Guitar Hero Developer Announces Rock Band 71
figgen writes "Gamers and music fans have been waiting on details for the next Harmonix project, now that the company has been purchased. The development team behind Guitar Hero announced Rock Band via USA Today. The title is coming to the PlayStation 3 and Xbox 360, and will expand on the concept by adding singing and drumming into the mix. 'With MTV as a partner, Harmonix was able to sign deals with the major forces in the music publishing industry and has access to the master recordings of music from popular artists. Electronics Arts is also involved, and will use its global reach to help distribute the game.' GameSpot had a chance to sit down with Harmonix's Alex Rigopulos and EA Partners' David DeMartini to talk about the upcoming title."
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Or go to a bar, find the biggest redneck you can, insinuate that he likes guys and that you slept with his mother, and street fight for real...
I guess kombat's more fun when it's manufactured.
Re:FIST SPORT! (Score:5, Insightful)
Yeah, the music lessons and years of practice don't enter into the equation at all, eh? Not everyone is a musical god and can just look at an instrument and play it. The non-musicians of the world sometimes actually enjoy to pretend to make music in a game environment.
Games are for having fun, and Guitar Hero really hit a chord (haha) with some people. They obviously expect that Rock Band will, too.
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Fortunately, that is not a prerequisite for having fun (really) playing music....
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Drummania comparison (Score:3, Interesting)
Re:Drummania comparison (Score:4, Insightful)
2) Apparently, other guitar games lack the over-the-top stereotyping of the characters presented in the game that GH has. I've not played any of the others, but I would assume that the "fun level" just isn't the same without the atmosphere GH builds.
3) Guitar Freaks uses a different control scheme (and from what I gathered from the description, IMHO, it's probably "clunky").
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I hope they m
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Having played both, here's why I prefer GH to GF:
1 - Actual songs. Guitar Hero is only 50% about the game, the other 50% is the sheer fun factor of playing some great songs. I was never able to get into Guitar Freak's pseudo-electronica... It just didn't fit with the guitar thing.
2 - 3 vs. 5 frets. This is huge. Guitar Freaks was sometimes too easy because of the fact that your fingers never truly move.
3 - Better interface. The bottom-to-top scrolling lines got confusing when the game was going real fas
Excellent Idea (Score:3, Funny)
It's known as a "game." (Score:5, Funny)
As insightful as jello brand gelitan. (Score:1, Redundant)
that being said, simulating activities that you can't actually do, or would be dangerous to do makes more sence. This might not be a popular "opinion" here, but from everything I've witnessed, its probably true.
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It doesn't change the fact that GH is a
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No, but they probably had fun playing those games, which is what games are meant to be for. I doubt many GH players retain any illusions about the efficacy of the toy guitar connected to their XBox as an actual guitarist training tool.
To put it another way, I'm currently reading a detective novel. It's quite an enjoyable read, but should I be upset because the characters in the book aren
Guitar Hero = PaRappa the Rappa (Score:2, Interesting)
That would be why drummers do better... all they have to do is hit something...
Re:As insightful as jello brand gelitan. (Score:4, Insightful)
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I am intrigued by your idea, and would like to subscribe to your newsletter.
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Yeah, actually. I never did get the whole "let's pay money to watch *somebody else* play a game" thing.
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YMRA EHT NIOJ (Score:1)
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So what company wants to publish your music composition software for a PlayStation platform?
Still, if I write my own songs, play real instruments, and put my recordings on the Internet, then how do I keep from being sued by a major music publisher for alleged subconscious infringement of copyright? See Wikipedia articles My Sweet Lord [wikipedia.org] and Cryptomnesia [wikipedia.org], citing Bright Tunes Music v. Harrisongs Music, 420 F. Supp. 177 (SDNY 1976) [columbia.edu].
Whew (Score:5, Funny)
Single player mode? (Score:3, Insightful)
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"You could have one guitarist in Germany and another one in Texas, a drummer in New York and a singer from somewhere else, and they can play together online," EA's David DeMartini says.
Germany? Not with 200+ ms lag from an overseas connection. I hope they work out latency issues as low-fi, choppy, and unreliable best define VOIP aplications. Music is going to require more bandwidth and less latency than VOIP stuff the game industry can't get right today. I can see this as a pro
Play the mistakes a measure later (Score:1)
Genius way to develop this game. (Score:5, Interesting)
Karaoke revolution 2 introduces Duets for Americans.
Then they release Guitar hero, a game that explodes in popularity.
Then they release Guitar hero 2, introducing the cooperative guitar players.
And now they release Rock band, a game which takes everything they learned and adds drums into it. Plus working with EA probably helps them get online working which can only improve the game.
Hell I could even mention frequency and amplitude for timing and visualization but the point is that they essentially made every part of this game into it's own game except for drumming. Very cool Harmonix.
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Oh, dear... (Score:3, Insightful)
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And now we only have to mix it also with dancing on a mat while doing moves seen by a cam. Make yourself a Music Idol! (gosh, I've just imagined the steretypical slashdotter doing this, I gotta cleanse my mind)
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Will it be playable live? (Score:2)
16:9 divided by four (Score:1)
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The greater issue is that if it only really works for a 16:9 this will be rather unpleasant for the vast majority of gamers who do not own a 16:9 display.
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Hope it hits the WII (Score:2, Interesting)
http://kotaku.com/gaming/wii/wii-rock-band-likely- 248882.php [kotaku.com]
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Drat (Score:3, Interesting)
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And, more likely than not, they want to build a player-matching system that isn't dependant on an esoteric numeric code.
In a Dream World.... (Score:1)
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Of course this doesn't work for Nirvana or Lynyrd Skynyrd. But at least they could do a l
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GF (Score:2, Informative)
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Six - http://youtube.com/watch?v=0BKazzknBaA [youtube.com]
Misirlou - http://youtube.com/watch?v=zLSxsASqWd4 [youtube.com]
Jordan - http://youtube.com/watch?v=y33AYT7p0-c [youtube.com]
I can't say for a fact that they are harder than Concertino in Blue (It's hard to see the little bars in youtube vids), but it appears there is more than enough challenge for all but the most devoted guitar hero/freak in both games.
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The obvious joke you've been waiting for (Score:2)
and later on they will announce Rock Star, where you become popular for your controversial songs and famed for holding off even more controlversial shameless fame-seeking attorneys.
Jazz Flute! (Score:1)
It's pretty telling about the company... (Score:1)
How will this even work? (Score:3, Insightful)
I'm a fan of the Guitar Hero series, my wife loves it too and her girlfriends really enjoy the Singstar series of games. We were discussing a 'Band Hero' style game a few nights ago while they belted out some crap pop songs, but how is this going to work, honestly?
Two people playing Guitar Hero takes up a whole lot of screen real estate, as does a pair of people singing together. How are they going to combine the two and somehow add drums to the mix?
I'd love it to happen, but honestly I don't see how this is going to work terribly well. Even on our gaming display (not massive, but 42") it would get very crowded, very quickly with instructions, guides, scoring, etc..etc...etc..