Nintendo, GameSpy Collaborate on Wii Service 64
It's with a sigh of relief that 1up is reporting on forward progress in the Wii's online service. GameSpy announced today that it is collaborating with Nintendo, using their middleware to allow players to meet up in online-enabled Wii titles. The first title to utilize the service will be Pokemon Battle Revolution, which releases on June 25th. The news is unfortunately not all good. "The technology will also be placed in the hands of third-party developers, although the announcement gives no indication how long companies have been working with the GameSpy middleware. Either way, it doesn't appear we'll be seeing online-enabled third-party releases until the fall, at the earliest." Here's hoping that this marks the beginning of moving beyond 'friend codes'.
Not all bad... (Score:5, Funny)
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Exception not the rule (Score:2)
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I still had to get there
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I guess that's all one's opinion of what 'hard' is. Though, you are lucky to get the opportunity to leave your info and have them call you back. Most places in the U.S. won't do that. At least, not the big box or small speciality chains. They've gotten into more trouble than it was worth. It's possible to find a new employee or one who's just very nice and not care about policy or not know about said policy.
While the W
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Looking forward to... (Score:2)
...a whole new multiplayer experience?
Hmmmmm. Without voice or chat it seems like they'll be a little limited. Or will voice be part of it?
Re:Looking forward to... (Score:4, Insightful)
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I've never been a big fan of voice chat... but without some form of communication, it seems strategy-wise the games will be quite restrictive :)
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Re:Looking forward to... (Score:4, Interesting)
Fortunately, in some games (Gears of War in particular) you can mute specific people, but still hear the rest. I'll take that system any time.
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Seriously, dude - no one can be a victim of a sexual predator by voice chat. They have to take active steps to place themselves in danger, like "Hey, my name is Sue, and I am all alone right now, so why not come by and rape me at address XXXXX scary man?". The child can also do this without online voice chat, by simply going outside and talking to people.
Also, the parent could shoulder some responsibility and simply lock the system dow
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On another note, will we now have to buy the "multi-player" version of Wii Sports? I mean, lets face it, everyone I know who has a Wii, loves Wii sports. In fact, almost half the people I know who own a Wii have almost no interest in any other game (since they are not "hard core" gamers and just use Wii for a work out... for now). I would imagine that N
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Re:Looking forward to... (Wii Sports) (Score:1)
Well, I'm torn between Curling and Rugby, myself. Depends on how virtual the field mud is for Rugby, and how the brooms look when you toss rocks.
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I can already imagine bowling and putting spin on the ball (like bowling), and cracking massive pull shots for six (like baseball).
If they bring out a good cricket game (EA need not apply), I may die from happiness.
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I want some motherf*ckin' chocolate milk! [google.com]
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Warning: Will cause your ears to bleed and sides to split at the same time. WoW experience a bonus, but any online game experience will do.
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Well. The last Wii I saw did not have any obvious microphones :)
GameCube microphone (Score:1)
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I doubt it's the end of friend codes (Score:4, Interesting)
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The DS has to have per-game Friends Codes because they didn't have any of the network backend in place when the system came out. The Wii should only need the system Friend Code to sign up for the service, which is not a thing of evil. (You'd have to enter in your credit card number to sign up for Xbox Live, so it's not like the alternate involves no punching-in of numbers)
Hopefully, since there's an actual UI in place on the Wii, they'll make adding people to your addressbook more streamlined, without
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The whole point of the friend code system is that there is no way to obtain them from withing the Wii system itself, this forces you to contact the other players outside of the Wii system, so that the Wii system itself can stay completly clean of any kind of player to player contact (aka chat, forums, lobbies, etc.). The only thing t
Friend Codes (Score:5, Interesting)
God those things are awful. I could understand using them for the DS, especially for games like Animal Crossing, because you don't want some random guy coming in and messing up your town, but on Wii it's just horrible.
Your actual code is buried in a menu in the address book portion. I've added 3 friend whos have Wii's into my address book, and they say they have added me too, but no confirmation or it working has appeared yet. I've tried to send WiiMail to them but they never get it.
The same people on my 360 gamertag list, they get the messages I send, even the ones with voice almost instantanously.
If this helps alleviate the usage of friend codes, i'm all for it.
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I'm in complete agreement though that the FCs are complete crap for a normal console. Nintendo has shown that they can do a unique naming system with numbers, now lets use some letters, and hey while were at it, let people create that unique name!
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And ye shall know them by their names.
Mine will probably be OMFG123YRUN0TH3R3
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About Friend Codes (Score:4, Insightful)
Let me repeat that: You can ignore friend codes and still play online games. You don't get the more sophisticated matchmaking stuff, but you can play online very easily.
The reason for friend codes is simple: If some pedophile is looking for kids, he won't be able to find them using Nintendo's online service. It's not a useful strategy against pedophiles, but it is an useful strategy for Nintendo: They can avoid the blame if something happens. Let's not forget that there were mainstream media reports about how pedophiles can get to children using the DS's chat application. And then there was this guy who actually kidnapped children and had an Xbox gamertag. Nintendo has a lot to lose here with regards to public opinion.
Personally, I don't mind friend codes per se. I usually don't want to talk to the people I play with, I just want to race them in Mario Kart or destroy them in Tetris. And I can easily fill in friend codes for the people I actually want to talk to. The only real problem with friend codes is that you have to enter them anew for each game on the DS. Hopefully, Nintendo has fixed that problem with the Wii.
gamespy...ughh (Score:2)
Someone else here wrote the DS network already uses Gamespy, but I haven't tried it yet. I am hoping Nintendo is stopping them for letting their slacker attitude come through. I still hate the idea that they will have a hand in t
Judging by their work with the DS (Score:1)