Halo 3 Beta Closes Up Shop 56
"Don't get attached to anything" is the message conveyed by Bungie, concerning the end of the public Halo 3 Beta. The event, which concluded yesterday, was the proving ground for multiplayer portion of the highly anticipated title. Halo 3 is due out this September. "The Beta has been a great success for us in terms of the sheer amount of data it allowed us to gather, for matchmaking, networking, general bug-bashing and of course some gameplay elements. As the Beta heads to the great software graveyard in the sky, it's vital to remember that things you got used to during these short few weeks, are almost certain to change. Some of those changes will be subtle, nuanced, perhaps even invisible. Others will be less subtle - with shifts in game types, weapon functionality, spawn points and map details."
Re:Thank god... (Score:5, Funny)
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The graphics are exactly as dissapointing to you as Halo was to every PC gamer out there when it was released.
The halo series has NEVER had amazing graphics...it's been pretty, but far from amazing in comparison to other FPS's at the time.
I love console gaming as much as I love PC gaming, but fucking hell Halo-claimers are annoying little roaches. ( a Halo-claimer is someone that "claims" Halo was the most revolutionary game evah!)
Re:Thank god... (Score:4, Insightful)
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Of course, we then get to Halo, which a lot of PC players love to hate. Nevermind how beautiful the game looked, or how well it played, or what the story presented. [It wasn't on par with Marathon's but it's still good.] Many PC players who hate H
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Re:Thank god... (Score:5, Insightful)
Having said that, I'd expect the final release to have much better graphics than the demo -- and not because they've still got a few months to work on it. Basically, the H3 beta had to be delivered via Xbox Live. So, they had to keep the download size reasonable. Now, if you're looking to strip stuff out of a game, your choices are limited. Simplify the map layouts or alter the game engine and you're (a) making way too much work for yourself and, (b) not really giving an accurate representation of how the game behaves.
The only real way to reduce a game's size without upsetting the aims of the demo/beta is to seriously drop the size and quantity of the world's textures. Possibly drop the complexity of some non-critical models too.
I've seen this happen before. Compare the Xbox Live demos of Crackdown and Forza 2 -- both demos are significantly crappier-looking than their full retail counterparts.
So, whilst I'm not expecting anything jaw-dropping from Halo 3 once it's out, I'd certainly expect it to look significantly crisper and slicker than the beta.
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I have news for you.
The graphics are exactly as dissapointing to you as Halo was to every PC gamer out there when it was released.
The halo series has NEVER had amazing graphics...it's been pretty, but far from amazing in comparison to other FPS's at the time.
I love console gaming as much as I love PC gaming, but fucking hell Halo-claimers are annoying little roaches. ( a Halo-claimer is someone that "claims" Halo was the most revolutionary game evah!)
I have to agree with you 100%. I've tried Halo - its only real claim to fame is that at the time Halo 1 came out, it had no competition on consoles. The PC version was one of the worst FPS's I've ever tried.
As for that being modded "Troll"... obviously someone with mod points has absolutely no fucking clue what "Troll" means in this case. It may have been somewhat flamebait (debatable) but definitely not a troll.
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Why would the people complaining that the "very poor graphics" of Halo 3 aren't good enough turn around and buy Wiis? The very nature of their criticism is specifically tuned to the eyecandy and pizzaz rather than any gameplay.
In fact, I'd think people who didn't care about graphics wouldn't be turned off by the "poor graphics" of Halo 3. They might be turned off by the price, the controls, or the Microsoft Logo,
It didn't seem like that big of a deal (Score:2, Funny)
This was the first [penny-arcade.com]
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One Word: Meh (Score:2, Interesting)
They didn't really do anything to the networking code. Same 16 player matches and the rumored dedicated servers turned out to be not true.
They didn't really do much in the way of graphics. Beta, multiplayer, blah,blah,blah...But the game looks very, very dated compared to what else is out there right now.
They didn't really do much with the gameplay. Yes there are quite a
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The question that seems to be on everyone's mind about Bungie and Halo 3 is "What the hell have they been doing for the past three years?"
Er, no. That's only you, I'm afraid. I played the Beta, and it was significantly better than I was expecting. Nevermind the fact that the Beta was only the multiplayer component, toned down, with only 3 maps. A significant number of vehicles, maps, weapons, and equipment were not included in the Beta, and no one's seen more than a glimpse of the singleplayer. Whatever your basing your statements off of, it most certainly is not what you've seen of Halo 3.
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Is this one of those quantum dupe things where people complain befor
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This goes both ways for all you Halo lovers as well.
Bye Bye Brute Shot (Score:1)
Halo 3 Beta Was Great (Score:5, Interesting)
Halo 3 is the best Halo MP I've played. Every issue that I had with 1 and 2 has pretty much been dealt with with 3. The maps are laid out really well. The new game types are actually interesting, if not revolutionary. (The new territories makes for such a better game) The weapon balance is fantastic. I never felt like anything was "broken". In any match up if I was killed, it was because they had a skill or strategic advantage, not because they were using the "newb combo" or something. The graphics may not be Teh BomB0rz but they didn't detract from the game nor are they ugly. But by far, the most impressive thing is they fixed the "people".
With the 360's rep system, the easy to mute in game and the ability to turn off having to listen to the other team, I never once was called a racial or homosexual slur. I was amazed. When people drop out of a game, they lose RP (XP points basically?) and you can tell the 360 never to play with those people again. Now, if they can just keep the cheating out, they will have fixed the biggest problem with Halo 2. The People.
And that could make Halo 3 a bigger success than any other online FPS I've played yet.
Oh, and as to, "What have they been doing for 3 years?" It was 3 maps on a limited multiplayer to test their servers. Not three years worth of work. Fool.
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It will be interesting to see if people will buy Halo 3 just because it has the Halo name on it and Microsoft is spending huge amounts of marketing money on the game.
And when it does come out, and makes bucketloads of money on opening day, I'm certain you'll just chock that up to it being marketing and halo drones. I mean, there's no WAY several million people might actually find the game incredibly fun and engaging!
But let's ignore that for the moment, and focus on this:
Halo 3 has really driven a split into the current Halo community. You now have a pretty clear divide in the reactions to the game into two camps: * The diehard Halo fanboys who are emotionally attached to the series * The general gamer population on the 360 that doesn't really care if Halo fails since there are so many other great options to play
I know you're trolling just based on this statement. You don't have a fucking CLUE what the Halo community thinks and feels about the Halo 3 beta. It most certainly is NOT divided into two camps li
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They all have the same whingey American accent. They all talk themselves up. They're all obsessed with making allegations of homosexuality, a split second before telling you to suck their dick or threatening to buggerise you (n
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I'm not familiar with the architecture. Are all games user-hosted?
Any tips (from yourself or anyone else)?
I am new to Xbox Live but previously played Halo with friends so I am not entirely useless (just on maps/game-types I've not tried before).
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You see, when you're truly level 25 or 30, you probably worked your ass off to get there. You've put countless hours into getting that high and are probably (greatly) excited/disappointed when you gain/lose that level. Here's the good part: Your peers are of comparable level and most likely spent a comparable amount of time and have a similar interest in
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A few of the wankers I've encountered to date (griefers) have been higher ranked players (15-20?) against guys like me (1-2).
Surely there are enough new-to-Live players from Australia who could fill a server with me? I'm routinely the one in a game with the worst lag (I assume the little green meter on the right of your name is the health of your connection?) and it makes it a real challenge. There can be a notable gap between me assassinating some
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In Halo they do a lot of very cool things to make this work well. One of the most noticable is the 'pause' screen you get when the host drops.
The host (determined by Bungie) may drop during a game. You will see the entire game freeze and go to the score screen. Hang on a few seconds and the game will poll the remaining players to determine the best host. That person will take on hosting duties and the game will continue.
Much nicer than the game d
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at least.... (Score:1)
MP is great and all.. (Score:5, Interesting)
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Tycho and Gabe said it best:
http://www.penny-arcade.com/comic/2001/11/28 [penny-arcade.com]
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You can still play (Score:2, Interesting)
Either you love it or hate it ... (Score:3, Insightful)
IMHO, all the debating and argument that goes on is pretty moot, and just turns into a huge troll-fest. It's like two groups speaking two totally different languages. Personally, I'm a fan of the franchise, but since I grew up as a hardcore PC gamer (keyboard/mouse forever!), I can definitely understand the "meh" attitude from some fellow gamers. As a result, I like the franchise, but I'm not "OMG! I <3 M4ST3R CHEIF".
The one thing that pretty much is indisputable is the massive presence this game will bring come September. Halo fans are vocal, and there are definitely a lot of them. I cringe at the amount of marketing and Halo talk that we'll get plenty of this Fall.