Guitar Hero III, 80s Tracks Announced 109
claudia martinez writes "The Guitar Hero franchise is spreading its wings today with the announcement of Guitar Hero III, due to released across four platforms. This time around the title will feature boss battles and a new online multiplayer mode with world-wide leaderboards. Wireless controllers based on the Gibson guitar should be available for all platforms, and some of the titles already slated for the game have been announced. Tracks will include: "Paint It Black" (by The Rolling Stones), "Cherub Rock" (by Smashing Pumpkins), "The Metal" (by Tenacious D), "My Name is Jonas" (by Weezer), "Rock And Roll All Nite" (as made famous by Kiss), "School's Out" (as made famous by Alice Cooper), "Slow Ride" (as made famous by Fog Hat), and "Cult of Personality" (by Living Colour). More tracks from the 80s version of the title have also been announced with Poison, Skid Row, and Billy Squier rounding out the already impressive set list."
Maybe they'll continue the trend... (Score:5, Funny)
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Actually, that would be... (Score:3, Funny)
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From the list there... (Score:1)
Let there be ROCK!!
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1. They couldn't get the rights to AC/DC music
- or -
2. It just doesn't work without the kilt and and the thought of middle-age rockers jumping around them grossed out the development team.
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I hear they tried doing an AC/DC Guitar Hero track where the player performs as Malcom young, but they found that it was too easy to get a perfect score by just going "chunka chunka" on eighth notes for 3 minutes straight.
Personally, (Score:2)
Too bad MTV isn't going to develop it anymore (idiots for killing a golden franchise).
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So Guitar Hero 3 is in the works, but a different developer(NeverSoft) will be writing it.
Insensitive Clods!! (Score:2)
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Although, since you mentioned DEVO, wouldn't that be better off on "Key-tar Hero" instead?
I'm gong to pass and get Rock Band instead (Score:2)
http://www.harmonixmusic.com/ [harmonixmusic.com]
Rock Band is the real deal, folks. Harmonix, MTV, and EA games - it's going to be edgy, fun, and loud as hell. Just what we want.
http://www.rockband.com/ [rockband.com] - online play, three parts, all the goodies - it's like they stuffed a Karaoke game, Guitar Hero, and a rhythm/bass game all into one. And they have a massive forum set up for people to give feedback and suggest songs.
DDR-Hero III is going to
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Sony has little to nothing to do with any of this. Neither GH nor Rock Band is made by Sony.
Lets see how GHIII is before we pass judgement. I have high hopes for Rock Band too, but Ea isnt exactly a bastion of quality you know.
Request (Score:2)
I take piano lessons at a studio where a [what looks like] 10 year old kid is learning acoustic guitar. If a 10 yr old can strum and play chords, surely to god the target audience of 20-30 year olds can figure it out too.
That, or at the very least make the guitar silent, nothing like hearing the song + missed notes + *click* *clack* *click* *clack* as they button mash and strum. Real guitars d
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If it were a real guitar the learning curve would be too steep. Only the really dedicated could ever play and... well... if you could really play the guitar, why would you plug it into a console instead of an amplifier?
The simplified control scheme lets people who just have a good sense of rhythm and basic finger control play the game. If I had to hit some of those chorts in real life and use a real whammy bar instead of the soft one on the controller I
Re:Request (Score:5, Interesting)
I bought Guitar Hero for the 360, and when the owner of a sandwich shop I frequent saw it, he commented on how interested he was in it (he practices with a real guitar at the back when I come in). Next week when I'm getting my sandwich, I find out he's bought it and used it to not only have some fun, but also improve his technique. So I'd say it may help those struggling with some things to relax and try to replicate what happens in GH in real life. Turns out he wasn't strumming properly and thus his whole arm hurt after practicing for real. But with GH, he "learned" to strum better, so he's not hurting so badly after practice.
So I can say that real-life guitar students might just want to check it out just to see if it might help them. If not, it's a great way to just have some fun playing songs that one wants to play - those practice songs get old quick, and everyone wants to try to play their favorite song one day or another.
My request - I wish they'd have the Top Gun theme in there. Movie was OK (Cruise, 'nuff said), but have to admit, that theme is fairly distinct and definitely guitar-heavy.
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Real guitar students should spend that 90 dollars on a decent teacher who can help them with the f
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It would be cool if they made the controller more complicated though. More buttons on the neck that would at least attempt to simulate real chords better. It would be a lot easier than pushing strings but it could give you a
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At the very least the buttons should be across the bar and they should put several rows in. Make the easy songs use the first row, medium songs the first two, etc... Actually you could do that with a real guitar as well though, when you FFT the input just allow them to be off an octave [or whatever it is in guitar terms] when on easy.
I get that it's supposed to just be a game and all, but it's really looks like a playskule
Why? (Score:3, Insightful)
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Watching my friend sit on his ass and button mash a fisherprice lookalike is fun for the first bit but lame after that. It's just not a spectator sport.
Tom
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Every. Goddamn. Time.
Once again, and I say this as a guitar player (in addition to several other instruments), GH is not a teaching tool for anything except rhythm. Funny that, since it's not intended to be. It's intended to be a *fun* party game. If people wanted to learn to play guitar, THEY WOULD GO FRICKIN LEARN TO PLAY GUITAR.
Freakin' elitist dickwads.
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I'd rather have my friends over taking turns pl
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Yes, GH is a party game. You don't all sit and watch one person play. You go over to someone's house, you have two guitar controllers, and while other things go on people rotate through playing as interest dictates. GH songs run about the average length for songs that were singles, so rotation can happen frequently. Sure, if you pick Freebird, it's gonna be a long time, but comeon, use a little common sense.
Maybe the problem is that your "parties" revolve around everyone doing the same activity.
GH has
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At anyrate, to each their own. For me, GH looks like fun, but it's not a spectator sport. I don't like watching my friends play because there isn't much to do but sit on your thumbs. Combine that with, as I said earlier the fact tha
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Or or or, people could do things that aren't videogame related. If you did any more than skim my reply, you'd see that it's not planned activities I referred to, but rather the fact that a a party *people do many different things*. Often at the same time! Try it out!
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MOD PARENT UP (Score:2)
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I don't find realistic simulations to be all that much fun, myself. The learning curve is too steep and the activity often too mundane.
I would rather play a game like Afterburner than MS Flight Simulator; who cares about boring details like checking altimeters and retracting the landing gear after takeoff, I just want to get in a firefight with some Russian MiGs already, goddammit.
The same approac
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It takes a lot of practice to play guitar well, and she's still not quite a rock star since she's only practiced off and on for the past 8 years. It took me months and months of practice every day to get to the point of playing solos with any bit of decency.
The mere fact
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If someone would invent a keyboard that you play like a guitar (not those dumbass keyboard-guitar things from the 80's, though!) it would probab
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1) you have to play with both hands
2) guitar is more about patterns which are easy to memorise
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Real piano is fairly hard, and takes serious theoretical and plain experience to do well. For example, I'm playing level 4 pieces now, sure I can read the notes, and after several weeks play the pieces hands together with some dynamics, but a lot of the finishing touche
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It's worthwhile to note, also, that I can't read notes in real-time. Reading notes is a pain in the ass, honestly. Just play what you feel and you'll be happier. That's mostly why I gave up on piano lessons. That, and I p
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Tom
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Playing a guitar is hard work. It kills your fingers (yes much more than Guitar Hero makes them cr
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Tom
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I totally agree about the noise the guitar puts out. they should really find a way to dampen that.
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My case is a bit different since I played as a kid, but keep in mind the gap between me playing is longer than most kid students have been alive.
Tom
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Bring us Piano hero! (Score:2)
And before you say the piano is too complicated to teach in this way... Like a lot of people I know, I learned
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Would a set of headphones block out the noise of the guitar enough. If the headphones would help it might be easier to put a headphone jack on the guitar and a set of headphones instead of a more expensive buttons or buttons that would not work as well.
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Just because a videogame is based on a specific real-world activity, doesn't mean it needs to simulate it in every way.
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Especially since a real guitar isn't that expensive [at least a run of the mill kind].
Racing games, and even most sport games have the penalty of costs. Sure, why don't I drive a 1.3 million dollar car 120 mph the wrong way through Italy, why didn't I think of that.
Tom
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Whereas a $300 electric guitar and a $60 guitar-shaped game controller actually cost the same amount...?
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How would that be condusive to "playing the game"? Users need feedback from the game, or else they'll just get frustrated and say "see! It's not even picking up my strumming!" Would you rather the DDR5extremerushrevolution version of a huge "MISSED" popping up and taking up 76% of the screen? For the last time, it's
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Maybe if you paid more attention you'd see there are plenty of cues as to what's going on already.
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Funny fact (Score:2, Funny)
Re:Funny fact (Score:5, Funny)
99% of the people playing this game STILL can't really play a guitar
99% of the people playing Quake STILL can't fire a rocket launcher...
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To be fair, Guitar Hero isn't really about guitar playing at all. It's about pressing buttons on command. Much like DDR isn't about dancing at all. They're "music games" and anyway nobody who plays Guitar Hero or DDR pretends they're
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There's nothing dancelike about it... Epileptic, maybe.
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Pretending to do something that you don't normally get much of a chance to do. Like be a counterterrorism agent, alien supersoldier, or rock star giving a concert at stonehenge.
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I'm sure I'm not the only one.
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PC version planned? (Score:2, Interesting)
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If you run a search for "frets on fire song pack" you'll also find links to torrents on some songs to download. They even have the Guitar 1 and 2 songs.
I've been playing with it the past couple days and it seems pretty good.
Wiki Link [wikipedia.org]
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Troll ? (Score:2)
I guess I should have put a disclaimer
-1 Redundant @ this post
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New controller required? (Score:1)
So, those of us that bought 2 guitars for the PS2 (or 360) are going to need to shell out another $80 - $160 for new guitars? This is going to become and expensive hobby.....
I hope not (Score:1)
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Since when is Weezer 80s? (Score:1)
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What is Konami doing??? (Score:1)
Good Line-Up Thus Far... (Score:1)
As made famous by? (Score:2)
OK, I'm done ranting now >grin<
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Most of the covers in the first two games weren't too bad. Some of the voices weren't the best, but for the most part it was good. It helps fit in with the 'you're in a cover band' feel to the game.
In the case of your examples, they'll usually pick the most popular version of the song t
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