Denis Dyack's Quest For A New Game Biz 26
Just weeks after Too Human producer Denis Dyack confronted the folks at 1up, he's now talking to Gamasutra about many of the same topics, and seems to be pining for a very different games industry. Specifically, Dyack takes exception to the whole concept of incomplete games being seen by the press, the large and now-deceased glitz and glamour version of E3, and the enthusiast press in general. His big complaint seems to be that enthusiast press folks want things to be good. "I guess I'm really against the whole notion of the enthusiast press. Being so enthusiastic that they want things to be good. I think if our medium is going to become mainstream, and we're going to be considered an art form, we need true critics like the movie industry or even the music industry where people go up and literally critique something, and it's a profession to critique it. In order to critique something, it has to be done."
Problem Solved - One Stroke (Score:2)
I'll accept my consulting fees in either free games or fresh fish - I'm that flexible.
Re:Problem Solved - Second Stroke (Score:3)
-Rick
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Professional critics are word of mouth.
You probably have friends with totally different tastes in movies. As a result, if they were to say a movie was great you would take that with a grain of salt. Humans are all different and they define "good" in different ways.
Critics are the same way. You find a critic who's taste closely matches your own, and use them as a gauge of how much you will or will not like any given game, movie, etc.
he doesnt know the movie industry (Score:1)
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If??? (Score:2, Interesting)
Gaming does better than the movie box office and it's not mainstream yet?
Re:If??? (Score:5, Insightful)
Games: cost $50 (or $60 for next gen) Movies: cost $10
If 100% of the population goes to the theatres once a month, and 20% of the population buys a game once a month, the games will bring in more revenue...but won't be "mainstream".
From another angle, the last movie I watched I could tell my parents and siblings to watch, and they may or may not like my taste, but they'd probably watch it to see what the fuss is about. The last game I played I could tell my parents and siblings to play, and they wouldn't (unless I was there with them as an extra hand to lead them through the tutorial, and even after they learn the controls they would never pick up the game on their own).
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Sixty-nine percent of American heads of households play computer and video games. [theesa.com]
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Games: cost $50 (or $60 for next gen) Movies: cost $10
Are you going by ticket prices? If so even that is a little high for alot of places. I can see first-runs here for $6.50. But you are forgetting DVDs which typically cost $20 and many times make up much more than the theatrical run if a movie later turns cult. And then there are movie rentals, which I'm sure generate more revenue than game rentals, both through regular stores and online. Not to mention there are a number of gamers who buy their games used and don't pay that $50-60, and the money they do p
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Says one thing then does another? (Score:2)
You can't have your cake and eat it too...
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He's right. (Score:2, Insightful)
How can somebody be expected to write a relevant and fair review of a game (or movie for that fact) without experiencing the whole thing.
Playing a demo/sample will tell you a little but its like reveiwing an entire movie after you have only watched the trailer, 9 times out of 10 the trailer looks awesome but the movie is crap.
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Animal Crossing (Score:1)
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How can somebody be expected to write a relevant and fair review of a game (or movie for that fact) without experiencing the whole thing.
That's not hard to do with a 1.5 hour movie, but with a game that could take 24 or (depending on the game) 40+ hours to play, there is no way any reviewer can get through it all and keep a decent schedule.
When was the last time an art critic spent 40+ hours staring at a painting before making a review? I'll bet they had their general impression of it within the first 10 seconds of looking.
Playing a demo/sample will tell you a little but its like reveiwing an entire movie after you have only watched the trailer, 9 times out of 10 the trailer looks awesome but the movie is crap.
There is a major difference here. If you watch a 5 minute trailer of a 1.5 hour movie, you are taking in roughly 5.5
You don't expect things to be good, do you? (Score:1)
This just dosen't make sense...a desire for 'things to be good' surely is natural. I've not read a game or movie preview that stated that their not too enthusiastic and hope that it will bomb. Nobody wants to read that, nor would it be the place of any press (consider an item they haven't seen/played) to make such a comment. It seems an excuse for a lousy game...what you read a preview and then you expected the product to actually be GOOD?! And to th
Accept mediocrity or outright incompetance? (Score:3, Interesting)
Yeah, the nerve of anyone wanting things to be good. Hell, we should just be glad the installer runs... kinda. When I buy a game, I expect it to be crap, and I'm upset when it's not. I always complain when my order at the local fast food place is correct, and the last time I purchased a vehicle I insisted that it be as fucked up as possible. Yeah, that's the ticket.
SNAFU
If I want to see art, I'll go to a fucking museum or fancy pants gallery. If I want to play a game, I expect it to work. When I open a box for a board game I expect it to work. When I install a computer game, I expect it to work. I know, I know... I'm a nervy kind of guy that wants things to work, and work well. If this guy were talking about the traditional game industry and said something like "Hey, people expect too much if they want play money for monopoly to be in every box!", we'd all be looking around and thinking "what the fuck?" As we should be now.
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Yay more Dyack news (Score:2, Insightful)
Game critiques... (Score:2, Insightful)
Games are still a fledgling media. I have found that meta-ratings systems help, but their is still room for improvement.
For instance, I have found that a movie that is getting more than an 80% rating on rottentomatoes.com [rottentomatoes.com] is almost always a movie that I will find worthwhile, even if it is in a genre that I don't normally enjoy. However, game ratings like those at rottentomatoes.com or metacritic.com [metacritic.com] aren't quite as consistent.
There are several reasons for this. First, game review scores tend to be over