Halo 3 In Stores On September 25th 45
Officially announced on the Bungie website (now with Luke Smith action), Halo 3 will be in stores on September 25th of this year. The multiplayer Beta for the game begins today; if you're looking for some answers they have an extensive online guide available for curious minds. MTV's Stephen Totilo had a chance to have some good chats with the developers, and he points out three things every Beta player should do, as well as a proposal for an unusual alternate scoring system for bad players. GameDaily has just a few more details, including some information on the tie-in Zune device Microsoft is offering to enflame fanboy passions.
Comments (Score:3, Funny)
Beta Delayed (Score:3, Interesting)
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zune tie-in (Score:5, Interesting)
"including some information on the tie-in Zune device Microsoft is offering to enflame fanboy passions"
The subtle (or maybe not) stupidity of this struck me first when I saw the following list of options on the MIX 2007 video streams:
Stream live (Silverlight).
Download (WMV).
Download for Zune.
Great, thanks buddies! So although I have the latest ever WMP, the only option I have to stream it live is a crashing beta plugin that has no stable release out there.
But the funnier thing was the "download for Zune". You see, many sites offer "download for iPod" links. This is because a huge number of people have iPods. I guess in Microsoft-land, what matters is artificially push your product in tie-ins and integrating it in your sites, in the hope someone buys a Zune just to watch the MIX 2007 streams on the go.
The only thing they've proven so far, is Zune can't stand on its own.
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??
How is offering a Zune download link proof that Zune can't stand on its own? iPod must *really* be struggling to stand on its own, given the number of iPod links and accessories out there.
As for the Silverlight "stream", what's wrong with Microsoft dogfooding its own stuff? MIX2007 was larely about Silverlight, so they use it. Good for them. What, do you think they should use Flash to show Silverlight vids?
BTW, the Silverlight "
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Maybe you don't understand the subtle difference. There's lots of iPod links out there since there's a lot of demand for them.
While with Zune, Microsoft tries to sprinkle Zune links everywhere on its own sites, in attempt to make it seem as if there's demand. But in fact, the relation is reversed: Microsoft hopes this s
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If I had a Zune, I would be pissed if they didn't.
When Apple put up its first iPod links- before iPods were everywhere...was this some sort of cheap push? No, it is just an attempt to build up an infrastructure.
At what point is it okay in your mind for them to put up Zune links? 5 million sold? 10 Million?
Do you believe that any product that does not sell enough units should be completely ignored?
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Re:Most Expensive Game EVER (Score:4, Funny)
Re:Most Expensive Game EVER (Score:4, Informative)
It's worse. This is Halo 2 you're talking about. It's 2 that requires Vista. 3 isn't even coming on a PC any time soon.
I suppose they'll release Halo 3 in few years, and it'll run only on Vienna (the next major windows release).
It's quite sad really. You can't make someone upgrade to Vista to run a 5 year old game that could run just as well on Windows 98. Just like you can't give Zune prizes and imagine people will not notice it's not an iPod.
Microsoft should maybe start thinking how their product may stand on their own, versus going for a multitude of random cheapshots like this.
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Yes!....but (Score:1, Funny)
I can see my 1q Report card allready
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tell me on september 24th (Score:1, Interesting)
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You were modded as flamebait (do people know what this means? how can you possibly start a flamewar from your claims?).
But what you're talking about is an actual problem with tech news sites and news in general. If you look at the news we read here, over 3/4 of it is speculation about u
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"rumour of new announcement of new game by big known company coming tommorow!"
followed by
"its true! new game will be released sometime towards the end of next year, says company X!"
when really the first item isn't news at all. (arguably neither is the second). I have a new game coming out in ten days, and I'm just starting to tell press about it now. Maybe I am old school, but I feel that a
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tothegame.com for what's right around the corner. I knew about this Halo 3 beta only because it
was part of the extras in Crackdown (which I bought for the game, not the beta).
BUT I'd really like to try this beta. I've been promised it for a long time (see this sticker on my
Crackdown box? See the 5000 people currently playing the beta? It's obviously opened!), and
spending a few weeks trying out a near-complet
Re:tell me on september 24th (Score:4, Insightful)
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Better than Previews with Radios (Score:1)
You're complaining about four months? That's not so bad. Back in the day, like 10 years ago, I was really excited about Halo coming out. Then it didn't come out, then didn't some more, then I forgot about it. Then apparently Microsoft released a console system..? My friend told me it had Halo, and I just responded "Oh, that got released? Wow."
We should be thankful they're only giving us 4 months notice. They could be saying "Wazzaaaaaaahhhhhh!"
HOWTO: Software release disaster: Exact dates (Score:4, Insightful)
To be fair, what's supposed to happen is you add on about 25-50% to your predicted hand-waving estimate, and when the release date gets near and you're running short of time, in order:
What really happens (from long experience) is actually, in order:
It pisses me off to see this happening elsewhere, and even more so when I realise this is just the way things are in the software industry. It's mostly run by people who haven't got a clue how software or QA works at all.
Comment removed (Score:4, Interesting)
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Poor management can take the best ideas and the best team and turn out a complete turd of a product.
The real problems start when a poor manager finds himself with a project that does well despite his best efforts a
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I wonder, can they really fix the issues that will crop up after these 3 weeks for the gold version before September 25th? Or do they not expect anything to come up after the mass testing?
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Gold master creation (at least 6-8 weeks before launch day for our projects if I recall correctly)
TRC certification
ESRB board ratings
Disk duplication
Oops! Disk duplication took 1 day extra. DOH! It's September 26th shipping.
Or alternatively, your beta testing and bug fixing just had 1 less day to complete, because you told everyone you're going to ship to customer hands on exactly September 25th morning and your boxing and packaging plant will miss your run if y
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Oops! Disk duplication took 1 day extra. DOH! It's September 26th shipping.
Or alternatively, your beta testing and bug fixing just had 1 less day to complete, because you told everyone you're going to ship to customer hands on exactly September 25th morning and your boxing and packaging plant will miss your run if you don't. I bet one major bug just got reclassified minor.
I'm not being pessimistic - this is what the real state of affairs is out there. You have been lucky in your job picks so far.
I'm not saying that everything was perfect where I worked (lord knows I wouldn't call some of my job picks 'lucky'), but the road to gold master was a typically a fairly controlled process for the most part (at least it seemed so from my vantage-point), especially between the points when the final release dates were announced (any schedule slips had long since occured) and when customers got the product. Having shipped a number of games, for instance, no one was under any illusions about how long certain
SWEET HALO 3 DEMO VIDEO (Score:3, Informative)
Metroid Prime... (Score:4, Insightful)