Wii, DS Dominate February Hardware Sales 149
Gamasutra has the NPD numbers for last month, which shows a continuation of Nintendo's sales dominance. Overall the new consoles have again meant that industry sales were up, some 28% over last year's same-month figures. Hardware sales were up some 98%, with much of that performance attributable to the DS and Wii. Here's the breakdown: "Turning to hardware, the DS headed overall hardware sell-through with an impressive 485,000 units, followed by Nintendo's Wii, which sold 335,000 units despite continued issues with shortages. The Xbox 360 sold through a reasonable, if not spectacular 228,000 copies, and the PlayStation 3 slumped to a disappointing 127,000 units, despite no apparent shortages. Elsewhere, the PlayStation 2 moved a still impressive 295,000 at its relatively cheap current price, and the PlayStation Portable sold 176,000, markedly behind the DS. Finally, the various varieties of the Game Boy Advance sold a not unreasonable 136,000 units."
That was a heroic effort (Score:5, Funny)
the various varieties of the Game Boy Advance sold a not unreasonable 136,000 units.
I've not seen such bravery.
Re:That was a heroic effort (Score:5, Insightful)
I bought a GBA in February (Score:3, Insightful)
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Anyways, with the prices (and form factor) they can produce these at I'm not surprise
Re:That was a heroic effort (Score:5, Insightful)
136,000 units sold of your extremely old, obsolete console is not unreasonable.
295,000 units sold of your old, obsolete console is impressive.
Where is the bravery? Recognizing context? Understanding that different numbers mean different things for different situations?
Here's another example of how similar numbers could be either impressive or dissapointing, depending on context.
"Florence Joyner ran a dissapointing 11.4s 100m dash in a 1997 time trial..."
"Stephen Hawking ran a truly incredible 12s 100m dash yesterday..."
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The game has a lot of glitches, darn, it just does not compare to what you can achieve with nesticle + romhustler . The control is a bit awkward and worst of all the 99 lives trick at world 3-1 can not be done (yeah I know how to do it, I do it every time I play SMB in the NES).
Everythin
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Re:Nintendo must be kicking themselves (Score:5, Funny)
You don't know how to do it very well then. It works - I've done it.
I figured they'd have fixed the Minus World in the SMB download. Even *that* is still there. I couldn't do that myself, but I got a friend of mine to come over and he was there in five minutes.
Sorry that you suck.
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All new Wii games run perfectly in 60 Hz on the PAL console, but for some reason Nintendo are fucking retards when it comes to their Virtual Console, so the PAL games have exactly the same flaws they had _20 YEA
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Additionally, are there any video game companies that don't treat Europe this way? I seem to remember hearing complaints about Europe's "second class" position in reference to Sony and Microsoft's game divisions in the past.
I'm not saying its right, but given the complaints it seems industry-wide.
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As nifty as letters and e-mail are, it's been my experience stateside that there's nothing that beats a good phone call. It may not always be more effectively, but at least you know some human had to listen to you.
Outside of that, I can't think of anything else to do that you haven't already done.
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Wait. What?
After x successive stomps, you get 1 extra life each. It's just that no one anticipated by putting a koopa on the stairs that you would be able to get enough stomps to scroll over the 2-digit extra lives value. It was working exactly as intended, just not as the programmers intended.
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It's an odd pattern nowadays that people who have problems with consumer electronics prefer complaining on message boards to contacting the manufacturer and actually working to resolve the issue.
Yeah, imagine that. Somebody discussing their experiences in a discussion forum. What I find to be an odder pattern are the people who seem to get offended when you air actual grievances with a company/product.
I can completely back xtracto up on this one. I've bought a few virtual console games and they are glitchy. Super Mario Bros., to be specific, has the character sprites flicker as they animate. On one level (can't remember which right now), one of the hammer brothers actually disappeared.
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You're contradicting xtracto, not backing him up (Score:2)
Dude, that's exactly the opposite of what xtracto has been complaining about. He said that Nintendo's emulation was not accurate enough (and I'm guessing the problem he's seeing is only due to the different controller, not due to the game). You just complained that the emulation was too accurate (i.e. they did not
Re:You're contradicting xtracto, not backing him u (Score:2)
I suggest you try Super Mario Brothers and play it all the way through. I'd be surprised if you didn't notice at least a couple glitches. And these are not things that existed in the original NES version. I'll bring it up again, a hammer brother completely disappeared from the screen only to kill me when I ran into his invisible body.
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That's actually a common occurence on the NES which could only display a limited number of sprites next to each other horizontally.
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Perhaps it's Nintendo that should have charged $5-600 for their console, and Sony who should have tried to sell their's for $250...
Except then instead of trying for more than three months to buy one (finally succeeded last week), I would have felt insulted and ignored the system entirely. I might buy a PS3 at $250, though... :-P
Gaaahhh (Score:1)
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Hang in there, man. It's worth the wait.
(Just got mine a week ago :-P)
Just ordered mine (Score:2)
Eventually I managed to order one during a 6 minute period when it was in stock at Toys"R"Us. It was a bundle, but bundled with 2 games I was planning to get anyway.
Other than the console, Wii hardware seems to be available now. I picked up a spare remote and nunchuck at Target the other day.
Oh, and while you're waiting, skim Craiglist every day and flag the fucking scalpers.
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not completely surprised ... (Score:5, Interesting)
Every time I take my Wii to a friend's house, not only do they love it, but their (female!) spouse love it! It goes beyond that too. Often times, the parents will join in, and they love it too!
The only people I know that don't really like it are the uber-hardcore gamers. I know plenty of "hardcore" gamers that love it fine, but complement it with a dose of the 360/PS3.
So let's think about their target market now. The uber-hardcore don't like it. Fine. But the hardcore like it and
Congrats Nintendo!
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I consider myself a pretty hardcore gamer. I spend most of my free time playing games. I'm not a fan of consoles, I'm a PC gamer. However, I own a Wii and love it. When I'm bored of my PC games (mostly FPS, I play a little EVE too) etc it's nice to relax playing some Twilight Princess or Rayman (As much as you can relax while playing Rayman =p).
The Wii remote makes the console what it is. Most console controllers are clunky an
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I consider myself a pretty hardcore gamer. I spend most of my free time playing games. I'm not a fan of consoles, I'm a PC gamer. However, I own a Wii and love it. When I'm bored of my PC games (mostly FPS, I play a little EVE too) etc it's nice to relax playing some Twilight Princess or Rayman (As much as you can relax while playing Rayman =p).
The Wii remote makes the console what it is. Most console controllers are clunky and hard to move your character or AIM but the Wii-mote makes it simple and easy.
I s
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a side note - i also own both a DS and a PSP, and honestly my PSP has been getting far more playtime than the DS since Jan 06 (when i got the PSP).
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Same story here. I queued on launch night to get my Wii. I was there for Zelda, so was damn near everyone in the queue. That's what sold Wii to the fanboys.
Since then, it's been Wii Sports all the way. Those fanboys went home and played Tennis and Bowling with family and friends. That's what sold it to them. Wii S
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Those are what had my family enjoying themselves. The other three, they were okay. I think the Baseball, Golf and Boxing could have used some more polish.
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I would agree in reguard to WiiSports being the most important game since Tetris (on Gameboy). Both were pack-ins that drew in new gamers, and drove sales of many units beyond the traditional market.
Re:not completely surprised ... (Score:4, Interesting)
My grandmother walked into the living room, saw us playing tennis and started laughing - I told her to grab the controller. She said "I can never play videogames". "Grandma, it's easy" I said.
She proceeded to play... to even jump to make smash shots. Most comical.
Also, my mom phones me once every couple of weeks to bring over the Wii.
It may not be the most powerful system, but it's definately opening Nintendo up to new demographics.
Re:not completely surprised ... (Score:5, Funny)
Yeah, I have that experience too. One note: make sure to draw the blinds before whipping out your Wii, or you may get busted for indecent exposure. Especially if you're sharing it with an entire family.
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1. Referring to anything that attempts to portray a high volume of extroverted masculinity (machismo) via adrenaline-producing properties: "hardcore porn", "hardcore violence", "hardcore action", "hardcore sports", "hardcore music".
2. Referring to a high level of dedic
Ratios (Score:4, Interesting)
They're really not talking up this point. That's 360 outselling PS3 by almost 2:1. Even with it including a BluRay player and SIXAXIS. 228,000 isn't "spectacular", but considering Christmas was only two months earlier, I certainly agree it's reasonable.
Anyone still have the old Dreamcast sales figures? I'd like to see how current events mirror those.
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DC cs PS3 [vgcharts.org]
Looks bad for Sony.
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Err... actually, it seems to me that those charts just rub in that with only four months of data, it's impossible to say how these consoles will do in the long run. If you chopped off the 360 chart at 4 months, it wouldn't look nearly as favorable compared to the Dreamcast, and only marginally above the PS3, yet it appears to be doing fine now. The PS3 may mature and stabilize and do quite well given another 6-8 months.
Damn. Now look, your unsupported extrapolation made me actually defend Sony... I need t
It's worse that those charts... (Score:2)
My question is, in which markets were the DC and PS3 launched in the first 6 months?
I would _assume_ that both were launched in Japan first. Did the DC make it to NA in the first few months? How about Europe?
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As far as shortages go I can get a PS3 at any local WalMart. I still can not buy a Will
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I think, by these figures, that things will be quite different this time. I can't see Sony getting out of the business, nor can I see Microsoft leaving (they are doing well enough), and with Nintendos figures, even though they are the underdog, they will stay the course. While there has always been room for 2 big players (percentage sales wise), maybe there is now room fo
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I think both Microsoft and Sony have decided that they really don't care that much about games.
What they are after is the new TV. Apple, Sony, and Microsoft see TV dieing. Why pay for cable if you can cherry pick the shows you want to see and have them delivered to your TV for you? Tivo has changed the way that most people watch TV. There is no Prime time because you can grab what you want and watch it when you want. The 360 and PS3 will let y
Dreamcast...doesn't compare (Score:2)
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Nice theory, not necessarily a complete picture. The Dreamcast died because: 1) Sega never really got over the way they clumsily 'killed' the Saturn. 2) EA announced that they were not creating games for the Dreamcast and instead through all of their development effort behind PS2. As such, the PS2 had a larger variety of games available. 3) Sony announced that PS2 would
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So Nintendo is on track to sell 4 million Wii's this year, Microsoft is going strong with 3 million sales in the Xbox 360's second year, and Sony might hit 1.5 million PlayStation 3's sold.
The analysts would never have predicted it from the relative sales of the GameCube, Xbox, and PS2. Which goes to show that analysts who use past performance as an indicator of future performance are often idiots.
Ps2 (Score:2)
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If Sony wants to make the transition to Ps3 too fast it'll start to lose market. Few people are goint to pay 600$ for a gloryfied karaoke machine.
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The PS2 never really appealed to me (I'm more of a PC gamer) but at the price it is now and with the vast range of cheap games to be had on e-bay I could get a whole lot of gaming for a very small price right now.
Perhaps the true winners of the current console wars are us people picking up all the PS2, GC and Xbox games we never quite got around to playing that the early adopters are selling off.
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Oh, and God of War completely kicks ass.
Japan's Hardware sales (Score:5, Insightful)
http://www.gamesarefun.com/news.php?newsid=7480 [gamesarefun.com]
http://www.gamesarefun.com/news.php?newsid=7499 [gamesarefun.com]
http://www.gamesarefun.com/news.php?newsid=7518 [gamesarefun.com]
http://www.gamesarefun.com/news.php?newsid=7553 [gamesarefun.com]
Its all about Blu-Ray (Score:4, Interesting)
Of course if they do too poorly in sales then eventually the games will dry up and they will have won the next gen format war at the cost of their gaming platform. I wonder how much they care?
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Do we have any stats yet on how many PS3 owners have a HDTV? I would assume it's a larger percentage than any other console, but we will still need to know how many in order to determine whether Sony's Blu-Ray strategy has any hope at all.
And
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It doesn't work that way though ...
Consider Sega, they have released Virtual Fighter 5 for the PS3 which has recieved respectable reviews (88% on Gamerankings.com) and its sales are awful on the PS3; from the looks of the American and Japaneese sales, it will sell (approximately) 15% as many copie
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But profit wise, games are FAR more important. (Score:2)
OK, I decided to check my facts, here is a summary that Sony put out for the year ending March 2006:
http://www.sony.net/SonyInfo/IR/financial/ar/2006/ qfhh7c00000aksvu-att/qfhh7c00000aksx9.pdf [sony.net]
Glancing at the operating profits, the gaming division is far more profitable than any of the other divisions -- plus, I'm not entirely sure what the other high profit division, "financial", means in this context, I suspect that it's the equiv
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You might want to re-check your facts, as the document you linked to shows the opposite of what you are claiming. Sony's gaming divisions were the least profitable (of the sectors where they were profitable). The general electronics divisions obviously took a huge hit, but even if you take their banking and insurance products out of the equation, Sony Pictures and Sony Music have a higher income and higher margin. The gaming divisions had higher sales, true, but revenue is not the same as profit.
Depends on the year... (Score:3, Interesting)
(I'm not used to seeing year over year comparisons in an IR release in that order... probably different in Japan... but that's another matter)
2006 is a bit of an aberration for the gaming group. They're spending a LOT on PS3 development by that time. But in 2004 and 2005, PS profits are very large relative to movies and electronics.
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But when they do get them, they'll already have a BluRay player. Those people won't be looking at HD-DVD.
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Really? Because most people don't have the high-def screens to take advantage of Blu-Ray anyways.
I think you need to take demographics into account. I don't have the numbers to say for sure but it makes sense to think that most people that have $600 to spend on a video game console and/or a video player most likely either already have an HDTV or plan on purchasing one very soon.
Anecdotally I can say by speaking with my coworkers that in the upper middle class and above HDTV's are the norm, with everyone on my team owning at least one (well the junior engineer on the team only has an EDTV but there
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But had they not included the Blu-Ray player the PS3 would have never been $600 ... If the PS3 was (simply) the 20GB PS3 without a Blu-Ray player they could have priced it at $300 or $400, launched in April of 2006 with Millions of systems and been the "talk of the town."
Sure. But Sony has more forward thinking than that. They have massive royalties coming if Blu-Ray is the dominant format of the next generation of video. This will be considerably more than either of the other two console manufacturers bring in with game and/or console sales. Blu-Ray popularity will also drive HDTV sales, something else Sony stands to profit from. Plus in 5 years games will out grow the limitations of DVD and both the other console manufactures will be far behind in game content (I ca
Nintendo is winning (Score:3, Insightful)
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Can Nintendo satisfy the core gamer? (Score:3, Interesting)
So I was feeling really happy that Nintendo was doing well, given their maxim (all about gameplay and fun, not graphics). But has anyone else been a little disappointed with the lineup of games? I'm excluding a few Nintendo titles here, but it feels like the vast majority of the games have been less-than-stellar ports or mini-game compilations. While mini-games can be really fun, I also want a rich experience from more complex games.
In Perrin Kaplan's recent GameDaily interview [gamedaily.com], she was asked about Nintendo's anemic Q1 lineup, a question which she simply responded that the 27 products they have going from January to June are awesome. She insists that Nintendo is competing for a different market, and I'm starting to believe her.
Something else that bugs me... the Wiimote isn't quite what is was hyped up to be. There is a little lag (at least in Wii Sports and Wii Play) between my movements and the response on screen; it's very small, but it felt a little annoying when the tennis racket only began swinging a little after I began. Also, it would be nice if the Wiimote actually pointed on screen where you pointed -- this would require some level of calibration, I suppose, since television sizes vary. I imagine this is even more difficult to deal with since the Wiimote only has two reference points for its calculations -- not the three that are necessary to yield the three coordinates in space. But this is why they market they Wiimote as detecting motion in 3D space, rather than position. It then probably gets the relative position by integration. I wonder if the lag would be reduced further by having a third point and eliminating the integration calculation (though I guess games would still be interested in your projected position anyway, so perhaps it wouldn't actually eliminate it).
Anyway, kudos to Nintendo for the sales, but I hope there is more in store for the core gamer soon.
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Or, like the sibling poster pointed out, consider the DS. I have a copy of Ridge Racer DS and the Mario 64 port (which is borderline unplayable). Against that kind of history, ZeldaTP, WarioWare, and Trauma Center seem like a flood of greatness.
Re: Wii Pointer Calibration (Score:2)
There does seem to be calibration, but it's strangely implemented by the game instead of a system-wide thing. In Twilight Princess, there's a s
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Blame developers and hardcore gamers (Score:5, Insightful)
When it finally looked like the Wii was going to smash through the video game market, developers were caught with their pants down being raped by PS3 development costs, blind-sided by Xbox Live Arcade's runaway success and the Wii's "we're Nintendo, we will ALWAYS have a profit" guarantee. What you see is simply the net result of such behavior.
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Wii Sports,
Wii Games
Rayman Raving Rabbits
Wario Ware Smooth moves
that is all on mini game collections out of around 40 games out now for the Wii, a lot of games have mini games added (Sonic for instance) but I would not call them minigames.
Having a wii and knowing the linup I think lots of people have the misconception that the wii only has minigames while the real mini game collections only are at 10% of what is there.
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However, if you can get the position you only need two points, to position an object in 3d space. That's the way your eyes work =)
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There are other issues howevery, since
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Butbutbut (Score:2, Funny)
Or does that only apply to the Blu-Ray/HD-DVD fight?
Europe Launch for PS3 next week (Score:1)
It's not looking good for Sony; while the Wii is still sold out most highstreet shops are still advertising that if you pre-order you will get your PS3 on launch day.
Of course it could be there are millions of pre-orders and all that US/Japanese stock has been diverted over here.
Interestingly in terms of desireability amongst the class of 9 year olds I teach the PS3 outranks the Wii by about 2:1. If this is representative then if Sony coul
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9-year-olds traditionally do not have much discretionary income. I somehow doubt that Sony can get the PS3 price down to the magical "eighteen bucks and a pack of baseball cards" that the market deems affordable.
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I have still never seen a Wii (Score:3)
I have still never seen a Wii. From Best Buy to Wal-Mart, its local competition, K-Mart, and several other places I've been to in passing, I have never yet seen a Wii.
Everybody has PS3s now.
Anecdotal evidence? Sure, but wow, and this is across many stores in many samples.
I could probably get one if I were trying, but you still have to be trying.
Nexgenwars and VGCharts have the Wii's penetration at around 50% of the XBox 360's, in four months. At any time supply could finally catch up to demand, but until then, the limiting factor on the Wii's sales has been manufacturing rate for four months now.
No PS3 shortages - anecdotal proof (Score:3, Interesting)
I've posted this before, and I'll post it again [imageshack.us].
Middle of the week, towards closing time. Busy local Costco. Those babies sat for weeks...
Re:here to stay (Score:5, Funny)
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"Wii will bury you!"
Sorry.
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It gets worse. If the Wii continues to be this successful then every game development company on the planet will make the Wii their primary development target. Third party titles will likely cut back on graphics development to fit the Wii's hardware, and they will likely marry certain parts of their interface to Nintendo's Wiimote.
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I'm actually *hoping* that what you describe happens. I'm tired of fancy graphics on lackluster games.
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The most serious gamers hate Wii... (Score:2)
That's why the 'ULTRA-Hard core' gamers, HATE, I repeat HATE The Wii. If the Wii continues to take off then the style of game play they have grown to love, and expect is thr
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If you look at the bigger picture the Wii is just not
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There is however another possible explanation for these figures, i.e. that the markets Nintendo are pushing (and selling) the Wii to just
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