Shigeru Miyamoto Nominated in Time Magazine 28
Splitt3r wrote with a link to the Kotaku site on Shigeru Miyamoto's Nomination as one of this year's 100 most influential people at the Time Magazine site. "PRO: Most successful game designer, creator of Super Mario, Donkey Kong and The Legend of Zelda, whose new platform, the Wii, is currently the top-selling game console. CON: His perfectionist tendencies often result in games being significantly delayed and, despite the Wii's gameplay innovation, its graphics are far behind the competition." Voting is currently ongoing at the site, if you're interested in swaying the vote.
More news on Miyamoto (Score:3, Informative)
Re: (Score:3, Interesting)
Re: (Score:3, Insightful)
Re: (Score:2)
I think he deserves a spot (Score:5, Interesting)
From personal experience though, I'd have to say the Wii has been a major breakthrough in the gaming market. I had taken mine home over Christmas and for the first time in his life, my father actually played a video game. Even more stunning, he enjoyed it. I can't ever see him being a hardcore gamer like myself, but it was really great being able to share something with him that's a big part of my life and is something that I enjoy doing with my time. I'll still enjoy things like going fishing together or watching ball games with him, but it's nice to know that if we ever wanted to, we could enjoy a few hours together playing Wii Sports.
I like at a lot of the other people on that list and there are many that have legitimate reasons to be there, but there are also a lot that don't. Maybe some of them have brought about a unique experience in your life like the Wii did in mine, but I think that's really what pushes me over the edge when considering whether or not Miyamoto belongs there. From reading comments on Slashdot over the past months I know that I'm not the only one out there who's had something like this happen.
Re: (Score:1)
I don't get it (Score:1)
Re: (Score:2)
Worse graphics a CON? (Score:3, Insightful)
Re: (Score:1)
Re: (Score:1, Insightful)
Re: (Score:2)
Re: (Score:2)
Amen. I haven't bought a console since the SNES (though I'm seriously considering a Wii), but I've often said the same thing about Quake 3 / Unreal Tournament. I appreciate pretty graphics as much as the next guy, but I can still go back and play a game that's seven years old and not give a second thought to the visual quality. I still p
Re: (Score:2)
if you've ever played any of the top dollar games for the wii, you'd find them worth every dollar.
Worse graphics vs Control trade off. (Score:3, Insightful)
You have a decision with this generation whether you want to deal with "last-gen quality" graphics or "last-gen quality" control. The same argument can be made that both Microsoft and Sony "Crippled" their system by adopting a control scheme that's 10 years old, and makes certain games (like WiiSports) i
Re: (Score:2)
You have a decision with this generation whether you want to deal with "last-gen quality" graphics or "last-gen quality" control.
PC games designed to scale up to DirectX 10 level cards (even if running DirectX 9 software) should look as good as Xbox 360 games, and a lot of people (especially fans of first-person shooters) claim that the USB mouse is at least on par with the Wii Remote. Your dilemma comes into play only if you're trying to develop for a machine with multiple players per screen. The big advantage of the console platforms over Games for Windows is that more consoles than PCs are connected to 23" or larger monitors. Ple
Eh, no. I am sorry you are wrong. (Score:1)
What is the relation of graphics to gameplay or to more accurate about the Wii vs the PS3/360 vs the PC.
Note that I put the PS3 and the 360 together but add the PC as a seperate contestant. The PS3 and the 360 are roughly of similar capability, in theory the PS3 should have more processing power but that is not yet evident and it in other aspects it is pretty similar, mostly memory.
Ah, yes, memory. The Wii has got a tiny amount of it (88+64+3), the PS360 has 512 (shared between main and video), and the PC
Re: (Score:2)
Only if the game is programmed by an idiot. Unless you're dealing with some sort of weird fourth dimensional travel, movement in a game world is always linear. You know what direction the character is moving in and so you know what content to load next.
Re: (Score:2, Insightful)
Twilight Princess.
Re: (Score:1)
The Wii is going to want to load its data in as linear an order as possible. This will be okay for linear track based racing games that KNOW what scenery/data needs to loaded next, but sucks for GTA type games wich might see you loading any kind of data next.
Say what? Grand Theft Auto runs on the PlayStation 2 console, which relies on its optical disc as well. The key is to divide your game world into "acres", and keep a number of "acres" around the player loaded at once. Metroid Prime handled this well: it would predict which room you were likely to enter next, and it would preload that room. Is the Wii optical drive worse than that of the PS2?
If what you claimed is true then GTA4 done in bitmaps, topdown view, 4 colors would be just as great.
Someone actually tried to make that for NES, called "Grand Theftendo".
And in response to your complaint abo
Time magazine must be running out of ideas (Score:3, Insightful)
Re: (Score:3, Interesting)
Also keep in mind that this is not a popularity contest: people can be important even if you don't like them, and bin Laden arguably is important. Or did I miss the part where the
Re: (Score:2)
Meanwhile, George W. Bush (for better or for worse) meanwhile has led the U.S. into TWO countries, is rivaling Harry Truman in all-time lowest record in approval ratings and has (ar
CON? (Score:2)
Sorry (Score:1)