may be some correlation between older players wanting more strategy-oriented comms, and younger players getting out of hand verbally, but it is by no means a "hey you kids, get off my lawn" issue! Please, at any age if there's someone on your team just swearing constantly, belittling other players, screaming, singing, or my personal un-favorite - putting the mic next to their stereo - it is distracting and annoying to others. You don't have to be old to hate idiots yelling into their mics, and you don't have to be young to act like a trash-talking jerk.
Then there are the folks who say they do it "cuz you other people take this game way too seriously man!". Except that there's plenty of us who don't take the game to seriously, it's just that when we signed on to play that was what we expected would occur, not some crapfest of screaming idiots who can't be bothered to actually play the game. If we're talking it too seriously by wanting to enjoy a couple matches then these griefers are taking the game way too UN-seriously by thinking that any behavior at all is acceptible by virtue of just showing up.
I think this is a long overdue enhancement to the system, right now you can mute these jerks but it's a bit unwieldy and can take too long when you're actually trying to concentrate on play. I'd also like to see them add a feedback options for people who quit early - or at least internal tracking that affects game matching queues accordingly. While I understand that every now and again some of us have to quit mid-match, there are lots of people that abuse it by quitting when the other team scores once, or they don't like the map, or the gametype, or.... etc. If someone starts ranking up a statistically significant number of "left game early" feedbacks they should have an automatic wait penalty added to any game queue, and make it big and obvious so they know why they're being sanctioned in such a way. Just my $0.02 as a frustrated weekend gamer.
How about a 'Mute the Neighbor Button' (Score:4, Interesting)
My neighbor (I live in a duplex) can be heard loud and clear while playing Call of Duty. He must get fragged a lot because what comes through the wall is:
"You F****** jerk, f****** gay, f****** f***, f****** bastard, F***, I shot you f****** first, f****** d***"
This isn't a kid or anything playing the game. It's the 45 year old head of household acting this way.
Some sort of dynamic mute (Score:2)
Tie ignores to game ejection (Score:2)
Why is this such big news? (Score:2)
This is all over the big news sites. Why? IRC has had /ignore and Usenet has had the kill file since the dawn of time. The ability to ignore stuff you don't like is hardly a big new addition to the internet.
At most this is a UI revision to a videogame sequel.
Mute the robot? (Score:2)
They should incorporate this into the game (Score:2)
They could call it "Everyone jump on the asshole" or something more PG-rated
-Eric
yes (Score:3, Funny)
Yes. Remove the other players.
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Don't like that? Deal with it.
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2) Relevant how? Dedicated or not, i've never had a problem playing any 360 title on Xbox Live.
3) Have you played Halo / Halo 2? With 8 players a decent average lifespan is 2 minutes. 8 players is plenty chaotic enough, and if the game is designed around those numbers and it's fun who cares? It's an FPS, not an RTS, I don't need or want 100 people running around. 16 players on Halo 3 should be more than fine.
4) What feedback? Cite please.
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I'm sure there is. In fact I remember doing this back when I played Counter Strike (right after they introduced mic use). But prior art is really a quite irrelevant concept for this story
The point of this story is that the next Halo is getting a fix for something that bugs a lot of people about the current version.