Debate on Game Censorship Touches on Weighty Topics 35
Last night a debate hosted by the XFire gaming chat/social network service went into depth on the subject of game censorship. Participants included notables like Entertainment Consumers Association President Hal Halpin, Sacremento Assemblyman Leland Yee, Escapist Editor Russ Pitts, and GamePolitics blogger Dennis McCauley. Transcripts are available of the discussion both on and off the main floor, and both make for some very interesting reading. From the Escapist post on the event: "On the whole, it would seem that everyone, from the senator on down, is concerned about adult-themed content in games and how to preserve the gamemaker's rights to create such content while simultaneously keeping it out of the hands of minors. The devil, of course, is in the details. Exactly how to go about doing that - and defining the types of content to be restricted - is where we all seemed to disagree wildly."
Quote from the Senator (Score:2)
I have no idea what games he's getting, but, with over 6 weeks of game, I want them! Unless he's talking about MMOs, but that would be silly unless more kids than I know of have credit cards.
Note, however, that Senator Yee is one of the more sane people see
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Parents? (Score:3, Insightful)
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Like you, I've never seen a theater refuse a kid a ticket to an R movie, but others have.
Likewise, I've never seen a game store refuse to sell a kid a M game, but others have.
You could argue that it's not the store/theater's place to make these judgements.
Basically, this whole issue ignores the fact that ultimately, it has to be the PARENTS who make the decision.
The Senator was clearly ex
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Are you sure? It'd be a lot more clear to me if he didn't use this "800 hour" figure multiple times.
but you have to admit that just about every modern game is going to last more than the few hours you'll need to watch a movie, or even read a book.
I seriously find it hard to believe that most parents even go out of their way to watch a movie or read a book or listen to a CD before deciding if it's okay for their child. After a
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Also, all of those games carried an "M" rating, so there should be no excuse for mistaking them for being
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Think of the Children (Score:5, Insightful)
Personally, I'm at a loss as to why a rating system is considered inadequate here. Sure, it's not perfect, and both the content creators and content consumers both have valid arguments against rating systems. As a long-time gamer, I don't want to see any heavy-handed restrictions on gaming. However, I can also understand that parents are rightfully concerned about what their children are exposed to. In my mind, the crux of the problem is with those parents who want to control what their children are exposed to, but without any involvement on the part of the parent. Watchful parents can use a rating system to judge content for suitability. Again, some stuff may slip through the cracks ("Hot Coffee") but the danger of that is the price we pay for a free society. Parents, if little Johnny plays an unapproved game over at another kid's house, then your argument with the other kid's parents, not the game companies. If a retailer sells a rated-R game to your fourteen year old, again your argument is with the retailer and not the game company. And if your argument is that you cannot possibly monitor your child every moment and therefore game content should be restricted, then I must respectfully but vehemently disagree.
Now, I'm not a parent, and I note that some individuals assert that people without children should STFU, as if having a child grants the parent a special perception that is not available to others through logical reasoning. Please don't do that, as it's a flamebait tactic. Please understand that even those of us who consider ourselves "childfree" are not anti-child and even appreciate the difficulties of raising kids in an increasingly fast-paced and communicative world. Personally, I'm willing to accept a rating system on all the games that I buy because I understand that it helps parents to pick appropriate content for their kids. I also support the punishment of retailers who violate this system, because it undermines the whole point. In exchange, please don't advocate mass restrictions on the content that I want to consume because you're afraid your kid will get hold of it.
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Part of the problem, at last least as I see it, is that parents think that trying to completely eliminate something from the sphere of perception is more noble than actually educating their kids on what's out there, and why they think it should be avoided. That's where *real* values come from- not the fake "let's all bury our heads in the sand and pretend it doesn't exist" stuff that seems to be more common than not.
I agree entirely. While I can certainly understand that parents may believe that their children are not ready to be exposed to some things yet, I think any rational parent has to come to the realisation that their child will be exposed to difficult (or indeed horrifying) ideas, speech, and actions at some point. It is far better, then, to inculcate kids with the mental tools and strength to deal with these things than to send them mentally ill-equipped into the world.
I'd much rather hear a father tell
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This is what most parents mean whe
And I'm sure nobody asked... (Score:1)
Look at the box. (Score:5, Insightful)
Is there any widely-published videogame in recent history that a parent couldn't make an informed decision about by simply checking the rating, and examining the pictures and text on the box? Nothing could be simpler than that.
On the other hand, if the goal is to keep the games from being passed from kid to kid while on the school bus, well... good luck, but you aren't going to put a dent in that. Nobody has ever stopped adult magazines from being passed around.
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Even before that, there were parents testifying before the congress after Columbine that even with the ESRB ratings, that violent games were being inappropriately targetted at children and that it was "too difficult" for parents to determine what was appropriate or not. As an example, she brought in one of the figurines from Duke Nukem - you know, the ones that
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There was the dimwitted grandma who tried to sue Rockstar Games after the Hot Coffee incident because she bought GTA for her 10 year old grandson.
In conclusion, the best rating system in the world isn't going to cure the real problem here - Stupidity.
Stupidity cuts both ways in this instance. That grandma's lawsuit was indeed probably an emotional overreaction, although the level of demagoguery associated with the anti-gaming groups makes such emotional posturing unsurprising. Of rather more interest, however, is the stupidity on the behalf of Rockstar. As a gamer, I'd personally like to deliver a solid kick to the nads of the person or persons responsible for the "Hot Coffee" code. The gaming community already gets enough bad press without dipshit
Re:Look at the box. (Score:4, Insightful)
Perhaps I missed some part of the news revolving around this, but my understanding is that the mod that actually made the Hot Coffee stuff available was not produced or distributed by Rockstar. The code was on the disc but not accessible in any way without a 3rd party mod that to my knowledge was created and distributed by someone completely unaffiliated with Rockstar. It's only slightly different than drawing some tits on a picture in the newspaper and then claiming the newspaper is both at fault and pornographic because a 3rd party modification shows the tits that were under the shirt, but in no way accessible, in the picture in the newspaper.
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If not putting pornographic material on the disc, but inaccessible, prevented pornographic mods then the Sims skins that I created back in the day never wo
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Two Words (Score:1, Informative)
the struggle is boring (Score:1)
Right, sex don't sell (Score:4, Insightful)
WERE HAVE YOU BEEN?
Oh I get it, Lara Crofts bossom was there as a counter balance to enable her to do all those nifty headstands.
The same sex and trio romance options in Jade Empire are welcomed because gamers are passionate about equal right for all people, not because they want to see two girls snog.
Every MMORPG out there has a female avatar out there wearing armour that could not be called a thong because thongs cover more flesh.
But sex don't sell in games. Right. Sure, whatever.
That is why nude patches for games are rare.
Come on, sex sells EVERYTHING.
Ah, but maybe you are talking the sex act itself. Granted, that is an often unexplored area, in games at the old US of A, the puritan nation.
BUT sex is absent in lots of other US aimed entertainment as well. Their have been several childeren programs on the european continent with full frontal nudity, how many US programs?
Since the US is a very large market naturally most game publishers tend to cater to that market. This is not unusual at all, ever notice how every alien invasion, every disaster happens in the US?
European games on occasion are less restricted and the japanese have an entire industry of sex games.
The problem is indeed that if you got a great game, the sex just isn't that important, and if you don't, well then it just ain't a good game so why bother?
I remember a dutch movie that had full penetration shown plainly on camera (some movie about kidnappers in a military training ground, at one point a soldier driving by in a jeep is shot), even as a horny teen I could see the movie stank.
Because SEX also does NOT sell.
The promise of sex sells. In Jade Empire, and many games with romance options, the camera discreetly fades out to black when the characters hit the sheets. Would you like the game to continue? TO show the huffing and puffing? Movies don't.
So you got three things:
Sex sells, but only the promise of it.
I can play an MMO for hours on end but could I masturbate for that long? I am NOT 14 any more.
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True Tomb Raider was a breakthrough (Score:2)
It was the first "console" game I liked, and that says a lot (Look up PC snob and you will find my name) BUT lets not kid ourselves, Lara being Lara helped a LOT. Oh and it ain't just the tits, a nicely done A-cup model would have sold just as well if she had oozed sex like Lara did. Or maybe I am underestimating the claimed americans obsession with big tits.
But Singles is a pure sex game, as I said it is a "The Sims" light with extra bugs, less variety and sex. It is CLEARLY inferior to the The Sims in ev
I know, I'm old fashioned, but... (Score:3, Insightful)
If parents are unwilling or unable to set those standards and actually bring up their kids, the question is not whether that "burden" should be transfered to some other decision maker, but rather whether they're fit to be parents.
It seems to me that more and more people want the government to make decisions for them, it's only natural that this moves on to the education of our children. Bringing up kids is hard work, that's a given. You have to show some interest in topics that don't really interest you, I mean how many 30+ people do you know that are interested in Pokemon, Super Mario or
I mean 30+ old non-geeks, ok? People who do actually have a chance to have kids.
Bringing up kids requires you to show interest in your kids. That's a hassle, granted. But I wonder why people actually want to have kids if they don't want to deal with them. Either abstain if you don't want (my decision) or deal with the "problem". It's not the state or anyone else's business to bring up your kids. It's yours.
Parents need to earn the name (Score:1)
It's a parent's responsib