
FFVII RPG Running in Second Life with Square's OK (Maybe) 29
wjamesau writes "A group of Second Life Residents have created an amazing-looking RPG inspired by the city of Midgar from Final Fantasy VII , with a scripted combat system and game masters who run SOLDIER versus AVALANCHE action set-pieces. An interesting twist is that Squaresoft, the owners of the Final Fantasy IP, apparently gave the non-commercial project their blessing — or maybe not. The island of Midgar has changed ownership so no one's quite sure, but several hundred players keep it going through donations. 'Operating as if Square gave approval has made them act as if they work for Square. They have rules about never sharing information about pirating Final Fantasy gear, and are the best promotion of any brand in Second Life. If Square were ever to come to Second Life, no PR manager could dream of creating a more dedicated player base than this one.'"
Bleh (Score:1, Flamebait)
Re:Bleh (Score:5, Funny)
(Kidding, kidding...)
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"that was the worst misspelling of Chrono Trigger that I've ever seen!"
John Romero, is that you?
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The best part of this is that I can't decide whether you meant, "Chrono Trigger is wildly overrated," or, "the TRUE BEST RPG EVER, Chrono Trigger." It really could go either way, depending on who you ask, although I tend to lean towards the first option. Heh.
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The others are regarded as pretty disappointing.
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But look how loyal and dedicated those fans are! (Score:5, Insightful)
Re:But look how loyal and dedicated those fans are (Score:2)
Square has never once thrown a fit about these things, because they are no threat to them.
Kudos to Square.
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Re:But look how loyal and dedicated those fans are (Score:4, Insightful)
They exist in a fan continuity, or offer up something new.
Those two projects seemed to recreate CT. The problem with that, is that Square makes money be remaking/rereleasing their old games. They technically still sell Anthologies, which has CT remade for the PS1.
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It may have a small share http://www.mmogchart.com/Chart7.html [mmogchart.com] but it's certainly known by anyone that knows FF games.
Re:But look how loyal and dedicated those fans are (Score:4, Informative)
Use it or lose it is true for trademarks, not for copyrights. Laches, which does apply to copyrights and patents, is much more narrow.
Re:But look how loyal and dedicated those fans are (Score:1)
Provided there's no instant financial income from letting their dedica
Re:But look how loyal and dedicated those fans are (Score:2)
Hmm? (Score:1)
Leaving the conspiracy theories be for a moment, a quick google search for 'square enix cease desist' yields this. [gamesarefun.com] Includes some hopeful theories for why the game (Chrono Trigger: Resurrection) was shut down. If someone knows whether these theories are unlikely (what with three years having passed in t
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Urge to play an MMO rising.... (Score:2)
Sequelitis (Score:2)
What about Bahamut Lagoon? (Score:2)
/. prespective on Second Life (Score:1)
Sorry if I may seem off topic, but I've been vague enough that you could easily tie the new FF7 mod into your answer.
Thanks
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The idea was "let's create a virtual world where you can do anything". The point was ... well actually there was no point. It was just meant to be cool for its own sake, and maybe a way to make money.
Seriously, that more or less sums it up. It's like asking what the point of the web is. It's just a tool that people can use to create things.
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Then one of my friends caught me off guard and asked me what the point of the game was. I couldn't come up with it at first. I guess it seemed like the point to the game was playing through
huh? (Score:2)