GTA IV Information Leaked From Game Informer 106
The next issue of Game Informer magazine has been scanned and submitted to the legions of eager GTA fans out there. Right there on the cover is the mook from the GTA IV trailer, and the British Gaming Blog has a synopsis of the information passed around in the scans. "The game will only take place in a single city, so Rockstar has taken out aircraft to give the city a more realistic feel. Motorbikes however, are firmly engraved in the Grand Theft Auto formula, and will be present in IV. With the 2007, present day time scale, the radio station will have a lot in common with GTA 3 or Saints Row; not so much bands and songs you know well, but with modern music conventions that give an air of authenticity. Also like THQ's Saints Row, the game will load when you power up the game, and then never again; even breaks from internal to external locations are gone." Though I'm sure it's less interesting to you than the Game Informer information, GameDaily has comments from Take-Two as the company tries to shake off its recent problems. The money phrase from new chairman Strauss Zelnick: 'GTA is Our James Bond'.
The thing about NYC (Score:3, Interesting)
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NYC is physically smaller than Los Angeles, which Los Santos in San Andreas was based on. So you can't take the size of the real city as indicative of anything whatsoever. It will no doubt be much smaller than the real NYC, and I believe they even say it's smaller than the world in San Andreas.
btw, since when is an outright magazine article "leaked" information? This information was put there intentionally
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One more thing (Score:2)
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You saying they soldiered into the Warriors' turf?!? Without parlay?!?!
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However, GTAIV is not set in NYC, it's set in Liberty City, an imaginary city that's just taking thematic inspirations from existing cities.
Jack Thompson wins (Score:4, Insightful)
and not at all because they're worried some press wanker will call it a "terrorism simulator".
If you remember, aircraft were cut from GTAIII (also set in "new york") for a similar reason, since the game came out pretty soon after 9/11.
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Yeah, it was possible, but difficult to fly the airplane with no wings. They clipped the wings for the aforementioned reason (9/11 paranoia), and removed the mission(s) that were slated to have used the plane in its full form.
That's completely different from the range of civilian/military aircraft available in later games, especially San Andreas. There's no reason they couldn't
no aircraft? (Score:2)
In any case, I hope GTA4 has parachutes for base-jumping.
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If they do include those in GTA4, they probably won't be flyable. It'll be like GTA3.
Obviously, the ultimate would be to have the Hunter (Apache) chopper from VC.
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Except, of course, that GTAIII had aircraft. Actually taking off and flying the Dodo was somewhat impractical, but possible.
Yeah, it was possible, but difficult to fly the airplane with no wings. They clipped the wings for the aforementioned reason (9/11 paranoia), and removed the mission(s) that were slated to have used the plane in its full form.
Do you have a source on this claim? IIRC, GTA 3 hit stores on October 31, which means Rockstar North would've had a very short period of time to make this change, submit a new version to Rockstar, get it passed, submit to Sony for approval, get it passed, send to the manufacturers for duplication, and distribute copies to stores.
In short, it doesn't seem like they'd have enough response time to have actually made any changes as a reaction to 9/11.
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The Dodo in pre-911 screenshots had the short wingspan. I'm not an authority on this, but I don't remember promises of flying planes around in that game. I also remember that it was BFD that the Vice City engine actually supported flight.
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Music thoughts (Score:1)
I like this. While nobody can debate the necessity of the 80s-fest in "Vice City," I missed the subtle humor and commentary of the obscure and made-to-order music in the pre-"Vice City" GTA games.
And to anyone besides me who remembers "The Ballad of Chap-Lips Calhoun," congratulations on getting it stuck in your head again after
I found a new music genre... (Score:5, Interesting)
On a related note, WipeOut XL [wikipedia.org] (Wipeout 2097 for you non-Americans) introduced me to and got me hooked on techno (more specifically Big Beat) back in 1996, which eventually turned into a love-affair with all kinds of electronic music.
I love it when games change my life.
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Just like RockStar keeps ignoring the ratings board and those that want to censor them. They care about what they produce.
Missing the open environments (Score:4, Insightful)
I think that the lack of the open environments is going to get tired quickly. Driving around at high speeds is one of my favorite things to do. The other is fly around cities in the helicopters, which is also going away. I guess I don't need to run out and buy an Xbox 360, I can wait for this one to hit PC.
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San Andreas was much larger, and offered significantly more flight options - including "real" planes. Saying that, due to the smaller size of the game aircraft were removed, strongly says (to me) that just "real" planes were removed.
Call me optimistic or whatever, but I'll be stunned if all modes of flight are removed from the p
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Talking with authority about something you don't understand makes you look like a jackass.
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Here's some proof:
http://upload.wikimedia.org/wikipedia/en/b/be/GTA3 boxcover.jpg [wikimedia.org]
There's a helicopter on the cover of the game.
http://www.gouranga.com/images/gta3/gta3_102.jpg [gouranga.com]
Helicopter in-game.
http://www.gouranga.com/images/gta3/gta3_199.jpg [gouranga.com]
Another shot of in-game helicopters.
http://www.gta3.com/index.php?zone=review1 [gta3.com]
"Ok then, now, the other ways to travel: boat, plane, train, subway, and on foot. It is scarce that you u
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Original quote:
"The game will only take place in a single city, so Rockstar has taken out aircraft to give the city a more realistic feel."
The uber-parent said (paraphrased):
"One of my favorite things to do in GTA games is to fly around cities in the helicopters, which is going away."
I asked him where it said they were removing helicopters - which I thought was quite reasonable - and you embarked on this literal crusade. Helicopters have been in the G
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And that dodo thing sucked ass
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Methinks I'm being trolled.
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Level of detail management (Score:2)
Being up in the air is just too much geometry to draw for the system and it was a tradeoff between downgrading the graphics vs taking out the aircraft.
Then why not just bias the level of detail way down while the camera is in the air, like Star Fox and other flight shooters do? You need the aerial views for some establishing shots [wikipedia.org] anyway. If Katamari Damacy manages to pull off (albeit stylized) views from 3055.29 m up, then why can't GTA?
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Most of the new stuff that was offered in GTA3 was a complete gimmick, such as the in-game arcade machines. While neat, it did not advance gameplay.
I have no doubt that GTA4 will be the same. So far the only new mechanic announced has been the use of the cellphone that you can use to call people, instead of it being receive-only as in GTA3. While I'm sure it's even older, the first time I encountered a feature like this was in the ga
Gran Theft Turismo? (Score:2)
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In fact, I have all four Gran Turismo titles.
However, the experience is not remotely the same. If I want to play a serious racing simulation, with all the frustration that entails (and sometimes that's what I want) then I play Gran Turismo. (No idea what game I'll play next since I'm boycotting Sony for the foreseeable future.)
But if I want to drive around the highways running cars over and blowing them up with a motherfuck
What I really want to know... (Score:2)
On topic: One city is plenty fine, especially given what I've seen so far. I'd be interested to see how much of the interior spaces are accessible. Anybody have info on that?
I hope they at least keep helicopters, and especially a gunship. I gotta have SOMETHING to strafe interstates with.
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I hear you can actually take the hookers into a hotel room, which is a bit more classy than the backseat of a stolen car. You can even beat them over the head with a lamp from the nightstand and take your money back, rather than having to resort to an old baseball bat.
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rhY
Sounds To Be The Best Protaganist Yet... (Score:1)
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Why dont I read the preview (Score:2)
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No countryside? (Score:2)
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-matthew
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Was it really about 5 times the size of Vice City (and mostly totally goddamn empty) or is that just my imagination?
That said, the "rich people" hill (my name for it), which was largely empty, was cool. That mission in the rapper's house up there was fun, and the area was cool; plus, it was nice to have a really high spot with a sharp drop off to screw around on.
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no planes = no parachutes = major bummer... (Score:1)
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I agree. One of the moments in GTA:SA that really got me going was this mission-- I think you were supposed to steal a helicopter-- where you had to get into a heavily-gaurded area. It didn't really give you instructions, as far as I can remember, about how you needed to accomplish this, but I just flew a plane over the area, jumped out, and sky-dove to my target, opening my parachute as late as possible to that I'd be a hard target to hit. The experience was impressive.
I suspect that the real reason mi
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A big uproar raised by folks who utterly fail at distinguishing game from reality, you mean.
Yeah right, like Los Santos, San Fierro, and Las Venturas don't have such things (or other major landmarks)... and how about that large dam (whose name escapes me at present)? To address a point raised elsewhere in thi
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I'm not saying the distinction is reasonable, but it seems likely that the distinction would be made anyway. For as much carnage as you can create in San Andreas and Vice city, and as much non-airplane-related carnage as you can wreak in Liberty City, people will still be more sensitive to flying aircraft into tall buildings in a NYC-like city.
Some people will, believe it or not, actually find it shocking and saddening to see a video game that they believe intends to allow players to recreate what is, for
No Planes, No WTO Buildings (Score:1)
Man, I'd rather be playing Spiderman on the Wii.
But, at least people will appreciate GTA: Emerald City (aka Seattle) when it comes out.
And all this time I was figuring... (Score:2, Interesting)
I mean, think about it.
GTA Baghdad?? (Score:2)
Comparisons to other recent sandbox games (Score:2)
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Message from SCO (Score:2)
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See, a long time ago in a galaxy far far away, people had to actually be careful about how much memory and processing power they used...granted, they still need to be careful today, but I can assure you that programmers now do not code NEARLY as tight as they did 20 years ago.
What's up with that?
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This is still 1970, yes?
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Gaming, and technology in general, is something really more suited to the Internet, were articles can be published as soon as they're ready.